Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Mart-Jan Reeuwijk
Wonder if it "detects" it and can be set as a bannable offense, For when they try one thing, they gonna try other stuff. > > From: Team BOOM! >To: 'Half-Life dedicated Win32 server mailing list' > >Sent: Tuesday, 19 June 2012, 21:41 >Subject: Re: [hlds] New Ex

Re: [hlds] TF2 Servers Disappearing from Steam Servers List - AGAIN!

2012-06-19 Thread Team BOOM!
Dear Bottinger, Thanks for reporting this info. This explains why I had no players again. I was also working with Fletcher Dunn on this a while ago and then he stopped responding to my messages and it never got fixed. I hope it gets resolved soon. A new heartbeat CVAR would be wonderful. Thanks

Re: [hlds] TF2 Servers Disappearing from Steam Servers List - AGAIN!

2012-06-19 Thread bottige...@gmail.com
I talked to Mr. Dunn about this problem since May and haven't heard from him since. The problem happens every Steam outage which occurs quite frequently. There was an outage 1 hour ago. Even if your server manages to reconnect to the Steam master list by luck, it will not log back into quickplay,

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread wickedplayer494 .
Before this derails, HLDS isn't usually meant for clients. Take the speculation elsewhere. This was meant to check if servers got the same update. On Tue, Jun 19, 2012 at 6:26 PM, Ross Bemrose wrote: > They mentioned over on Reddit that these items are dropping, but their > translation strings a

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread Ross Bemrose
They mentioned over on Reddit that these items are dropping, but their translation strings aren't currently working, nor are their icons. On 6/19/2012 7:12 PM, Peter HLDS wrote: Version number didn't seem to change on either client or server (still 1.2.4.1) but the server binary did change...

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread aleez...@gmail.com
Looks like a precursor for Mann v Machine. The capacitor pic shows 6.22 (this Friday, assuming its a date) and the letters "MvM" appears to be scratched out. On Tue, Jun 19, 2012 at 6:12 PM, Peter HLDS wrote: > Version number didn't seem to change on either client or server (still > 1.2.4.1) but

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread Peter HLDS
Version number didn't seem to change on either client or server (still 1.2.4.1) but the server binary did change... Here are all the changed files: /orangebox\tf\bin\server.dll /orangebox\tf\bin\server.dylib /orangebox\tf\bin\server.so /orangebox\tf\maps\graphs\cp_dustbowl.ain /orangebox\tf\maps\

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread Lance Waidzunas
Framework for something big coming up, I'd imagine. The fact they didn't notify about a server update leads me to believe it's client only. I'm also able to connect to servers that I know aren't updated with the current client build, so it looks like there shouldn't be any action required on our

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread Bobby Light
Oh woops, sorry about that. The exploit was pretty severe so I thought it had to be dealt with quickly. <3 Date: Tue, 19 Jun 2012 18:00:56 -0500 From: srbr...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Mystery TF2 update? hohoho.. I have a cheese wheel bet you're wrong on tha

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread Brian Mazurowski
hohoho.. I have a cheese wheel bet you're wrong on that On Tue, Jun 19, 2012 at 6:00 PM, Bobby Light wrote: > I believe it's the fix for the server crashing exploit via console. > > -- > Date: Tue, 19 Jun 2012 17:58:21 -0500 > From: wickedplayer...@gmail.com > To: hl

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread Mr Razzle
http://git.optf2.com/schema-tracking/commit/?h=teamfortress2&id=3581ee274ad3bf74036af6675b599e49051d63dd Not quite On Tue, Jun 19, 2012 at 6:00 PM, Bobby Light wrote: > I believe it's the fix for the server crashing exploit via console. > > -- > Date: Tue, 19 Jun 2

Re: [hlds] Mystery TF2 update?

2012-06-19 Thread Bobby Light
I believe it's the fix for the server crashing exploit via console. Date: Tue, 19 Jun 2012 17:58:21 -0500 From: wickedplayer...@gmail.com To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com Subject: [hlds] Mystery TF2 update? There have been NUMEROUS reports of a mystery TF2 updat

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Invalid Protocol
Hmmm, you’re right. I did the test again and now the listdeaths command can’t even be executed from server’s console. From: Invalid Protocol [mailto:invalidprotocolvers...@gmail.com] Sent: Tuesday, June 19, 2012 11:08 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds]

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Invalid Protocol
No, it does not work. Use a plugin. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Sent: Tuesday, June 19, 2012 8:45 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New Exploit to crash a server [Console floodin

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Invalid Protocol
I did a test before sending the email and after the alias was created the listdeaths command did nothing. Is same fix suggested by 1nsane for floods using status command. You only need a plugin if you want to log or to ban the players… From: hlds-boun...@list.valvesoftware.com [mailto:hlds-

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Team BOOM!
Just got this update notice for SMAC. I believe it addresses this issue for us until Valve releases their update: GoD-Tony has just replied to a thread you have subscribed to entitled - SMAC Download Thread - in the SourceMod Anti-Cheat forum of AlliedModders. This thread is located at: ht

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Peter HLDS
On Jun 19, 2012, at 14:12 PM, Bobby Light wrote: > I've done this several times to confirm, and it does, in fact, crash the > servers or develop huge lag spikes on that server. Have you tried it on your > server? Aha. I tried it on a server where there hadn't been many deaths since reboot. I

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread AeroliteGaming.com
Thanks Eric, when's the next update planned for? On 19/06/2012 20:15, Eric Smith wrote: We have a fix for this that will ship with the next update. -Eric *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Lambda *Sent:* Tuesday, June 19, 2

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Bobby Light
Awesome, thanks Eric! From: er...@valvesoftware.com To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com Date: Tue, 19 Jun 2012 19:15:36 + Subject: Re: [hlds] New Exploit to crash a server [Console flooding] We have a fix for this that will ship with the next update.

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Eric Smith
We have a fix for this that will ship with the next update. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Lambda Sent: Tuesday, June 19, 2012 12:13 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New Exploit to

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Lambda
I can confirm that typing listdeaths in the console instantly crashed my server. 2012/6/19 Peter HLDS > I'm confused... > > Our TF2 servers do not have a "listdeaths" command in their cvarlists, and > neither at the server console nor in a client does trying to execute > "listdeaths" do anything

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Bobby Light
I've done this several times to confirm, and it does, in fact, crash the servers or develop huge lag spikes on that server. Have you tried it on your server? > From: peter-h...@jerde.net > Date: Tue, 19 Jun 2012 14:10:54 -0500 > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] New Exploit

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Peter HLDS
I'm confused... Our TF2 servers do not have a "listdeaths" command in their cvarlists, and neither at the server console nor in a client does trying to execute "listdeaths" do anything at all. According to: http://wiki.teamfortress.com/wiki/October_2,_2007_Patch Valve "Removed "listdeaths" com

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Petar Obradović
I just tried the *alias listdeaths ""* command, executed it via RCON but I was still able to crash my server even by entering the *listdeaths* command once on client side. It didn't seem to matter how long the server was up, it would still crash regardless. I ended up making a small SourceMod plug

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread Ryan Stecker
I run 9 TF2 servers on Server 2008 R2 and all of them climb to (and perhaps continue climbing) to around 1.2GB. We have replay and sourcetv disabled. The usual thursday updates gives us a chance to restart our instances and get the memory back. We've personally ruled out all of our SM plugins. If

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Jason
So that line in the server.cfg is all that's needed until this is patched? If so, thank you very much for that. On Tue, Jun 19, 2012 at 3:38 AM, Invalid Protocol < invalidprotocolvers...@gmail.com> wrote: > Add this line to server’s config for a fast/easy fix: > > ** ** > > alias listdeaths

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread AeroliteGaming.com
Hi Mike, I'm not using eventscripts no. The one I restarted earlier is now sat calmly at around 400mb which is fine. The other two have climbed a bit since. Both over 1gb. I'm gonna try a restart as soon as I can find a convenient time to not kick people out. I have had the same plugins for

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread Team BOOM!
I run 5 TF2 servers and 2 CSS servers on my Windows 2008 RC2 Box. None of these servers ever climb higher than 450 MB each. When I saw yours were climbing to over well twice that much I was floored! I don't blame you for being concerned. I'd be very curious to see the reason for them climbing so hi

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread ics
I run 4 TF2 servers. For me it seems that ~1,3 Gigs per server is something that they go to and stay there. If i do a fresh boot to server, it slowly eats first 350 megs, then climbs up in 2 days to over 1 gig but on the third day, it stops to that 1,3 or so. Doesn't matter custom or regular ma

Re: [hlds] Disconnect: ERROR! Reliable snaphsot overflow..

2012-06-19 Thread Frank T. O'Connor
Yeah, like the one that showed up 4 hours after I posted. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Asher Baker Sent: Tuesday, June 19, 2012 10:19 AM To: Half-Life dedicated Win32 server mailing list Subject: Re:

Re: [hlds] Disconnect: ERROR! Reliable snaphsot overflow..

2012-06-19 Thread Asher Baker
> I’m just letting people know there may be > some new exploit that also overflows the reliable buffer.  So keep an eye > out . You mean, like the one that currently has threads on both this list and hlds_linux discussing it. On Tue, Jun 19, 2012 at 2:50 PM, Frank T. O'Connor wrote: > Just to b

Re: [hlds] Disconnect: ERROR! Reliable snaphsot overflow..

2012-06-19 Thread Frank T. O'Connor
Just to be absolutely clear, having played TF2 since beta, I can assure you this is being done maliciously. In fact, the night ended with the person doing it about 3 times in a row and people just left the server. We've had these in the past, it used to be as easy as spamming connect/disconnect

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread AeroliteGaming.com
Not on any of those no. I restartedone of the empty ones and it seems to be working its way back up to the high memory usage. On 19/06/2012 13:00, Saul Rennison wrote: Do you have srctv enabled? Kind regards, *Saul Rennison* On 19 June 2012 12:46, AeroliteGaming.com

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread Saul Rennison
Do you have srctv enabled? Kind regards, *Saul Rennison* On 19 June 2012 12:46, AeroliteGaming.com wrote: > Hi, > > I'm using both SM and MM too. The plugins on there are tried and tested. > I'll have a search through them to see if there's any ancient ones though. > > All the maps are standar

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread AeroliteGaming.com
Hi, I'm using both SM and MM too. The plugins on there are tried and tested. I'll have a search through them to see if there's any ancient ones though. All the maps are standard TF2 ones. Two of the servers are 24/7 servers and reset map after 5 hours. I'm not doing anything "retarded" fro

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread Leon Hunter
And to clarify, that's 400Mb per instance. Just realised how retarded that sounded. Cheers, Leon Hunter -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Leon Hunter Sent: Tuesday, 19 June 2012 9:09 PM To: 'Half-Life de

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread Leon Hunter
My 30 TF2 servers use around the 400Mb of RAM mark. They run SM and MM. Using custom maps or poorly coded plugins (< This especially) will boost the memory footprint of a server. Not changing the map for > 24 hours also results in memory usage creeping. There is something special (or retarded) abo

[hlds] SRCDS memory leak?

2012-06-19 Thread AeroliteGaming.com
Just popped on task manager to see srcds is using a TON of memory. This isn't normal is it? http://aerolitegaming.com/srcdsmemory.png ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Invalid Protocol
Add this line to server's config for a fast/easy fix: alias listdeaths "" Type the alias command to server's console too, otherwise the server will be vulnerable until map changes. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Bobby