Re: [hlds_linux] Zombie player slots?

2011-07-13 Thread Kyle Sanderson
208.64.202.144:27017 (A Valve server afaik) has a negative Ghost Slot, if this helps. The current test case (That I know of), cannot cause this. On Tue, Jul 5, 2011 at 4:46 PM, Kyle Sanderson wrote: > Hi Fletch, > > If I can recall correctly from before, it's to do with clients timing > out durin

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-13 Thread Alfred Reynolds
This crash is fixed is you opt into the hlds beta, and will soon be fixed in the public release. > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > boun...@list.valvesoftware.com] On Behalf Of C Szabo > Sent: Wednesday, July 13, 2011 4:47 PM > To:

Re: [hlds_linux] My Server keeps crashing non stop.

2011-07-13 Thread E3pO
Memory is fine, i ran memory tests before setting up the server. That shouldn't be the issue, :\. Just crashed again.. -- CRASH: Thu Jul 14 00:35:20 EDT 2011 Start Line: ./srcds_linux -debug -console -game tf +ip 65.18.168.205 +port 27015 +map surf_supe

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-13 Thread C Szabo
bind "TAB" "+showscores;cl_setautobuy fuck 123456789012345678901234567890 12" This crashes the servers. > From: alf...@valvesoftware.com > To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; > hlds_annou...@list.valvesoftware.com > Date: Wed, 13 Jul 2011 21:47:25 + > Subject

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread hlds
Yes, I also have this problem. sv_pure 1 is a must have because otherwise some players may use custom sounds for cloak and uncloak actions. Hilarious, in a month 12 kicks had as cause the spy_cloak.wav file, while 82 were caused by other files, like demoman.cfg, motd_entries.txt, mani_logo.vmt

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread AnAkIn .
I've already had the same issue many times as well. 2011/7/14 lwf > I can confirm this. It has previously been reported to Valve. > > On Thu, Jul 14, 2011 at 00:11, Daniel G wrote: > > Hi, > > > > I've noticed some problems with a TF2 server running sv_pure 1. > > If I play on others server run

Re: [hlds_linux] My Server keeps crashing non stop.

2011-07-13 Thread Tony Paloma
Hardware problem? Run a memory testing tool and let it go all day. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of E3pO Sent: Wednesday, July 13, 2011 4:16 PM To: Half-Life dedicated Linux server mailing lis

Re: [hlds_linux] My Server keeps crashing non stop.

2011-07-13 Thread E3pO
Still is crashing randomly. It fills up to 32\32 and for hours and hours and then just crashes. Weirdly enough the last crash actually didn't crash the server.. It crashed all the clients in the server? every single person. On Wed, Jul 13, 2011 at 3:10 AM, E3pO wrote: > (gdb) thread apply all b

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread lwf
I can confirm this. It has previously been reported to Valve. On Thu, Jul 14, 2011 at 00:11, Daniel G wrote: > Hi, > > I've noticed some problems with a TF2 server running sv_pure 1. > If I play on others server running sv_pure 1 then diconnect and connect to > my server which is also running sv_

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread Didrole
I've reported this issue to Valve twice back in January. This is because your server's whitelist and the one from the previous server are different. 2011/7/14 Daniel G > Hi, > > I've noticed some problems with a TF2 server running sv_pure 1. > If I play on others server running sv_pure 1 then d

[hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread Daniel G
Hi, I've noticed some problems with a TF2 server running sv_pure 1. If I play on others server running sv_pure 1 then diconnect and connect to my server which is also running sv_pure 1 I'll get disconnected with the following message: Disconnect: Pure server: client has loaded extra file [GAME]\cf

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-13 Thread Alfred Reynolds
Seems like there are no problems with this update so I expect we will set it to be the public version soon, if you haven't already tested this update with your server do so now or forever hold your peace. > -Original Message- > From: hlds-boun...@list.valvesoftware.com [mailto:hlds- > bo

Re: [hlds_linux] Server Crashing

2011-07-13 Thread Juan Camilo Daza Devia
Too this bugg FATAL ERROR (shutting down): Hunk_Alloc: bad size: -4 My server is multibugs! 2011/7/11 Juan Camilo Daza Devia > My commons errors (bugs), with unlimit -c not show more. > > ps > ERROR: ld.so: object './hlshield.so' from LD_PRELOAD cannot be > preloaded: ignored. > > ./hlds_run

Re: [hlds_linux] Server Crashing

2011-07-13 Thread Juan Camilo Daza Devia
My gdb is Package gdb-7.0.1-32.el5_6.2.x86_64 already installed and latest version Nothing to do My server info is: CentOS 5.4 64bits Intel Core2Quad 2.5 8GB Phisical + 8GB Swap And system monitor is very good its working fine.. 2011/7/13 Eric Riemers > I would start by adding gdb.. > > But

Re: [hlds_linux] TF2 servers staying empty

2011-07-13 Thread Ryan Morrison
Independent server admins can create and maintain a great server atmosphere. Valve servers don't track stats and aren't administrated. On Wed, Jul 13, 2011 at 5:17 AM, Jesse Molina wrote: > > Just something for thought here... Invert the question. > > What's the motivation for independent serve

Re: [hlds_linux] TF2 servers staying empty

2011-07-13 Thread Jay Singh
What's the reason for independent server admins to even run servers in the first place? Everyone has their reasons whether it be money, to provide players a place to play, or it's their hobby. Ask yourself why (assuming you run servers yourself.) The fact of the matter is, having Valve run serv

Re: [hlds_linux] TF2 Example server.cfg

2011-07-13 Thread Saul Rennison
That shouldn't be true whatsoever. Care to provide any proof? -- Kind regards, *Saul Rennison* On 13 July 2011 10:45, Jesse Molina wrote: > > Also, don't forget about the console command "differences", which shows you > the differences between what your configuration is and the defaults. > > Th

Re: [hlds_linux] TF2 Example server.cfg

2011-07-13 Thread Jesse Molina
Also, don't forget about the console command "differences", which shows you the differences between what your configuration is and the defaults. That said, I think a few of them are BS. There are some mismatches between what the cvarlist output says the defaults are and what the "difference

Re: [hlds_linux] TF2 servers staying empty

2011-07-13 Thread Jesse Molina
Just something for thought here... Invert the question. What's the motivation for independent server admins to configure their systems to rank optimally in the matchmaking system, so that they beat out the Valve servers? RDDT TF2 wrote: What is the point of us server admins configuring o

Re: [hlds_linux] My Server keeps crashing non stop.

2011-07-13 Thread E3pO
(gdb) thread apply all bt Thread 11 (Thread 31279): #0 0xb7706430 in ?? () Cannot access memory at address 0xab83de4c Thread 10 (Thread 31208): #0 0xb7706430 in ?? () Cannot access memory at address 0xaf99c210 Thread 9 (Thread 31243): #0 0xb7706430 in ?? () Cannot access memory at address 0xa

Re: [hlds_linux] Server Crashing

2011-07-13 Thread Eric Riemers
I would start by adding gdb.. But servers do crash sometimes.. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Juan Camilo Daza Devia Sent: woensdag 13 juli 2011 2:38 To: Half-Life dedicated Linux server ma