Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-25 Thread Jeremy Pedersen
Use the 'q' key to change pins/pads from round to square and back. Oh okay: thanks. I guess I'd better go ahead and convert all of these vias and my silk layer stuff to elements first. Yup. Okay then. I know what to do about the ground plane now. Thanks much, Jeremy __

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-25 Thread DJ Delorie
> Oh, maybe I should clarify: The pcb I am recreating has components with > square pads: that is what I am trying to do. Use the 'q' key to change pins/pads from round to square and back. > Also, if I wanted to have this manufactured and I only wanted to pay for a > two layer board (after all, t

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-25 Thread Jeremy Pedersen
Oh, maybe I should clarify: The pcb I am recreating has components with square pads: that is what I am trying to do. I have done this by placing a rectangle around a via in the component layer and also in the solder layer. I am using the component layer as my "top" layer and the solder layer as my

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-25 Thread Steve Meier
Jeremy, Create a polygon around your via. Make sure you have the polygons layer active. Now use the therm tool to click on the via. Steve M. Jeremy Pedersen wrote: > Ok, so the solder mask is a coating, and if I choose I could simply > order a board without one. I suppose the advantages would be

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-25 Thread ldoolitt
On Sun, Mar 25, 2007 at 11:50:57AM -0400, Jeremy Pedersen wrote: > >If it's the lesstif version, it's in the Tools menu. In the GTK > >version, you can use the buttons on the left. > > Ok. Is it the THRM button? If so, I can't get it to work. I click it, and it > gives me a small black symbol res

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-25 Thread Jeremy Pedersen
Ok, so the solder mask is a coating, and if I choose I could simply order a board without one. I suppose the advantages would be that it (obviously) keeps you from soldering where you shouldn't, and also keeps the board clean looking and prevents corrosion. And I suppose that since I've already ma

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-24 Thread DJ Delorie
> Well, technically the almost all the vias are going to have > something soldered into them: I had to create all of the elements > for the PCB by hand, and instead of creating "real" elements I just > drew outlines in the silk layer and placed vias where pins will > go. The documentation says thi

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-24 Thread John Luciani
On 3/24/07, Jeremy Pedersen <[EMAIL PROTECTED]> wrote: Well, technically the almost all the vias are going to have something soldered into them: I had to create all of the elements for the PCB by hand, and instead of creating "real" elements I just drew outlines in the silk layer and placed vias

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-24 Thread Jeremy Pedersen
Well, technically the almost all the vias are going to have something soldered into them: I had to create all of the elements for the PCB by hand, and instead of creating "real" elements I just drew outlines in the silk layer and placed vias where pins will go. The documentation says this is a ba

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-24 Thread John Luciani
On 3/24/07, Jeremy Pedersen <[EMAIL PROTECTED]> wrote: >And one last thing: Some of the vias have rectangular copper bits around them, presumably to catch more solder and >create a little heat sink (just a guess: I really don't know). So far, I've just been placing vias and drawing the rectangu

Re: gEDA-user: Using polygons for creating a ground plane by hand

2007-03-24 Thread Jeremy Pedersen
Ok, after an astoundingly short (five minute) search, I found the solution to the polygon problem: whoops. RTFM, I suppose. However, my other two questions still stand: Also, this is a two layer board: the top layer traces are in the component layer, and the bottom layer traces are in the >sol

gEDA-user: Using polygons for creating a ground plane by hand

2007-03-24 Thread Jeremy Pedersen
Hello, I'm working on recreating a printed circuit board from a screenshot, and -- having aligned all the vias and traces as closely as I could with the original artwork -- would like to recreate the ground plane by hand. However, I can't seem to keep get polygons to "stick," for lack of a bette