be as condescending as you like, you're the one that doesn't
understand that it was indeed something valve added and has absolutely
nothing to do with IE. Yes, IE is being used to do the actual html
display, but IE does not go to an URL simply because you put one in a
txt file. Valve made their gam
what was that phrase I was looking for...oh yeah!
Told you so.
--
Clayton Macleod
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This is a multi-part message in MIME format.
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[ Picked text/plain from multipart/alternative ]
I think what Alfred was saying is that if you put 1 line in the file
like this:
http://www.unholyplayground.com/
Then it will load that page as the motd. No redirect required. No user
clicking link re
Just a small note:
I doubt that they would take the time to click a link, but as long as
you keep the page pretty small, the redirect should be almost
instantaneous.
http://yourmotdfileontheinterwebhere.com";>
On 5/24/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> I haven't read the rest of thi
EMAIL PROTECTED] On Behalf Of James Tucker
Sent: Tuesday, May 24, 2005 10:01 AM To: hlds@list.valvesoftware.com
Subject: Re: [hlds] MOTD character limit
> [snip]
>
> Try IFRAMES, Java script includes (although I have a feeling these
> dont work)/css/xlink, or you could simply make a decent
[snip]
Try IFRAMES, Java script includes (although I have a feeling these
dont work)/css/xlink, or you could simply make a decent web app of the
page, so you preload a page and send yourself history.go(-1).
Many cheeky methods to get the data in there, you will need a
webserver, but this DOES NOT
Andrew Armstrong wrote:
Our server management system dynamically creates
So the creation is dynamic, not the file itself.
If this file was static, there wouldnt be a problem,
But the motd.txt file *is* static. You can't have dynamic .txt files.
I think that's the point some people are try
Andrew Armstrong wrote:
> Its not as easy as you make it sound from using our management system.
>
> You really dont know how our system works (nothing else like it by
> far) so I
> cant do it as easy as you phrase it.
Do you have a script on your site that queries your servers to show
player limi
Steven Hartland
Sent: Tuesday, May 24, 2005 7:41 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] MOTD character limit
We all know that redirect works but its not the best solution just
increasing the max message size to something reasonable is.
Steve / K
Clearly my comment went straight over your head so I'll say it again
in v e r y s i m p l e w o r d s.
As far as I understand that is a feature of the IE control used to
display the message not something that was added specifically by
valve to enable larger messages ( I could be wrong though ).
[ Converted text/html to text/plain ]
Haha, well it's been worthwhile following this argument if only to get this
URL (which really appeals to my inane sense of humour ;)
Clayton Macleod wrote:
*sigh* make a text file called, well, doesn't matter what it's called.
textfile.txt will do. And put one
ginal Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod
Sent: Tuesday, May 24, 2005 10:18 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] MOTD character limit
There's no guessing involved, nobody reads them even if they're
inst
*sigh* make a text file called, well, doesn't matter what it's called.
textfile.txt will do. And put one line in it.
http://www.zombo.com
and load that with IE and tell me what happens. Then put just that
same one line in your motd.txt and join your server, and tell me what
happens. Actually, you
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
why do you think valve added the capability of loading pages from
other servers in the first place? heh.
As far as Im aware they didn't its a freebee from the control
they are using ( IE ).
Steve / K
==
bah, you're proving to be quite the fool. Not only have I explained it
several times now, other people have also taken a crack at it. With
similar success. Remain clueless. I wash my hands of the whole deal.
On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> If you think you know how to do
- Original Message -
From: "Andrew Armstrong" <[EMAIL PROTECTED]>
You really dont know how our system works (nothing else like it by far) so I
cant do it as easy as you phrase it.
Actually sounds very much like ours :)
Steve / K
Th
the limit.
>
> - Original Message -----
> From: "Clayton Macleod" <[EMAIL PROTECTED]>
> To:
> Sent: Tuesday, May 24, 2005 7:58 PM
> Subject: Re: [hlds] MOTD character limit
>
>
> > Actually I *am* listening to everything you've been saying. You just
it further like www.mypage.php?Dude;12;0 etc.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Tuesday, May 24, 2005 5:45 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] MOTD character limit
Sigh.
The page is not 23 pages
If you think you know how to do it, say so, since your not listening to me.
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 8:13 PM
Subject: Re: [hlds] MOTD character limit
> no way man, you just don't und
why do you think valve added the capability of loading pages from
other servers in the first place? heh.
On 5/24/05, Steven Hartland <[EMAIL PROTECTED]> wrote:
> Wake up smell the roses the limit is too small, end of discussion.
> There are always ways to work around things but do you want
> to wh
ROTECTED]>
To:
Sent: Tuesday, May 24, 2005 7:58 PM
Subject: Re: [hlds] MOTD character limit
> Actually I *am* listening to everything you've been saying. You just
> haven't thought about this at all, apparently. It doesn't matter how
> many servers you are running and ho
Wake up smell the roses the limit is too small, end of discussion.
There are always ways to work around things but do you want
to when we have the option of getting it fixed.
Think of average Joe that uploads a MOTD to their server and
it doesn't display. They wont know its because the file is to
no way man, you just don't understand the complexities involved! What
you're talking about would involved computers being able to
communicate with each other, and that's just crazy talk.
On 5/24/05, paul <[EMAIL PROTECTED]> wrote:
> Cant you just modify your MOTD creation script to copy file(s) so
Andrew Armstrong wrote:
The page is not 23 pages long, the size is made up due to html formatting,
and is quite small, and no obtrusive graphics or any of that crap.
Any chance of seeing a copy of the final MOTD product? I've had what I
thought was a reasonably large amount of text on a motd
2005 10:59
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] MOTD character limit
Stephen Moretti wrote:
> Whisper wrote:
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Well I agree, it was pretty silly to have html formatted MOTD's and
>>
--
[ Picked text/plain from multipart/alternative ]
I've found CSS doesn't make that big a difference with this style of
document.
Its too small
Im not an HTML guru so perhaps I could be wrong
On 5/24/05, Stephen Moretti <[EMAIL PROTECTED]> wrote:
>
> Whisper wrote:
>
> >--
> >[ Picked text/pla
Whisper wrote:
--
[ Picked text/plain from multipart/alternative ]
Well I agree, it was pretty silly to have html formatted MOTD's and stick us
with ridiculously small character limits.
Half the damn character limit is taken up by html formatting code
Speaking of which.
I assume you've tr
Stephen Moretti wrote:
Whisper wrote:
--
[ Picked text/plain from multipart/alternative ]
Well I agree, it was pretty silly to have html formatted MOTD's and
stick us
with ridiculously small character limits.
Half the damn character limit is taken up by html formatting code
Speaking of which
Actually I *am* listening to everything you've been saying. You just
haven't thought about this at all, apparently. It doesn't matter how
many servers you are running and how many different motd's there are.
You CAN do what you want to do. When did I say that you have to have
exactly the same URL i
doesn't matter, because it doesn't depend on how your management
system works. So you generate the motd when the server starts up. So
what? The file still has to be created at some point. And it exists at
some point. After which point in time you can copy it elsewhere.
You're just unwilling to do s
n Macleod" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 7:30 PM
Subject: Re: [hlds] MOTD character limit
> it's very easy, very quick, and very clean, actually. Like I said, you
> would've been done a long, long time ago had you not wasted all your
> time co
his size limit.
>
> Thanks,
> Andrew
>
> ----- Original Message -
> From: "Clayton Macleod" <[EMAIL PROTECTED]>
> To:
> Sent: Tuesday, May 24, 2005 6:02 PM
> Subject: Re: [hlds] MOTD character limit
>
>
> > trust me when I say you can.
it's not broken for anyone, actually. (Such English, for someone from
England too, wow.)
On 5/24/05, Steven Hartland <[EMAIL PROTECTED]> wrote:
> Don't be an silly, yes he could have knocked up a fudge but its still
> "broken" for everyone else isn't it.
>
>Steve / K
--
Clayton Macleod
it's very easy, very quick, and very clean, actually. Like I said, you
would've been done a long, long time ago had you not wasted all your
time complaining about it here. Perhaps they will up the limit, but I
doubt it, not when all you have to do is put your
23-and-a-half-screenful page up on any
response*
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 7:16 PM
Subject: Re: [hlds] MOTD character limit
> there already is the capability for virtually unlimited MOTD size. He
> just refuses to use it.
>
>
Don't be an silly, yes he could have knocked up a fudge but its still
"broken" for everyone else isn't it.
Steve / K
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
could've been fixed by you already.
On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
I dont
acleod" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 7:08 PM
Subject: Re: [hlds] MOTD character limit
> could've been fixed by you already.
>
> On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> > I dont want to go the extra mile to try and fix some
there already is the capability for virtually unlimited MOTD size. He
just refuses to use it.
On 5/24/05, Steven Hartland <[EMAIL PROTECTED]> wrote:
> And that would mean everyone else does. Fix the cause don't workaround
> unless you absolutely have too is my motto.
--
Clayton Macleod
could've been fixed by you already.
On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> I dont want to go the extra mile to try and fix something that could be
> fixed by Valve in 10 seconds.
--
Clayton Macleod
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And that would mean everyone else does. Fix the cause don't workaround
unless you absolutely have too is my motto.
Steve / K
- Original Message -
From: "Andrew Armstrong" <[EMAIL PROTECTED]>
I dont want to go the extra mile to try and fix something that could be
fixed by Valve in 10
I dont want to go the extra mile to try and fix something that could be
fixed by Valve in 10 seconds.
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 6:55 PM
Subject: Re: [hlds] MOTD character limit
> nothing you
nothing you're doing prohibits you from automating it, sorry to tell
you. Disbelieve all you want. It's a fairly simple matter to do,
though. But, feel free to think otherwise.
On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> Our server management system dynamically creates a specific mot
good.
Steve / K
- Original Message -
From: "Andrew Armstrong" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 9:36 AM
Subject: Re: [hlds] MOTD character limit
Our server management system dynamically creates a specific motd file for
each server when that server is s
want to,
its 'dirty', and impractical for our scenario).
Im just wondering if there are any plans to increase this size limit.
Thanks,
Andrew
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 6:02 PM
Subject: Re: [
Clayton Macleod wrote:
There's no guessing involved, nobody reads them even if they're
instantly available.
~lol~ So true
MOTD big friendly letter "FRIENDLY FIRE IS ON!"
In game... team killing player : "whoops! sorry... Didn't realise FF
was on."
Duh! No of course friendly fire isn'
--
[ Picked text/plain from multipart/alternative ]
Too true Clayton
On 5/24/05, Clayton Macleod <[EMAIL PROTECTED]> wrote:
>
> There's no guessing involved, nobody reads them even if they're
> instantly available.
>
> On 5/24/05, Alexander Kobbevik <[EMAIL PROTECTED]> wrote:
> > Trust noone!
> >
There's no guessing involved, nobody reads them even if they're
instantly available.
On 5/24/05, Alexander Kobbevik <[EMAIL PROTECTED]> wrote:
> Trust noone!
>
> If he is going to generate the file, then send it off to the webserver. I
> guess most players have already pressed that OK button befor
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] MOTD character limit
trust me when I say you can. Just script the sending of the file to the web
server, heh.
On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> Trust me when I say I cant use the web url method.
--
Clayto
trust me when I say you can. Just script the sending of the file to
the web server, heh.
On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> Trust me when I say I cant use the web url method.
--
Clayton Macleod
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when I say I cant use the web url method.
>
> - Original Message -
> From: "Clayton Macleod" <[EMAIL PROTECTED]>
> To:
> Sent: Tuesday, May 24, 2005 5:31 PM
> Subject: Re: [hlds] MOTD character limit
>
>
> > how does that change anything?
>
Trust me when I say I cant use the web url method.
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 5:31 PM
Subject: Re: [hlds] MOTD character limit
> how does that change anything?
>
> On 5/23/05, Andrew Ar
--
[ Picked text/plain from multipart/alternative ]
Well I would say people are using the MOTD to tell players what the current
server variables are, which makes sense.
Things like Friendly Fire in big bold red letters!!
Roundtimes
C4 timer
Maptime
Any special rules regarding the server
etc e
how does that change anything?
On 5/23/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> Yeah unfortunatly thats not an option because our motds are generated
> dynamically at runtime.
>
> Thanks for the idea though.
--
Clayton Macleod
___
To unsubscr
Yeah unfortunatly thats not an option because our motds are generated
dynamically at runtime.
Thanks for the idea though.
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 24, 2005 4:18 PM
Subject: Re: [hlds] MOTD character limit
&
Andrew Armstrong wrote:
> HTML formatting can take up several characters and is making us have
> to restrict the amount of characters/text used in a motd file for
> both cs and css servers.
Just use a redirect. You can do this by either placing just a URL in the
motd.txt, or by using a traditional
can always make motd.txt nothing more than a redirect to another web
page you have somewhere else.
On 5/23/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Does anyone know the character limit f
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