Re: [hlds] Battle Summary

2007-10-16 Thread Andreas Grimm
I have a high-end PC and a fast internet connection. (Additional enough CPU power to host good and stable 32 slot servers) And now i have to wait 10 years until the rest of the world have this, too? I only have to blood, because other people have low-end PC's? Where is the fairness there? To buy

Re: [hlds] Battle Summary

2007-10-16 Thread Thomas Morton
Thanks for the clarification Alfred- short concise and perfectly fair response. Also: Chris: Whiny pains in the asses are normally those people who are right and who've you've got no answer for. That's tosh! Chris: Also In the interests of fairness. Come on, Alfred. You've been around long

RE: [hlds] Battle Summary

2007-10-16 Thread Chris Barnett
Up till that statement you were doing well with a counter argument. Now you have no respect from just about everyone here I should think You're making summarizations based on false assumptions. - no multiplayer gaming isn't fair but now you have a response you cant just turn it round and slam

Re: [hlds] Battle Summary

2007-10-16 Thread Dan E
-- [ Picked text/plain from multipart/alternative ] Do you have the +ip switch specified? I know that's caused issues for me before. - Original Message From: Evan Kaiser [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, October 16, 2007 1:06:37 AM Subject: Re: [hlds]

[hlds] Valve's Lack of Announcements

2007-10-16 Thread Nolan Hurlburt
-- [ Picked text/plain from multipart/alternative ] I think many of you may be missing a pertinent point in the whole 32 player de-listing episode. Valve did not announce it. I recognize that they now have, but its been days since. Of course valve is well within its rights to do this, but to those

Re: [hlds] Valve's Lack of Announcements

2007-10-16 Thread [ЯтR] The-/iller
Nolan Hurlburt wrote: -- [ Picked text/plain from multipart/alternative ] I think many of you may be missing a pertinent point in the whole 32 player de-listing episode. Valve did not announce it. I recognize that they now have, but its been days since. Of course valve is well within its rights

[hlds] Still suffering linux related low fps high cpu

2007-10-16 Thread John Porter
-- [ Picked text/plain from multipart/alternative ] Thanks Kyrios, didnt think of that. Just checked but sadly thats not the case :/ top - 18:40:04 up 7 days, 2:28, 1 user, load average: 1.09, 1.25, 1.37 Tasks: 60 total, 3 running, 57 sleeping, 0 stopped, 0 zombie Cpu0 : 34.7%us,

Re: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Yo Mama's A Chump
Valve has never cared about you and never will. Get used to it. I used to do all that and after fixing the plugins that Valve broke every week or so just to keep my server running I gave up. It is still running, but I just don't care. They have beaten all the care out of me. One day Valve will

Re: [hlds] Battle Summary

2007-10-16 Thread HSantal
I'm another eWok and I endorse this message. :) On 10/15/07, Ook [EMAIL PROTECTED] wrote: Bravo! Bravo! Well said! As a fellow eWok, I most strongly urge both camps to STFU, kiss and make up. We're sick of hearing it, already. Don't make me get out the THWACK! stick - Original

Re: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Patrick Shelley
-- [ Picked text/plain from multipart/alternative ] Sorry, but i gotta say my piece here. I got 2 servers - 1 UK and 1 USA For a start - do you really think the lifespan of this game is just 2 months before it gets boring? Are you serously say that? Cause if you are - you must have the

Re: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Thomas Morton
Good post! Although: Then you get scripters and 3rd party devs creating mods while its still in beta Then they moan when x,y,z happens to break their mod and they barrage this list with zillions of emails ranting and raving about how valve dont care - OMG.. Please get some

RE: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Spencer 'voogru' MacDonald
As a 3rd party dev, making some serious 3rd party modifications to TF2. I have yet to have anything bad happen. My server, with my modifications, has yet to crash. Even with some nasty hacks that are totally experimental, it's still rock solid. I am impressed, and shocked. And lag? What lag?

Re: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Yo Mama's A Chump
On 10/16/07 7:15 PM, Patrick Shelley [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Sorry, but i gotta say my piece here. I got 2 servers - 1 UK and 1 USA Whoop de do. I got cookie 4 you. For a start - do you really think the lifespan of this game is just

RE: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Chris Barnett
It's cracking post. Shame about 99% of it isn't relevant to the issues that we've been discussing for the last 3 days. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Morton Sent: 17 October 2007 00:25 To: hlds@list.valvesoftware.com Subject: Re:

RE: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Chris Barnett
Be careful about the beta programme stuff. Valve have not implemented any beta programme to help anyone. They did it with TFC2 for their own marketing reasons and to help themselves and not us. When they release separate betas for EVERY update, then I'll be happy. Because then it's being done for

Re: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Hans Vos
And what about 64-bit support, big promises have been made but they didn't deliver. But I have to say that the amount of bug fixes released for Team Fortress 2 shows to me that they made a serious effort to listen to the community. I'm quite satisfied with the way Steam provides us with game

RE: [hlds] Valve's Lack of Announcements

2007-10-16 Thread Spencer 'voogru' MacDonald
Be careful about the beta programme stuff. Valve have not implemented any beta programme to help anyone. They did it with TFC2 for their own marketing reasons and to help themselves and not us. I guess that's why they released the SDK header files early for us so we could get to work on server

[hlds] pipes.cpp (514) : Assertion Failed: m_cAPIPipePending == 0

2007-10-16 Thread dtms Levinchuk
Hello everyone I've strange error which appears in all servers(i have 8 in 1 machine) in same time and after 10-30 min i can't connect to server for reboot remote - pipes.cpp (514) : Assertion Failed: m_cAPIPipePending == 0 pipes.cpp (514) : Assertion Failed:

[hlds] Win32/Linux hldsupdatetool update released

2007-10-16 Thread Jason Ruymen
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] An update to the Win32 and Linux hldsupdatetool has just been released. To update your server, run hldsupdatetool. The specific changes include: - Fixed session rejected login when attempting to

Re: [hlds] Valve's Lack of Announcements

2007-10-16 Thread LDuke
-- [ Picked text/plain from multipart/alternative ] Mike Durand has been more than helpful with all of the files he's made available at different times based on many specific requests in the hlcoders list. Valve didn't have to release anything before the SDK is ready to release, but they did. On

[hlds] Tf2 command line and instructions,tips, any help appreciated

2007-10-16 Thread joe mast
-- [ Picked text/plain from multipart/alternative ] can someone please give me the command line to download team fortress 2 from the hldsupdatetool? P.S. is fortress forever a mod of TF2 or is it a stand alone also? Thanks so much in advance, j.m. --

Re: [hlds] Win32/Linux hldsupdatetool update released

2007-10-16 Thread Robert Whelan
-- [ Picked text/plain from multipart/alternative ] Jason.. Did the file directory paths change for orangebox? It seems the updatertool is dumping everything outside the oragebox directory. Obviously my target start up is the orangebox filepath we've used since the beta release. My testbox is a

Re: [hlds] Win32/Linux hldsupdatetool update released

2007-10-16 Thread dtms Levinchuk
I ran with -verify_all at SC:C server and it deleted gameinfo.txt :[ -- Wednesday, October 17, 2007 1:44:35 PM -- // RW -- RW [ Picked text/plain from multipart/alternative ] RW Jason.. RW Did the file directory paths change for

[hlds] Tf2 command line and instructions,tips, any help appreciated

2007-10-16 Thread BeVar
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Ahh, a real issue. I haven't been posting my server because I am older, 60 and don't want to go through all the time necessary to keep the darned thing up. I've been saving it for monthly