09 21:34
Assunto: Re: [Audyssey] The future of Blastbay Studios
All I'm saying is there's absolutely no need to scrap developing in a
particular genre just because a few people don't like it. Mainstream
developers don't do that so nor should we. We've got plenty of room for as
abado, 26 de Dezembro de 2009 23:59
Assunto: Re: [Audyssey] The future of Blastbay Studios
Hi Mike,
Why would you say that? The entire RPG game genre hasn't even been
properly explored by the audio games community, and we haven't had
anything near as good as Final Fantasy, Legend of Zelda,
uot;
Data: Domingo, 27 de Dezembro de 2009 23:10
Assunto: Re: [Audyssey] The future of Blastbay Studios
Brian:
I am not saying to scrap them have I? Never have I said stop with it I am
asking for more advancement for gaming in our community.
Please if you are quoting me, make sure the context o
mauricio
-Mensagem original-
De: "mike maslo"
Para: "'Gamers Discussion list'"
Data: Segunda, 28 de Dezembro de 2009 00:35
Assunto: Re: [Audyssey] The future of Blastbay Studios
Well I have tried many rpg games before I lost my vision. That is why and
where I am
, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "mike maslo"
To: "'Gamers Discussion list'"
Sent: Sunday, December 27, 2009 10:05 PM
Subject: Re: [Audyssey] The future of Bl
an Peterson
Sent: Saturday, December 26, 2009 10:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Side Scrollers and RPG's aren't the same genre. And what's boring to you
isn't going to be boring to everyone else. Here's an idea. If y
ginal Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, December 26, 2009 10:11 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Bryan,
Agreed. I mean if people are looking at Sryth and Kingdom of Loathing and
saying that's a
alash.
- Original Message -
From: "mike maslo"
To: "'Gamers Discussion list'"
Sent: Sunday, December 27, 2009 10:10 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Brian:
I am not saying to scrap them have I? Never have I said stop with it I am
ask
uot;
To: "'Gamers Discussion list'"
Sent: Sunday, December 27, 2009 11:29 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
I have never played those rpg games before Thomas. They are not my personal
type of game and that is it. I do not like them and would never play t
It's not that he gave that impression. He flat out said so.
---
In God we trust!
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Sunday, December 27, 2009 3:20 AM
Subject: Re: [Audyssey] The future of Blastbay Studios
And I'
;
To: "Gamers Discussion list"
Sent: Sunday, December 27, 2009 1:22 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
It's not that he gave that impression. He flat out said so.
---
In God we trust!
- Original Message -
From: "Bryan Peterson"
To: "Ga
: Sunday, December 27, 2009 7:59 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] The future of Blastbay Studios
hi thomas,
the treason mike says that is, he has played several moos/muds which he
considers rpg's, and sinse he did not develop in those, unfortunately,
he now discriminates the
Behalf Of Mauricio Almeida
Sent: Sunday, December 27, 2009 8:01 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] The future of Blastbay Studios
if you tried tehem before you lost your vision, and didn't try as a
blind person, then you don't even have our perspective when you talk. I
a
Subject: Re: [Audyssey] The future of Blastbay Studios
I know. Personally I don't think even he knows what he really wants. He goes
back and forth with each message.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Ori
: "'Gamers Discussion list'"
Sent: Monday, December 28, 2009 10:18 AM
Subject: Re: [Audyssey] The future of Blastbay Studios
Brian:
Nope I know exactly what I want. Thanks for speaking for me. I appreciate
it.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:g
ssion list
Subject: Re: [Audyssey] The future of Blastbay Studios
All I'm saying is that we shouldn't scrap one genre in favor of another
which is what you seem to be implying here. Just because we have three side
scroller games, well four once MOTA is released, that doesn't mean
dyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, December 27, 2009 7:16 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Well that no more side scrollers comment certainly sounded like it. I'm all
for the development of more
half Of Bryan Peterson
Sent: Sunday, December 27, 2009 7:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
All I'm saying is that we shouldn't scrap one genre in favor of another
which is what you seem to be implying here. Just because we have three
side
mbro de 2009 10:37
Assunto: Re: [Audyssey] The future of Blastbay Studios
The real problem Mike is that you seem to judge an entire genre by one or
two games. I'm only basing this on what I've seen in your messages. You say
that all RPG's are boring based on the few you might have played o
dyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, December 26, 2009 9:52 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Yohandy,
No, your situation isn't all that unique. I've often wondered why so
many VI gamers have problems playing games
...@audyssey.org] On
Behalf Of Tom Randall
Sent: Sunday, December 27, 2009 1:20 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Thomas and all.
This is a really interesting topic. I have noticed over the years of
working with many different peop
Hi Mike,
That's fair enough, but there is no need to get hostile about it. I
never said you had to like those types of games, and merely asked you
why you felt that way. Besides this pointless arguing has gone on long
enough. Why don't we get back on topic or close this thread?
Thanks.
mike
Hi Mike,
Now, you are putting words in my mouth I did not say. Nowhere in the
message you responded to did I say you have never tried RPG games. My
comments were in direct and I said "if someone" which means someone,
which could be anyone, said this or that then they would be wrong. So
please
maslo"
To: "'Gamers Discussion list'"
Sent: Sunday, December 27, 2009 7:34 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
I like this game idea and who ever said another role play game needs to re
assess where we are as blind gamers. The problem is rpg and side scro
I'm very tired of your opinion on gaming and getting up to date. How about
giving things some thought before writing?
- Original Message -
From: "mike maslo"
To: "'Gamers Discussion list'"
Sent: Sunday, December 27, 2009 10:37 PM
Subject: Re: [Audys
- Original Message -
From: "mike maslo"
To: "'Gamers Discussion list'"
Sent: Sunday, December 27, 2009 7:34 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
I like this game idea and who ever said another role play game needs to re
assess where we
!.
- Original Message -
From: "Ron Schamerhorn"
To: "Gamers Discussion list"
Sent: Tuesday, December 29, 2009 3:13 AM
Subject: Re: [Audyssey] The future of Blastbay Studios
I'm very tired of your opinion on gaming and getting up to date. How
about
giving things s
Khlav Kalash.
- Original Message -
From: "Brice"
To: "Gamers Discussion list"
Sent: Monday, January 11, 2010 8:43 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Flaming X.
I personally want to see an rpg done similar to ff7. I want a great
storyline, goo
Hi Bryan,
Definitely. A full blown RPG like Xeno Gears or Final Fantasy would take
years to complete. Mysteries of the Ancients is a much simpler game in
design and it took me two years to get the basic engine written and
stable enough for play. True, I had some recent setbacks such as the
bugs wit
sage -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, January 13, 2010 10:14 AM
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Bryan,
Definitely. A full blown RPG like Xeno Gears or Final Fantasy would take
years to complete. Mysteries of th
lfeir.blogspot.com
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, January 13, 2010 10:14 AM
Subject: Re: [Audyssey] The future of Blastbay Studios
> Hi Bryan,
> Definitely. A full blown RPG like Xeno Gears or Final Fantasy
I'd pay 100 for it.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, January 13, 2010 9:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Bryan,
Definitely. A
Sent: Wednesday, January 13, 2010 9:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Bryan,
Definitely. A full blown RPG like Xeno Gears or Final Fantasy would take
years to complete. Mysteries of the Ancients is a much simpler game in
design and it took
riginal Message -
From: "Hayden Presley"
To: ; "'Gamers Discussion list'"
Sent: Wednesday, January 13, 2010 6:41 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
About the price...I'd pay it. It'd be great to have a full-blown sighted
RP
lto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: 14 January 2010 01:41
To: thomasward1...@gmail.com; 'Gamers Discussion list'
Subject: Re: [Audyssey] The future of Blastbay Studios
About the price...I'd pay it. It'd be great to have a full-blown sighted RPG
in our
Hi,
Exactly. Plus if we are talking a very advanced RPG we are looking of
money spent on developing this title. We would need decent voice acters,
decent sounds, decent music and this could run a developer into a lot of
cash. Any game requires a lot of money, but an RPG more so since they
tend to
ender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, January 14, 2010 2:41 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi,
Exactly. Plus if we are talking a very advanced RPG we are
...@gmail.com; Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
I won't even begin to imagine the amount of work it would take to take even
a few of the adventures in Sryth, say, the Caves of Westwold or The Giants
series and combine them into a relatively small audi
on list'"
Sent: Thursday, January 14, 2010 6:14 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
What about Entombed? It seems to me that it already has two such quests,
especially with dungeon branching.
-Original Message-
From: gamers-boun...@audyssey.org [mai
Ward"
To: "Gamers Discussion list"
Sent: Thursday, January 14, 2010 4:41 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi,
Exactly. Plus if we are talking a very advanced RPG we are looking of
money spent on developing this title. We would need decent voice acters,
de
Hi Ryan,
As a roguelike RPG game Entombed is fine as far as it goes. However,
what I was refering to is a full blown RPG like Sryth complete with
character interactions, several towns/villages, several different kinds
of adventures, several different monster classes, etc. It is a lot of
programming
yssey.org] On
Behalf Of Thomas Ward
Sent: Friday, January 15, 2010 9:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Ryan,
As a roguelike RPG game Entombed is fine as far as it goes. However,
what I was refering to is a full blown RPG like Sryth comple
Friday, January 15, 2010 9:37 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Thomas,
I'm no stranger to RPG's, and I fully realize that there is a difference
between Final Fantasy (you'll never sell me on Zelda being an RPG) and a
rogue-like such as Entombed. I do think
Excellent. But I'm still not convinced.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, January 15, 2010 10:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios
Act
l.com; 'Gamers Discussion list'
Subject: Re: [Audyssey] The future of Blastbay Studios
Thomas,
I'm no stranger to RPG's, and I fully realize that there is a difference
between Final Fantasy (you'll never sell me on Zelda being an RPG) and a
rogue-like such as Entombed. I do th
holds
more of an rpg element then anything.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ryan Strunk
Sent: Friday, January 15, 2010 11:02 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The future of Blastbay Studios
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