Re: [hlcoders] Sci's with needles

2001-12-30 Thread Reedbeta
It sounds cool. I'd suggest you look up some basic coding tuts on these subjects. Here are some links that you may find useful: http://www.planethalflife.com/fixxxer/ http://hlci.valveworld.com/ http://www.planethalflife.com/hlprogramming/ http://hlpp.valveworld.com/

[hlcoders] world.cpp Keyvalues

2001-12-30 Thread Dave R. Meyers
Ok, here is a small bit of code, that I am using to detect a keyvalue in the maps worldspawn section. Now what it does, is finds the key defaultctf then sets a value in the mod to reflect what is finds. Now I know it works, because as I changelevel maps, the value of oz_defaultctf does change,

Re: [hlcoders] world.cpp Keyvalues

2001-12-30 Thread Dave R. Meyers
Also in regards to my last post, I have worked out an interim solution, but I do not like it. if ( !strncmp( ( char * )STRING( gpGlobals-mapname ), oz_ctf, 6 ) == 0 !strncmp( ( char * )STRING( gpGlobals-mapname ), op4ctf_, 7 ) == 0) CVAR_SET_STRING( oz_defaultctf, 0 ); this seems to work

Re: [hlcoders] world.cpp Keyvalues

2001-12-30 Thread Varlock
I'm not sure if I totally understand your problem, but what I get is that you want to read in this defaultctf keyvalue from the worldspawn entity, and if it's not there then just set the corresponding variable (in this case, a cvar) to zero. I don't follow what you say after that, but I don't

Re: [hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-30 Thread Tom
it was posted that it was because of the valve anti cheat system (which really really really didnt work) detecting your opengl driver as a cheat and so overflowing you. I think anyway - Original Message - From: andrew [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, December 29,

Re: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread Tom
PHL is a large site though, and there is already alot of hl news, so I think they have to filter out the stuff which they think only a few people will want to read - Original Message - From: Nathan Taylor To: HLCoders Sent: Sunday, December 30, 2001 4:36 AM

Re: [hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-30 Thread andrew
it had to do with the opengl anti-hacks, yes. but the file was opengl.dll and that was the root issue. you never asked for the specfics. i knew what happen. i was there :) wacko - Original Message - From: Tom [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, December 30, 2001 2:30 AM

Re: [hlcoders] world.cpp Keyvalues

2001-12-30 Thread Dave R. Meyers
nope, that is right on, but I also tried that(first idea as a matter of fact), and for some reason it would always stay 0. never change to 1 or 2? But you do have the concept right. Thanks for the quick reply, I am off to bed now. Maybe when I wake up, I will have more ideas. happens

Re: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread Nathan Taylor
I spose but they still have a tendancy to eat other people up. Personally, I don't give jack if PHL starts hosting a new mapper but they seem to think everrone will so they put a huge blurb that proceeds any other news for that day. But if another big site on a different domain is launched or it

Re: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread dodgy
I've had a pretty good experience with Planet Half-Life. Their hosting services are second to none, and as far as I know, they've posted every news bulletin I've sent them -- dodgy aka David Hunt Leader, Uncrossable Parallel website: http://www.planethalflife.com/uncrossable/sf/ email:

Re: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread Nathan Taylor
Wow is all I can say. Also, thank you. I have been looking everywhere for a non pay-for host for my website. Perhaps telefragged will be ofassistance to me. - Lakario - Original Message - From: Dynerman David M Sent: Sunday, December 30, 2001 2:41 PM To: [EMAIL PROTECTED] Subject: RE:

Re: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread omega
they do. they take really lame ones that dont meet their 75% completion mark as their hosting regulations request, and then leave ones that do have that percentile hanging. ie: snowwar. they hosted it at like 0.1%. and back before i killed mmxhl, when we needed a host, before it started sucking

Re: [hlcoders] What causes/caused the overflow error w/ATI cards

2001-12-30 Thread andrew
they should have, I was the one to discover the issue when 1.1.0.8 came out :) wacko - Original Message - From: Tom [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, December 30, 2001 2:50 AM Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI cards you were there?

RE: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread Dynerman David M
CS.net is an exception to the rule. Go ahead and ask them to host your domain, point out that CS has its own domain, see what they say. I tried it, no dice. They were willing to do it because CS has 20 times the popularity of Quake 3, no other mod, including popular ones like DOD or FireArms

RE: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread Dynerman David M
Perhaps. But a website that gets major major hits is non existent aside from CS. CS probably gets more hits a month than Blues News or PHL. The point is, other hosts will offer you a domain name, and much more, without having to make a mod that is more popular than many commercial games.

Re: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread Tim Holt
Actually, there are several more. But I think they are grandfather claused in or nepotistic. I hadn't really heard of any of them before. Dynerman David M wrote: CS.net is an exception to the rule. ___ To unsubscribe, edit your list preferences,

Re: [hlcoders] FP charging PHL Monopoly

2001-12-30 Thread andrew
Well, either way GSI really has something going, someone just needs to come along and do better and until that day we will just have to deal with there slow FP servers, them not posting any real news. always behind on reviews and never really doing anything but look at websites all day and call