Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Bryan Peterson
the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 11:42 PM Subject: Re: [Audyssey] Montezuma's revenge Beta 1 Yes, this is something odd i

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Dark
@audyssey.org Sent: Tuesday, July 10, 2007 10:56 AM Subject: Re: [Audyssey] Montezuma's revenge Beta 1 Nope, that's no bug. That's how it's meant to be. That's what the original game did on the Atari. If an enemy hit you you'd take damage, but if you landed squarely on one it was instant death

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Trenton Matthews
Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 4:07 PM Subject: [Audyssey] Montezuma's revenge Beta 1 Hello, I just downloaded and tried the beta of Monty for the first time. Just in case I will include a spoiler space here. s p o i l e r

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Bryan Peterson
: [Audyssey] Montezuma's revenge Beta 1 Hmmm Brian, having never played the original version it's not overly surprising I didn't know about this. The remake I tried, - while as far as I know accurate in a lot of ways, just killed you whenever you touched an enemy, whether walking

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Charles Rivard
It's by design. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 12:42 AM Subject: Re: [Audyssey] Montezuma's revenge Beta 1

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Søren Jensen
Hi. You can detect spiters on your map. Best regards Søren. - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 12:07 AM Subject: [Audyssey] Montezuma's revenge Beta 1 Hello, I just downloaded

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Thomas Ward
Hi Sarah, No, there are no spikes in that room. What I suspect is happening is you jump to soon, and end up jumping on top of the skull. If you jump directly on to a skull, spider, or snake you will die instantly. So one of the puzzles to this game is learning when to time your jumps so you

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Thomas Ward
Hi Dark, It is no bug. This happens to be classic Monty all the way. If you landed on a trap or enemy in the classic Atari game you lost a life regardless of health. This has been preserved in the USA Games reproduction of the game. Dark wrote: Yes, this is something odd i also noticed.

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Thomas Ward
- From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 10:56 AM Subject: Re: [Audyssey] Montezuma's revenge Beta 1 Nope, that's no bug. That's how it's meant to be. That's what the original game did on the Atari

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Thomas Ward
Hi, She was asking about spikes, but those can be seen on the map as well. They aren't in the beta release though. At least not the demo. Søren Jensen wrote: Hi. You can detect spiters on your map. ___ Gamers mailing list ..

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Sarah Haake
Hi Trenton, thanks for the tipp, I will try that and hope I don't land on the scull again. *grin* Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list ..

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-10 Thread Sarah Haake
Hi, oh, that's probably right. I actually read the mail about dying when landing directly on an enemy but forgot about it. Thanks! Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero

[Audyssey] Montezuma's revenge Beta 1

2007-07-09 Thread Sarah Haake
Hello, I just downloaded and tried the beta of Monty for the first time. Just in case I will include a spoiler space here. s p o i l e r s p a c e I am at the first level. I collect the potion and walk right to the staires and I climb down. There I get the keys, climb back up, walk left and

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-09 Thread Dark
[EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 5:48 AM Subject: Re: [Audyssey] Montezuma's revenge Beta 1 s p o i l e r s p a c e s. You are probably landing on the skull. Try letting it get a little closer before you jump over

Re: [Audyssey] Montezuma's Revenge beta 1 released.

2007-07-07 Thread william lomas
hi oh dude that's superb, smile will ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.

[Audyssey] Montezuma's Revenge beta 1 released.

2007-07-06 Thread Thomas Ward
USA Games News July 6, 2007 Montezuma's Revenge Beta 1 Released After a year of solid development and hard work USA Games Entertainment would like to announce the immediate availability of Montezuma's Revenge public beta 1. This 2 level demo is a breakthrough release for Montezuma's