Ned,
If you're still having problems with bots not joining and rounds not
restarting when the first player hits the server and you don't want to
have bots in the server all the time, I have a solution
Only problem is it does require 2 plugins to get it to work (Mani admin
and Mattie's event
about 35% on my hosted server and there is at least
one or
two others I would like to add back in the rotation.. if I could fix the
navs.
Thanks
- Original Message -
From: "Ned Haskin" <[EMAIL PROTECTED]>
To:
Sent: Monday, June 20, 2005 3:07 PM
Subject: Re: [hlds] bots now
in the rotation.. if I could fix the
navs.
Thanks
- Original Message -
From: "Ned Haskin" <[EMAIL PROTECTED]>
To:
Sent: Monday, June 20, 2005 3:07 PM
Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated
w2k
if you read my earlier message "On
if you read my earlier message "Only one custom map, it has a new nav
mesh." I've already had and dealt
with those problems. I had other custom maps, but they had problems and
weren't worth fixing so I dumped them.
Tried running bots all the time, server crashed with run time error
after about
when I was having a bunch of crashes I took a look through the nav
meshes for the custom maps we had running, and sure enough there were
problems with them. Things such as nav points being in inaccessible
places, other goofiness, would cause the crashes. After fixing those
things my crashes were go
Only one custom map, it has a new nav mesh. Haven't tried leaving the
bots on since a few updates ago.
Maybe it will work, but loading after players is supposed to work. Its a
Valve bug. I don't run any mods.
Ned
Clayton Macleod wrote:
got any custom maps? Bet you do. Also bet if you edit the
got any custom maps? Bet you do. Also bet if you edit the nav meshes
for those maps that your bot-related crashes will all but disappear.
On 6/19/05, Ned Haskin <[EMAIL PROTECTED]> wrote:
> oh yes, if I leave the bots running all the time the sever will crash
> about 2 times a day. Since I work a
should be fine... Just remember to set your Bot
quota
lower than you total number allow on the server...
- Original Message -
From: "Ned Haskin" <[EMAIL PROTECTED]>
To:
Sent: Saturday, June 18, 2005 8:23 AM
Subject: Re: [hlds] bots now load after 1st round with update C
fine... Just remember to set your Bot
quota
lower than you total number allow on the server...
- Original Message -
From: "Ned Haskin" <[EMAIL PROTECTED]>
To:
Sent: Saturday, June 18, 2005 8:23 AM
Subject: Re: [hlds] bots now load after 1st round with update CSS
dedicated
w2k
Sent: Saturday, June 18, 2005 8:23 AM
Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated
w2k
Alfred,
No moving it back doesn't change anything. I put it in valve.rc to stop
the server full error with bots that happened a
while ago. I am not running any mod or admins, us
hould use server.cfg to load server settings. Does moving it fix
the problem?
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ned Haskin
Sent: Friday, June 17, 2005 1:21 PM
To: hlds list
Subject: [hlds] bots now load after 1st round with updat
You should use server.cfg to load server settings. Does moving it fix
the problem?
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ned Haskin
Sent: Friday, June 17, 2005 1:21 PM
To: hlds list
Subject: [hlds] bots now load after 1st round with
I have my bot.cfg set to execute from valve.rc It was working fine up
till the latest update.
Noticed users entering and no bots loading, so I went in my self and
discovered the problem.
Is there a work around?
Ned
___
To unsubscribe, edit your list pr
13 matches
Mail list logo