Hi Richard,
It does help allot. For example you might be typing
g_audio.SoundO and it would fill in the rest of it g_audio.SoundOpen.
Where it becomes an annoyence is when there are methods in your program
that is similar like SoundPlay and SoundPlaying sometimes it fills in
the wrong one and
Once you get c++ down the c# will be easy for you. You may find a few
thing done better with c# than with c++.
At 01:50 PM 4/28/2006, you wrote:
well I think I am going to stick with C++ instead of learning the C#
language right now, but that's not to say that I won't eventually try and
learn
it will be something checked into on a later date. I will add it to my to
do list
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to
does safari have alot of game programming books? I have never been out
there, and wouldn't want to sign up for something that didn't have what I am
looking for.
BEAN
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL
well I think I am going to stick with C++ instead of learning the C#
language right now, but that's not to say that I won't eventually try and
learn it. But if you can make internet games with C++ I don't know if it
would be worth it to learn C# or not.
BEAN
Hi Richard,
They have several on aspects of game programming, but I wouldn't call it
a huge amount. I can basically give you a main list of the titles I have
read.
Programming Roll Playing Games
Tricks of the Game Programming Gurus
Beginning Math and Physics
Game Scripting Mastery
Kickstart
Hi Richard,
Visual C++ is more or less just like C++ with allot of Microsoft
specific stuff tossed in. Yes, you include headers in the same way as
before.
If you are using DirectX the DirectX include and lib directories have to
be on your project path for it to see them, and you need to include
Yeah, let me know if you find one, I am interested in game programming
to.
- Original Message -
From: Richard Bennett [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 28, 2006 6:09 PM
Subject: Re: [Audyssey] Programming computer games?
Hey Tom
Hi Richard,
I have read several game programming books, and one perhaps two chapters
for sound is all you get. I would say 50% of all game programming books
is given over to graphics.
However, on the other hand once you get sound going there isn't much to it.
Richard Bennett wrote:
Hey Tom,
Hi Richard,
The feature you speak of is called intelisense. All the Microsoft Visual
Studio language ides attempts to do code completion for you. If you
really don't like it you can disable it in options.
However, I often use it as it really does save allot of typing sometimes.
Richard Bennett
Hi ari,
I very much like Visual Basic. Of course I have never programmed in anything
but Basic. About eight or nine different ones. The last I knew some other
developers such as David Greenwood also program in Visual Basic. I think that
it has a very nice interface to DirectX and what else
- Original Message -
From: anduril [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 27, 2006 2:42 AM
Subject: Re: [Audyssey] Programming computer games?
Hi this sounds good is there a manual on how to programme i am a basic
beginner i have done a little of vb
Hi Richard,
I get most of my materials from:
safari.oreilly.com
As for how C# compares to C++ they look very similar. So you can read a
C++ book and with a few miner changes convert it to C#.
I can't give a complete list of the changes between them in an email but
there are allot of nice things
Hi Richard,
I also like C++ for game programming much better than VB so that makes
two of us. the only reason I am using C# and not C++ is C# has the
ability to make applications a little faster.
Richard Bennett wrote:
not to cause a flame but saying that VB is easier than C++ is a matter
Yeah, that is weird. Are they teaching you DirectX? If not then it looks
like they are aiming for a multi-platform type game library.
Richard Bennett wrote:
that is what I thought, but didnt exactly want to quote somebody, and have
it thrown back up in my face lol. What is weird though is
- Original Message -
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 27, 2006 7:48 AM
Subject: Re: [Audyssey] Programming computer games?
Hi Richard, Thomas and everyone, Thanks for your responses, I appreciate
them.
Instead of buying VB
Hi Ari,
Keep in mind at present Microsoft does offer an express version for all
the major .NET languages Visual C++, Visual C#, and Visual Basic. It is
my personal understanding the Express version are training or student
versions of the software for learners. Not necessarily for profetional
Hi,
Well, I found C# .NET equally as easy to pick up. Granted I did know how
to program in other languages before tackling C# .NET, but I started
learning it in July 2004, and by October 2004 I had a working release of
STFC Alpha 1. That was four months from no nothing aboutthe language to
a
luck,
Che
- Original Message -
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 27, 2006 7:48 AM
Subject: Re: [Audyssey] Programming computer games?
Hi Richard, Thomas and everyone, Thanks for your responses, I appreciate
them
What or are there any schools on line any one feels I can learn vb net or
any other computer language from?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Jim Kitchen
Sent: Thursday, April 27, 2006 6:06 AM
To: ari
Subject: Re: [Audyssey] Programming
-
From: Mike Maslo [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, April 27, 2006 8:49 PM
Subject: Re: [Audyssey] Programming computer games?
Che:
How did you learn vb.net?? Where can I get that from and what do you
recommend to learn from
] [mailto:[EMAIL PROTECTED] On
Behalf Of Che
Sent: Thursday, April 27, 2006 12:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Programming computer games?
Hi ya,
I am programming Rail Racer, a futuristic racing game, using vb.net 2003.
Like Jim said, it has everything you need
Hi all,
The Express versions will generate the same code as the Standard and
above, but there certainly some features missing. For example, you can
not do remote compiling, x64 applications, and there are some tools removed.
However, for a beginner who is just getting in to game programming they
!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Thursday, April 27, 2006 9:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Programming computer games?
Hi Mike,
I am not Che, but I used several online book services to learn my
Hello,
I want to learn computer programming, but I'm being asked what language I
would like to learn. Choices are things like C++, Visual Basic, and Java.
What I need to know is, I would like to use what I've learnt to make audio
computer games. Which language is best-suited for doing this? Also,
well, I am taking a game programming class that is geared toward the sighted
community. It is being taught in C++, and what I hear that is pretty much
the game programming standard, but I don't know if it is or not. The tools
that I use work great with JAWS this IDE will compile both C and C++.
the best is c++, but its the hardest, vb is the easiest.
However I decided not to program, I will test and do sfx instead.
At 07:42 AM 4/27/2006, you wrote:
Hello,
I want to learn computer programming, but I'm being asked what language I
would like to learn. Choices are things like C++, Visual
Hi Richard,
You got it right. C++ is widely taught to those seaking degrees in
computer science, and those looking for a specialty in game programming.
Most of the APIs DirectX, OpenAL, OpenGL, Mesa 3D, you name it became
available to C++ developers first. They are only now being offered to
that is what I thought, but didnt exactly want to quote somebody, and have
it thrown back up in my face lol. What is weird though is the fact that the
first portion of the game programming class that I took was taught in C++,
but the second portion which deals with graphics and sound stuff is
put their time and effort into developing
accessable games and the such.
Rich
- Original Message -
From: ari
To: Gamers Discussion list
Sent: Wednesday, April 26, 2006 12:42 PM
Subject: [Audyssey] Programming computer games?
Hello,
I want to learn computer programming
gamers@audyssey.org
Sent: Wednesday, April 26, 2006 10:24 PM
Subject: Re: [Audyssey] Programming computer games?
well, I am taking a game programming class that is geared toward the
sighted
community. It is being taught in C++, and what I hear that is pretty much
the game programming standard
31 matches
Mail list logo