Might need to use/change the SetObjectCollisionBox function for all of the
monsters.
In this function, the pev-absmin and pev-absmax values are set. They're
the collision hulls for entities.
Your answer should be in that area, I'm guessing.
-Sniper
- Original Message -
From: Jim Hunter,
www.nofadz.com/blackened/hltuts/rescale.html
I wrote that a long time ago, it covers pretty much all of your
problems, bowever there are some extra stuff I had to do later to fix a
few other issues; but I can't quite remember what I had to do. I also
don't hava ccess to my folder on nofadz right
www.nofadz.com/blackened/hltuts/rescale.html
I wrote that a long time ago, it covers pretty much all of your
problems, bowever there are some extra stuff I had to do
later to fix a
few other issues; but I can't quite remember what I had to do.
Actually, I did everything in that tutorial
Might need to use/change the SetObjectCollisionBox function
for all of the
monsters.
In this function, the pev-absmin and pev-absmax values are
set. They're
the collision hulls for entities.
I thought of that and checked the values for pev-absmin and
pev-absmax in SetObjectCollisionBox with
]'
Subject: RE: [hlcoders] Collision problem after rescaling
www.nofadz.com/blackened/hltuts/rescale.html
I wrote that a long time ago, it covers pretty much all of your
problems, bowever there are some extra stuff I had to do
later to fix a
few other issues; but I can't quite remember what I
I think you need to cut back on sniffing that superglue Omega. :) We can all
see what it's doing to your poor brain.
- Original Message -
From: omega [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, January 08, 2003 9:56 PM
Subject: RE: [hlcoders] Collision problem after rescaling
6 matches
Mail list logo