Re: [hlds_linux] sv_enableoldqueries not working

2005-06-10 Thread Christopher Luk
i can confirm HL1's sv_enableoldqueries does not work as its counterpart in HL2 do. the problem is i have script written in old queries format which doesn't work now. chris Mattias Wallin wrote: [EMAIL PROTECTED] wrote: I do have sv_enableoldqueries 1 set, however I don't seem to be able to

[hlds_linux] HL1 allocating 2701x port to some servers

2005-06-10 Thread DEPRE Gaëtan
When launching some hl1 servers, my linux box is allocating some port to any network interfaces. Here is a screen of the UDP ports status (port 27015): server-05:~#lsof -i udp:27015 COMMANDPID USER FD TYPE DEVICE SIZE NODE NAME srcds_i68 876 root4u IPv4 2393 UDP

RE: [hlds_linux] HL1 allocating 2701x port to some servers

2005-06-10 Thread Brian \Duck\ Holmes
First it would be helpful to see your start line Second you should set up another user to run your cstrike instances under, running services with ports open to the public as root is generally bad form Third, this is probably due to the new VAC stuff that was added. Try adding this piece to your

Re: [hlds_linux] sv_enableoldqueries not working

2005-06-10 Thread William Warren
this is a known issue..alfred has stated that it may not work and is deprecated. He also mentioned the new ways that need to be used in an earlier post. Christopher Luk wrote: i can confirm HL1's sv_enableoldqueries does not work as its counterpart in HL2 do. the problem is i have script

RE : [hlds_linux] HL1 allocating 2701x port to some servers

2005-06-10 Thread DEPRE Gaëtan
Here is my start line : ./hlds_run -game cstrike +ip 82.98.225.50 +port 27016 +maxplayers 6 +map de_dust2 -autoupdate -steamuser xx -steampass xx +sys_ticrate 1 -timeout 0 The root user has been used for testing. Thx for the advice. I tried with the -steamport but it did nothing. My

[hlds_linux] cs:s server issue at start - ./srcds_run: line 426: 14997 Speicherzugriffsfehler $HL_CMD

2005-06-10 Thread Star-Hosting e.K. Gameserver
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, can everybody help me with the Problem when i want to Start the CS:S Server. I hope you can. At first. The Server is a Debian Sarge, with enough Ram and CPU and a running CS 1.6 Server. This

Re: [hlds_linux] cs:s server issue at start - ./srcds_run: line 426: 14997 Speicherzugriffsfehler $HL_CMD

2005-06-10 Thread Andrew Armstrong
Make sure you are running the game starting from the srcds_l directory. Eg, you cant currently be in /home/somepath and then type: /home/srcds_l/srcds_run You need to cd into that directory first (or start in that directory). Thats probably why its not finding the steam binary. - Plasma -

Re: [hlds_linux] cs:s server issue at start - ./srcds_run: line 426: 14997 Speicherzugriffsfehler $HL_CMD

2005-06-10 Thread Luca Fabbro
Also make sure that you have the right glibc CSS since about 2 months needs at least glibc 2.3.2 At 15.42 10/06/2005, you wrote: Make sure you are running the game starting from the srcds_l directory. Eg, you cant currently be in /home/somepath and then type: /home/srcds_l/srcds_run You need

Re: [hlds_linux] SRCDS on dual Xeon 64bit procs

2005-06-10 Thread Sid Stuart
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] In general the benchmarks I have seen show 64-bit binaries running on a 64-bit OS run the fastest. This is due to the eight extra registers the processor makes available under that circumstance. I have

Re: [hlds_linux] SRCDS on dual Xeon 64bit procs

2005-06-10 Thread Matt Donnon
my experience with 64bit intels suggest that its rather a pointless addition. Personally I'd go option #4 which is sell it and get some real 64 bitters, but its probably too late for that now. My choice would be between option 1 which is a known thing, and option 3 which is somewhat