Re: [hlcoders] Fullbright or similar in render target pass

2013-07-27 Thread Adam "amckern" McKern
Keep in mind that code was designed for single player. If this is coop or online, then please test it out :)   Sincerely Adam McKern KAP Candidate for Mitchel (Castle Hill) > > From: Nick >To: Discussion of Half-Life Programming >Sent: Saturday, 27 July 20

Re: [hlcoders] HL2DM Multi player mod guidance

2013-07-27 Thread Ralph Minderhoud
Hi Nicolas, That was actually helpful. I haven't come across anywhere in the documentation that VAC requires signed dlls so this was good information! Unfortunately running an insecure server doesn't solve the out of date issue I'm having. I'm not sure where the error originates since I am using

Re: [hlcoders] HL2DM Multi player mod guidance

2013-07-27 Thread fuZZ RedEyes
sorry, it was -insecure discussion was here on github, it still not really clear at all :) https://github.com/ValveSoftware/source-sdk-2013/issues/76#issuecomment-21562961 Nicolas 2013/7/28 fuZZ RedEyes > not sure at all but i think the server.dll is unsigned, and VAC will > prevent you to use

Re: [hlcoders] HL2DM Multi player mod guidance

2013-07-27 Thread fuZZ RedEyes
not sure at all but i think the server.dll is unsigned, and VAC will prevent you to use unsigned server.dll. there is a way to run as -unsecure server.dll with a VAC authorisation code, not sure where i read that, probably on github. 2013/7/27 Ralph Minderhoud > Charles, > > I'm also having pro

Re: [hlcoders] Show weapon world model on player when holstered

2013-07-27 Thread Tony "omega" Sergi
just make another entity class (client only) that handles additional items/weapons. and update them depending on the state of the item, attaching to whatever you would like, ie: make an attachment point on your player models back so holstered rifles can go there. Then you simply update them on the

Re: [hlcoders] HL2DM Multi player mod guidance

2013-07-27 Thread Ralph Minderhoud
Charles, I'm also having problems running a dedicated server. Followed all the instructions regarding steamCMD but I also get the server out of date error, despite using the same server.dll. Please let me know if you find a solution to this outside of this mailing list, Thanks! Ralph Minderhoud

[hlcoders] HL2DM Multi player mod guidance

2013-07-27 Thread Charles Roberts
I am working on a HL2DM mod, specifically, changing the stun stick and crowbar properties. I pulled the 2013 code from github, made my code changes, and built with no issues (VS 2010) I can run from the Visual Studio debugger, and I see my modifications in game. So far so good. Trouble is I ca

[hlcoders] Show weapon world model on player when holstered

2013-07-27 Thread Jan Hartung
Hi list, I'm trying to show special weapons attached to the player when they are holstered so other players know that they are carrying that weapon. I have already overridden ShouldDraw in our weapon class in order for the weapon to be drawn even when it's holstered - this is working. There is