We're working on a mandatory update for Counter-Strike: Source, and we should
have it ready early next week.
We're giving you a heads-up so can prepare to update your servers. It will
probably require you to update your server scripts. This update will include
moving the Linux dedicated server
Hello.
Apparently this is still disabled in CS:S (for good reason). The
ConVar (sv_noroundstats) was removed from CS:GO, and we're seeing the
same problem there as well. Can we please have the ConVar
(sv_noroundstats) added back to the CS:GO
CCSGameStats::UploadRoundStats function?
Here's the sam
Thank you for releasing a bug fix update on the weekend. It is much
appreciated.
Furthermore thank you for making it required as most servers would not
bother otherwise.
On Sat, Sep 17, 2011 at 7:18 PM, Jason Ruymen wrote:
> A required update for Counter-Strike: Source is now available. The
> s
didn't this exact same thing happen with tf2 a few years ago? Seems like
Deja vu all over again.
On 9/17/2011 7:26 PM, Tony Paloma wrote:
And for the technical folks on these lists, UploadRoundStats will still be
called, it just won't do anything. As always, if you're having any problems,
pos
And for the technical folks on these lists, UploadRoundStats will still be
called, it just won't do anything. As always, if you're having any problems,
post about it on the list. If you were running a server plugin to disable stats
reporting, please remove it as it should no longer be necessary.
lol.
Thanks,
Kyle.
On Sat, Sep 17, 2011 at 4:18 PM, Jason Ruymen wrote:
> A required update for Counter-Strike: Source is now available. The
> specific changes include:
>
> - Disabled stats reporting on both the client and the server by default
> until the reporting problems are solved
>
> Jaso
A required update for Counter-Strike: Source is now available. The specific
changes include:
- Disabled stats reporting on both the client and the server by default until
the reporting problems are solved
Jason
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An optional update to Counter-Strike: Source is now available. The specific
changes include:
Counter-Strike: Source
- Made stats reporting less verbose in an effort to reduce server hitches at
round end
- Added a server convar "sv_noroundstats" for server admin to turn off stats
reporting i
steam server sucks
Le 30/10/2010 00:09, Jason Ruymen a écrit :
A required update for Counter-Strike: Source is now available. The specific
changes include:
- Fixed performance issues and memory leaks related to scoreboard display.
- Fixed long-standing bug in which a player would see another p
A required update for Counter-Strike: Source is now available. The specific
changes include:
- Fixed performance issues and memory leaks related to scoreboard display.
- Fixed long-standing bug in which a player would see another player in a
grenade-throwing animation when they no longer had a
:25 PM
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds] Counter-Strike: Source Update Released
>
> A required update for Counter-Strike: So
er mailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] Counter-Strike: Source Update Released
A required update for Counter-Strike: Source is now available. The specific
changes are:
- Fixed incorrect distance on flashbang effect.
- Reverted changes to
A required update for Counter-Strike: Source is now available. The specific
changes are:
- Fixed incorrect distance on flashbang effect.
- Reverted changes to de_inferno and de_nuke.
Jason
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An optional update to Counter-Strike: Source is now available. The specific
changes include:
- Fixed a crash that could occur if a player disconnected shortly after
attacking a bot
Jason
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Quote from the forums:
"Running speed has not changed at all. Only walking speed. Instead of 100
it's now 130. (with pistol)"
Thanks,
- Saul.
On 30 August 2010 23:16, Scott Highland wrote:
>
>
> Anyone know what it used to be?
>
>
>
>
> On 8/30/2010 2:38 PM, Jason Ruymen wrote:
>
>> - Changed
Anyone know what it used to be?
On 8/30/2010 2:38 PM, Jason Ruymen wrote:
- Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )
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A required update to Counter-Strike: Source is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Source Engine ( TF2, DoD:S, CS:S )
- Fixed hang when typing "map" twice in the console.
Counter-Strike: Source
- Smoke Grenades:
- Made them bloom
A required update to Counter-Strike: Source is on the way. If all goes well,
it should be live in about 30 minutes.
Jason
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Admit, I sold this top dollar!
On Aug 25, 2010 6:16 PM, "Allan Button" wrote:
Ne,
This means valve will have to put some effort in to fixing the alt+tab bug
that's in every source game. My guess is this bug will be around for years.
Enjoy the free hacks!
Allan
-Original Message-
Fro
-boun...@list.valvesoftware.com] On Behalf Of HL-SDK Synths
Sent: Wednesday, August 25, 2010 10:36 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Counter-Strike: Source Update Released
No one will abuse that, trust ne ;-/
On Aug 24, 2010 9:20 PM, "gmail" wrote:
Make alt+tab
Map c
alvesoftware.com'
Objet : [hlds] Counter-Strike: Source Update Released
Required updates to Counter-Strike: Source are now available. The specific
changes include:
- Add...
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-boun...@list.valvesoftware.com] De la part de Jason Ruymen
Envoyé : mercredi 25 août 2010 00:46
À : 'Half-Life dedicated Linux server mailing list';
'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Objet : [hlds] Counter-Strike: Source Update Released
Required update
Required updates to Counter-Strike: Source are now available. The specific
changes include:
- Added a new server ConVar "sv_competitive_minspec" that enforces the
following restrictions on clients when set to 1:
- r_drawdetailprops 1
- r_staticprop_lod (-1 to 3)
- fps
A required update to Counter-Strike: Source is on the way. The update should
be live at around 3:30 PM PST.
Jason
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visit:
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A required update to Counter-Strike: Source is now available. The specific
changes include:
- Fixed a possible memory corruption on player disconnect, likely the cause of
windows dedicated server crashes
- Adjusted scoreboard layout for 5:4 screen resolutions (1280 x 1024)
Jason
___
A required update for Counter-Strike: Source is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Fixed ragdoll bug with cl_ragdoll_physics_enable 0 and cl_minmodels 1
- Changed voice stealing of entity/channel pairs to only allow one overlapping
A required update for Counter-Strike: Source is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Fixed new weapon firing integration causing some guns to over-fire on single
taps
- Fixed a couple of cases where machine guns could skip slightly wit
Hoffman
> > Sender: hlds-boun...@list.valvesoftware.com
> > Date: Fri, 23 Jul 2010 17:34:55
> > To: Half-Life dedicated Win32 server mailing list<
> > hlds@list.valvesoftware.com>
> > Reply-To: Half-Life dedicated Win32 server mailing list
> >
> &
sage-
> From: Matt Hoffman
> Sender: hlds-boun...@list.valvesoftware.com
> Date: Fri, 23 Jul 2010 17:34:55
> To: Half-Life dedicated Win32 server mailing list<
> hlds@list.valvesoftware.com>
> Reply-To: Half-Life dedicated Win32 server mailing list
>
> Subject: Re: [hlds] Counter-S
.
-Original Message-
From: Matt Hoffman
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 23 Jul 2010 17:34:55
To: Half-Life dedicated Win32 server mailing list
Reply-To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Counter-Strike: Source Update Available
Co
GENTLEMEN
On Fri, Jul 23, 2010 at 8:38 PM, mike fanoni wrote:
> THE WORM HAS TURNED
>
> On Jul 23, 2010 5:36 PM, "Matt Hoffman"
> wrote:
>
> Consider the flip side of the coin; It reduces server load on Steam when
> not
> everyone tries to update at once.
>
>
> On Fri, Jul 23, 2010 at 5:30 PM, M
THE WORM HAS TURNED
On Jul 23, 2010 5:36 PM, "Matt Hoffman" wrote:
Consider the flip side of the coin; It reduces server load on Steam when not
everyone tries to update at once.
On Fri, Jul 23, 2010 at 5:30 PM, Mike Vail wrote:
> Jason, Thanks so mu...
___
Vail
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Niels Meijer
> Sent: Friday, July 23, 2010 2:19 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] Counter-St
ge-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Niels Meijer
> Sent: Friday, July 23, 2010 2:19 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] Counter-Strike: Source Update Available
al Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Niels Meijer
Sent: Friday, July 23, 2010 2:19 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Counter-Strike: Source Update Available
Awesome.. re
Another required update for Counter-Strike: Source is now available. This
update includes a few fixes missed from the previous update today. Please run
hldsupdatetool to receive the changes.
Jason
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Maybe. I'm still trying to get it to work XD
On Fri, Jul 23, 2010 at 5:14 PM, Kireas wrote:
> Will the clan tag feature make it's way across to other source games?
> That'd
> be nice.
> ___
> To unsubscribe, edit your list preferences, or view the list
Will the clan tag feature make it's way across to other source games? That'd
be nice.
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Ruymen
> Verzonden: vrijdag 23 juli 2010 22:56
> Aan: 'Half-Life dedicated Linux server mailing list';
> 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> Onderwerp: [hlds] Counter-Strike: Source Update Available
>
> A required
iling list';
'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Onderwerp: [hlds] Counter-Strike: Source Update Available
A required update for Counter-Strike: Source is now available. The specific
changes include:
- Added Steam Clan Tag support ( Set
A required update for Counter-Strike: Source is now available. The specific
changes include:
- Added Steam Clan Tag support ( Set yours in Options->Multiplayer->Advanced )
- Added new achievement "CLAN WARFARE": Win a match of at least 10 players
where the entirety of each team is composed of a
Whenever there is an engine update, it affects CSS, TF2 and DODS but it
is not required untill a mandatory update arrives to any of these games.
This time it was required only for CSS, not for TF2 and DODS so there is
no need to update your TF2 and DODS servers, untill an update arrives
for the
i thought it was a client side update for tf2/css/dods, since it said
'engine'
and css was the only one that had a server side change.
On Thu, Jul 15, 2010 at 5:07 PM, DontWannaName! wrote:
> Im guessing its optional for all other games.
>
> On Thu, Jul 15, 2010 at 2:48 PM, Jason Ruymen >wrote:
Im guessing its optional for all other games.
On Thu, Jul 15, 2010 at 2:48 PM, Jason Ruymen wrote:
> A required update for Counter-Strike: Source has been released. Please use
> hldsupdatetool to receive the update. The specific changes include:
>
> Engine:
> - Tuned thread initialization to im
A required update for Counter-Strike: Source has been released. Please use
hldsupdatetool to receive the update. The specific changes include:
Engine:
- Tuned thread initialization to improve performance on CPUs with more than
four cores
Counter-Strike: Source:
- Fixed leftover shadows when
, 2010 6:56 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Counter-Strike: Source Update Available
Engine update.
On Tue, Jul 6, 2010 at 3:49 PM, DontWannaName!
wrote:
> Tf2 was updated as well. Waiting for news on that.
>
> On Tue, Jul 6, 2010 at 3:45 PM, HL-S
Engine update.
On Tue, Jul 6, 2010 at 3:49 PM, DontWannaName! wrote:
> Tf2 was updated as well. Waiting for news on that.
>
> On Tue, Jul 6, 2010 at 3:45 PM, HL-SDK Synths
> wrote:
>
> > Very good, and thank you for the effort. I have a feeling you will see
> some
> > protest w.r.t. "developer"
Newsflash:
Engine updates for CS:S are engine updates for TF2
Engine updates for CS:S are engine updates for DOD:S
Engine updates for CS:S are engine updates for GMOD
Engine updates for TF2 are engine updates for CS:S
Engine updates for TF2 are engine updates for DOD:S
Engine updates for TF2 are
Tf2 was updated as well. Waiting for news on that.
On Tue, Jul 6, 2010 at 3:45 PM, HL-SDK Synths wrote:
> Very good, and thank you for the effort. I have a feeling you will see some
> protest w.r.t. "developer" being marked as a cheat. I like my console
> output
> on-screen, for instance .
>
> O
Very good, and thank you for the effort. I have a feeling you will see some
protest w.r.t. "developer" being marked as a cheat. I like my console output
on-screen, for instance .
On Jul 6, 2010 6:33 PM, "Jason Ruymen" wrote:
An optional update for Counter-Strike: Source is now available. Please
An optional update for Counter-Strike: Source is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Counter-Strike: Source:
- Fixed a crash that could occur after the bomb exploded.
- Fixed a crash that could occur when attempting to exit the game.
- C
An optional update for Counter-Strike: Source is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Counter-Strike: Source:
- Fixed several problems with missing textures in community maps.
- Fixed a crash that could occur when stats get updated.
- Fix
-boun...@list.valvesoftware.com] On Behalf Of Claudio Beretta
Sent: Wednesday, June 23, 2010 3:58 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Counter-Strike: Source Update Available
Cool, in a few minutes there were 3 releases of the 'Counter-Strike
Source Shar
Cool, in a few minutes there were 3 releases of the 'Counter-Strike
Source Shared Content' package: from version 74 to 76
...
On 6/23/10, Scott Highland wrote:
> Downloading the update on steam at a whopping 20kb/s average... Maybe
> you shouldve put the update on more than just one content serve
Downloading the update on steam at a whopping 20kb/s average... Maybe
you shouldve put the update on more than just one content server? :/
Mark P wrote:
> 2010/6/23 Jake Eisenman
>
>
>> oooh Shiny.
>> hope nothing breaks.
>>
>> Sent from my iPod
>>
>> On Jun 23, 2010, at 2:52 PM, Jason Ruymen
I don't get, maybe because it was a very bad idea to update during the
highest player peak.
> There is a client update.
>
> On Wed, Jun 23, 2010 at 3:22 PM, Ronny Schedel
> wrote:
>
>> No client update? So it's not OB engine.
>>
>> > Yep, and its out
>> >
>> > On Wed, Jun 23, 2010 at 7:08 PM,
Updating now 29% of 700~ mb
> Date: Wed, 23 Jun 2010 20:27:18 +0100
> From: headad...@gmail.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Counter-Strike: Source Update Coming
>
> http://store.steampowered.com/news/3976/
>
> ...
>
> On Wed, Jun 23,
2010/6/23 Jake Eisenman
> oooh Shiny.
> hope nothing breaks.
>
> Sent from my iPod
>
> On Jun 23, 2010, at 2:52 PM, Jason Ruymen
> wrote:
>
> > A required update for Counter-Strike: Source has been updated.
> > Please run hldsupdatetool to receive the updates. The major changes
> > include:
> >
http://store.steampowered.com/news/3976/
...
On Wed, Jun 23, 2010 at 8:22 PM, Ronny Schedel wrote:
> No client update? So it's not OB engine.
>
> > Yep, and its out
> >
> > On Wed, Jun 23, 2010 at 7:08 PM, Ronny Schedel
> > wrote:
> >
> >>
> >> Beta goes live?
> >>
> >>
> >> >A required update f
There is a client update and it is OB.
2010/6/23 Ronny Schedel
> No client update? So it's not OB engine.
>
> > Yep, and its out
> >
> > On Wed, Jun 23, 2010 at 7:08 PM, Ronny Schedel
> > wrote:
> >
> >>
> >> Beta goes live?
> >>
> >>
> >> >A required update for Counter-Strike: Source is on the
There is a client update.
On Wed, Jun 23, 2010 at 3:22 PM, Ronny Schedel wrote:
> No client update? So it's not OB engine.
>
> > Yep, and its out
> >
> > On Wed, Jun 23, 2010 at 7:08 PM, Ronny Schedel
> > wrote:
> >
> >>
> >> Beta goes live?
> >>
> >>
> >> >A required update for Counter-Strike: S
No client update? So it's not OB engine.
> Yep, and its out
>
> On Wed, Jun 23, 2010 at 7:08 PM, Ronny Schedel
> wrote:
>
>>
>> Beta goes live?
>>
>>
>> >A required update for Counter-Strike: Source is on the way. We're
>> >hoping
>> >to have it live in about 30 minutes.
>> >
>> > Jason
>> >
>>
oooh Shiny.
hope nothing breaks.
Sent from my iPod
On Jun 23, 2010, at 2:52 PM, Jason Ruymen
wrote:
> A required update for Counter-Strike: Source has been updated.
> Please run hldsupdatetool to receive the updates. The major changes
> include:
>
> UI:
> - Added the following cvars to
A required update for Counter-Strike: Source has been updated. Please run
hldsupdatetool to receive the updates. The major changes include:
UI:
- Added the following cvars to allow players to customize their scoreboards.
- cl_scoreboard_ct_color_red
- cl_scoreboard_ct_color_green
- cl_scoreboar
Yep, and its out
On Wed, Jun 23, 2010 at 7:08 PM, Ronny Schedel wrote:
>
> Beta goes live?
>
>
> >A required update for Counter-Strike: Source is on the way. We're hoping
> >to have it live in about 30 minutes.
> >
> > Jason
> >
> >
> > ___
> > To unsu
Beta goes live?
>A required update for Counter-Strike: Source is on the way. We're hoping
>to have it live in about 30 minutes.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://lis
A required update for Counter-Strike: Source is on the way. We're hoping to
have it live in about 30 minutes.
Jason
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rcon crash still not fix
2010/2/2 Jake Eisenman
> First update in awhile, thanks.
>
> Jason Ruymen wrote:
> > Updates to Counter-Strike: Source are now available. Please run
> hldsupdatetool to receive the update. The specific changes include:
> >
> > - SMX, GCF, and SYS files cannot be downlo
First update in awhile, thanks.
Jason Ruymen wrote:
> Updates to Counter-Strike: Source are now available. Please run
> hldsupdatetool to receive the update. The specific changes include:
>
> - SMX, GCF, and SYS files cannot be downloaded
> - Files whose extensions contain whitespace are not al
Why would sp files matter.. they are just source files, you dont even need
them on the server.
On Mon, Feb 1, 2010 at 3:19 PM, Michael Krasnow wrote:
> aww, they can still download .sp files :( back to D_FENS you should have a
> configurable file on which directories to not allow downloads from
>.< Anyone have the old engine files? This new *update* causes my server to
hang.
>From joy to utter disappointment, than again I should have known better.
Kyle.
On Mon, Feb 1, 2010 at 3:44 PM, Kyle Sanderson wrote:
> About bloody time, although a whitelist would have been infinitely better,
>
About bloody time, although a whitelist would have been infinitely better,
this should stop most of the current attacks. Now if only all of the current
crashing exploits that were made extremely public were patched...
Kyle.
On Mon, Feb 1, 2010 at 3:21 PM, Nightbox wrote:
> good update :)
>
> 201
good update :)
2010/2/2 Jason Ruymen
> Updates to Counter-Strike: Source are now available. Please run
> hldsupdatetool to receive the update. The specific changes include:
>
> - SMX, GCF, and SYS files cannot be downloaded
> - Files whose extensions contain whitespace are not allowed to be
>
aww, they can still download .sp files :( back to D_FENS you should have a
configurable file on which directories to not allow downloads from (addons,
scripts etc)
On Mon, Feb 1, 2010 at 6:07 PM, Jason Ruymen wrote:
> Updates to Counter-Strike: Source are now available. Please run
> hldsupdateto
Updates to Counter-Strike: Source are now available. Please run hldsupdatetool
to receive the update. The specific changes include:
- SMX, GCF, and SYS files cannot be downloaded
- Files whose extensions contain whitespace are not allowed to be downloaded
- Filenames that begin with path separa
CSS gained popularity over the years from updates like they are doing with
TF2. They are hoping the same happens with TF2 and they will eventually stop
updating TF2 to make the next big game.
On Tue, Aug 25, 2009 at 10:48 PM, Peter M (Mashy) wrote:
> 21,474 32,075 Team Fortress 19,749 89
21,474 32,075 Team Fortress 19,749 89,681 Counter-Strike: Source
15,065 65,389 Counter-Strike
2 most popular titles - cs and css (highest number players)
Yes, makes sense to me to abandone these gamers
/sarc
___
To unsubscribe, edit you
n try to prolong
> > the death of an old one.
> >
> > Thank you,
> > Alec Sanger
> > P: 248.941.3813
> > F: 313.286.8945
> >
> >
> >
> >> From: saul.renni...@gmail.com
> >> To: hlds@list.valvesoftware.com
> >> Date: Wed, 2
27;d prefer they work on new things rather than try to prolong
> the death of an old one.
>
> Thank you,
> Alec Sanger
> P: 248.941.3813
> F: 313.286.8945
>
>
>
>> From: saul.renni...@gmail.com
>> To: hlds@list.valvesoftware.com
>> Date: Wed, 26 Aug 200
vesoftware.com
> Date: Wed, 26 Aug 2009 02:19:01 +0100
> Subject: Re: [hlds] Counter-Strike: Source Update Available
>
> How about VIP mode VALVe? Escape mode / assassination? More in-built
> code for other game modes such as climb and deathrun? Maybe even
> search and destroy ga
How about VIP mode VALVe? Escape mode / assassination? More in-built
code for other game modes such as climb and deathrun? Maybe even
search and destroy game mode. Maybe multiple bombs?
How come I have hundreds of brilliant ideas in my head that could push
CS beyond all the competition, but
Saul,
Something like this?
Bomb planted. Bomb planted. Bomb planted. Bomb planted. Terrorists win.
On Tue, Aug 25, 2009 at 8:57 PM, Kyle Sanderson wrote:
> About time... Now to make sure that these updates don't cause your server
> to
> segfault like the rest of the optional updates >.>
> House
It updated properly, but it destroyed my srcds_run file. It seems the games
segfaults without a proper srcds_run. :(
On Tue, Aug 25, 2009 at 8:57 PM, Kyle Sanderson wrote:
> About time... Now to make sure that these updates don't cause your server
> to
> segfault like the rest of the optional up
About time... Now to make sure that these updates don't cause your server to
segfault like the rest of the optional updates >.>
House of Fail does your server start? or did it just segfault randomly when
you were updating?
Kyle.
On Tue, Aug 25, 2009 at 5:51 PM, Saul Rennison wrote:
> I shat myse
I shat myself. VALVe... I'm absolutely speechless :O
I was originally expecting a content update but i'm happy either way!
Thanks,
- Saul.
On 26 Aug 2009, at 01:31, Jason Ruymen wrote:
> An optional update for Counter-Strike: Source is now available.
> Please run hldsupdatetool to receive i
Does this fix the rcon exploit?
Jason Ruymen wrote:
> An optional update for Counter-Strike: Source is now available. Please run
> hldsupdatetool to receive it. The specific changes include:
>
> Engine:
> - Fixed an exploit that allowed files to be uploaded to the server at
> arbitrary locatio
An optional update for Counter-Strike: Source is now available. Please run
hldsupdatetool to receive it. The specific changes include:
Engine:
- Fixed an exploit that allowed files to be uploaded to the server at arbitrary
locations in the file system
- Fixed a server crash caused by a client
Yeah good one, let's make fun of Valve on their own mailing list.
On Thu, 2009-01-29 at 23:32 +, Patrick Shelley wrote:
> LOOL - they did the testing for the latest patches on a PDA!
>
> On 1/29/09, Nephyrin Zey wrote:
> >
> > It's a trap! They want you to enjoy the timeout bug too!
> >
> >
LOOL - they did the testing for the latest patches on a PDA!
On 1/29/09, Nephyrin Zey wrote:
>
> It's a trap! They want you to enjoy the timeout bug too!
>
> - Neph
>
>
> Jason Ruymen wrote:
> > Counter-Strike: Source has been updated. This is not a required update,
> but it is recommended. Ple
It's a trap! They want you to enjoy the timeout bug too!
- Neph
Jason Ruymen wrote:
> Counter-Strike: Source has been updated. This is not a required update, but
> it is recommended. Please download it using hldsupdatetool. The specific
> changes include:
>
> - Fixed clients using reloadresp
Counter-Strike: Source has been updated. This is not a required update, but it
is recommended. Please download it using hldsupdatetool. The specific changes
include:
- Fixed clients using reloadresponsesystems, sv_soundemitter_flush,
sv_soundemitter_filecheck, sv_findsoundname, and sv_sounds
Counter-Strike: Source has just been updated. Please run hldsupdatetool
to receive it. The specific changes include:
- Fixed clients being able to trigger sv_soundscape_printdebuginfo on
the server
Jason
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I agree with the part that Valve has no obligation to support server
plugins, but if you think Mani doesn't use a ton of "hacks" your way off.
Just about anything besides recording stats, kicking, or banning someone
requires more than the provided
rs and the downtime will
be minutes rather than hours or days.
Chris.
U75CLAN
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of artiecs
Sent: 12 December 2006 03:41
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike: Source Update Released
s,
Chris Barnett
U75CLAN.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gigabit Nick
Sent: 12 December 2006 10:33
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Counter-Strike: Source Update Released
--
[ Picked text/plain from multipart/alternative
PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds]
> Counter-Strike: Source Update Released> Date: Tue, 12 Dec 2006 09:15:56
> +0100> > --> [ Picked text/plain from multipart/alternative ]> VALVe has no
> obligation what-so-ever to even support server plugin
Yawn.
Here we go again.
Spotta.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds
Sent: 12 December 2006 08:16
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike: Source Update Released
--
[ Picked text/plain from multipart
hould be "Wanted : patch testing
service" !!!
> From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds]
> Counter-Strike: Source Update Released> Date: Mon, 11 Dec 2006 22:41:25
> -0500> > It breaks Source Metamod, at least on 2 of our s
slap feature in Source)...
Cheers,
Newbie
-Original Message-
From: "Wim Barelds" <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Date: Tue, 12 Dec 2006 09:15:56 +0100
Subject: Re: [hlds] Counter-Strike: Source Update Released
--
[ Picked text/plain from multipart/
Yep. Did that last time everything broke!
Spotta
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of john @
GamersCoalition
Sent: 12 December 2006 03:25
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike: Source Update Released
Also upgrade
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