: Sunday, December 27, 2009 8:39 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
We need first person games. I wish
Thomas would have followed through with his first intent in making it
such.
However now that it is a true side scroller we have to wait for a new game
which demonstrates
.
- Original Message -
From: mike maslo mmaslo1...@swbell.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, December 27, 2009 5:44 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Please no more side scrollers. First person and 3d way to go
-Original Message
Yep and one of those is...space invaders! Grin
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Saturday, December 26, 2009 10:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 26, 2009 9:12 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
I don't think it's more played out than any other game genre. The ideal
RPG has yet to be written, I think. If I weren't engaged in the pursuit
Hi Mike,
Why would you say that? The entire RPG game genre hasn't even been
properly explored by the audio games community, and we haven't had
anything near as good as Final Fantasy, Legend of Zelda, or DC Universe,
to compare our games too. So it hasn't been played out, nor has it
properly
Hi Mike,
Keep in mind that's your opinion not a fact. I personally love roll
playing games, and probably will write a few of my own some day. I don't
find them boring, and that's my opinion.
Cheers!
mike maslo wrote:
They are boring. We have Tom's game and we had super lium. That if I
: Saturday, December 26, 2009 10:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
I don't think it's more played out than any other game genre. The ideal RPG
has yet to be written, I think. If I weren't engaged in the pursuit of
writing novels, I would
: [Audyssey] The future of Blastbay Studios
Well said bill.
I'd much rather have something with complex mechanics and explorable
areas, in however many dimentions, jthan just another action kill fest
requiring only the reflex parts of the brain!
beware the grue!
Dark.
- Original
of Blastbay Studios
Why another rpg though? Isn't that played out?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of William L. Houts
Sent: Saturday, December 26, 2009 8:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future
@audyssey.org
Subject: Re: [Audyssey] The future of Blastbay Studios
mike, if you will relaly send emails to this list, can you please stop
sending the same opinion, like, uh, six times in seven emails, without
even other people replying to the subject as quick? myy inbox would
thank you
, December 26, 2009 10:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Uhm, no. There's only one true audio RPG and it's still in beta phase.
That's hardly played out. And anyway mainstream gamers don't complain when
another side scroller or RPG or whatever
Nor did I say that.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Saturday, December 26, 2009 10:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Side Scrollers and RPG's
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Side Scrollers and RPG's aren't the same genre. And what's boring to you
isn't going to be boring to everyone else. Here's an idea. If ya don't like
the game, ya don't have to play it. Then when something you
, December 26, 2009 10:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Side Scrollers and RPG's aren't the same genre. And what's boring to you
isn't going to be boring to everyone else. Here's an idea. If ya don't like
the game, ya don't have to play
Hi Bryan,
Agreed. I mean if people are looking at Sryth and Kingdom of Loathing
and saying that's all there is they are obviously clueless as to
the kinds of roll playing games are out there for the mainstream market.
For example, before I lost my sight I was hooked on Final Fantasy,
Heroes of
for a developer who wants to take us another level.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Saturday, December 26, 2009 10:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
] The future of Blastbay Studios
Hi Bryan,
Agreed. I mean if people are looking at Sryth and Kingdom of Loathing
and saying that's all there is they are obviously clueless as to
the kinds of roll playing games are out there for the mainstream market.
For example, before I lost my sight I
: [Audyssey] The future of Blastbay Studios
Well William that kind of thinking of staying in the past has hurt us as a
blind community. We need to be more aggressive in all we do.
We already have a stereotype that each and every one of us have to deal
with. I faced them every day of my life since I
Hi Bryan,
Right. I love 3d FPS type games, but by no means did I say we should
stop creating roll playing games, side-scrollers, etc as we do need a
little bit of everything. About the only type of game I am dead set
against is Space Invader type games. If I see one more Space Invader
clone
Hmmm, --- -well i find myself utterly convinced by your reasoned arguement
here michael!
could you please state which they your talking about, as I said,
there is only one rpg, so it is boring might have been correct
grammar, though I'd stil want a reason or two (especially sinse
list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Mike,
Why would you say that? The entire RPG game genre hasn't even been
properly explored by the audio games community, and we haven't had
anything near as good as Final Fantasy, Legend of Zelda, or DC Universe,
to compare our
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, December 26, 2009 11:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Mike,
Keep in mind that's your opinion not a fact. I personally love roll
playing games
list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Mike,
That's not what Darkw was saying. He was saying he values games with
exploration and game mechanics over games completely focused on killing
monsters left and right. That has nothing to do with fPS,
side-scrollers, etc.
HTH
mike
, 2009 11:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Bryan,
Agreed. I mean if people are looking at Sryth and Kingdom of Loathing
and saying that's all there is they are obviously clueless as to
the kinds of roll playing games are out
:32 AM
Subject: Re: [Audyssey] The future of Blastbay Studios
I disagree completely. You talk about not limiting ourselves to one genre but
yet you want Philip to do just that. There's plenty of room for more of every
type of genre.
Homer: Hey, uh, could you go across the street and get me
Hi all,
With the success of Q9, I am much encouraged to make new games in the near
future. Now I wish to put the question out, what games would you like to see? I
plan to create mainly adventure games with a plot and characters, coupled
together with the same audio work and fast paced game
Discussion list gamers@audyssey.org
Sent: Friday, December 25, 2009 9:32 PM
Subject: [Audyssey] The future of Blastbay Studios
Hi all,
With the success of Q9, I am much encouraged to make new games in the near
future. Now I wish to put the question out, what games would you like to
see? I plan
, December 25, 2009 9:32 PM
Subject: [Audyssey] The future of Blastbay Studios
Hi all,
With the success of Q9, I am much encouraged to make new games in the near
future. Now I wish to put the question out, what games would you like to
see? I plan to create mainly adventure games with a plot
High Quality sounds? In Danger City?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Oriol Gómez
Sent: Friday, December 25, 2009 3:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
I agree
Sent: Friday, December 25, 2009 2:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi, Phillip, my opinion is good symply game with high quality sounds,for
example like Danger city,which is not been finished.what a pity.
- Original Message -
From
: TrekGames.net
Port: 1234
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: A public mailing list for Blastbay Studios. t...@blastbay.com
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 25, 2009 03:32 PM
Subject: [Audyssey] The future of Blastbay Studios
Message -
From: Philip Bennefall phi...@blastbay.com
To: A public mailing list for Blastbay Studios. t...@blastbay.com
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 25, 2009 9:32 PM
Subject: [Audyssey] The future of Blastbay Studios
Hi all,
With the success of Q9, I
opinions here.
Beware the Grue!
dark.
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: A public mailing list for Blastbay Studios. t...@blastbay.com
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 25, 2009 8:32 PM
Subject: [Audyssey] The future
, December 25, 2009 9:32 PM
Subject: [Audyssey] The future of Blastbay Studios
Hi all,
With the success of Q9, I am much encouraged to make new games in the near
future. Now I wish to put the question out, what games would you like to
see? I plan to create mainly adventure games with a plot
I prefer a sidescrollers, especially with Many elements of many kinds,
like castlevania, sidescroler with RPG elements. I want see a beat em up
game, like old arcade tittles, like final fight, etc etc, or fighting
game, like a fighting force, where you can go on four directions, noth,
east,
Hi Philip,
That's a good question. As for myself I've always been a big fan of FPS
type games such as Sarah and Shades of Doom. Never really had any issues
or problems with them. However, as I've found out when discussing my own
future plans with people I've got quite a lot of requests not to
Hi Dark,
Yes, in deed. Philip has only scratched the surface of potential when it
comes to the types of side-scrollers he could create. There are several
side-scrollers I can think of such as Double Dragon, Megaman, Legend of
Kage, Castlevania, Prince of Persia, you name it Philip could use as
: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 25, 2009 7:45 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Philip,
That's a good question. As for myself I've always been a big fan of FPS
type games such as Sarah and Shades
What is a side-scroller, exactly? Is CrazyTennis a good example of this,
going left to right to center?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web,
The type of games I'd like to see is simulated adventure games, like being
chased by a grisly or alligator, where it's a matter of life, injury or
death, not racking up points. I wish somebody would take the game Great
Hunting, and make an accessible version!
Sharon
---
Gamers mailing
be in a true 3d world, just
without all the hassle. What do you say?
Kind regards,
Philip Bennefall
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 26, 2009 1:45 AM
Subject: Re: [Audyssey] The future
list gamers@audyssey.org
Sent: Saturday, December 26, 2009 1:06 AM
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Dark,
Yes, in deed. Philip has only scratched the surface of potential when it
comes to the types of side-scrollers he could create. There are several
side-scrollers I
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 26, 2009 2:20 AM
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Thomas,
I probably wouldn't say I have no sense of direction but I would
definitely say that it is sparse. I could most likely learn to navigate
.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Sharon Hooley
Sent: Friday, December 25, 2009 7:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
What is a side-scroller, exactly
Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Sharon Hooley
Sent: Friday, December 25, 2009 7:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
What is a side-scroller
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