Re: [Audyssey] Programming computer games?

2006-04-30 Thread Thomas Ward
Hi Richard, It does help allot. For example you might be typing g_audio.SoundO and it would fill in the rest of it g_audio.SoundOpen. Where it becomes an annoyence is when there are methods in your program that is similar like SoundPlay and SoundPlaying sometimes it fills in the wrong one and

Re: [Audyssey] Programming computer games?

2006-04-29 Thread Trouble
Once you get c++ down the c# will be easy for you. You may find a few thing done better with c# than with c++. At 01:50 PM 4/28/2006, you wrote: well I think I am going to stick with C++ instead of learning the C# language right now, but that's not to say that I won't eventually try and learn

Re: [Audyssey] Programming computer games?

2006-04-29 Thread Richard Bennett
it will be something checked into on a later date. I will add it to my to do list ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to

Re: [Audyssey] Programming computer games?

2006-04-28 Thread Richard Bennett
does safari have alot of game programming books? I have never been out there, and wouldn't want to sign up for something that didn't have what I am looking for. BEAN ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL

Re: [Audyssey] Programming computer games?

2006-04-28 Thread Richard Bennett
well I think I am going to stick with C++ instead of learning the C# language right now, but that's not to say that I won't eventually try and learn it. But if you can make internet games with C++ I don't know if it would be worth it to learn C# or not. BEAN

Re: [Audyssey] Programming computer games?

2006-04-28 Thread Thomas Ward
Hi Richard, They have several on aspects of game programming, but I wouldn't call it a huge amount. I can basically give you a main list of the titles I have read. Programming Roll Playing Games Tricks of the Game Programming Gurus Beginning Math and Physics Game Scripting Mastery Kickstart

Re: [Audyssey] Programming computer games?

2006-04-28 Thread Thomas Ward
Hi Richard, Visual C++ is more or less just like C++ with allot of Microsoft specific stuff tossed in. Yes, you include headers in the same way as before. If you are using DirectX the DirectX include and lib directories have to be on your project path for it to see them, and you need to include

Re: [Audyssey] Programming computer games?

2006-04-28 Thread mvfegund
Yeah, let me know if you find one, I am interested in game programming to. - Original Message - From: Richard Bennett [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 28, 2006 6:09 PM Subject: Re: [Audyssey] Programming computer games? Hey Tom

Re: [Audyssey] Programming computer games?

2006-04-28 Thread Thomas Ward
Hi Richard, I have read several game programming books, and one perhaps two chapters for sound is all you get. I would say 50% of all game programming books is given over to graphics. However, on the other hand once you get sound going there isn't much to it. Richard Bennett wrote: Hey Tom,

Re: [Audyssey] Programming computer games?

2006-04-28 Thread Thomas Ward
Hi Richard, The feature you speak of is called intelisense. All the Microsoft Visual Studio language ides attempts to do code completion for you. If you really don't like it you can disable it in options. However, I often use it as it really does save allot of typing sometimes. Richard Bennett

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Jim Kitchen
Hi ari, I very much like Visual Basic. Of course I have never programmed in anything but Basic. About eight or nine different ones. The last I knew some other developers such as David Greenwood also program in Visual Basic. I think that it has a very nice interface to DirectX and what else

Re: [Audyssey] Programming computer games?

2006-04-27 Thread ari
- Original Message - From: anduril [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 27, 2006 2:42 AM Subject: Re: [Audyssey] Programming computer games? Hi this sounds good is there a manual on how to programme i am a basic beginner i have done a little of vb

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Thomas Ward
Hi Richard, I get most of my materials from: safari.oreilly.com As for how C# compares to C++ they look very similar. So you can read a C++ book and with a few miner changes convert it to C#. I can't give a complete list of the changes between them in an email but there are allot of nice things

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Thomas Ward
Hi Richard, I also like C++ for game programming much better than VB so that makes two of us. the only reason I am using C# and not C++ is C# has the ability to make applications a little faster. Richard Bennett wrote: not to cause a flame but saying that VB is easier than C++ is a matter

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Thomas Ward
Yeah, that is weird. Are they teaching you DirectX? If not then it looks like they are aiming for a multi-platform type game library. Richard Bennett wrote: that is what I thought, but didnt exactly want to quote somebody, and have it thrown back up in my face lol. What is weird though is

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Che
- Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 27, 2006 7:48 AM Subject: Re: [Audyssey] Programming computer games? Hi Richard, Thomas and everyone, Thanks for your responses, I appreciate them. Instead of buying VB

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Thomas Ward
Hi Ari, Keep in mind at present Microsoft does offer an express version for all the major .NET languages Visual C++, Visual C#, and Visual Basic. It is my personal understanding the Express version are training or student versions of the software for learners. Not necessarily for profetional

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Thomas Ward
Hi, Well, I found C# .NET equally as easy to pick up. Granted I did know how to program in other languages before tackling C# .NET, but I started learning it in July 2004, and by October 2004 I had a working release of STFC Alpha 1. That was four months from no nothing aboutthe language to a

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Mike Maslo
luck, Che - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 27, 2006 7:48 AM Subject: Re: [Audyssey] Programming computer games? Hi Richard, Thomas and everyone, Thanks for your responses, I appreciate them

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Mike Maslo
What or are there any schools on line any one feels I can learn vb net or any other computer language from? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim Kitchen Sent: Thursday, April 27, 2006 6:06 AM To: ari Subject: Re: [Audyssey] Programming

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Che
- From: Mike Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, April 27, 2006 8:49 PM Subject: Re: [Audyssey] Programming computer games? Che: How did you learn vb.net?? Where can I get that from and what do you recommend to learn from

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Thomas Ward
] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Thursday, April 27, 2006 12:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] Programming computer games? Hi ya, I am programming Rail Racer, a futuristic racing game, using vb.net 2003. Like Jim said, it has everything you need

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Thomas Ward
Hi all, The Express versions will generate the same code as the Standard and above, but there certainly some features missing. For example, you can not do remote compiling, x64 applications, and there are some tools removed. However, for a beginner who is just getting in to game programming they

Re: [Audyssey] Programming computer games?

2006-04-27 Thread Mike Maslo
! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Thursday, April 27, 2006 9:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] Programming computer games? Hi Mike, I am not Che, but I used several online book services to learn my

[Audyssey] Programming computer games?

2006-04-26 Thread ari
Hello, I want to learn computer programming, but I'm being asked what language I would like to learn. Choices are things like C++, Visual Basic, and Java. What I need to know is, I would like to use what I've learnt to make audio computer games. Which language is best-suited for doing this? Also,

Re: [Audyssey] Programming computer games?

2006-04-26 Thread Richard Bennett
well, I am taking a game programming class that is geared toward the sighted community. It is being taught in C++, and what I hear that is pretty much the game programming standard, but I don't know if it is or not. The tools that I use work great with JAWS this IDE will compile both C and C++.

Re: [Audyssey] Programming computer games?

2006-04-26 Thread shaun everiss
the best is c++, but its the hardest, vb is the easiest. However I decided not to program, I will test and do sfx instead. At 07:42 AM 4/27/2006, you wrote: Hello, I want to learn computer programming, but I'm being asked what language I would like to learn. Choices are things like C++, Visual

Re: [Audyssey] Programming computer games?

2006-04-26 Thread Thomas Ward
Hi Richard, You got it right. C++ is widely taught to those seaking degrees in computer science, and those looking for a specialty in game programming. Most of the APIs DirectX, OpenAL, OpenGL, Mesa 3D, you name it became available to C++ developers first. They are only now being offered to

Re: [Audyssey] Programming computer games?

2006-04-26 Thread Richard Bennett
that is what I thought, but didnt exactly want to quote somebody, and have it thrown back up in my face lol. What is weird though is the fact that the first portion of the game programming class that I took was taught in C++, but the second portion which deals with graphics and sound stuff is

Re: [Audyssey] Programming computer games?

2006-04-26 Thread Richard Sherman
put their time and effort into developing accessable games and the such. Rich - Original Message - From: ari To: Gamers Discussion list Sent: Wednesday, April 26, 2006 12:42 PM Subject: [Audyssey] Programming computer games? Hello, I want to learn computer programming

Re: [Audyssey] Programming computer games?

2006-04-26 Thread anduril
gamers@audyssey.org Sent: Wednesday, April 26, 2006 10:24 PM Subject: Re: [Audyssey] Programming computer games? well, I am taking a game programming class that is geared toward the sighted community. It is being taught in C++, and what I hear that is pretty much the game programming standard