There's enough servers up for roughly 30,000 players
Sent from my iPhone
> On Apr 22, 2015, at 9:01 AM, wrote:
>
> I have 60 + servers running at this time all seems to be fine here so far,
> as for the Bandwidth usage I will give this 24/ 48 hrs be for I post
> anything back
>
> Though I w
That makes sense then. Thanks for the info. I haven't personally been in my
servers yet. I've been watching them through hlsw
Sent from my iPhone
> On Apr 21, 2015, at 12:37 PM, Kevin C wrote:
>
> I think the connected time resets when the round restarts.
>
>>
I currently have 6 servers up to see how they went. Longest connected client
time is around 10 minutes, so I'm not sure if they are crashing or not. I can
launch 20-30 more servers if needed.
Sent from my iPhone
> On Apr 21, 2015, at 11:43 AM, John Gibson
> wrote:
>
> Hello everyone,
>
This has been an exploit for well over a year. I'm surprised you're just
running into the issue. SMAC has a built in function, if I remember correctly,
that will kick any connected client if they don't validate with steam within
10 seconds.
Sent from my iPhone
> On Mar 17, 2015, at 6:07 PM
Upload/download exploit possibly. Are you listing your rcon password in your
server.cfg?
For my community I just block TCP packets to the port 27015 with my firewall
and whitelist my IP
Sent from my iPhone
> On Jan 22, 2015, at 6:24 PM, 2xcombatvet <2xcombat...@gmail.com> wrote:
>
> Cs go s
Finally!
Thanks Eric!
Sent from my iPhone
> On May 19, 2014, at 2:16 PM, Eric Smith wrote:
>
> We've released updates for TF2, CS:S, DoD:S, and HL2:DM that fix a case where
> some clients/servers were crashing during map load. This is not a required
> update for dedicated servers, but if yo
Awesome! MySQL support for the plugin would be great.
Sent from my iPhone
> On Nov 12, 2013, at 12:29 PM, Doctor McKay wrote:
>
> Fletcher gave me a heads-up yesterday before announcing it (thanks!).
>
> Here are the values that I found:
>
> Quickplay, use #
Getting the same crash on my two plr_hightower_event servers. Both crash with
the no free edicts. They are both 30 slot.
Sent from my iPhone
> On Oct 30, 2013, at 2:03 AM, "Andreas Grimm" wrote:
>
> Dear Valve,
>
> to run a 32 player slots plr_hightower_event server is dangerous ...
>
>
Yep everything seems to be working now! Thanks!
Sent from my iPhone
On Jul 24, 2013, at 7:33 PM, Eric Smith wrote:
> Glad to hear it. Sorry for the problems.
>
> -Eric
>
>
> -Original Message-
> From: Jesse Molina [mailto:je...@opendreams.net]
> Sent: Wednesday, July 24, 2013 7:31
Eric,
Any eta when we will get a windows 2003 server fix?
Sent from my iPhone
On Jul 24, 2013, at 7:25 PM, Eric Smith wrote:
> Can you check the link again from your side and let me know if you're still
> getting the wrong version? Thanks.
>
> -Eric
>
>
> -Original Message-
> Fro
Seems to only be affecting windows 2003 and xp
Sent from my iPhone
On Jul 24, 2013, at 6:42 PM, DontWannaName! wrote:
> I was able to start my servers just fine. Windows 2008.
>
> Sent from my iPhone 5
>
> On Jul 24, 2013, at 6:39 PM, Jesse Molina wrote:
>
>>
>> It looks like some of the
Yep I have the same issue. We will have to wait for a patch from valve.
Sent from my iPhone
On Jul 24, 2013, at 6:01 PM, Violent Crimes
wrote:
> My non updated tf2 servers restart with no issues, but the updated ones won't
> launch on windows 2003.
>
> On 7/24/2013 8:41
Is anyone else having issues with launching their server? Mine won't even
start up so I can't even see the cmd prompt. I'm on windows 2003
Sent from my iPhone
On Jul 24, 2013, at 4:53 PM, Eric Smith wrote:
> We've released a mandatory update for TF2. The notes for the update are
> below. Th
Valve just released an update to fix this issue.
Sent from my iPhone
On Jul 12, 2013, at 3:25 PM, Aerolite wrote:
> Well I'm glad to hear that it's probably a Valve issue, but I wouldn't expect
> anything on it over the weekend.
>
> I noticed that if a round ends or the map changes not too lo
edicts" error.
>>
>>
>>
>>On Fri, Jul 12, 2013 at 12:36 AM, Cody Woodson
>>mailto:xxwoodyman123...@sbcglobal.net>>
>>wrote:
>>
>> I'm having the same issue with my 2fort server. Before the update
>> it was stable with up t
is, my custom map servers haven't
> crashed at all today, but all the (32-player) servers running Valve maps have
> crashed several times, all with the same "no free edicts" error.
>
>
> On Fri, Jul 12, 2013 at 12:36 AM, Cody Woodson
> wrote:
>> I'm
I'm having the same issue with my 2fort server. Before the update it was
stable with up times of 10+ days. Now the server runs out of edicts every few
hours.
Sent from my iPhone
On Jul 11, 2013, at 9:01 PM, "E. Olsen" wrote:
> Hello,
>
> My servers are somewhat more stable than yesterday,
I would concur. Try removing your fake client mods.
Sent from my iPhone
On Jul 11, 2013, at 7:24 PM, Doctor McKay wrote:
> Perhaps you should remove your fake players mods. Linux servers are working
> fine for me.
>
>
>
> Doctor McKay
> http://www.doctormckay.com
> mc...@doctormckay.com
>
Seems like there is always the same troll creating accounts to stir up trouble
here. Pretty sad.
Sent from my iPhone
On Jun 16, 2013, at 6:09 PM, Ross Bemrose wrote:
> You know, if you throw accusations of that around, someone is bound to
> check and notice that you're lying.
>
> For
Yep same issue with my csgo server on windows
Sent from my iPhone
On May 31, 2013, at 11:05 AM, Dondon Tudtud wrote:
> On the CS:GO mailing list, several people running CS:GO servers on Windows
> (seems to be happening to Windows servers only) experience the same problem,
> so I don't think i
Windows for me
Sent from my iPhone
On May 17, 2013, at 11:52 AM, DontWannaName! wrote:
> Ah Linux only?
>
> Sent from my iPhone 5
>
> On May 17, 2013, at 11:51 AM, Cody Woodson
> wrote:
>
>> Eh its not right away. Mine was full 24/24 and crashed about 5
Eh its not right away. Mine was full 24/24 and crashed about 5 minutes after
start up
Sent from my iPhone
On May 17, 2013, at 11:48 AM, Kyle Sanderson wrote:
> You will most likely crash the moment you have a player join...
>
> Thanks,
> Kyle.
>
> On 17 May 2013 11:46, "DontWannaName!" wro
22 matches
Mail list logo