RE: [hlds] dod server list

2005-05-12 Thread Alexander Kobbevik
Valve are terrorists and now they are taking over the Internet!!! The "bumps" Valve is "hammering back down" is Jack and his crew trying to get into the building! *been watching too much 24* Its scary to think about the possibility that your internet goes down because valves master servers are no

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Donovan Pratt
k thanks. On 5/12/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > When its ready, had a couple bumps we had to hammer back into place. > > - Alfred > > Original Message > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Donovan Pratt > Sent: Thursday, May 12, 2005 9:19 PM

RE: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Alfred Reynolds
When its ready, had a couple bumps we had to hammer back into place. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Donovan Pratt Sent: Thursday, May 12, 2005 9:19 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Counter-Strike: Source updat

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread munra
I think There Just Teasing Us - Original Message - From: "Donovan Pratt" <[EMAIL PROTECTED]> To: Sent: Friday, May 13, 2005 12:19 AM Subject: Re: [hlds] Counter-Strike: Source update soon guess no update at 9pm PST. maybe at 10 ? or even later ? does anyone know the release time for the u

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Donovan Pratt
guess no update at 9pm PST. maybe at 10 ? or even later ? does anyone know the release time for the update ? On 5/12/05, m0gely <[EMAIL PROTECTED]> wrote: > Steve Tilson wrote: > > > ;-) > > What's the smiley about? You weren't serious? I was going to second it. > > -- > - m0gely > http://quake2

Re: [hlds] dod server list

2005-05-12 Thread Pit Gee
I just checked on half life deathmatch. I can't even get into the server list there. It says "can't access master server" or something to that effect. I downloaded and played the hl 2 demo the other day. That thing didn't have a time bomb or something in it did it? This is really frustrating.

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread m0gely
Steve Tilson wrote: ;-) What's the smiley about? You weren't serious? I was going to second it. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] dod server list

2005-05-12 Thread Donovan Pratt
for me its all STEAM games. On 5/12/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Is it just DoD or all STEAM Games? > > On 5/13/05, Pit Gee <[EMAIL PROTECTED]> wrote: > > > > As of last night the latency of my dod server list seems to have increa

Re: [hlds] dod server list

2005-05-12 Thread Donovan Pratt
you know. i notice the same thing. but i was searching for cs 1.6 and my server list got like 10-20 servers on it. then my net went down. i thought to my self that maybe my net just went down. so i restarted my DSL and try again and then my net went down again. so i thought maybe my DSL was missing

Re: [hlds] dod server list

2005-05-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Is it just DoD or all STEAM Games? On 5/13/05, Pit Gee <[EMAIL PROTECTED]> wrote: > > As of last night the latency of my dod server list seems to have increased > substantially. I list 975 servers or so but only 16 are below 150 latency. > Before

[hlds] dod server list

2005-05-12 Thread Pit Gee
As of last night the latency of my dod server list seems to have increased substantially. I list 975 servers or so but only 16 are below 150 latency. Before last night I had hundreds to choose from. I tried a couple of things and finally uninstalled and reinstalled all my half life games and stea

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Go Go Gadget Gamma Correction :D On 5/13/05, Donovan Pratt <[EMAIL PROTECTED]> wrote: > > ya i would like to check out inferno as well. i hope it isnt as dark > as some of these maps i seen > > On 5/12/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wr

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Another hour to go Well 40 minutes On 5/13/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > After 8 pst noupdate. Valve meanies I want De_inferno :( > - Original Message - > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > To: ; ; > <[

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Donovan Pratt
ya i would like to check out inferno as well. i hope it isnt as dark as some of these maps i seen On 5/12/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > After 8 pst noupdate. Valve meanies I want De_inferno :( > - Original Message - > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > To:

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread munra
After 8 pst noupdate. Valve meanies I want De_inferno :( - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: ; ; <[EMAIL PROTECTED]> Sent: Thursday, May 12, 2005 5:08 PM Subject: [hlds] Counter-Strike: Source update soon There will be a Counter-Strike: Source update withi

[hlds] Re: I would like to know how to fix registration

2005-05-12 Thread Rafael Lopez
you will need to ask your hosting company to add this at the end of the target command -tickrate xx default is 33, 99 is damn good but your host might not like it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Steve Tilson
You should switch now and go back to running bf1942 servers just to get off this list! ;-) Mikee wrote: Oh thank God you are not patching HL2-DM. I wouldn't have anything to whine about if you did. Actually, Thank GOD Battlefield-2 is being released June 20th, so I can switch my servers over to a

Re: [SPAM] [hlds] I would like to know how to fix registration

2005-05-12 Thread Steve Tilson
Donovan Pratt wrote: everytime you shot " or at lease almost everytime " you hit the person you are aimming at. but in our case it doesnt happen that much. any Help i can get will be great. Thanks Try aiming! lol I emailed you some info off list. ___ To

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Mikee
Oh thank God you are not patching HL2-DM. I wouldn't have anything to whine about if you did. Actually, Thank GOD Battlefield-2 is being released June 20th, so I can switch my servers over to a game that is supported by the developer. GG Valve! ___ To

[hlds] I would like to know how to fix registration

2005-05-12 Thread Donovan Pratt
My clan and I have a Server Box down in Dallas Tx. its being hosted by the company named " The Planet " and i have ask this everywhere and no one will help out. and i dont know if this is the right place to ask this. and if its not then maybe you can send me in the right place. but the thing i need

Re: [SPAM] [hlds] Linux hlds Vs Windows hlds

2005-05-12 Thread Steve Tilson
Better on Win32 IMHO CapCrash wrote: Is either of these better then the other to host hlds ? I have noticed that when I tried hosting a dayofdefeat server on linux it was using ALOT(more then double) more cpu then when it was hosted on windows2003std. I am a big fan of linux and would love to hear

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Clayton Macleod
well, that was exactly my line of thinking, they are basically just a record of the network stream, so how is changing a model going to affect it? Painting my car red instead of blue isn't going to affect how it drives. On 5/12/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > Demos operate at a ve

RE: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Alfred Reynolds
Demos operate at a very low level (essentially recording the network Stream) so any update can break them, you need to work on the assumption that it will. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Z Teknology G-Mail Sent: Thursday, May 12,

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Clayton Macleod
I don't think models have anything to do with it, isn't it just protocol changes that break old demos? On 5/12/05, Z Teknology G-Mail <[EMAIL PROTECTED]> wrote: > Alfred, will this update break all our demos because of the new CT model...? > > Zack > > Alfred Reynolds wrote: > > >The ones we annou

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread munra
No Becuase in one of the last updates File consistency is not check while playing back a demo. - Original Message - From: "Z Teknology G-Mail" <[EMAIL PROTECTED]> To: Sent: Thursday, May 12, 2005 6:03 PM Subject: Re: [hlds] Counter-Strike: Source update soon Alfred, will this update bre

RE: [hlds] dod server list

2005-05-12 Thread Pit Gee
From: "Pit Gee" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: [hlds] dod server list Date: Thu, 12 May 2005 14:39:38 -0400 I recently started playing dod again a bit. I noticed last night my server list was only showing a few servers. Is somet

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Z Teknology G-Mail
Alfred, will this update break all our demos because of the new CT model...? Zack Alfred Reynolds wrote: The ones we announced last Friday: http://www.steampowered.com/Steam/Marketing/May6.2005/ - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of paul Se

Re: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread munra
The sooner the Better I am So Going to eat up some de_inferno. - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Thursday, May 12, 2005 5:36 PM Subject: RE: [hlds] Counter-Strike: Source update soon The ones we announced last Friday: http://www.steampowered.com/St

RE: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread Alfred Reynolds
The ones we announced last Friday: http://www.steampowered.com/Steam/Marketing/May6.2005/ - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of paul Sent: Thursday, May 12, 2005 2:33 PM To: 'hlds@list.valvesoftware.com' Subject: RE: [hlds] Counter-Strik

RE: [hlds] Counter-Strike: Source update soon

2005-05-12 Thread paul
wohooo nice one m8 which maps btw ? -Original Message- From: Alfred Reynolds [mailto:[EMAIL PROTECTED] Sent: 12 May 2005 22:08 To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds] Counter-Strike: Source update soon There will be a Counter

[hlds] Counter-Strike: Source update soon

2005-05-12 Thread Alfred Reynolds
There will be a Counter-Strike: Source update within the new few hours (later tonight, PST timezone). This update will be large (as it contains two new maps). - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please vi

AW: [hlds] CreateFragmentsFromFile - doesn't exist... Alfred, please.

2005-05-12 Thread Lefty
I have read the messages from march. I wonder why the console error occur. The server is set to sv_allowupload 1. The message appear in the console and the file is not in /downloads. Some time later the file is in /downloads. Regards, Thomas -Ursprüngliche Nachricht- Von: [EMAIL PROTE

Re: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread Ian mu
Think you missed the point, what is snmp basing the information on? On 5/12/05, K2 <[EMAIL PROTECTED]> wrote: > Exactly... and SNMP is your best bet for that. The counters you can grab the > data from are going to be more accurate than anything a third-party app > (read: valve) is going to put out

RE: [hlds] MOTD in TFC

2005-05-12 Thread ironchef
[EMAIL PROTECTED] wrote: > Does TFC support a motd.txt that is basically a html file in the way > that cs > 1.6 does? Nope, on the old engine, HTML is only available in CS and DOD (oh, and probably CZ as well). I believe it's only for games supporting VGUI2. -- ironchef http://www.dexworld.org/

Re: [hlds] CreateFragmentsFromFile - doesn't exist... Alfred, please.

2005-05-12 Thread Bud Ingram
I don't know if it helps but I was told, and believe, that the message you are seeing is from a deletion of spray tag cache on the server -- I have the exact same message and similar utilization results. Aside from deleting the entire installation and reinstalling I have never found a useful sugge

[hlds] CreateFragmentsFromFile - doesn't exist... Alfred, please.

2005-05-12 Thread Lefty
Answer to: http://list.valvesoftware.com/mailman/private/hlds/2005-March/031442.html Every time the message CreateFragmentsFromFile: 'downloads/.dat' doesn't exist. Appears in console, the CPU load goes up to 80%. More and more of these messages appear in the last time and every time th

RE: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread K2
Exactly... and SNMP is your best bet for that. The counters you can grab the data from are going to be more accurate than anything a third-party app (read: valve) is going to put out. That's why I said 'hey fellas, learn how to use MRTG' ;-) Good site to check out to get the required MIB's for win

Re: [hlds] (no subject)

2005-05-12 Thread Renzo Rosales
Use what you're more comfortable with. I would use Gentoo Linux since I have experience with it more than the other distros but you can use Debian or Fedora Core and have a better chance of using it than Gentoo. There is no "best Linux" since each has their advantages/disadvantages. Lots of people

[hlds] Linux hlds Vs Windows hlds

2005-05-12 Thread CapCrash
Is either of these better then the other to host hlds ? I have noticed that when I tried hosting a dayofdefeat server on linux it was using ALOT(more then double) more cpu then when it was hosted on windows2003std. I am a big fan of linux and would love to hear what some of you guys have running on

[hlds] (no subject)

2005-05-12 Thread SephirotH
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am going to make a small Lanparty what addons would you suggest I use to log points, set amount of rounds etc.? Also would you suggest use Windows or Linux>? If linux which is the best Linux

[hlds] MOTD in TFC

2005-05-12 Thread trunky
Does TFC support a motd.txt that is basically a html file in the way that cs 1.6 does? Roger <> <<10 player private clanserver 12 quid!!>> http://www.stressed-out.org - for details or #stressed on quakenet CS Public #1, 195.242.236.6:27015 ff=on, awp=off trial public s

Re: [hlds] 2 nics in one server

2005-05-12 Thread m0gely
Coroner wrote: OK, jeez, nothing is ever easy Is it possible to run a HL2DM server with 2 nics (1 on Internet and 1 on 192.168.x.x) and be able to connect on either nic. Right now I can at least partially get a connection on my Internet IP, but of course I can't connect due to the whole Steam

Re: [hlds] 2 nics in one server

2005-05-12 Thread Coroner
OK, jeez, nothing is ever easy Is it possible to run a HL2DM server with 2 nics (1 on Internet and 1 on 192.168.x.x) and be able to connect on either nic. Right now I can at least partially get a connection on my Internet IP, but of course I can't connect due to the whole Steam Auth BS. I tr

Re: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread m0gely
K2 wrote: Learn how to use MRTG fellas... That's about as accurate as it gets. nuff said ;-) http://bubba.hardfought.org/mrtg/67.19.85.2_cpu.html - K2 MRTG is only a graphing app. It needs to have something to tell it what to graph. So whatever script (or via SNMP) you're using to tell MRTG what

[hlds] dod server list

2005-05-12 Thread Pit Gee
I recently started playing dod again a bit. I noticed last night my server list was only showing a few servers. Is something going on with steam or is my computer glitched? Usually there are tons of dod servers on the list that meet my filters (not full, has users, secure, not password protecte

RE: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread K2
Learn how to use MRTG fellas... That's about as accurate as it gets. nuff said ;-) http://bubba.hardfought.org/mrtg/67.19.85.2_cpu.html - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian mu Sent: Thursday, May 12, 2005 8:22 AM To: hlds@list.valves

Re: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread Ian mu
The problem is hyperthreading is typically pretty good to have on, depending on instances of different servers running on it, as a loose rule of thumb I'd personally have it on if you use more than 1 dedicated server per "real" cpu. So if you use > 2 game servers on a dual, I'd try it on personally

Re: [hlds] 2 nics in one server

2005-05-12 Thread Coroner
Thank you Ironchef, I do not have a game.cfg, but I do have an autoexec.cfg. I know my autoexec is getting executed, but adding ip publicip to it was not working. I have taken your advice and added it to the startup line. works great !!! Thanks again, Coroner - Original Message - Fr

RE: [hlds] 2 nics in one server

2005-05-12 Thread ironchef
Coroner wrote: > Hello all, > > I have a HL2DM server with one public nic and one private nic. When > I start > the server I want it to bind to the public nic. In HL1DM I would > just put "ip publicip" in my autoexec.cfg file. For my HL2DM server > do I just add > the same line in C:\HL2DMserver

[hlds] 2 nics in one server

2005-05-12 Thread Coroner
Hello all, I have a HL2DM server with one public nic and one private nic. When I start the server I want it to bind to the public nic. In HL1DM I would just put "ip publicip" in my autoexec.cfg file. For my HL2DM server do I just add the same line in C:\HL2DMserver\hl2mp\cfg\autoexec.cfg ? Tha

Re: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] May try then with HT turned off and see what happens. On 5/13/05, Steven Hartland <[EMAIL PROTECTED]> wrote: > > That is the case Ian is surprising the amount of people who don't > know how to interpret taskman results, ive had many an argument >

Re: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread Steven Hartland
That is the case Ian is surprising the amount of people who don't know how to interpret taskman results, ive had many an argument about CPU usage due to this :P Steve / K - Original Message - From: "Ian mu" <[EMAIL PROTECTED]> Just wondering as a 40 player server will naturally take a f

RE: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread BattleMaster
I'm in the same boat with RCON STATS and what the physical box tells me CPU usage is. What really boggles my mind is that while the 66 tickrate 20 player server I run says upwards of 95% CPU and downwards of 20 FPS when I do RCON STATS (when it's full), the physical box itself when checking usage s

Re: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread Ian mu
Just wondering as a 40 player server will naturally take a fair bit of juice, could it be that stats shows a usage on a single hyperthreaded cpu (i.e 1/4) and task manager shows the total which isn't quite correct? (ie there isnt really 4 full cpu's). Don't really know windows well enough in how i

Re: [hlds] No steam logon [vac2 error]

2005-05-12 Thread Renzo Rosales
It's not mandatory to hit the enter key after every puntuation :P Just kidding ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Re: mp_showhitboxes mp_showhitboxes Re: mp_showhitboxes

2005-05-12 Thread Rafael Lopez
Oh. OK, thanks alfred. -- Rafael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Re: mp_showhitboxes

2005-05-12 Thread Ben
True, Give us automatic and real time configuration please Alfred! :) Regards, Ben -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: 12 May 2005 09:07 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Re: mp_showhitboxes -- [ Picked text/pl

Re: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] 18:10:18 stats 18:10:18 CPU In Out Uptime Users FPS Players 84.38 79225.95 261394.63 1092 19 85.30 40 Yes, it is a 40 player server As I said, task manager it will be showing 10-15% tops no matter what SRCDS says 18:12:41 stats 18:12:41 CPU In

Re: [hlds] Re: mp_showhitboxes

2005-05-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] But that does not tell us how the different server and client variables work, and how they interact with each other. And it maybe fine if EVERYTHING is left at default. But Valves defaults are setup to cater for every conceivable person without b

Re: [hlds] Re: What does RCON STATS CPU Really mean?

2005-05-12 Thread Ian mu
Is it possible for you to copy/paste the full output you get? On 5/12/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > So I am not alone on this list on not being able to work out what that > number mean? > > On 5/12/05, Renzo Rosales <[EMAIL PROTECT

RE: [hlds] Re: mp_showhitboxes

2005-05-12 Thread Ben
There is a very detailed explanation of the techniques used in the hl1 engine: http://www.resourcecode.de/stuff/clientsideprediction.pdf The principles are basically the same on the source engine as far as I can work out. Regards, Ben -Original Message- From: [EMAIL PROTECTED] [mailto:[EM

Re: [hlds] Re: mp_showhitboxes

2005-05-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] I have worked this out and tested it as per the STEAM SRC DS Forums (Thanks to *Dr Pepper Kid)* ** On a ping boosted server with rcon stats showing 250fps and running an sv_maxrate of 2 and a client connected to it with high rates 2/1/