Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
be as condescending as you like, you're the one that doesn't understand that it was indeed something valve added and has absolutely nothing to do with IE. Yes, IE is being used to do the actual html display, but IE does not go to an URL simply because you put one in a txt file. Valve made their gam

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
what was that phrase I was looking for...oh yeah! Told you so. -- Clayton Macleod ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] MOTD character limit

2005-05-24 Thread BlackYoda
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I think what Alfred was saying is that if you put 1 line in the file like this: http://www.unholyplayground.com/ Then it will load that page as the motd. No redirect required. No user clicking link re

Re: [hlds] MOTD character limit

2005-05-24 Thread Tu Madre
Just a small note: I doubt that they would take the time to click a link, but as long as you keep the page pretty small, the redirect should be almost instantaneous. http://yourmotdfileontheinterwebhere.com";> On 5/24/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > I haven't read the rest of thi

RE: [hlds] MOTD character limit

2005-05-24 Thread Alfred Reynolds
EMAIL PROTECTED] On Behalf Of James Tucker Sent: Tuesday, May 24, 2005 10:01 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] MOTD character limit > [snip] > > Try IFRAMES, Java script includes (although I have a feeling these > dont work)/css/xlink, or you could simply make a decent

Re: [hlds] MOTD character limit

2005-05-24 Thread James Tucker
[snip] Try IFRAMES, Java script includes (although I have a feeling these dont work)/css/xlink, or you could simply make a decent web app of the page, so you preload a page and send yourself history.go(-1). Many cheeky methods to get the data in there, you will need a webserver, but this DOES NOT

Re: [hlds] MOTD character limit

2005-05-24 Thread m0gely
Andrew Armstrong wrote: Our server management system dynamically creates So the creation is dynamic, not the file itself. If this file was static, there wouldnt be a problem, But the motd.txt file *is* static. You can't have dynamic .txt files. I think that's the point some people are try

RE: [hlds] MOTD character limit

2005-05-24 Thread ironchef
Andrew Armstrong wrote: > Its not as easy as you make it sound from using our management system. > > You really dont know how our system works (nothing else like it by > far) so I > cant do it as easy as you phrase it. Do you have a script on your site that queries your servers to show player limi

RE: [hlds] MOTD character limit

2005-05-24 Thread Deadman Standing
Steven Hartland Sent: Tuesday, May 24, 2005 7:41 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] MOTD character limit We all know that redirect works but its not the best solution just increasing the max message size to something reasonable is. Steve / K

Re: [hlds] MOTD character limit

2005-05-24 Thread Steven Hartland
Clearly my comment went straight over your head so I'll say it again in v e r y s i m p l e w o r d s. As far as I understand that is a feature of the IE control used to display the message not something that was added specifically by valve to enable larger messages ( I could be wrong though ).

Re: [hlds] MOTD character limit

2005-05-24 Thread DarkJedi
[ Converted text/html to text/plain ] Haha, well it's been worthwhile following this argument if only to get this URL (which really appeals to my inane sense of humour ;) Clayton Macleod wrote: *sigh* make a text file called, well, doesn't matter what it's called. textfile.txt will do. And put one

RE: [hlds] MOTD character limit

2005-05-24 Thread Micha Vermeer
ginal Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod Sent: Tuesday, May 24, 2005 10:18 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] MOTD character limit There's no guessing involved, nobody reads them even if they're inst

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
*sigh* make a text file called, well, doesn't matter what it's called. textfile.txt will do. And put one line in it. http://www.zombo.com and load that with IE and tell me what happens. Then put just that same one line in your motd.txt and join your server, and tell me what happens. Actually, you

Re: [hlds] MOTD character limit

2005-05-24 Thread Steven Hartland
- Original Message - From: "Clayton Macleod" <[EMAIL PROTECTED]> why do you think valve added the capability of loading pages from other servers in the first place? heh. As far as Im aware they didn't its a freebee from the control they are using ( IE ). Steve / K ==

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
bah, you're proving to be quite the fool. Not only have I explained it several times now, other people have also taken a crack at it. With similar success. Remain clueless. I wash my hands of the whole deal. On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > If you think you know how to do

Re: [hlds] MOTD character limit

2005-05-24 Thread Steven Hartland
- Original Message - From: "Andrew Armstrong" <[EMAIL PROTECTED]> You really dont know how our system works (nothing else like it by far) so I cant do it as easy as you phrase it. Actually sounds very much like ours :) Steve / K Th

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
the limit. > > - Original Message ----- > From: "Clayton Macleod" <[EMAIL PROTECTED]> > To: > Sent: Tuesday, May 24, 2005 7:58 PM > Subject: Re: [hlds] MOTD character limit > > > > Actually I *am* listening to everything you've been saying. You just

RE: [hlds] MOTD character limit

2005-05-24 Thread Deadman Standing
it further like www.mypage.php?Dude;12;0 etc. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Tuesday, May 24, 2005 5:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] MOTD character limit Sigh. The page is not 23 pages

Re: [hlds] MOTD character limit

2005-05-24 Thread Andrew Armstrong
If you think you know how to do it, say so, since your not listening to me. - Original Message - From: "Clayton Macleod" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 8:13 PM Subject: Re: [hlds] MOTD character limit > no way man, you just don't und

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
why do you think valve added the capability of loading pages from other servers in the first place? heh. On 5/24/05, Steven Hartland <[EMAIL PROTECTED]> wrote: > Wake up smell the roses the limit is too small, end of discussion. > There are always ways to work around things but do you want > to wh

Re: [hlds] MOTD character limit

2005-05-24 Thread Andrew Armstrong
ROTECTED]> To: Sent: Tuesday, May 24, 2005 7:58 PM Subject: Re: [hlds] MOTD character limit > Actually I *am* listening to everything you've been saying. You just > haven't thought about this at all, apparently. It doesn't matter how > many servers you are running and ho

Re: [hlds] MOTD character limit

2005-05-24 Thread Steven Hartland
Wake up smell the roses the limit is too small, end of discussion. There are always ways to work around things but do you want to when we have the option of getting it fixed. Think of average Joe that uploads a MOTD to their server and it doesn't display. They wont know its because the file is to

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
no way man, you just don't understand the complexities involved! What you're talking about would involved computers being able to communicate with each other, and that's just crazy talk. On 5/24/05, paul <[EMAIL PROTECTED]> wrote: > Cant you just modify your MOTD creation script to copy file(s) so

Re: [hlds] MOTD character limit

2005-05-24 Thread Stephen Moretti
Andrew Armstrong wrote: The page is not 23 pages long, the size is made up due to html formatting, and is quite small, and no obtrusive graphics or any of that crap. Any chance of seeing a copy of the final MOTD product? I've had what I thought was a reasonably large amount of text on a motd

RE: [hlds] MOTD character limit

2005-05-24 Thread paul
2005 10:59 To: hlds@list.valvesoftware.com Subject: Re: [hlds] MOTD character limit Stephen Moretti wrote: > Whisper wrote: > >> -- >> [ Picked text/plain from multipart/alternative ] >> Well I agree, it was pretty silly to have html formatted MOTD's and >>

Re: [hlds] MOTD character limit

2005-05-24 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] I've found CSS doesn't make that big a difference with this style of document. Its too small Im not an HTML guru so perhaps I could be wrong On 5/24/05, Stephen Moretti <[EMAIL PROTECTED]> wrote: > > Whisper wrote: > > >-- > >[ Picked text/pla

Re: [hlds] MOTD character limit

2005-05-24 Thread Stephen Moretti
Whisper wrote: -- [ Picked text/plain from multipart/alternative ] Well I agree, it was pretty silly to have html formatted MOTD's and stick us with ridiculously small character limits. Half the damn character limit is taken up by html formatting code Speaking of which. I assume you've tr

Re: [hlds] MOTD character limit

2005-05-24 Thread Stephen Moretti
Stephen Moretti wrote: Whisper wrote: -- [ Picked text/plain from multipart/alternative ] Well I agree, it was pretty silly to have html formatted MOTD's and stick us with ridiculously small character limits. Half the damn character limit is taken up by html formatting code Speaking of which

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
Actually I *am* listening to everything you've been saying. You just haven't thought about this at all, apparently. It doesn't matter how many servers you are running and how many different motd's there are. You CAN do what you want to do. When did I say that you have to have exactly the same URL i

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
doesn't matter, because it doesn't depend on how your management system works. So you generate the motd when the server starts up. So what? The file still has to be created at some point. And it exists at some point. After which point in time you can copy it elsewhere. You're just unwilling to do s

Re: [hlds] MOTD character limit

2005-05-24 Thread Andrew Armstrong
n Macleod" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 7:30 PM Subject: Re: [hlds] MOTD character limit > it's very easy, very quick, and very clean, actually. Like I said, you > would've been done a long, long time ago had you not wasted all your > time co

Re: [hlds] MOTD character limit

2005-05-24 Thread Whisper
his size limit. > > Thanks, > Andrew > > ----- Original Message - > From: "Clayton Macleod" <[EMAIL PROTECTED]> > To: > Sent: Tuesday, May 24, 2005 6:02 PM > Subject: Re: [hlds] MOTD character limit > > > > trust me when I say you can.

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
it's not broken for anyone, actually. (Such English, for someone from England too, wow.) On 5/24/05, Steven Hartland <[EMAIL PROTECTED]> wrote: > Don't be an silly, yes he could have knocked up a fudge but its still > "broken" for everyone else isn't it. > >Steve / K -- Clayton Macleod

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
it's very easy, very quick, and very clean, actually. Like I said, you would've been done a long, long time ago had you not wasted all your time complaining about it here. Perhaps they will up the limit, but I doubt it, not when all you have to do is put your 23-and-a-half-screenful page up on any

Re: [hlds] MOTD character limit

2005-05-24 Thread Andrew Armstrong
response* - Original Message - From: "Clayton Macleod" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 7:16 PM Subject: Re: [hlds] MOTD character limit > there already is the capability for virtually unlimited MOTD size. He > just refuses to use it. > >

Re: [hlds] MOTD character limit

2005-05-24 Thread Steven Hartland
Don't be an silly, yes he could have knocked up a fudge but its still "broken" for everyone else isn't it. Steve / K - Original Message - From: "Clayton Macleod" <[EMAIL PROTECTED]> could've been fixed by you already. On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: I dont

Re: [hlds] MOTD character limit

2005-05-24 Thread Andrew Armstrong
acleod" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 7:08 PM Subject: Re: [hlds] MOTD character limit > could've been fixed by you already. > > On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > > I dont want to go the extra mile to try and fix some

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
there already is the capability for virtually unlimited MOTD size. He just refuses to use it. On 5/24/05, Steven Hartland <[EMAIL PROTECTED]> wrote: > And that would mean everyone else does. Fix the cause don't workaround > unless you absolutely have too is my motto. -- Clayton Macleod

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
could've been fixed by you already. On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > I dont want to go the extra mile to try and fix something that could be > fixed by Valve in 10 seconds. -- Clayton Macleod ___ To unsubscribe, edit your list

Re: [hlds] MOTD character limit

2005-05-24 Thread Steven Hartland
And that would mean everyone else does. Fix the cause don't workaround unless you absolutely have too is my motto. Steve / K - Original Message - From: "Andrew Armstrong" <[EMAIL PROTECTED]> I dont want to go the extra mile to try and fix something that could be fixed by Valve in 10

Re: [hlds] MOTD character limit

2005-05-24 Thread Andrew Armstrong
I dont want to go the extra mile to try and fix something that could be fixed by Valve in 10 seconds. - Original Message - From: "Clayton Macleod" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 6:55 PM Subject: Re: [hlds] MOTD character limit > nothing you

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
nothing you're doing prohibits you from automating it, sorry to tell you. Disbelieve all you want. It's a fairly simple matter to do, though. But, feel free to think otherwise. On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > Our server management system dynamically creates a specific mot

Re: [hlds] MOTD character limit

2005-05-24 Thread Steven Hartland
good. Steve / K - Original Message - From: "Andrew Armstrong" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 9:36 AM Subject: Re: [hlds] MOTD character limit Our server management system dynamically creates a specific motd file for each server when that server is s

Re: [hlds] MOTD character limit

2005-05-24 Thread Andrew Armstrong
want to, its 'dirty', and impractical for our scenario). Im just wondering if there are any plans to increase this size limit. Thanks, Andrew - Original Message - From: "Clayton Macleod" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 6:02 PM Subject: Re: [

Re: [hlds] MOTD character limit

2005-05-24 Thread Stephen Moretti
Clayton Macleod wrote: There's no guessing involved, nobody reads them even if they're instantly available. ~lol~ So true MOTD big friendly letter "FRIENDLY FIRE IS ON!" In game... team killing player : "whoops! sorry... Didn't realise FF was on." Duh! No of course friendly fire isn'

Re: [hlds] MOTD character limit

2005-05-24 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Too true Clayton On 5/24/05, Clayton Macleod <[EMAIL PROTECTED]> wrote: > > There's no guessing involved, nobody reads them even if they're > instantly available. > > On 5/24/05, Alexander Kobbevik <[EMAIL PROTECTED]> wrote: > > Trust noone! > >

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
There's no guessing involved, nobody reads them even if they're instantly available. On 5/24/05, Alexander Kobbevik <[EMAIL PROTECTED]> wrote: > Trust noone! > > If he is going to generate the file, then send it off to the webserver. I > guess most players have already pressed that OK button befor

RE: [hlds] MOTD character limit

2005-05-24 Thread Alexander Kobbevik
To: hlds@list.valvesoftware.com Subject: Re: [hlds] MOTD character limit trust me when I say you can. Just script the sending of the file to the web server, heh. On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > Trust me when I say I cant use the web url method. -- Clayto

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
trust me when I say you can. Just script the sending of the file to the web server, heh. On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > Trust me when I say I cant use the web url method. -- Clayton Macleod ___ To unsubscribe, edit your list

Re: [hlds] MOTD character limit

2005-05-24 Thread Whisper
when I say I cant use the web url method. > > - Original Message - > From: "Clayton Macleod" <[EMAIL PROTECTED]> > To: > Sent: Tuesday, May 24, 2005 5:31 PM > Subject: Re: [hlds] MOTD character limit > > > > how does that change anything? >

Re: [hlds] MOTD character limit

2005-05-24 Thread Andrew Armstrong
Trust me when I say I cant use the web url method. - Original Message - From: "Clayton Macleod" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 5:31 PM Subject: Re: [hlds] MOTD character limit > how does that change anything? > > On 5/23/05, Andrew Ar

Re: [hlds] MOTD character limit

2005-05-24 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Well I would say people are using the MOTD to tell players what the current server variables are, which makes sense. Things like Friendly Fire in big bold red letters!! Roundtimes C4 timer Maptime Any special rules regarding the server etc e

Re: [hlds] MOTD character limit

2005-05-24 Thread Clayton Macleod
how does that change anything? On 5/23/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > Yeah unfortunatly thats not an option because our motds are generated > dynamically at runtime. > > Thanks for the idea though. -- Clayton Macleod ___ To unsubscr

Re: [hlds] MOTD character limit

2005-05-23 Thread Andrew Armstrong
Yeah unfortunatly thats not an option because our motds are generated dynamically at runtime. Thanks for the idea though. - Original Message - From: "Clayton Macleod" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 24, 2005 4:18 PM Subject: Re: [hlds] MOTD character limit &

RE: [hlds] MOTD character limit

2005-05-23 Thread ironchef
Andrew Armstrong wrote: > HTML formatting can take up several characters and is making us have > to restrict the amount of characters/text used in a motd file for > both cs and css servers. Just use a redirect. You can do this by either placing just a URL in the motd.txt, or by using a traditional

Re: [hlds] MOTD character limit

2005-05-23 Thread Clayton Macleod
can always make motd.txt nothing more than a redirect to another web page you have somewhere else. On 5/23/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Does anyone know the character limit f