Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Daniel Glenn
We don't deserve a damned thing. Valve could have simply not released the source code at all. On Sat, May 17, 2008 at 11:25 AM, John <[EMAIL PROTECTED]> wrote: > Come on Valve :D All us modders deserve that fixed code in good time :\ Its > been a few months > > On Sat, May 17, 2008 at 2:25 PM, T

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Ondřej Hošek
Which would obviously reduce the longevity of their games. ~~ Ondra On 18.05.08 10:16 Uhr, Daniel Glenn wrote: > We don't deserve a damned thing. Valve could have simply not released the > source code at all. > > > On Sat, May 17, 2008 at 11:25 AM, John<[EMAIL PROTECTED]> wrote: > > >> Come

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Ben Mears
Here's my opinion. Valve doesn't owe us anything but it is in their best interest to keep us happy as we are the ones who promote and further the Source Engine. After all, where did Counter Strike, Team Fortress, and Portal originate from? I think Valve has done a pretty good job of supporting us

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Tom Leighton
Actually Portal came from another game (not Source/GoldSrc engine based) but heh :P Ben Mears wrote: > Here's my opinion. > > Valve doesn't owe us anything but it is in their best interest to keep us > happy as we are the ones who promote and further the Source Engine. After > all, where did Co

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Jed
Alright then, if you're going to be pedantic lets take out Portal and add Day of Defeat. :P 2008/5/18 Tom Leighton <[EMAIL PROTECTED]>: > Actually Portal came from another game (not Source/GoldSrc engine based) > but heh :P > > Ben Mears wrote: >> Here's my opinion. >> >> Valve doesn't owe us anyt

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Daniel Glenn
Heh. Is it too early to make this thread into a fanboy rant about how every other engine pales in comparison to Source? If not, I want to start it. But yes, I agree. I'm just not a big fan of people who think they're "owed" something. 2008/5/18 Ben Mears <[EMAIL PROTECTED]>: > Here's my opinion.

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Joel R.
It's not about being owed something. It's that we've been given a broken SDK and it's been that way for over 5 months with no update in sight. This is unheard of at the commercial level. 2008/5/18 Daniel Glenn <[EMAIL PROTECTED]>: > Heh. Is it too early to make this thread into a fanboy rant

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Adam Maras (memzero)
Wouldn't it also be fair to say that an SDK like the one provided by Valve is, in itself, something that's generally unheard of at the commercial level? I think we're all darn lucky that Valve lets us extend their engine at all... // Adam Maras (memzero) -Original Message- From: [EMAIL P

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Thomas Morton
Where do you work?? heh Snds EXACTLY like what happens :) Tom -- From: "Joel R." <[EMAIL PROTECTED]> Sent: Sunday, May 18, 2008 6:10 PM To: "Discussion of Half-Life Programming" Subject: Re: [hlcoders] Orange Box SDK Code Update??? > It's not abo

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Patrick Shelley
WTF !!! "Maybe the people who are unhappy with Valve should move on to other engines, Unreal 3 or CryEngine 2" There are other engines? (tongue planted firmly in cheek there) ___ To unsubscribe, edit your list preferences, or view the list arc

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Ryan Sheffer
I was excited about Half-Life 2 when it was released, but I was more excited for the modability. We have a lot, but at the same time, not enough. Valve originally showed off Half-Life 2, but also showed off how we could mod it. But now we are getting a very limited environment with the OB engine. O

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Benjamin Davison
I think they left Mike in Mexico by accident, he has been really quiet over the past couple of weeks. 2008/5/18 Ryan Sheffer <[EMAIL PROTECTED]>: > I was excited about Half-Life 2 when it was released, but I was more > excited > for the modability. We have a lot, but at the same time, not enough.

Re: [hlcoders] Orange Box SDK Code Update???

2008-05-18 Thread Andrew Ritchie
http://www.youtube.com/watch?v=yEdCmN9WeWc "But now we are getting a very limited environment with the OB engine." I'm sure that the lack of a particle editor or some bugs in the code didn't hold the CS team or TF guys back from developing their games which then became huge successes and resulted

Re: [hlcoders] Orange Box SDK Code Update

2008-05-18 Thread Adam Donovan
well..I would actually pay for this engine stuff ahh I dunno I mean torque is what 100 bucks and comes with almost no community support, I tried working with it for a while but not many users I found generally share what they are doing with coding. And I have thought seriously about moving to Crys

Re: [hlcoders] Orange Box SDK Code Update

2008-05-18 Thread Tom Leighton
The source engine probably licenses for like $100,000 a year or something stupid. Adam Donovan wrote: > well..I would actually pay for this engine stuff ahh I dunno I mean torque > is what 100 bucks and comes with almost no community support, I tried > working with it for a while but not many use

Re: [hlcoders] Orange Box SDK Code Update

2008-05-18 Thread Daniel Glenn
Hey, don't knock Torque. It has some AMAZING community support actually. Also, how the hell is the lack of a particle editor holding you back? On Sun, May 18, 2008 at 3:41 PM, Tom Leighton <[EMAIL PROTECTED]> wrote: > The source engine probably licenses for like $100,000 a year or > something st

Re: [hlcoders] Orange Box SDK Code Update

2008-05-18 Thread Tom Edwards
It's supposed to be around $200,000 actually. And that's pretty damn cheap as engines go. :-p There's definitely no yearly fee. Tom Leighton wrote: > The source engine probably licenses for like $100,000 a year or > something stupid. > > Adam Donovan wrote: > >> well..I would actually pay fo

Re: [hlcoders] Orange Box SDK Code Update

2008-05-18 Thread Adam Donovan
well the particle editor doesn't worry me that much really but there are a few things that I would like to realize that the particle editor would make life a bit faster, and I was just trying to say that it should not be a big deal for valve to let us play with it as its not a new concept..I do wai

Re: [hlcoders] Orange Box SDK Code Update

2008-05-18 Thread Justin Krenz
I don't care about the lack of features like the particle editor, but Valve really needs to fix the VAC connection issues and inability to compile a Linux server with the OB SDK. Those things are definitely holding mod teams back. ___ To unsubscribe,