Re: [hlds] Server Crashing After Update

2009-05-21 Thread [??R] The-/
Check your plugins we were using a medic quick uber charging plugin that is only on at certain times, and boom when that time hit server crashed, other than that sm has been running great. CLAN RCR wrote: > I'm using Windows 2008, and previously had absolutally no issues with this > server. I am

[hlds] Server Crashing After Update

2009-05-21 Thread CLAN RCR
I'm using Windows 2008, and previously had absolutally no issues with this server. I am running the SourceMod 1.1.0 and am unsure what is causing this error. We have an identical server that has been solid as a rock. The server with the issue will stay up for 30 minutes .. 1hr and then just die. T

Re: [hlds] Server crashing after update (Beetle's MOD???)

2009-05-21 Thread Steve Kovack Sr .
Oh well thanks any how for the info. BTW seems Valve slipped in another change. I rechecked the update on my test server and got a new dll. It went from 93 to 94 though no other version info has changed > Date: Thu, 21 May 2009 23:26:39 -0400 > From: thedrunkenbraw...@gmail.com > To: hlds@list.

Re: [hlds] Server crashing after update (Beetle's MOD???)

2009-05-21 Thread Clyde cide
Ive got the same version and No issues with it On Thu, May 21, 2009 at 11:19 PM, Spencer 'voogru' MacDonald < voo...@voogru.com> wrote: > Of course plugins break during update. Silly people. > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.v

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread David J. Ulbrich
This is the dumbest thing yet. People are finding items that they already have. That is so stupid. Valve you screwed up again. -- From: "Flubber" Sent: Thursday, May 21, 2009 9:08 PM To: "Half-Life dedicated Win32 server mailing list" Subject:

Re: [hlds] Server crashing after update (Beetle's MOD???)

2009-05-21 Thread Spencer 'voogru' MacDonald
Of course plugins break during update. Silly people. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve Kovack Sr. Sent: Thursday, May 21, 2009 11:11 PM To: hlds list Subject: [hlds] Server crashing after update (Bee

Re: [hlds] Server crashing after update (Beetle's MOD???)

2009-05-21 Thread Steve Kovack Sr .
0.0.0.86 > Date: Thu, 21 May 2009 23:17:11 -0400 > From: thedrunkenbraw...@gmail.com > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Server crashing after update (Beetle's MOD???) > > what version BM? > > > > On Thu, May 21, 2009 at 11:11 PM, Steve Kovack Sr. > wrote: > > > > > We r

Re: [hlds] Server crashing after update (Beetle's MOD???)

2009-05-21 Thread Clyde cide
what version BM? On Thu, May 21, 2009 at 11:11 PM, Steve Kovack Sr. wrote: > > We run a 24/7 ORANGE_X3 server. Windows based, Beetle's MOD is the only > plugin. > Server is crashing with BM enabled, but runs fine without it. Basically > use it to set > respawn times and class limits. Anyone e

[hlds] Server crashing after update (Beetle's MOD???)

2009-05-21 Thread Steve Kovack Sr .
We run a 24/7 ORANGE_X3 server. Windows based, Beetle's MOD is the only plugin. Server is crashing with BM enabled, but runs fine without it. Basically use it to set respawn times and class limits. Anyone else seeing something similar?? _

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Clyde cide
confirmed here On Thu, May 21, 2009 at 10:59 PM, admin wrote: > several people have reported SM not working any more > not admion > On May 21, 2009, at 10:40 PM, admin wrote: > > > i relize this is confusing to all of you > > > > I AM NOT AN HLDS ADMIN I AM TO STUPID TO BE AN HLDS ADMIN > > > >

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Cc2iscooL
According to one of my players the Ambassador fires through the starting gates. Wh -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Thu, May 21, 2009 at 7:36 PM, Jason Ruymen wrote: > The required update to Team Fortress 2 is now released. Please run > hldsupdatetool to recei

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread admin
several people have reported SM not working any more not admion On May 21, 2009, at 10:40 PM, admin wrote: > i relize this is confusing to all of you > > I AM NOT AN HLDS ADMIN I AM TO STUPID TO BE AN HLDS ADMIN > > On May 21, 2009, at 8:09 PM, shorec...@comcast.net wrote: > >> When you get back,

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread admin
i relize this is confusing to all of you I AM NOT AN HLDS ADMIN I AM TO STUPID TO BE AN HLDS ADMIN On May 21, 2009, at 8:09 PM, shorec...@comcast.net wrote: > When you get back, tell me how the update was! :) > > - Original Message - > From: "Matthew Gottlieb" > To: "Half-Life dedicated

[hlds] tf2 update (crashes)

2009-05-21 Thread admin
every time my server starts it crashes every server i connect to crashes sv_pure 1 is null? my custom skins were working on sv_pure 1 servers (for 5 seconds) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: h

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread ShoreCogs
When you get back, tell me how the update was! :) - Original Message - From: "Matthew Gottlieb" To: "Half-Life dedicated Win32 server mailing list" Sent: Thursday, May 21, 2009 7:51:02 PM GMT -05:00 US/Canada Eastern Subject: Re: [hlds] Team Fortress 2 Update Coming ADMIN! You ha

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Munra
This is the first I noticed Official Valve TF2 Servers ummm - Original Message - From: "Flubber" To: "Half-Life dedicated Win32 server mailing list" Sent: Thursday, May 21, 2009 10:08 PM Subject: Re: [hlds] Team Fortress 2 Update Available > No weapons for us, i mean no extra weapon

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Karl Weckstrom
Hearing reports that if CLIENTS actually exit out of steam completely and then go back in, they get their loadouts properly. YMMV. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Flubber Sent: Thursday, May 21, 2009

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread admin
server give me errors that say it failed to pre cach then shuts down ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Flubber
No weapons for us, i mean no extra weapons in any class of course. 2009/5/22 David J. Ulbrich > Anyone get any of the weapons yet? > > -- > From: "admin" > Sent: Thursday, May 21, 2009 7:55 PM > To: "Half-Life dedicated Win32 server mailing list"

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Donnie Newlove
No more milestones! "You now find new and old items as you play, instead of through achievements" On Fri, May 22, 2009 at 3:33 AM, Aj Collins wrote: > err. Is it just me or are there no milestone achievements? :S > > On Thu, May 21, 2009 at 9:26 PM, Mike O'Laughlen wrote: > >> Yah, know, I just

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread David J. Ulbrich
Anyone get any of the weapons yet? -- From: "admin" Sent: Thursday, May 21, 2009 7:55 PM To: "Half-Life dedicated Win32 server mailing list" Subject: Re: [hlds] Team Fortress 2 Update Available > wont up dater for me keeps checking and waiting 30

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Arg!
*sv_allow_voice_from_file is ultimately useless.* well, its better than nothing On Fri, May 22, 2009 at 11:43 AM, Spencer 'voogru' MacDonald < voo...@voogru.com> wrote: > sv_allow_voice_from_file is ultimately useless. > > Just set your recording device in the OS to your audio output (easily > d

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Spencer 'voogru' MacDonald
sv_allow_voice_from_file is ultimately useless. Just set your recording device in the OS to your audio output (easily done). -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Thursday, May 21, 2009 9

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread admin
my steam dl is measured in bytes :0 On May 21, 2009, at 9:33 PM, Flubber wrote: > That's just another great update, no problem for downloading it was > even > pretty fast, but no master connection so noone can test any new > weapons, so > borring... > > 2009/5/22 Mike O'Laughlen > >> Yah,

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread admin
MILE STONES IS EPIC STEAM FAIL AND HLDS UPDATE KEEPS CRASHING AT 99.9% THEN RESTARTING AT %50 On May 21, 2009, at 9:33 PM, Aj Collins wrote: > err. Is it just me or are there no milestone achievements? :S > > On Thu, May 21, 2009 at 9:26 PM, Mike O'Laughlen > wrote: > >> Yah, know, I just re

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Munra
I been on 97% downloaded for 15 minutes lol its Fantastic. - Original Message - From: "Flubber" To: "Half-Life dedicated Win32 server mailing list" Sent: Thursday, May 21, 2009 9:33 PM Subject: Re: [hlds] Team Fortress 2 Update Available > That's just another great update, no problem

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Alex
; >>>>>> >>>>>> >>>>> ___ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> >>>> please visit: >>>>

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Karl Weckstrom
(SERVER) LoadItems on Account 582473 returned FAILCODE of 3 (k_EItemRequestResultTimeout). (SERVER) LoadItems on Account 582473 returned FAILCODE of 3 (k_EItemRequestResultTimeout). (SERVER) LoadItems on Account 582473 returned FAILCODE of 3 (k_EItemRequestResultTimeout). (SERVER) LoadItems on A

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Flubber
That's just another great update, no problem for downloading it was even pretty fast, but no master connection so noone can test any new weapons, so borring... 2009/5/22 Mike O'Laughlen > Yah, know, I just realized what you were saying. Hrm, still the demoman > would have to make it to the spaw

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Aj Collins
err. Is it just me or are there no milestone achievements? :S On Thu, May 21, 2009 at 9:26 PM, Mike O'Laughlen wrote: > Yah, know, I just realized what you were saying. Hrm, still the demoman > would have to make it to the spawn and place all those stickies... then > move > to the 1st floor

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Mike O'Laughlen
Yah, know, I just realized what you were saying. Hrm, still the demoman would have to make it to the spawn and place all those stickies... then move to the 1st floor Yeah it would not be as bad as you think even with the bad camera clipping code. On Thu, May 21, 2009 at 9:24 PM, Mike O'Laughl

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Mike O'Laughlen
> > I've misunderstood something. That. Let's wait and see what the update has in store for us. On Thu, May 21, 2009 at 9:19 PM, Donnie Newlove wrote: > Sorry, I don't think I'm sure what you mean. > > Well, imagine this scenario. A demoman is camping the main entrance to > 2fort with stickies

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Donnie Newlove
Sorry, I don't think I'm sure what you mean. Well, imagine this scenario. A demoman is camping the main entrance to 2fort with stickies all over the place and standing on the second floor with his back against the wall (and against the entrance). Now he can taunt with close to no risk of an enemy

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Karl Weckstrom
I care deeply :) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike O'Laughlen Sent: Thursday, May 21, 2009 9:16 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Availab

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread admin
a gain valve time 30 seconds = 2 1/2 hours On May 21, 2009, at 9:11 PM, Clyde cide wrote: > Im tempted to retart the update on mine, but I dont want to wait > another 30 > minutes > > > > On Thu, May 21, 2009 at 9:07 PM, DontWannaName! >wrote: > >> Im more worried about the slowest download sp

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Karl Weckstrom
Indeed. They gave everyone a jar of piss. But server admins get two with this bug. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of admin Sent: Thursday, May 21, 2009 9:14 PM To: Half-Life dedicated Win32 server mailin

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Mike O'Laughlen
Karl, say hello to gmail's delete filter. On Thu, May 21, 2009 at 9:08 PM, Karl Weckstrom wrote: > > > From: hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane > Sent: Thursday, May 21, 2009 9:07 PM > To: Half-Life dedicated Win32 server maili

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread admin
two words "Epic Fail" On May 21, 2009, at 9:08 PM, Karl Weckstrom wrote: > > (SERVER) LoadItems on Account 4525253 returned FAILCODE of 7 > (k_EItemRequestResultNotLoggedOn). > (SERVER) LoadItems on Account 4525253 returned FAILCODE of 7 > (k_EItemRequestResultNotLoggedOn). > (SERVER) LoadItem

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread admin
same here east coast 50/10 mbs conection and dling at 600/kbs and cant run tf2 just thinking cant you have each computer that downloads the update to "seed to other computers" like torents to lessen server load for the first cupple of hours or days On May 21, 2009, at 9:04 PM, Hutch wrote:

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Clyde cide
Im tempted to retart the update on mine, but I dont want to wait another 30 minutes On Thu, May 21, 2009 at 9:07 PM, DontWannaName! wrote: > Im more worried about the slowest download speed ever for clients and > servers. I have never seen the wait 30 seconds thing before. I got 1 server > done

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Karl Weckstrom
(SERVER) LoadItems on Account 4525253 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 4525253 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER) LoadItems on Account 4525253 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). (SERVER

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread turb0z
Thank you thank you thank you thank you (re: the first one) That is all. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Thursday, May 21, 2009 8:01 PM To: 'Half-Life dedicated Win32 server mailing l

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Mike O'Laughlen
I believe the functionality is that you can start a taunt then right click to detonate. Plus taunts take 5 seconds to complete, so even if it were the other way around it wouldn't be as effective as not taunting and just right-clicking. On Thu, May 21, 2009 at 9:05 PM, Donnie Newlove wrote: > Aw

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread DontWannaName!
Im more worried about the slowest download speed ever for clients and servers. I have never seen the wait 30 seconds thing before. I got 1 server done and it needs to be redone :( ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread 1nsane
You know what would be nice? If the servers actually reconnected to steam without a restart. On Thu, May 21, 2009 at 9:04 PM, Hutch wrote: > (SERVER) LoadItems on Account 25137556 returned FAILCODE of 7 > (k_EItemRequestRes > ultNotLoggedOn).(SERVER) LoadItems on Account 25137556 returned > FAIL

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Donnie Newlove
Awesome, only one thing... * Demomen can now detonate their stickies while taunting That seems like a very, very, very bad thing to do. A demoman could place stickies around a corner and run the sticky taunt over and over again which is also very quiet while looking around the corner, basically g

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Hutch
(SERVER) LoadItems on Account 25137556 returned FAILCODE of 7 (k_EItemRequestRes ultNotLoggedOn).(SERVER) LoadItems on Account 25137556 returned FAILCODE of 7 (k_EItemRequestRes ultNotLoggedOn). Yay errors! Server dumping! At 07:55 PM 5/21/2009, you wrote: >Send hlds mailing list submissions

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread 1nsane
I changed my content server location to the UK. Downloading the update at a measly 600KBs :/. On Thu, May 21, 2009 at 9:00 PM, admin wrote: > steam servers are to busy to handle your request > > fuck that > > steam is to cheap to buy more servers to handle your request! > we do'not care about th

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread JibJib Man
Any idea about the hats Jason? Do we have an ETA for them, or will it be in a later update? Also, no knife unlock? > From: jas...@valvesoftware.com > To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com > Date: Thu, 21 May 2009 18:00:39 -0700 > Subject: Re: [hlds] Team Fortress 2 U

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Clyde cide
Im at the 20 minute mark on my server :( On Thu, May 21, 2009 at 8:55 PM, admin wrote: > wont up dater for me keeps checking and waiting 30 seconds > :( > > On May 21, 2009, at 8:45 PM, Aj Collins wrote: > > > "- Spies can now use enemy teleporters" > > Do not want. > > > > On Thu, May 21, 200

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread admin
steam servers are to busy to handle your request fuck that steam is to cheap to buy more servers to handle your request! we do'not care about the consumer AKA you On May 21, 2009, at 8:50 PM, Zack Slota wrote: > I almost got wood when I read that. > > On Thu, May 21, 2009 at 8:45 PM, Aj Collins

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Jason Ruymen
Here's some additional changes I missed: Servers - Added "sv_allow_voice_from_file" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "voice_inputfromfile" feature to broadcast wav files over voice - Enabled "sv_allow_wait_command" convar, which defaults to 1. When

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread admin
wont up dater for me keeps checking and waiting 30 seconds :( On May 21, 2009, at 8:45 PM, Aj Collins wrote: > "- Spies can now use enemy teleporters" > Do not want. > > On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich > wrote: > >> Yay for having the update downloaded , but it is not connecting

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Anthal
Restart your server(s), looks like they are up now. David J. Ulbrich wrote: > Yay for having the update downloaded , but it is not connecting to steam so > no achievements or loadouts. Come on Jason, get this stuff fixed. > > -VM > > -- > From: "Ja

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Philip Bembridge
Is there cvar for this Jason? If not, my betting is that there will be a SM plugin for this in a week :-) Phil 2009/5/22 Jason Ruymen > - Spies can now use enemy teleporters ___ To unsubscribe, edit your list preferences, or view the list archives, ple

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Adam Smith
Do we also get the hats? On Thu, May 21, 2009 at 8:36 PM, Jason Ruymen wrote: > The required update to Team Fortress 2 is now released. Please run > hldsupdatetool to receive it. The specific changes include: > > Maps > - Added new map, Pipeline. Pipeline is the first map in a new game mode > n

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Zack Slota
I almost got wood when I read that. On Thu, May 21, 2009 at 8:45 PM, Aj Collins wrote: > "- Spies can now use enemy teleporters" > Do not want. > > On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich < > david_ulbr...@hotmail.com > > wrote: > > > Yay for having the update downloaded , but it is no

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Clyde cide
My tf2 update when it was done told me DODS had finished updaiting and that I dont have enough disk space to run it. I am using 250 gigs of 500 On Thu, May 21, 2009 at 8:45 PM, Aj Collins wrote: > "- Spies can now use enemy teleporters" > Do not want. > > On Thu, May 21, 2009 at 8:41 PM, David J

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread Aj Collins
"- Spies can now use enemy teleporters" Do not want. On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich wrote: > Yay for having the update downloaded , but it is not connecting to steam so > no achievements or loadouts. Come on Jason, get this stuff fixed. > > -VM > > ---

Re: [hlds] Team Fortress 2 Update Available

2009-05-21 Thread David J. Ulbrich
Yay for having the update downloaded , but it is not connecting to steam so no achievements or loadouts. Come on Jason, get this stuff fixed. -VM -- From: "Jason Ruymen" Sent: Thursday, May 21, 2009 7:36 PM To: ; Subject: [hlds] Team Fortress 2

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Zack Slota
now because you still need 6 > > > >>>>>>>>> or 7 > > > >>>>>>>>> hours till > > > >>>>>>>>> the update is ready or do I have to stay awake because the > > > >>>

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Clyde cide
or 7 > > > >>>>>>>>> hours till > > > >>>>>>>>> the update is ready or do I have to stay awake because the > > > >>>>>>>>> update is > > > &g

[hlds] Team Fortress 2 Update Available

2009-05-21 Thread Jason Ruymen
The required update to Team Fortress 2 is now released. Please run hldsupdatetool to receive it. The specific changes include: Maps - Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread 1nsane
>>>>>>>> coming > > >>>>>>>>> in about 30 minutes and 150 people will complain in my forums > > >>>>>>>>> until > > >>>>>>>>> the > > >>>>>>>>> server

Re: [hlds] (no subject)

2009-05-21 Thread Zack Slota
SUP BRO On Thu, May 21, 2009 at 8:29 PM, Spencer 'voogru' MacDonald < voo...@voogru.com> wrote: > You sign up for good deal c1.a.l1s and v.1agra... yes? > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of C.Wilson

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread 1nsane
;> update is > > >>>>>>>>> coming > > >>>>>>>>> in about 30 minutes and 150 people will complain in my forums > > >>>>>>>>> until > > >>>>>>>>> the > > >>&

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Nathan Wong
se the > >>>>>>>>> update is > >>>>>>>>> coming > >>>>>>>>> in about 30 minutes and 150 people will complain in my forums > >>>>>>>>> until > >>>>>>>>> the > >

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Clyde cide
e to stay awake because the > >>>>>>>>> update is > >>>>>>>>> coming > >>>>>>>>> in about 30 minutes and 150 people will complain in my forums > >>>>>>>>> until >

Re: [hlds] (no subject)

2009-05-21 Thread Spencer 'voogru' MacDonald
You sign up for good deal c1.a.l1s and v.1agra... yes? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of C.Wilson Sent: Thursday, May 21, 2009 8:20 PM To: hlds@list.valvesoftware.com Subject: [hlds] (no subject) wil...@s

Re: [hlds] (no subject)

2009-05-21 Thread 1nsane
Hello to you too. On Thu, May 21, 2009 at 8:19 PM, C.Wilson wrote: > wil...@seaside.net > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _

[hlds] (no subject)

2009-05-21 Thread C.Wilson
wil...@seaside.net ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Red Orchestra Dedicated Server Update Released

2009-05-21 Thread John Gibson
A non-required update has been released for the Windows and Linux dedicated server for Red Orchestra. This update should fix the issue with player numbers not showing up properly in the server browser. Regards, John Gibson President Tripwire Interactive LLC ___

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Matthew Gottlieb
;> until >>>>>>>>> the >>>>>>>>> servers are updated? >>>>>>>>> >>>>>>>>> The same procedure as every update... :D >>>>>>>>> >>>>>>>>

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread admin
;>>>>>> >>>>>>>> The same procedure as every update... :D >>>>>>>> >>>>>>>> On Thu, 21 May 2009 17:57:48 -0400, 1nsane >>>>>>>> <1nsane...@gmail.com> >>>>>>>>

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread DontWannaName!
-0400, 1nsane <1nsane...@gmail.com> > > >>>>>> wrote: > > >>>>>>> Back to cleaning the pool it is for me then. Green water that > > >>>>>>> smells like > > >>>>>>> puke

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Clyde cide
> >>>>>>> > >>>>>>> On Thu, May 21, 2009 at 5:51 PM, Jason Ruymen > >>>>>>> wrote: > >>>>>>> > >>>>>>>> A required update for Team Fortress 2 is coming later today. No > >&

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Matthew Gottlieb
: >>>>>>> Back to cleaning the pool it is for me then. Green water that >>>>>>> smells like >>>>>>> puke... mhh >>>>>>> >>>>>>> On Thu, May 21, 2009 at 5:51 PM, Jason Ruymen >>>>>>> wrote: >>>>>>> >>>>&g

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Matthew Gottlieb
;>> A required update for Team Fortress 2 is coming later today.  No >> > >> specific >> > >>>> ETA yet, but it should be out in the next few hours. >> > >>>> >> > >>>> Jason >> > >>>&

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread admin
t;> specific >>>>>>> ETA yet, but it should be out in the next few hours. >>>>>>> >>>>>>> Jason >>>>>>> >>>>>>> ___ >>>>>>> To

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread admin
it should be out in the next few hours. >>>>>>> >>>>>>> Jason >>>>>>> >>>>>>> ___ >>>>>>> To unsubscribe, edit your list preferences, or view the list &g

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Prof. Safto Rangen
st preferences, or view the list > > >>>> archives, > > >>>> please visit: > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>>> > > >>> ___ > >

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread admin
t;>> wrote: >>>>>> >>>>>>> A required update for Team Fortress 2 is coming later today. No >>>>> specific >>>>>>> ETA yet, but it should be out in the next few hours. >>>>>>> >>>>>&g

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Hutch
as every update... :D > >On Thu, 21 May 2009 17:57:48 -0400, 1nsane <1nsane...@gmail.com> wrote: > > Back to cleaning the pool it is for me then. Green water that smells like > > puke... mhh > > > > On Thu, May 21, 2009 at 5:51 PM, Jason Ruymen > > wrote: &g

Re: [hlds] Required Killing Floor Dedicated Server Update Released

2009-05-21 Thread Philip Bembridge
+1 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Spencer 'voogru' MacDonald
t;> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> ___

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Matthew Gottlieb
gt; To unsubscribe, edit your list preferences, or view the list >> >>>> archives, >> >>>> please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >> >>>> >> >>>

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Alec Sanger
>>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>> ___ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archive

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread admin
s, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, &

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread admin
ailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > __ Information from ESET Smart Security, versi

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread SakeFox
there like the cable company, they will be there by 3pm and 8pm Aj Collins wrote: > hmmm..Valve time doesn't have "within the next few hours" but it does have > within the hour which is really 5 hours. So about 10 hours? I kid, I kid. > Thanks Jason for the time frame! > > On Thu, May 21, 2009 at

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Aj Collins
hmmm..Valve time doesn't have "within the next few hours" but it does have within the hour which is really 5 hours. So about 10 hours? I kid, I kid. Thanks Jason for the time frame! On Thu, May 21, 2009 at 6:16 PM, FPSB | Goerge wrote: > next few hours? > > so 11:59:59pm CentralTime? :p > > On Th

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Alec Sanger
The valve time wiki doesn't have an exact representation for "next few hours", but "within about an hour" is the equivalent of roughly 5 hours, so we can assume that "next few hours" can mean "within the next 15 hours" Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 > Date: Thu, 21 Ma

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread FPSB | Goerge
next few hours? so 11:59:59pm CentralTime? :p On Thu, May 21, 2009 at 4:08 PM, Redh3ad wrote: > Does that mean I can go to bed now because you still need 6 or 7 hours till > the update is ready or do I have to stay awake because the update is coming > in about 30 minutes and 150 people will com

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Yaakov Smith
an/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ______ Information from ESET Smart Security, version of virus signature database

Re: [hlds] Required Killing Floor Dedicated Server Update Released

2009-05-21 Thread f7 f0rkz
Thanks for the awesome update John. On Thu, May 21, 2009 at 5:44 PM, John Gibson wrote: > A required update for Killing Floor has been released for both Windows > and Linux dedicated servers. All dedicated servers must be updated to be > compatible with the client version now on Steam (and to sho

Re: [hlds] Required Killing Floor Dedicated Server Update Released

2009-05-21 Thread KrAzYeTy
Excellent, I love how this game is being updated with great fixes soo quickly. Cheers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Redh3ad
Does that mean I can go to bed now because you still need 6 or 7 hours till the update is ready or do I have to stay awake because the update is coming in about 30 minutes and 150 people will complain in my forums until the servers are updated? The same procedure as every update... :D On Thu, 21

Re: [hlds] Required Killing Floor Dedicated Server Update Released

2009-05-21 Thread John Gibson
I wouldn't recommend it. The Unreal engine isn't quite like the Source engine and setting it that high will at best use a lot of extra CPU unnecessarily, and at worst cause glitches/issues. I wouldn't go any higher than 30-35. Cheers, John Gibson President Tripwire Interactive LLC -Origina

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Timothy Sadleir
Ohhh, yay! Hey, I've been outta the TF2 admin scene for quite a while and I think I might like to try to run one for this update. Anything I need to know that is different in running one of these servers? I know we don't need that 32 player plugin anymore. I guess I'll still use Beetles admin p

Re: [hlds] Required Killing Floor Dedicated Server Update Released

2009-05-21 Thread admin
i have mine set to 100 like the rest of the servers i run is that ok? will it be unstable? On May 21, 2009, at 5:44 PM, John Gibson wrote: > A required update for Killing Floor has been released for both Windows > and Linux dedicated servers. All dedicated servers must be updated > to be > comp

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