Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-22 Thread Cody Woodson
There's enough servers up for roughly 30,000 players Sent from my iPhone > On Apr 22, 2015, at 9:01 AM, wrote: > > I have 60 + servers running at this time all seems to be fine here so far, > as for the Bandwidth usage I will give this 24/ 48 hrs be for I post > anything back > > Though I w

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Cody Woodson
That makes sense then. Thanks for the info. I haven't personally been in my servers yet. I've been watching them through hlsw Sent from my iPhone > On Apr 21, 2015, at 12:37 PM, Kevin C wrote: > > I think the connected time resets when the round restarts. > >>

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Cody Woodson
I currently have 6 servers up to see how they went. Longest connected client time is around 10 minutes, so I'm not sure if they are crashing or not. I can launch 20-30 more servers if needed. Sent from my iPhone > On Apr 21, 2015, at 11:43 AM, John Gibson > wrote: > > Hello everyone, >

Re: [hlds] Some exploit to play TF2 with an invalid SteamID?

2015-03-17 Thread Cody Woodson
This has been an exploit for well over a year. I'm surprised you're just running into the issue. SMAC has a built in function, if I remember correctly, that will kick any connected client if they don't validate with steam within 10 seconds. Sent from my iPhone > On Mar 17, 2015, at 6:07 PM

Re: [hlds] Someone took over server

2015-01-22 Thread Cody Woodson
Upload/download exploit possibly. Are you listing your rcon password in your server.cfg? For my community I just block TCP packets to the port 27015 with my firewall and whitelist my IP Sent from my iPhone > On Jan 22, 2015, at 6:24 PM, 2xcombatvet <2xcombat...@gmail.com> wrote: > > Cs go s

Re: [hlds] Optional updates released for TF2, CS:S, DoD:S, and HL2:DM

2014-05-19 Thread Cody Woodson
Finally! Thanks Eric! Sent from my iPhone > On May 19, 2014, at 2:16 PM, Eric Smith wrote: > > We've released updates for TF2, CS:S, DoD:S, and HL2:DM that fix a case where > some clients/servers were crashing during map load. This is not a required > update for dedicated servers, but if yo

Re: [hlds] Where is my traffic coming from?

2013-11-12 Thread Cody Woodson
Awesome! MySQL support for the plugin would be great. Sent from my iPhone > On Nov 12, 2013, at 12:29 PM, Doctor McKay wrote: > > Fletcher gave me a heads-up yesterday before announcing it (thanks!). > > Here are the values that I found: > > Quickplay, use #

Re: [hlds] plr_hightower_event - no free edicts

2013-10-30 Thread Cody Woodson
Getting the same crash on my two plr_hightower_event servers. Both crash with the no free edicts. They are both 30 slot. Sent from my iPhone > On Oct 30, 2013, at 2:03 AM, "Andreas Grimm" wrote: > > Dear Valve, > > to run a 32 player slots plr_hightower_event server is dangerous ... > >

Re: [hlds] [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Cody Woodson
Yep everything seems to be working now! Thanks! Sent from my iPhone On Jul 24, 2013, at 7:33 PM, Eric Smith wrote: > Glad to hear it. Sorry for the problems. > > -Eric > > > -Original Message- > From: Jesse Molina [mailto:je...@opendreams.net] > Sent: Wednesday, July 24, 2013 7:31

Re: [hlds] [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Cody Woodson
Eric, Any eta when we will get a windows 2003 server fix? Sent from my iPhone On Jul 24, 2013, at 7:25 PM, Eric Smith wrote: > Can you check the link again from your side and let me know if you're still > getting the wrong version? Thanks. > > -Eric > > > -Original Message- > Fro

Re: [hlds] [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Cody Woodson
Seems to only be affecting windows 2003 and xp Sent from my iPhone On Jul 24, 2013, at 6:42 PM, DontWannaName! wrote: > I was able to start my servers just fine. Windows 2008. > > Sent from my iPhone 5 > > On Jul 24, 2013, at 6:39 PM, Jesse Molina wrote: > >> >> It looks like some of the

Re: [hlds] Mandatory TF2 update released

2013-07-24 Thread Cody Woodson
Yep I have the same issue. We will have to wait for a patch from valve. Sent from my iPhone On Jul 24, 2013, at 6:01 PM, Violent Crimes wrote: > My non updated tf2 servers restart with no issues, but the updated ones won't > launch on windows 2003. > > On 7/24/2013 8:41

Re: [hlds] Mandatory TF2 update released

2013-07-24 Thread Cody Woodson
Is anyone else having issues with launching their server? Mine won't even start up so I can't even see the cmd prompt. I'm on windows 2003 Sent from my iPhone On Jul 24, 2013, at 4:53 PM, Eric Smith wrote: > We've released a mandatory update for TF2. The notes for the update are > below. Th

Re: [hlds] Windows Server 2008R2 crashing issues since update

2013-07-12 Thread Cody Woodson
Valve just released an update to fix this issue. Sent from my iPhone On Jul 12, 2013, at 3:25 PM, Aerolite wrote: > Well I'm glad to hear that it's probably a Valve issue, but I wouldn't expect > anything on it over the weekend. > > I noticed that if a round ends or the map changes not too lo

Re: [hlds] Windows Server 2008R2 crashing issues since update

2013-07-11 Thread cody woodson
edicts" error. >> >> >> >>On Fri, Jul 12, 2013 at 12:36 AM, Cody Woodson >>mailto:xxwoodyman123...@sbcglobal.net>> >>wrote: >> >>    I'm having the same issue with my 2fort server.  Before the update >>    it was stable with up t

Re: [hlds] Windows Server 2008R2 crashing issues since update

2013-07-11 Thread Cody Woodson
is, my custom map servers haven't > crashed at all today, but all the (32-player) servers running Valve maps have > crashed several times, all with the same "no free edicts" error. > > > On Fri, Jul 12, 2013 at 12:36 AM, Cody Woodson > wrote: >> I'm

Re: [hlds] Windows Server 2008R2 crashing issues since update

2013-07-11 Thread Cody Woodson
I'm having the same issue with my 2fort server. Before the update it was stable with up times of 10+ days. Now the server runs out of edicts every few hours. Sent from my iPhone On Jul 11, 2013, at 9:01 PM, "E. Olsen" wrote: > Hello, > > My servers are somewhat more stable than yesterday,

Re: [hlds] hlds Digest, Vol 28, Issue 15

2013-07-11 Thread Cody Woodson
I would concur. Try removing your fake client mods. Sent from my iPhone On Jul 11, 2013, at 7:24 PM, Doctor McKay wrote: > Perhaps you should remove your fake players mods. Linux servers are working > fine for me. > > > > Doctor McKay > http://www.doctormckay.com > mc...@doctormckay.com >

Re: [hlds] (no subject)

2013-06-16 Thread Cody Woodson
Seems like there is always the same troll creating accounts to stir up trouble here. Pretty sad. Sent from my iPhone On Jun 16, 2013, at 6:09 PM, Ross Bemrose wrote: > You know, if you throw accusations of that around, someone is bound to > check and notice that you're lying. > > For

Re: [hlds] CS:GO not initialising VAC

2013-05-31 Thread Cody Woodson
Yep same issue with my csgo server on windows Sent from my iPhone On May 31, 2013, at 11:05 AM, Dondon Tudtud wrote: > On the CS:GO mailing list, several people running CS:GO servers on Windows > (seems to be happening to Windows servers only) experience the same problem, > so I don't think i

Re: [hlds] [hlds_linux] Server crash bug in latest build

2013-05-17 Thread Cody Woodson
Windows for me Sent from my iPhone On May 17, 2013, at 11:52 AM, DontWannaName! wrote: > Ah Linux only? > > Sent from my iPhone 5 > > On May 17, 2013, at 11:51 AM, Cody Woodson > wrote: > >> Eh its not right away. Mine was full 24/24 and crashed about 5

Re: [hlds] [hlds_linux] Server crash bug in latest build

2013-05-17 Thread Cody Woodson
Eh its not right away. Mine was full 24/24 and crashed about 5 minutes after start up Sent from my iPhone On May 17, 2013, at 11:48 AM, Kyle Sanderson wrote: > You will most likely crash the moment you have a player join... > > Thanks, > Kyle. > > On 17 May 2013 11:46, "DontWannaName!" wro