Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Mauricio Almeida
09 21:34 Assunto: Re: [Audyssey] The future of Blastbay Studios All I'm saying is there's absolutely no need to scrap developing in a particular genre just because a few people don't like it. Mainstream developers don't do that so nor should we. We've got plenty of room for as

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Mauricio Almeida
abado, 26 de Dezembro de 2009 23:59 Assunto: Re: [Audyssey] The future of Blastbay Studios Hi Mike, Why would you say that? The entire RPG game genre hasn't even been properly explored by the audio games community, and we haven't had anything near as good as Final Fantasy, Legend of Zelda,

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Mauricio Almeida
uot; Data: Domingo, 27 de Dezembro de 2009 23:10 Assunto: Re: [Audyssey] The future of Blastbay Studios Brian: I am not saying to scrap them have I? Never have I said stop with it I am asking for more advancement for gaming in our community. Please if you are quoting me, make sure the context o

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Mauricio Almeida
mauricio -Mensagem original- De: "mike maslo" Para: "'Gamers Discussion list'" Data: Segunda, 28 de Dezembro de 2009 00:35 Assunto: Re: [Audyssey] The future of Blastbay Studios Well I have tried many rpg games before I lost my vision. That is why and where I am

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Bryan Peterson
, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "mike maslo" To: "'Gamers Discussion list'" Sent: Sunday, December 27, 2009 10:05 PM Subject: Re: [Audyssey] The future of Bl

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Bryan Peterson
an Peterson Sent: Saturday, December 26, 2009 10:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Side Scrollers and RPG's aren't the same genre. And what's boring to you isn't going to be boring to everyone else. Here's an idea. If y

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Bryan Peterson
ginal Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, December 26, 2009 10:11 PM Subject: Re: [Audyssey] The future of Blastbay Studios Hi Bryan, Agreed. I mean if people are looking at Sryth and Kingdom of Loathing and saying that's a

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Bryan Peterson
alash. - Original Message - From: "mike maslo" To: "'Gamers Discussion list'" Sent: Sunday, December 27, 2009 10:10 PM Subject: Re: [Audyssey] The future of Blastbay Studios Brian: I am not saying to scrap them have I? Never have I said stop with it I am ask

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Bryan Peterson
uot; To: "'Gamers Discussion list'" Sent: Sunday, December 27, 2009 11:29 PM Subject: Re: [Audyssey] The future of Blastbay Studios I have never played those rpg games before Thomas. They are not my personal type of game and that is it. I do not like them and would never play t

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Charles Rivard
It's not that he gave that impression. He flat out said so. --- In God we trust! - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Sunday, December 27, 2009 3:20 AM Subject: Re: [Audyssey] The future of Blastbay Studios And I'

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Bryan Peterson
; To: "Gamers Discussion list" Sent: Sunday, December 27, 2009 1:22 PM Subject: Re: [Audyssey] The future of Blastbay Studios It's not that he gave that impression. He flat out said so. --- In God we trust! - Original Message - From: "Bryan Peterson" To: "Ga

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread mike maslo
: Sunday, December 27, 2009 7:59 AM To: gamers@audyssey.org Subject: Re: [Audyssey] The future of Blastbay Studios hi thomas, the treason mike says that is, he has played several moos/muds which he considers rpg's, and sinse he did not develop in those, unfortunately, he now discriminates the

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread mike maslo
Behalf Of Mauricio Almeida Sent: Sunday, December 27, 2009 8:01 AM To: gamers@audyssey.org Subject: Re: [Audyssey] The future of Blastbay Studios if you tried tehem before you lost your vision, and didn't try as a blind person, then you don't even have our perspective when you talk. I a

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread mike maslo
Subject: Re: [Audyssey] The future of Blastbay Studios I know. Personally I don't think even he knows what he really wants. He goes back and forth with each message. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Ori

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Bryan Peterson
: "'Gamers Discussion list'" Sent: Monday, December 28, 2009 10:18 AM Subject: Re: [Audyssey] The future of Blastbay Studios Brian: Nope I know exactly what I want. Thanks for speaking for me. I appreciate it. -Original Message- From: gamers-boun...@audyssey.org [mailto:g

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread mike maslo
ssion list Subject: Re: [Audyssey] The future of Blastbay Studios All I'm saying is that we shouldn't scrap one genre in favor of another which is what you seem to be implying here. Just because we have three side scroller games, well four once MOTA is released, that doesn't mean

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread mike maslo
dyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, December 27, 2009 7:16 AM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Well that no more side scrollers comment certainly sounded like it. I'm all for the development of more

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Bryan Peterson
half Of Bryan Peterson Sent: Sunday, December 27, 2009 7:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios All I'm saying is that we shouldn't scrap one genre in favor of another which is what you seem to be implying here. Just because we have three side

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Mauricio Almeida
mbro de 2009 10:37 Assunto: Re: [Audyssey] The future of Blastbay Studios The real problem Mike is that you seem to judge an entire genre by one or two games. I'm only basing this on what I've seen in your messages. You say that all RPG's are boring based on the few you might have played o

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Tom Randall
dyssey.org] On Behalf Of Thomas Ward Sent: Saturday, December 26, 2009 9:52 AM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Hi Yohandy, No, your situation isn't all that unique. I've often wondered why so many VI gamers have problems playing games

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Hayden Presley
...@audyssey.org] On Behalf Of Tom Randall Sent: Sunday, December 27, 2009 1:20 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] The future of Blastbay Studios Hi Thomas and all. This is a really interesting topic. I have noticed over the years of working with many different peop

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Thomas Ward
Hi Mike, That's fair enough, but there is no need to get hostile about it. I never said you had to like those types of games, and merely asked you why you felt that way. Besides this pointless arguing has gone on long enough. Why don't we get back on topic or close this thread? Thanks. mike

Re: [Audyssey] The future of Blastbay Studios

2009-12-27 Thread Thomas Ward
Hi Mike, Now, you are putting words in my mouth I did not say. Nowhere in the message you responded to did I say you have never tried RPG games. My comments were in direct and I said "if someone" which means someone, which could be anyone, said this or that then they would be wrong. So please

Re: [Audyssey] The future of Blastbay Studios

2009-12-29 Thread Ron Schamerhorn
maslo" To: "'Gamers Discussion list'" Sent: Sunday, December 27, 2009 7:34 PM Subject: Re: [Audyssey] The future of Blastbay Studios I like this game idea and who ever said another role play game needs to re assess where we are as blind gamers. The problem is rpg and side scro

Re: [Audyssey] The future of Blastbay Studios

2009-12-29 Thread Ron Schamerhorn
I'm very tired of your opinion on gaming and getting up to date. How about giving things some thought before writing? - Original Message - From: "mike maslo" To: "'Gamers Discussion list'" Sent: Sunday, December 27, 2009 10:37 PM Subject: Re: [Audys

Re: [Audyssey] The future of Blastbay Studios

2009-12-29 Thread mauricio almeida
- Original Message - From: "mike maslo" To: "'Gamers Discussion list'" Sent: Sunday, December 27, 2009 7:34 PM Subject: Re: [Audyssey] The future of Blastbay Studios I like this game idea and who ever said another role play game needs to re assess where we

Re: [Audyssey] The future of Blastbay Studios

2010-01-11 Thread Brice
!. - Original Message - From: "Ron Schamerhorn" To: "Gamers Discussion list" Sent: Tuesday, December 29, 2009 3:13 AM Subject: Re: [Audyssey] The future of Blastbay Studios I'm very tired of your opinion on gaming and getting up to date. How about giving things s

Re: [Audyssey] The future of Blastbay Studios

2010-01-12 Thread Bryan Peterson
Khlav Kalash. - Original Message - From: "Brice" To: "Gamers Discussion list" Sent: Monday, January 11, 2010 8:43 PM Subject: Re: [Audyssey] The future of Blastbay Studios Flaming X. I personally want to see an rpg done similar to ff7. I want a great storyline, goo

Re: [Audyssey] The future of Blastbay Studios

2010-01-13 Thread Thomas Ward
Hi Bryan, Definitely. A full blown RPG like Xeno Gears or Final Fantasy would take years to complete. Mysteries of the Ancients is a much simpler game in design and it took me two years to get the basic engine written and stable enough for play. True, I had some recent setbacks such as the bugs wit

Re: [Audyssey] The future of Blastbay Studios

2010-01-13 Thread Michael Feir
sage - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 13, 2010 10:14 AM Subject: Re: [Audyssey] The future of Blastbay Studios Hi Bryan, Definitely. A full blown RPG like Xeno Gears or Final Fantasy would take years to complete. Mysteries of th

Re: [Audyssey] The future of Blastbay Studios

2010-01-13 Thread Ron Schamerhorn
lfeir.blogspot.com - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 13, 2010 10:14 AM Subject: Re: [Audyssey] The future of Blastbay Studios > Hi Bryan, > Definitely. A full blown RPG like Xeno Gears or Final Fantasy

Re: [Audyssey] The future of Blastbay Studios

2010-01-13 Thread Brice Mellen
I'd pay 100 for it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, January 13, 2010 9:15 AM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Hi Bryan, Definitely. A

Re: [Audyssey] The future of Blastbay Studios

2010-01-13 Thread Hayden Presley
Sent: Wednesday, January 13, 2010 9:15 AM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Hi Bryan, Definitely. A full blown RPG like Xeno Gears or Final Fantasy would take years to complete. Mysteries of the Ancients is a much simpler game in design and it took

Re: [Audyssey] The future of Blastbay Studios

2010-01-13 Thread Bryan Peterson
riginal Message - From: "Hayden Presley" To: ; "'Gamers Discussion list'" Sent: Wednesday, January 13, 2010 6:41 PM Subject: Re: [Audyssey] The future of Blastbay Studios About the price...I'd pay it. It'd be great to have a full-blown sighted RP

Re: [Audyssey] The future of Blastbay Studios

2010-01-14 Thread Darren Harris
lto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 14 January 2010 01:41 To: thomasward1...@gmail.com; 'Gamers Discussion list' Subject: Re: [Audyssey] The future of Blastbay Studios About the price...I'd pay it. It'd be great to have a full-blown sighted RPG in our

Re: [Audyssey] The future of Blastbay Studios

2010-01-14 Thread Thomas Ward
Hi, Exactly. Plus if we are talking a very advanced RPG we are looking of money spent on developing this title. We would need decent voice acters, decent sounds, decent music and this could run a developer into a lot of cash. Any game requires a lot of money, but an RPG more so since they tend to

Re: [Audyssey] The future of Blastbay Studios

2010-01-14 Thread Bryan Peterson
ender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, January 14, 2010 2:41 PM Subject: Re: [Audyssey] The future of Blastbay Studios Hi, Exactly. Plus if we are talking a very advanced RPG we are

Re: [Audyssey] The future of Blastbay Studios

2010-01-14 Thread Ryan Strunk
...@gmail.com; Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios I won't even begin to imagine the amount of work it would take to take even a few of the adventures in Sryth, say, the Caves of Westwold or The Giants series and combine them into a relatively small audi

Re: [Audyssey] The future of Blastbay Studios

2010-01-14 Thread Bryan Peterson
on list'" Sent: Thursday, January 14, 2010 6:14 PM Subject: Re: [Audyssey] The future of Blastbay Studios What about Entombed? It seems to me that it already has two such quests, especially with dungeon branching. -Original Message- From: gamers-boun...@audyssey.org [mai

Re: [Audyssey] The future of Blastbay Studios

2010-01-15 Thread Yohandy
Ward" To: "Gamers Discussion list" Sent: Thursday, January 14, 2010 4:41 PM Subject: Re: [Audyssey] The future of Blastbay Studios Hi, Exactly. Plus if we are talking a very advanced RPG we are looking of money spent on developing this title. We would need decent voice acters, de

Re: [Audyssey] The future of Blastbay Studios

2010-01-15 Thread Thomas Ward
Hi Ryan, As a roguelike RPG game Entombed is fine as far as it goes. However, what I was refering to is a full blown RPG like Sryth complete with character interactions, several towns/villages, several different kinds of adventures, several different monster classes, etc. It is a lot of programming

Re: [Audyssey] The future of Blastbay Studios

2010-01-15 Thread Ryan Strunk
yssey.org] On Behalf Of Thomas Ward Sent: Friday, January 15, 2010 9:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Hi Ryan, As a roguelike RPG game Entombed is fine as far as it goes. However, what I was refering to is a full blown RPG like Sryth comple

Re: [Audyssey] The future of Blastbay Studios

2010-01-15 Thread Bryan Peterson
Friday, January 15, 2010 9:37 PM Subject: Re: [Audyssey] The future of Blastbay Studios Thomas, I'm no stranger to RPG's, and I fully realize that there is a difference between Final Fantasy (you'll never sell me on Zelda being an RPG) and a rogue-like such as Entombed. I do think

Re: [Audyssey] The future of Blastbay Studios

2010-01-15 Thread Ryan Strunk
Excellent. But I'm still not convinced. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Friday, January 15, 2010 10:57 PM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Act

Re: [Audyssey] The future of Blastbay Studios

2010-01-16 Thread Brice Mellen
l.com; 'Gamers Discussion list' Subject: Re: [Audyssey] The future of Blastbay Studios Thomas, I'm no stranger to RPG's, and I fully realize that there is a difference between Final Fantasy (you'll never sell me on Zelda being an RPG) and a rogue-like such as Entombed. I do th

Re: [Audyssey] The future of Blastbay Studios

2010-01-16 Thread Brice Mellen
holds more of an rpg element then anything. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ryan Strunk Sent: Friday, January 15, 2010 11:02 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] The future of Blastbay Studios

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