he reason AOL became accessible,
not that it seems to have remained so.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, January 06, 2009 7:22 PM
Subject: Re: [Audyssey] Copywrite and abandonware
Hi Bryan,
True, but companies don't
Hi Bryan,
True, but companies don't see it that way. Sony's immediate reaction to
building in more accessibility features like talking menus was something
to the effect thanks for the suggestion but that their polacy was not to
except ideas, suggestions, etc from end users of their products. I
ation based platformer with a more free form structure than we've seen
thus far.
Beware the Grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, January 07, 2009 1:21 AM
Subject: Re: [Audyssey] Copywr
Hi Shaun,
In short. If they don't give you specific permission to use their
copyrighted material or right to redistribute assume therefore it is
illegal to do so. No answer from a company is the same as no in the eyes
of the law in the majority of cases. That is why I stress geting a
specific
Hi Dark,
Unfortunately that is a highly over simplified view of the problem we
face with
Prince of Persia. Even if someone like i had the original Dos source
code on hand
I couldn't just place sounds where they go and get some really cool 3D
processing
on them. Keep in mind when that game was
06, 2009 5:33 PM
Subject: Re: [Audyssey] Copywrite and abandonware
Hi Dark,
Snip
It seems to be an unfortunate truth that individually people are pretty
decent,
collectively they are vile!
End snip
I agree. That seams to be a universal flaw of the human race. Especially,
in a ccorperate e
Hi Dark,
Snip
It seems to be an unfortunate truth that individually people are pretty
decent,
collectively they are vile!
End snip
I agree. That seams to be a universal flaw of the human race.
Especially, in a ccorperate environment where very few people actually
do all the decision making.
rs without much
success. So while I understand their concerns I don't have much sympathy for
them.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, January 06, 2009 5:14 PM
Subject: Re: [Audyssey] Copywrite and abandonware
Hi Bryan,
Snip
The question was why accessibility to the blind was
such an abhorrent concept to mainstream game designers. I refuse to say
alien since
we've been trying to explain it to them for years and most refuse to
listen.
End snip
Well, as I have said so many times already most of i
st deffinately
>copywrite, the original Jordan Meckner game is certainly freeware by now,
> hence the mny extra levels.
>
>
>Beware the Grue!
>
>Dark.
>- Original Message - From: "Bryan Peterson"
>To: "Gamers Discussion list"
&g
ike 7-128 are already building access into their games.
>
>Beware the Grue!
>
>Dark.
>- Original Message - From: "Bryan Peterson"
>To: "Gamers Discussion list"
>Sent: Tuesday, January 06, 2009 4:15 AM
>Subject: Re: [Audyssey] Copywrite and abandon
what does the law say about compaies that don't respond to clearly stated
emails asking such questions.
I am sure I asked code factory about distribution, etc.
They chose to ignore parts of my message I am sure of it.
they also took about 2-3 weeks to respond, actually more, maybe a couple munths.
Hi Dark,
Snip
This is a case where I'd absolutely apply to the spirit of the ethical
thinking
behind the initial law, not the law itself.
End snip
Absolutely. That is exactly why i said copyright law is not always a
black and white issue. At what point does a person have the right to
create
"
To: "Gamers Discussion list"
Sent: Monday, January 05, 2009 9:34 PM
Subject: Re: [Audyssey] Copywrite and abandonware
Well as I've said before Bryan, I'm confident original prince wouldn't
take all that much doing, if someone could just go through the doss
c
ertainly
freeware by now, hence the mny extra levels.
Beware the Grue!
Dark.
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Tuesday, January 06, 2009 4:28 AM
Subject: Re: [Audyssey] Copywrite and abandonware
I'd still like to
I'd still like to see what could be done with a game like Prince of Persia
to make it accessible.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Monday, January 05, 2009 9:24 PM
Subject: Re: [Audyssey] Copywrite and abandonware
Hi Br
hat can be done with independent game developers, ---
heck people like 7-128 are already building access into their games.
Beware the Grue!
Dark.
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Tuesday, January 06, 2009 4:15 AM
Subject:
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Monday, January 05, 2009 9:06 PM
Subject: Re: [Audyssey] Copywrite and abandonware
Hi Tom.
This is a case where I'd absolutely apply to the spirit of the ethical
thinking behind the initial l
Hi Tom.
This is a case where I'd absolutely apply to the spirit of the ethical
thinking behind the initial law, not the law itself.
To give a symple example of this sort of thinking, one in fact from
Mary Warnock's book on ethics (herself both an ethicist and member of the
house of lord
Hi Dark,
After my own copyright issues in early 2008 I read up on a lot of legal
docs on U.S. and international copyright law. What I largely discovered
is copyright law isn't a simple black and white issue. I both agree and
disagree with the web master's positions about copyrights.
The one are
Just in this debate, i thought this site and artical about the infocom text
adventure games might be of use.
I'd like to point out that 1, I agree hole heartedly with the web master, and
2, he's had the page up for about six years and no company has batted an
eyelid.
I'd stil prefer to actua
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