People wouldn't cheat, now would they.. I'm sure a ridiculous amount
has passed on the knowledge from this list already, considering people
asking simple steam-client on windows support just the other day. This
needs immediate attention!
-TheG
On Thu, Jun 4, 2009 at 4:45 PM,
So you use root to run your servers?
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kveri
Sent: Tuesday, June 09, 2009 6:32 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux]
Considering it's a box 20 feet from my desk, running just srcds, and nothing
else, If it was a hosted server on a far away server, I wouldn't run it as
root.
But your answer is, yes, my copy of srcds is run under root, as its just 1
box running just srcds, and has no access to any real networks,
I think that that isn't the norm.
The actual command to be bookmarked should be something more along the lines of:
mv /home/Some User Name/.steam/ClientRegistry.blob /home/Some User
Name/.steam/ClientRegistry.blob.bak
Just because I don't think most people will be running their srcds servers
None of those are reasons to run it as root ;)
William Stillwell wrote:
Considering it's a box 20 feet from my desk, running just srcds, and nothing
else, If it was a hosted server on a far away server, I wouldn't run it as
root.
But your answer is, yes, my copy of srcds is run under root,
Hello,
I am trying to force my Left 4 Dead to connect to one of our dedicated
servers, but I want to connect through a lobby instead of directly via
connect in the console. So, I create a friends-only lobby and set the
server type to Best Available Dedicated. I then set
Did you try using a search key? In your server.cfg, put: sv_search_key
someuniquekey
Then while in the lobby, enter the same thing into your console:
sv_search_key someuniquekey
However, doing this will prevent anyone from joining your server unless they
are using the same search key. If you
Nevermind! You have to use an IP address with ms_force_dedicated_server
(not a hostname). It works now. My bad.
- Dave
David A. Parker wrote:
Hello,
I am trying to force my Left 4 Dead to connect to one of our dedicated
servers, but I want to connect through a lobby instead of
Hello,
I have a box running 8 forked L4D servers. I was logged into one of the
servers via netcon and I attempted to restart that fork using quit. I
got these messages:
L 06/10/2009 - 14:05:19: server_message: quit
L 06/10/2009 - 14:05:19: Log file closed
L 06/10/2009 - 14:05:19:
2009/6/10 David A. Parker dpar...@utica.edu:
Hello,
I have a box running 8 forked L4D servers. I was logged into one of the
servers via netcon and I attempted to restart that fork using quit. I
got these messages:
L 06/10/2009 - 14:05:19: server_message: quit
L 06/10/2009 - 14:05:19: Log
On 10.06.2009 21:40, Mike Zimmermann wrote:
However, doing this will prevent anyone from joining your server unless they
are using the same search key. If you wish to still allow random lobbies to
use your server, replace the line in your server.cfg with this:
sv_search_key
I believe that 1013 is the current version number for L4D. If there are
further updates that change the version number, you would probably have to
change your search key accordingly.
On Wed, Jun 10, 2009 at 12:03 PM, Nikolay Shopik sho...@inblock.ru wrote:
On 10.06.2009 21:40, Mike Zimmermann
Brent is correct. Essentially, if a server doesn't have a custom search key
set, it will be automatically set to key:1013. This is the public search
key. When you specify a custom sv_search_key, the code adds key: to the
start of it and 1013 to the end of it. So you would have:
key:customkey1013.
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
There are a number of exploits that have gone unpatched in srcds for
awhile. I'm unsure why this is, since the fixes for some of them are
trivial (adding the FCVAR_CHEATS flag, adding cvar bounds, etc).
Regardless, I've developed a plugin that deals
Would this be done by having the following lines in the server.cfg?
sv_search_key
sv_search_key mykey
If not what did you mean? I have a group server (not Steam Group Only)
that is nice to control with a _svsearch_key but I'd love to have open
to other people joining without the
No, the second one would just override the first. You need to have:
sv_search_key 1013,key:mykey
That would allow public lobbies and lobbies with the search key set to join
your server.
-Mike
On Wed, Jun 10, 2009 at 3:31 PM, Logan Rogers-Follis
logan.rogers-fol...@tntnetworx.net wrote:
It's been a while since I ran Linux, but couldn't you just do:
mv ~/.steam/ClientRegistry.blob ~/.steam/ClientRegistry.blob.bak
?
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Miano,
Steven M.
Sent:
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