[hlds] cs_office.bsp and compression failure

2005-03-02 Thread Renzo Rosales
I and many others from the forum have received the "compression failure" when doing a fresh install of CS:S DS on a linux box and downloading the cs_office.bsp file. Deleting and retrying the install comes up with the same error message. What is the problem and when can it be fixed? Is it a corrupt

Re: [hlds] Server Provisioning and Loading Thread

2005-03-02 Thread wArgOd
oops.. beer & scotch taking effect Corrected urls follow... What you and PB can see by specing me in CSS: http://www.theradianteye.com/dual6800_sli_what_u_see.jpg What I see at the same time with the SLI load balancing monitor turned on: http://www.theradianteye.com/dual6800_sli_what_i_see.jpg

Re: [hlds] Server Provisioning and Loading Thread

2005-03-02 Thread wArgOd
Alfred can chime in and correct all of us on this one. Hey Alfred, is SRCDS beta testing satisfactorilly with 18,000+ "beta servers" online with 40,000+ people playing the "steaming pile" game? Careful now Ray. You are encroaching on my tard-ass territory with statements like that. VAC2 would be ni

RE: [hlds] Server Provisioning and Loading Thread

2005-03-02 Thread ray
Quote: the CPU utilization is not increasing at the rate you and your co-haters described. Endquote. Well slick I don't run the shit. SRCDS is a BS beta test platform for the coders in Valve and I'm not part of it. I've stated before and I'll state it again for the slow ones in the group. CSS is a

Re: [hlds] Server Provisioning and Loading Thread

2005-03-02 Thread wArgOd
so no reasonable and professional participation from [EMAIL PROTECTED] either? I've been around here and have been participating longer than you know ray. And doing so under multiple email addresses. So stop the flame fest and test the issue and see if your empty CSS servers are pulling more than b

Re: [hlds] Server Provisioning and Loading Thread

2005-03-02 Thread Renzo Rosales
Don't try to rectify the fact that were you BSing when you were talking about running multiple fully-loaded CS:S servers. An empty server should not be putting so much stress on a system but 8 single-threaded empty servers is going to added a significant amount of utilization on a system.

RE: [hlds] Server Provisioning and Loading Thread

2005-03-02 Thread ray
Look hotshot, you're trying to clean up your mess and that's fine. But don't bring your high-and-mighty tighty-whities into this list running your face. I know m0gely's been around a while and I've been here since about 2000. He plainly stated the same thing I'm going to do. You gave the distinct i

Re: [hlds] Server Provisioning and Loading Thread

2005-03-02 Thread wArgOd
look m0gely, keep your flamefest in your pants. Don't keep fanning the flames like a tard. before the update the idle server CPU utilization was nothing compared to what it is now. so stop with the flames and see if your system exhibits the same behavior because if it does then Alfred needs to know

Re: [hlds] Server Provisioning and Loading Thread

2005-03-02 Thread m0gely
wArgOd wrote: All flames aside, I don't think the host will go for 200+ players in it's current configuration. That's what we've been saying. Now if you have a quad Xeon or Opteron, then I could least say it *sounds* reasonable. I don't recall actually stating that it could go that high either. Qu

Re: [hlds] Re: Switching from Linux to Windows (Phoenix)

2005-03-02 Thread Whisper
There are Dual Pentium 4 1GHz systems? In any case wargod, I doubt anybody here would advocate that running 3-5 HLDS processes on a DUAL CPU system would be a problem so long as you kept the player numbers per server at 18 or less. Moreover, if you were as clever as you make out, you would know b

[hlds] Server Provisioning and Loading Thread

2005-03-02 Thread wArgOd
I started it and a lot of folks have significant interest and wisdom on the topic so it might as well have it's own thread. Observations made yesterday (by folks on this list) of my "16 game server host" indicated the CPU utilization will tend follow the aggregate player count across the servers. E

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread wArgOd
Kevin Cantrell wrote: My expectations are to run 1 main 24 man Clan source server that is perfect in everyway. and run two 24/7 (custom map) 18 man servers(with 4 reserve slots. < I redirect a full server using mani-mod to my Main source server. so a total of 3 servers with 52 players max. OMG I

RE: [hlds] HL2MP - rcon and logging

2005-03-02 Thread Phraze
Disregard this thread - logging works fine for rcon. Sorry for the squandered bandwidth. Phraze. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] HL2MP - rcon and logging

2005-03-02 Thread Phraze
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have logging turned on. If I issue a command from my rcon client (for e.g. say "hello world") - the command is processed but no log record is generated. If I issue the same command from the local

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread Philipp G.
Couldn't help myself, stupid replies get stupid answers ;) From: "Alfred Reynolds" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: Subject: RE: [hlds] Switching from Linux to Windows Date: Wed, 2 Mar 2005 12:43:02 -0800 That language is not appropriate on this list. - Alfred -Or

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread m0gely
Kevin Cantrell wrote: Wargod, I will try the things you mentioned. but keep in mind I am not running a dual Zeon box, I have Dual P4 1ghz. Pentium IV's started out at 1.3GHz and are not dual proc compatible. If you're running dual 1GHz Intel then they are PIII's. The only SMP compatible Pentium I

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread Darren Mason
Wow, tough Wednesday eh guys? Please take all these flaming posts off-list somewhere. Let's all show some maturity and keep the list focused on server-related issues. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Wednesday, March

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread ray
Look kid. Show a screen. Second, I run all of 4 CS servers so you have no basis to even comment on what I do or do not run on the machines since you have zero idea what you're talking about. So let me understand this statement you made"I only cuzz at Ray because he holds a grudge against me and

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread Alfred Reynolds
That language is not appropriate on this list. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Philipp G. Sent: Wednesday, March 02, 2005 12:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Switching from Linux to Windows Why don't you

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread Philipp G.
Why don't you go play hide and go fuck yourself. From: wArgOd <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Switching from Linux to Windows Date: Wed, 02 Mar 2005 12:06:19 -0500 m0gely wrote: P.S. Don't cuss at me. I only disagree. -

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread Philipp G.
we're all fools when it comes down to it, especially you, Mr. Robinett. From: "Shane Robinett" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: Subject: RE: [hlds] Switching from Linux to Windows Date: Wed, 2 Mar 2005 11:36:53 -0500 This is a multi-part message in MIME format. -- [ Pi

RE: [hlds] FPS Dropping -- Update Inquiry

2005-03-02 Thread K2
Unfortunately no. The only things you can do at the moment is 1) place fps_max 999 at the top of your server.cfg file (ya don't need to run clock.avi or any other directx app to kickstart your srcds server to run at 512fps at startup) and 2) setup some type of auto-restart of all of your instances

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread Ian mu
Thats why I think warg0ds got the wrong end of the stick, the original question was for a single 2800+ xp, nothing to do with duals, and no one has said you can only run 3 or 4 servers on a dual cpu machine. ___ To unsubscribe, edit your list preferences

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread DLinkOZ
One of my boxes is a dual 1gh PIII, and with a TFC full at 20 cpu usage on one processor is around 50%, FLF full at 16 that processor is around 50-60%. That's running with increased FPS, if I let them run at the default cpu usage is about 1/4 of that. - Original Message - From: "Kevin Cantr

[hlds] Switching from Linux to Windows

2005-03-02 Thread Kevin Cantrell
Hopefully I am replying to this correctly. Wargod, I will try the things you mentioned. but keep in mind I am not running a dual Zeon box, I have Dual P4 1ghz. My expectations are to run 1 main 24 man Clan source server that is perfect in everyway. and run two 24/7 (custom map) 18 man servers(wi

[hlds] FPS Dropping -- Update Inquiry

2005-03-02 Thread Bud Ingram
Has anyone heard anything more on the FPS drop that is experienced by *some* (I don't know if its everyone) users and the bump in FPS seen when executing a DirectX app? Regards, Bud Ingram ___ To unsubscribe, edit your list preferences, or view the lis

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread ranger
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, thx for all replies. When i read the last messages, i mean i could run 4x16 full Slots with Windows 2003 Web Edition on a Athlon XP 2800+/1GB-DDRAM. thx - Original Message - From: ran

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread wArgOd
m0gely wrote: P.S. Don't cuss at me. I only disagree. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike I only cuss at Ray because he holds a grudge against me and my bro's. ;-) If and when I get a full load while I am watching I will take a screenie. Fact is, servers are seldom

Re: [hlds] Re: Switching from Linux to Windows (Phoenix)

2005-03-02 Thread wArgOd
Kevin, assuming you are running in console mode, what is the "fps rate" on your server when it is running? If it reads around 65 then your simulation rate is low which is the cause of the latency. make sure you use one of the methods mentioned here to "unlock the fps". such as running clock.avi in

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread Renzo Rosales
I bet if he ran Gentoo, he could handle those 358 players :P /me puts on flame-repellant suit ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread Shane Robinett
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Why bother replying Ray? I know he's a fool. You know he's a fool. Majority of the hlds list knows he's a fool. You just can't convince a fool he's a fool. - Shane http://www.Phxx.net http://www.W0

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread m0gely
wArgOd wrote: what you don't see is how i am not dead in the water when i have 200+ players. I think this and any box would crack and creak under this sort of load should many of the servers get to capacity. Tweaking services & settings, etc. is fine but it doesn't automatically offer you 4 fold t

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread m0gely
K. Mike Bradley wrote: > I don't see how a server with 200 players could possibly work in the real world considering the average persons home PC. Please trim your posts. He meant 200 slots across several servers. Which I would like to see proof of still. -- - m0gely http://quake2.telestream.com/

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread K. Mike Bradley
Ya know I got to step in here and mention a fact. As the number of players go up on a server so does the number of packets to each client. Remember each client gets data on any other client. So to host a 200 player server, the clients would need serious CPU and maybe a little more ram and a whol

[hlds] Re: Switching from Linux to Windows (Phoenix)

2005-03-02 Thread Kevin Cantrell
sorry if this is a double post, it's my first time posting, I have been a lurker. I would like to throw my two cents in this, It just so happens two days ago I was researching information in the steam forums and ran across a thread from the EMF wargod guy, he posted his rates and talked about run

[hlds] Re: Switching from Linux to Windows

2005-03-02 Thread Phoenix
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] This is the same wargod that got banned form the steam forums for this same bs. Hopefully it won't take long to get him removed from here as well. -- ___ T

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread Agent|BeNt
- Original Message - From: "wArgOd" <[EMAIL PROTECTED]> Subject: Re: [hlds] Switching from Linux to Windows damn ray, all your shit is at theplanet. everybody can save some bucks and hassle by going directly to theplanet.com can't they. Well first off the planet rents the whole box to you

Re: [hlds] Switching from Linux to Windows

2005-03-02 Thread Whisper
I'd like to see the spec's of a computer running 200 HLDS slots!! lol On Wed, 2 Mar 2005 08:21:39 +0100, Alexander Kobbevik <[EMAIL PROTECTED]> wrote: > And you are sure this is not your son? > You better slap him around just in case ;) > > > -Original Message- > From: [EMAIL PROTECTED] >