[hlds] New Weapon Drops

2009-05-22 Thread David J. Ulbrich
Hey Valve, So when are you going to fix this piece of trash new system that is bugged to hell and back? Some explanation to us server operators would be nice. There have been people in my server that have played over 14 hours now (yes, they have no life) and they have either gotten NO new

Re: [hlds] New Weapon Drops

2009-05-22 Thread Mike Zimmermann
Such a constructive post. I'm pretty sure Valve is aware of the public's opinion on the new system and insulting them isn't going to help any. If you are experiencing a true bug (not bad luck which you are describing), then feel free to contribute otherwise please keep to the Steam forums as they m

Re: [hlds] New Weapon Drops

2009-05-22 Thread Saul Rennison
I'm pretty darn sure about two things right now: 1. Complaining isn't going to fix any of this. 2. Valve didn't do it on purpose. 2009/5/22 David J. Ulbrich > Hey Valve, > >So when are you going to fix this piece of trash new system that is > bugged to hell and back? Some explanation to us

Re: [hlds] New Weapon Drops

2009-05-22 Thread AnAkIn .
http://www.rockpapershotgun.com/2009/05/22/the-tf2-unlock-teacup-storm/ 2009/5/22 David J. Ulbrich > Hey Valve, > >So when are you going to fix this piece of trash new system that is > bugged to hell and back? Some explanation to us server operators would be > nice. There have been people

Re: [hlds] New Weapon Drops

2009-05-22 Thread CLAN RCR
Someone said that it's possible to trade duplicates for items you don't have. That is entirely unconfirmed by me, but it came from a very reliable source. -Matt On Fri, May 22, 2009 at 1:52 PM, David J. Ulbrich wrote: > Hey Valve, > >So when are you going to fix this piece of trash new sys

Re: [hlds] New Weapon Drops

2009-05-22 Thread Joel R.
I have to agree, I don't like this system at all. It seems rushed and not very thought out. I want the weapons now, not later. This backpack system does not fit into the TF2 world at all. ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] New Weapon Drops

2009-05-22 Thread AnAkIn .
Seem like nobody read the link I gave. Robin said: “As in everything else we do, we want to iterate, so this is really the first step towards our desired implementation. We also think we have bugs in the system as well, since we’re seeing some players not finding any items after a few hours of pla

Re: [hlds] New Weapon Drops

2009-05-22 Thread MjrNuT
m: Mike Zimmermann > Subject: Re: [hlds] New Weapon Drops > To: Half-Life dedicated Win32 server mailing list > > Message-ID: ><75cf08750905221154m9331033u588d470901014...@mail.gmail.com> > Content-Type: text/plain; charset=ISO-8859-1 > > Such a construc

Re: [hlds] New Weapon Drops

2009-05-22 Thread matan nov
I got the medic hat, the jarate and the Dead Ringer in 10 minutes.I guess I'm just lucky, but the people I was playing with (in 3 dif servers) also got their fair share, so I guess everyone is lucky. On Fri, May 22, 2009 at 8:59 PM, Joel R. wrote: > I have to agree, I don't like this system at a

Re: [hlds] New Weapon Drops

2009-05-22 Thread HoundDawg
Yes, I have to agree with the "rush". I hear plenty of comments on how disappointed that the actual release, although contained what the marketing promised, it lacked the quality that the marketing provided us over the past 2 weeks. It wouldn't be nearly as bad, if the issues were not so simpl

Re: [hlds] New Weapon Drops

2009-05-22 Thread Michael Krasnow
i got the ambassador and dead ringer right as i logged in no kills nothing then i play for hours and nothing new On Fri, May 22, 2009 at 3:11 PM, HoundDawg wrote: > Yes, I have to agree with the "rush". I hear plenty of comments on how > disappointed that the actual release, although contai

Re: [hlds] New Weapon Drops

2009-05-22 Thread Yatin Vadhia
The new system is ridiculous. Several people on my servers and friends have played for almost 20 hours after the update and have received nothing. The old system was better. Why? Because people knew when they were going to get items, and therefore had a definite goal to get to, rather than just hav

Re: [hlds] New Weapon Drops

2009-05-22 Thread Saint K.
lf Of Yatin Vadhia Sent: vrijdag 22 mei 2009 22:56 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New Weapon Drops The new system is ridiculous. Several people on my servers and friends have played for almost 20 hours after the update and have received nothing. The old syste

Re: [hlds] New Weapon Drops

2009-05-22 Thread msleeper
First of all, http://www.rockpapershotgun.com/2009/05/22/the-tf2-unlock-teacup-storm/ Pretty sure someone posted that already. Read toward the end. There's a problem and they know it. I'd expect a fix soon. Also, I don't understand why people are Spyraging/Sniperraging because they haven't gotten

Re: [hlds] New Weapon Drops

2009-05-22 Thread Yatin Vadhia
; To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New Weapon Drops > > The new system is ridiculous. Several people on my servers and friends > have > played for almost 20 hours after the update and have received nothing. > The old system was better. Why? Because p

Re: [hlds] New Weapon Drops

2009-05-22 Thread Mike Zimmermann
: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yatin Vadhia > Sent: vrijdag 22 mei 2009 22:56 > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New Weapon Drops > > The new system is ridiculous. Several people on my

Re: [hlds] New Weapon Drops

2009-05-22 Thread Chris
d idea, but it > > makes getting achievements feel rather pointless. > > > > Cheers, > > > > -Original Message- > > From: hlds-boun...@list.valvesoftware.com > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yatin Vadhia > > Sent: vrijdag 22 m

Re: [hlds] New Weapon Drops

2009-05-22 Thread Donnie Newlove
It's broken and they know it. Just chill out and it will be fixed, nothing we can do anyway. On Fri, May 22, 2009 at 8:52 PM, David J. Ulbrich wrote: > Hey Valve, > >    So when are you going to fix this piece of trash new system that is > bugged to hell and back?  Some explanation to us server o

Re: [hlds] New Weapon Drops

2009-05-23 Thread admin
i havent goten any thing 10 horurs game playin 2 days fuck the sytem (and the police) what do the hats do other than meake it easyer to see your head On May 22, 2009, at 3:18 PM, Michael Krasnow wrote: > i got the ambassador and dead ringer right as i logged in no kills > nothing > then i pla

Re: [hlds] New Weapon Drops

2009-05-23 Thread turb0z
Subject: Re: [hlds] New Weapon Drops i havent goten any thing 10 horurs game playin 2 days fuck the sytem (and the police) what do the hats do other than meake it easyer to see your head On May 22, 2009, at 3:18 PM, Michael Krasnow wrote: > i got the ambassador and dead ringer right as i logged

Re: [hlds] New Weapon Drops

2009-05-23 Thread Mike O'Laughlen
With the next class update, I hope Valve doesn't announce what the random drops are available or even the mention that the update is available. Mention the new maps and bug fixes but ninja the rest (like the headgear). That way the community can stop this QQ nonsense and the retarded achievement_i

Re: [hlds] New Weapon Drops

2009-05-23 Thread matan nov
Most of the people complaining are sad, angry and jealous folk who are afraid and resistant to any sort of change be it good or bad and will rail against it and try to prevent it no matter what.The update is free, the game is still fun, it's not an rpg, and it's not ruined forever. There's no concl

Re: [hlds] New Weapon Drops

2009-05-23 Thread 1nsane
Ever since the update came out... Well I got nothing except a second bonk. Time to check out those idle maps. Oh and gabeisfat. On Sat, May 23, 2009 at 4:41 PM, matan nov wrote: > Most of the people complaining are sad, angry and jealous folk who are > afraid and resistant to any sort of change

Re: [hlds] New Weapon Drops

2009-05-23 Thread AaRoNg11
EP3 delayed 'till 2014. On Sat, May 23, 2009 at 10:53 PM, 1nsane <1nsane...@gmail.com> wrote: > Ever since the update came out... Well I got nothing except a second bonk. > > Time to check out those idle maps. Oh and gabeisfat. > > -- Aaron Goulden __

Re: [hlds] New Weapon Drops

2009-05-23 Thread Yaakov Smith
I got the razorback in 15 minutes, which was the last unlock I wanted. In the 3-4 hours since then, I got nothing at all. I hope valve implements the changes listed on their blog soon Real Time, not Valve Time. [ QUOTE ] Some of the next things we have planned are: - Item trading. This is

Re: [hlds] New Weapon Drops

2009-05-23 Thread 1nsane
The most popular game mode in TF2. Chat/AFK. Last refresh I saw over 200 servers running achievement_idle and the number is increasing. All you do is join and minimize the game, get weapon drops as you stay afk... you can even stay as a spectator. PS: THANKS VALVE, THIS WORKS SO MUCH BETTER THAN

Re: [hlds] New Weapon Drops

2009-05-23 Thread matan nov
They obviously devised the system for achievement_idle servers all along.Continue your whining. On Sun, May 24, 2009 at 1:00 AM, 1nsane <1nsane...@gmail.com> wrote: > The most popular game mode in TF2. Chat/AFK. Last refresh I saw over 200 > servers running achievement_idle and the number is inc

Re: [hlds] New Weapon Drops

2009-05-23 Thread f0rkz
No matter what people do, they'll find a reason to whine. It's just a part of being in the FPS world. A lot of violent pricks that expect the most out of everything. When mom and dad doesn't give them what they want, they bitch and moan. If Valve doesn't do things how _they_ want it, th

Re: [hlds] New Weapon Drops

2009-05-23 Thread 1nsane
It probably won't take too long until someone finds out how to give out weapons. Then everything will be fine :). On Sat, May 23, 2009 at 7:21 PM, f0rkz wrote: > No matter what people do, they'll find a reason to whine. It's just a > part of being in the FPS world. A lot of violent pricks that

Re: [hlds] New Weapon Drops

2009-05-23 Thread Yatin Vadhia
I can only hope. On 24 May 2009, at 00:30, 1nsane <1nsane...@gmail.com> wrote: > It probably won't take too long until someone finds out how to give > out > weapons. Then everything will be fine :). > > On Sat, May 23, 2009 at 7:21 PM, f0rkz wrote: > >> No matter what people do, they'll find a

Re: [hlds] New Weapon Drops

2009-05-23 Thread Cc2iscooL
Dude they're gonna be like Pokemanz! I can't wait! :D -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Sat, May 23, 2009 at 5:31 PM, Yaakov Smith wrote: > I got the razorback in 15 minutes, which was the last unlock I wanted. In > the 3-4 hours since then, I got nothing at all. I hop

Re: [hlds] New Weapon Drops

2009-05-23 Thread Flubber
The real mistake is having the trading system out later (and we know what later mean to Valve), that's just make the system totally incomplete and frustrating for players. 2009/5/24 Cc2iscooL > Dude they're gonna be like Pokemanz! > > I can't wait! :D > > -- > Cc2iscooL > Head Admin/Owner > http

Re: [hlds] New Weapon Drops

2009-05-23 Thread Philip Bembridge
It would be a fine system if it: Had a constant probability of getting an item which would go up or down with certain actions, and then slowly come back down to a baseline (Similar to how crit probabilities are calculated with damage). Actions, for example: - Making it more likely when you are

Re: [hlds] New Weapon Drops

2009-05-23 Thread Philip Bembridge
p.s. Loving the hats!! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] New Weapon Drops

2009-05-23 Thread Yaakov Smith
Behalf Of Philip Bembridge Sent: Sunday, 24 May 2009 10:06 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New Weapon Drops It would be a fine system if it: Had a constant probability of getting an item which would go up or down with certain actions, and then slowly come back

Re: [hlds] New Weapon Drops

2009-05-23 Thread Cc2iscooL
. > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Philip Bembridge > Sent: Sunday, 24 May 2009 10:06 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New Weapon D

Re: [hlds] New Weapon Drops

2009-05-24 Thread Nightbox
yours are awsome :D 2009/5/24 Philip Bembridge > It would be a fine system if it: > Had a constant probability of getting an item which would go up or down > with > certain actions, and then slowly come back down to a baseline (Similar to > how crit probabilities are calculated with damage). > >

Re: [hlds] New Weapon Drops

2009-05-24 Thread Flubber
AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New Weapon Drops > > It would be a fine system if it: > Had a constant probability of getting an item which would go up or down > with > certain actions, and then slowly come back down to a baseline (S

Re: [hlds] New Weapon Drops

2009-05-24 Thread matan nov
But then everybody would be playing sniper/spy exclusively and the game would suck.I'm really loving this update simply because the amount of snipers and spies hasn't really gone up, people play them for a while after they get the items but it's not 11 snipers and 11 spies in a 24 person server. An

Re: [hlds] New Weapon Drops

2009-05-24 Thread Shane Arnold
From a players perspective, the "exclusive" playing of classes that have had packs released is bound to happen, as people wish to experiment with the new weapons and gain the unlocks. As per all class updates in the pass, there is a week or so of class-specific gameplay, which then reverts bac

Re: [hlds] New Weapon Drops

2009-05-24 Thread Richard Green
Delist them tbh! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: 24 May 2009 00:01 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New Weapon Drops The most popular game mode in TF2

Re: [hlds] New Weapon Drops

2009-05-24 Thread Matt Stanton
! > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane > Sent: 24 May 2009 00:01 > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New Weapon Drops > > The most popular ga

Re: [hlds] New Weapon Drops

2009-05-24 Thread Yaakov Smith
te: > Delist them tbh! > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane > Sent: 24 May 2009 00:01 > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New Weapon Dr

Re: [hlds] New Weapon Drops

2009-05-25 Thread Robert Smieja
t;found" and angry community. > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton > Sent: Monday, 25 May 2009 3:53 PM > To: Half-Life dedicated Win32 server mailing list > Subject