I have a high-end PC and a fast internet connection. (Additional enough CPU
power to host good and stable 32 slot servers)
And now i have to wait 10 years until the rest of the world have this, too?
I only have to blood, because other people have low-end PC's?
Where is the fairness there?
To buy
Thanks for the clarification Alfred- short concise and perfectly fair
response.
Also:
Chris:
Whiny pains in the asses are normally those people who are right and
who've you've got no answer for.
That's tosh!
Chris:
Also In the interests of fairness. Come on, Alfred. You've been around
long
Up till that statement you were doing well with a counter argument. Now you
have no respect from just about everyone here I should think
You're making summarizations based on false assumptions.
- no
multiplayer gaming isn't fair but now you have a response you cant just
turn
it round and slam
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Do you have the +ip switch specified? I know that's caused issues for me
before.
- Original Message
From: Evan Kaiser [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Tuesday, October 16, 2007 1:06:37 AM
Subject: Re: [hlds]
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I think many of you may be missing a pertinent point in the whole 32 player
de-listing episode. Valve did not announce it. I recognize that they now
have, but its been days since. Of course valve is well within its rights to
do this, but to those
Nolan Hurlburt wrote:
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I think many of you may be missing a pertinent point in the whole 32 player
de-listing episode. Valve did not announce it. I recognize that they now
have, but its been days since. Of course valve is well within its rights
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Thanks Kyrios, didnt think of that.
Just checked but sadly thats not the case :/
top - 18:40:04 up 7 days, 2:28, 1 user, load average: 1.09, 1.25, 1.37
Tasks: 60 total, 3 running, 57 sleeping, 0 stopped, 0 zombie
Cpu0 : 34.7%us,
Valve has never cared about you and never will. Get used to it.
I used to do all that and after fixing the plugins that Valve broke every
week or so just to keep my server running I gave up. It is still running,
but I just don't care. They have beaten all the care out of me.
One day Valve will
I'm another eWok and I endorse this message. :)
On 10/15/07, Ook [EMAIL PROTECTED] wrote:
Bravo! Bravo! Well said! As a fellow eWok, I most strongly urge both camps
to STFU, kiss and make up. We're sick of hearing it, already.
Don't make me get out the THWACK! stick
- Original
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Sorry, but i gotta say my piece here.
I got 2 servers - 1 UK and 1 USA
For a start - do you really think the lifespan of this game is just 2 months
before it gets boring?
Are you serously say that? Cause if you are - you must have the
Good post!
Although:
Then you get scripters and 3rd party devs creating mods while its
still
in beta Then they moan when x,y,z happens to break their mod and they
barrage this list with zillions of emails ranting and raving about how
valve dont care - OMG.. Please get some
As a 3rd party dev, making some serious 3rd party modifications to TF2.
I have yet to have anything bad happen.
My server, with my modifications, has yet to crash. Even with some nasty
hacks that are totally experimental, it's still rock solid.
I am impressed, and shocked.
And lag?
What lag?
On 10/16/07 7:15 PM, Patrick Shelley [EMAIL PROTECTED] wrote:
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Sorry, but i gotta say my piece here.
I got 2 servers - 1 UK and 1 USA
Whoop de do. I got cookie 4 you.
For a start - do you really think the lifespan of this game is just
It's cracking post. Shame about 99% of it isn't relevant to the issues that
we've been discussing for the last 3 days.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thomas Morton
Sent: 17 October 2007 00:25
To: hlds@list.valvesoftware.com
Subject: Re:
Be careful about the beta programme stuff. Valve have not implemented any
beta programme to help anyone. They did it with TFC2 for their own marketing
reasons and to help themselves and not us.
When they release separate betas for EVERY update, then I'll be happy.
Because then it's being done for
And what about 64-bit support, big promises have been made but they
didn't deliver. But I have to say that the amount of bug fixes released
for Team Fortress 2 shows to me that they made a serious effort to
listen to the community. I'm quite satisfied with the way Steam provides
us with game
Be careful about the beta programme stuff. Valve have not implemented any
beta programme to help anyone. They did it with TFC2 for their own marketing
reasons and to help themselves and not us.
I guess that's why they released the SDK header files early for us so we
could get to work on server
Hello everyone
I've strange error which appears in all servers(i have 8 in 1 machine) in same
time
and after 10-30 min i can't connect to server for reboot remote
-
pipes.cpp (514) : Assertion Failed: m_cAPIPipePending == 0
pipes.cpp (514) : Assertion Failed:
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An update to the Win32 and Linux hldsupdatetool has just been released.
To update your server, run hldsupdatetool. The specific changes
include:
- Fixed session rejected login when attempting to
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Mike Durand has been more than helpful with all of the files he's made
available at different times based on many specific requests in the hlcoders
list. Valve didn't have to release anything before the SDK is ready to
release, but they did.
On
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can someone please give me the command line to download team fortress 2 from
the hldsupdatetool?
P.S. is fortress forever a mod of TF2 or is it a stand alone also?
Thanks so much in advance,
j.m.
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Jason..
Did the file directory paths change for orangebox? It seems the updatertool is
dumping everything outside the oragebox directory. Obviously my target start up
is the orangebox filepath we've used since the beta release. My testbox is a
I ran with -verify_all at SC:C server
and it deleted gameinfo.txt :[
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RW Jason..
RW Did the file directory paths change for
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Ahh, a real issue.
I haven't been posting my server because I am older, 60 and don't want to go
through all the time necessary to keep the darned thing up. I've been saving it
for monthly
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