Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread ics
All our servers are also crashing. Another update that wasn't properly tested before release. -ics 21.7.2011 5:22, 1nsane kirjoitti: Yes, I'm getting very similar crashes as well. On Wed, Jul 20, 2011 at 10:19 PM, Tony Palomadrunkenf...@hotmail.comwrote: Anyone else getting more crashes

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread E3pO
Valve, quick question. What is Team Fortress 2 Beta for? kthxbai. On Thu, Jul 21, 2011 at 12:38 AM, Tony Paloma drunkenf...@hotmail.comwrote: Yes I crashed again *** glibc detected *** ./srcds_linux: double free or corruption (!prev): 0x1aeae148 *** The double free makes more sense.

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Jesse Molina
It is also notable that the auto-restart system wasn't working for these kinds of crashes. A manual restart of the process is required, unless you have your own custom watchdog system. ics wrote: All our servers are also crashing. Another update that wasn't properly tested before

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread E3pO
also, has anybody come up with a way to have the server automatically restart itself when it gets to a crash that doesn't automatically restart itself? It seems to be stuck and i have to kill the process and restart the server, that's annoying. On Wed, Jul 20, 2011 at 10:22 PM, 1nsane

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Eric Riemers
Just found 3 of my servers in that same state, manual restart was the only option. No clue on how to manage that via tools, unless you write some sort of crontab that does a query on the server, if no respond in xx time then kill the screen and restart. -Original Message- From:

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Marcel
On 21.07.2011 01:45, AnAkIn . wrote: Don't worry about the GSPs. You can keep selling 1+ FPS servers while it's already limited to 500. See here: http://www.verygames.net/product/8/DediGames/DediGames_PRO I don't see any useful information for an admin how to still achieve 10k FPS?! --

Re: [hlds_linux] Can replay be used by admins to check for cheaters?

2011-07-21 Thread Peter Reinhold
On Wed, 20 Jul 2011 20:04:56 -0400, Ian Thompson wrote: cl_demoviewoverride appears to work. Set it to 1 and load the demo, then close demoui (or demoui2) if it is open. WASD will now work, and the mouse will semi-work, being extremely choppy. I wasn't able to pull up the player list, however

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Sir Jake
Also getting a lot of crashes here, so much for our rank we've worked so hard for :P Dropping players like crazy on a lot of our servers sadly. ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Andy Giesen
His point was that regardless of a FPS cap, GSPs will still try to sell servers as greater FPS than is possible. On Thu, Jul 21, 2011 at 12:10 AM, Marcel hlds_li...@vermasslt.de wrote: On 21.07.2011 01:45, AnAkIn . wrote: Don't worry about the GSPs. You can keep selling 1+ FPS servers

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread DontWannaName!
My servers have been fine on windows. Linux only issue it looks like. Bahaha rank Sent from my iPhone 4 On Jul 21, 2011, at 12:37 AM, Sir Jake can_kic...@hotmail.com wrote: Also getting a lot of crashes here, so much for our rank we've worked so hard for :P Dropping players like

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Jesse Molina
I've got my own control script that I've been writing for awhile now. Right this moment, I am tinkering with a little watchdog process that will do an rcon, look for appropriate status response, and if it doesn't come back, will do a full restart on the process. I'm working with a really

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Ulrich Block
Just for the restart part what about using this: printf '\xFF\xFF\xFF\xFF\x54\x53\x6F\x75\x72\x63\x65\x20\x45\x6E\x67\x69\x6E\x65\x20\x5 ​1\x75\x65\x72\x79\x00' | netcat -u -w 1 myip 27015 It is a a2s query and does not need rcon. If no rcon is set hunting for the rcon port will be pointless

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-21 Thread Steven Hartland
For reference this isn't all versions of libstdc++v6, you actually need a specific subversion or it. Regards Steve - Original Message - From: Alfred Reynolds alf...@valvesoftware.com To: 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com Sent:

[hlds_linux] Memory Leak

2011-07-21 Thread molnár lászló
Sorry my last reply was malformed so i rewrote it send it again. So basically, it#39;s good that Valve tries to decrease the CPU load but this is just one side if we are talking about server performance. The other big issue is the huge memory leak, which is caused by the Source TV, and it can

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Andreas Willinger
Hello, my Server just crashed when somebody switched his Role to Soldier. Console: srcds_linux: malloc.c:4631: _int_malloc: Assertion `(unsigned long)(size) = (unsigned long)(nb)' failed. That is really annoying, especially when the Server is full. Please Valve, fix this! Greets

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Jesse Molina
Dandy http://developer.valvesoftware.com/wiki/Server_queries Yea, using this kind of query is way better, though printf+netcat is pretty hacky there. =) Thanks for the tip, Ulrich! I appreciate it. (Note: this is a re-send due to MLM issues.) Ulrich Block wrote: Just for the restart

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-21 Thread James Puckett
Appearently VeryGames is and I quote, VG|Mole no they already have but we're bypassing that limit I call shenanagins. On Thu, Jul 21, 2011 at 1:34 AM, Steven Hartland kill...@multiplay.co.ukwrote: For reference this isn't all versions of libstdc++v6, you actually need a specific subversion

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Thiesson Johann
Hello, For your information, with our lib preloading we are still able to get around 10K FPS at the moment. As GSP, we DO worry about the future updates that could break the high FPS offers. And in the case of we cannot provide high FPS anymore, we would adapt the offers/refund our customers.

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Kyle Sanderson
http://i.imgur.com/uqXGX.png Oh well, at least notice is being given in game now. On Wed, Jul 20, 2011 at 11:03 PM, ics i...@ics-base.net wrote: All our servers are also crashing. Another update that wasn't properly tested before release. -ics 21.7.2011 5:22, 1nsane kirjoitti: Yes, I'm

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread AnAkIn .
You've been providing tickrate 100 offer for years in TF2 while it wasn't possible and you have never refunded any of your customers AFAIK. 2011/7/21 Thiesson Johann joh...@verygames.net Hello, For your information, with our lib preloading we are still able to get around 10K FPS at the

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Mart-Jan Reeuwijk
Oh, don't you know? its for having a stable game... and if memory serves me well, it doesn't even crash. From: E3pO e...@wmclan.net To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, 21 July 2011, 8:21 Subject:

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Thiesson Johann
Ok, here is the point. All our offers are multi-games/multi-mods. If you have a tick100 option, it is not activated on TF2, but if you switch your server to CSS it will work. If you play only TF2, yes, this is useless... A customer can make a mistake, so you can change the offer, for free, at

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread E3pO
YOUR UPDATE IS BROKEN. GO FIX IT. On Wed, Jul 20, 2011 at 9:02 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Added the items for Dr. Grordbort's Victory Pack - Fixed hatless hats not working correctly

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread AnAkIn .
Maybe you should add a warning while renting a server that it's not available for TF2/L4D/L4D2 etc then. You know that most players are not aware of this. 2011/7/21 Thiesson Johann joh...@verygames.net Ok, here is the point. All our offers are multi-games/multi-mods. If you have a tick100

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Andres Pozos
As far as i know, tickrate 100 only take more cpu usage, so if the client wants tickrate 100(no matter if theres no difference) they have to pay for extra cpu. You've been providing tickrate 100 offer for years in TF2 while it wasn't possible and you have never refunded any of your customers

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread daniel jokiaho
he have a warning already in red it only work on css On 21 Jul 2011 11:58, AnAkIn . anakin...@gmail.com wrote: Maybe you should add a warning while renting a server that it's not available for TF2/L4D/L4D2 etc then. You know that most players are not aware of this. 2011/7/21 Thiesson Johann

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Flubber
Please adress all griefing at : stormtrooper5...@valvesoftware.com, he's the one in charge of the Star Wars Update. 2011/7/21 E3pO e...@wmclan.net YOUR UPDATE IS BROKEN. GO FIX IT. On Wed, Jul 20, 2011 at 9:02 PM, Jason Ruymen jas...@valvesoftware.com wrote: Required updates for Team

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread E3pO
Whoever has the final call on releasing updates needs to be fired. It is illogical to release an update for such a widely used application without testing and then just walk away from the update station and go to sleep. Hell, i'm willing to bet it was about 85% done uploading to the content

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Evaldas
Once again, SLES11 SP1 and Ubuntu Server are running stable for about 5 hours. On Thu, 21 Jul 2011 14:08:12 +0300, E3pO e...@wmclan.net wrote: Whoever has the final call on releasing updates needs to be fired. It is illogical to release an update for such a widely used application without

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Anthony Stoyanov
No problems on debian 5.5 and debian 6.0.2 both 64bit. On 21.7.2011 г. 14:38 ч., Evaldas wrote: Once again, SLES11 SP1 and Ubuntu Server are running stable for about 5 hours. On Thu, 21 Jul 2011 14:08:12 +0300, E3pO e...@wmclan.net wrote: Whoever has the final call on releasing updates

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Yuki
Crashing here. *** glibc detected *** ./srcds_linux: malloc(): memory corruption: 0x0ae60118 *** ...and so on. Incidentally I'm hearing things of bugs with these new weapons and crashes relating to teleporters, though I'm not sure whether these are true. On 21 July 2011 12:47, Anthony Stoyanov

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread ics
This is actually a very good point. What is the TF2 beta for anyway? Why not release updates 1 day ahead for the beta and then for the main game, just to see if there are any issues to be solved. Otherwise, just close the beta down. It's very useless right now. The past tests with the new

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread ics
The update has been on all our servers now about 7 hours and counting. At that time, 2 of the servers have crashed twice, two others once. They might stay on from one hour to 5 hours but eventyally there is a crash, that is caused by the last update. All servers are full of folks playing too

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-21 Thread José Santos
I have libstdc++6 installed as well and it doesn't work. Maybe because it has GLIBC 4.x and libstdc++5 had GLIBC 3.x On 21 July 2011 05:26, Alfred Reynolds alf...@valvesoftware.com wrote: We have released an update to the beta, run the hldsupdatetool with -beta hlbeta to get this update.

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-21 Thread C Szabo
With the latest beta i now see my servers in the serverlist. :) Running debian. Date: Thu, 21 Jul 2011 13:51:20 +0100 From: frostfl...@netvisao.pt To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 engine beta update released I have libstdc++6 installed as well

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-21 Thread José Santos
Yes, the statically linked libsteam.so to libstdc++ seems to fixed the issue. On 21 July 2011 13:52, C Szabo sza...@hotmail.com wrote: With the latest beta i now see my servers in the serverlist. :) Running debian. Date: Thu, 21 Jul 2011 13:51:20 +0100 From: frostfl...@netvisao.pt To:

[hlds_linux] Still freezin' babe!

2011-07-21 Thread Saint K .
Just for the heck of sounding like a broken record. Our servers are still freezing up at random. I've tested it without mods, same results. Interesting detail still is that it's just a couple of servers which, as said before, *all* run from the same directory and configs. The only difference

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Hendrik Schumann
My server also just crashed with this message: *** glibc detected *** ./srcds_linux: free(): invalid pointer: 0x11e50008 *** /lib32/libc.so.6(+0x6bf31)[0xf7567f31] /lib32/libc.so.6(+0x6d7a8)[0xf75697a8] /lib32/libc.so.6(cfree+0x6d)[0xf756c88d]

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Carl
Don't be so quick on the trigger, srcds is a big program that takes in a tremendous amount of hard to guess data and has to run on a large variety of hardware and OSs. Testing this stuff isn't exactly straightforward. Also, does anyone have high use Tf2 beta servers running? Do customers

Re: [hlds_linux] Still freezin' babe!

2011-07-21 Thread hlds
Current TF2 version has a bug which cause an infinite loop. Probably the server tries forever to re-attach a sapper to a sentry, but so far I've failed to reproduce this. Anyway Valve has some backtraces, maybe they will fix the bug... - Original Message - From: Saint K. Sent: 07/21/11

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Anthony Stoyanov
First freeze for me too. Got this at the end of the screen :) eb40-eb4e1000 rwxp 00:00 0 eb4e1000-eb50 ---p 00:00 0 eb50-eb5b rwxp 00:00 0 eb5b-eb60 ---p 00:00 0 eb60-eb6fd000 rwxp 00:00 0 eb6fd000-eb70 ---p

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread DarthNinja
For what its worth, I'm getting crashes on my windows servers every 1-3 hours On Thu, Jul 21, 2011 at 11:16 AM, Anthony Stoyanov a...@gaming.bg wrote: First freeze for me too. Got this at the end of the screen :) eb40-eb4e1000 rwxp 00:00 0 eb4e1000-eb50 ---p 00:00

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Sir Jake
Had the same one as that twice on my servers, does not come back afterwards. Also had a few others that it came back from. Got up at 5am to find one of our servers down for the last hour with 31/32 last being showed. Date: Thu, 21 Jul 2011 18:16:16 +0300 From: a...@gaming.bg To:

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Michael Johansen
I'm getting crashes too. I have no addons installed except SourceMod and MetaMod.Ubuntu 10.10 here. Hosting two tf2 servers Date: Thu, 21 Jul 2011 11:57:05 -0400 From: hlds-...@darthninja.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Server crashes after today's update

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread DontWannaName!
My beta server is full all the time. However, I think the beta is for testing the balance of items more servers and bugs. Sent from my iPhone 4 On Jul 21, 2011, at 8:57 AM, DarthNinja hlds-...@darthninja.com wrote: For what its worth, I'm getting crashes on my windows servers every 1-3 hours

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Alexander Bienzeisler
Do you guys have replays enabled? Because my server ran fine until i decided to turn replays back on. My beta server is full all the time. However, I think the beta is for testing the balance of items more servers and bugs. Sent from my iPhone 4 On Jul 21, 2011, at 8:57 AM,

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread ics
Replay on, replay off, doesn't matter in this case. Still crashes. -ics 21.7.2011 19:33, Alexander Bienzeisler kirjoitti: Do you guys have replays enabled? Because my server ran fine until i decided to turn replays back on. My beta server is full all the time. However, I think the beta is for

Re: [hlds_linux] Memory Leak

2011-07-21 Thread Svensk Ljud Ljus Produktion
We have the same issue but its only one of our servers that its causing lag. The servers that is running Fedora as OS is running fine without lag and as we have munin installed on all boxes we can se that the memory is freed before it hits the roof. On Debian this dont work and when the

[hlds_linux] Removing last updates new weapons

2011-07-21 Thread Saint K .
What would be the easiest and most reliable way on removing/block those new laser weapons added last night to TF2? (and would that cause any sv_tags or so to be set which will remove you from quickplay?). Saint K. ___ To unsubscribe, edit your list

Re: [hlds_linux] Removing last updates new weapons

2011-07-21 Thread Giovanni Harting
Am 21.07.2011 20:06, schrieb Saint K.: What would be the easiest and most reliable way on removing/block those new laser weapons added last night to TF2? (and would that cause any sv_tags or so to be set which will remove you from quickplay?). Saint K.

Re: [hlds_linux] Removing last updates new weapons

2011-07-21 Thread Michael Johansen
If you ask on the SourceMod forums they'd be able to help you with this. Date: Thu, 21 Jul 2011 20:18:18 +0200 From: ch...@oktoberfest-servers.de To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Removing last updates new weapons Am 21.07.2011 20:06, schrieb Saint K.: What

[hlds_linux] Server 100 usage

2011-07-21 Thread Michael Johansen
Hi. Since todays/yesterdays night updates servers are crashing. However, i find something weird, my #1 server crashed and started using 100 percent of both the cpu's. Anyone else experienced this? ___ To

Re: [hlds_linux] Removing last updates new weapons

2011-07-21 Thread Björn Rohlén
WHAT? Are you not enjoying your Star Wars update with included DEATHSTAR functionality in the srcds linux binary? Whomever is compiling this stuff needs to shape up a bit, before I start my how to do regression testing just like the small companies with 10 emoployees and 250 customers do-rant

Re: [hlds_linux] Server 100 usage

2011-07-21 Thread ics
Yes, 3 cases of crash 1. Middle of the game, suddenly. 100% cpu usage, does not reboot back. 2. End of the map, does not reboot back up itself 3. Randomly, boots itself back up. So far 13 or so crashes on 4 different servers total. I really hope this gets fixed asap so i don't have to watch

Re: [hlds_linux] Removing last updates new weapons

2011-07-21 Thread ics
I have only one thing to say. PEW PEW PEW!!!1 In time, i think i can get used to them. Maybe - or not. -ics 21.7.2011 21:52, Björn Rohlén kirjoitti: WHAT? Are you not enjoying your Star Wars update with included DEATHSTAR functionality in the srcds linux binary? Whomever is compiling this

Re: [hlds_linux] Removing last updates new weapons

2011-07-21 Thread Nicholas Hastings
Less qq, more pew pew. On 7/21/2011 2:06 PM, Saint K. wrote: What would be the easiest and most reliable way on removing/block those new laser weapons added last night to TF2? (and would that cause any sv_tags or so to be set which will remove you from quickplay?). Saint K.

Re: [hlds_linux] Server 100 usage

2011-07-21 Thread Michael Johansen
I just took down all my servers until further notice. Since i am unable to SSH to my 2 year old box since it's taking all it's cpu. Date: Thu, 21 Jul 2011 22:02:13 +0300 From: i...@ics-base.net To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Server 100 usage Yes, 3 cases

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread E3pO
FML. 32\32 for 20 minutes... CRASH. goes down to 18 and then gets back up to 32 in about 5 minutes and then CRASH I'm also still crashing with the vphysics issue... So my server is crashing even more frequently

[hlds_linux] PHP auto reload crashed server.

2011-07-21 Thread E3pO
After the recent update and the server crashing non stop I made a little php script so I could go to sleep ?php define('PACKET_SIZE', '1400'); define('SERVERQUERY_INFO', \xFF\xFF\xFF\xFFTSource Engine Query); define ('REPLY_INFO', \x49); define('SERVERQUERY_GETCHALLENGE',

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-21 Thread James Puckett
oops wrong mail sorry guys. On Thu, Jul 21, 2011 at 6:02 AM, José Santos frostfl...@netvisao.pt wrote: Yes, the statically linked libsteam.so to libstdc++ seems to fixed the issue. On 21 July 2011 13:52, C Szabo sza...@hotmail.com wrote: With the latest beta i now see my servers in the

Re: [hlds_linux] Removing last updates new weapons

2011-07-21 Thread Mart-Jan Reeuwijk
Deathstar got blown up by (Sky)walker. ;) From: Björn Rohlén bjorn.roh...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, 21 July 2011, 20:52 Subject: Re: [hlds_linux] Removing last updates new

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Bajdechi Nightbox Alexandru
Anyone is having problems with server crashing ? 2011/7/21 Flubber flub...@gmail.com Please adress all griefing at : stormtrooper5...@valvesoftware.com, he's the one in charge of the Star Wars Update. 2011/7/21 E3pO e...@wmclan.net YOUR UPDATE IS BROKEN. GO FIX IT. On Wed, Jul 20,

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Michael Johansen
Yes. Alot of crashes too. Date: Thu, 21 Jul 2011 23:42:51 +0300 From: alexandrualexa...@gmail.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Team Fortress 2 Update Released Anyone is having problems with server crashing ? 2011/7/21 Flubber flub...@gmail.com

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Tony Paloma
Yes, lots. See the Server crashes after today's update thread. http://list.valvesoftware.com/mailman/private/hlds_linux/2011-July/072058.ht ml -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bajdechi

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Eric Smith
We're trying to investigate the crashes Linux servers are experiencing. If you have .dmp files or details about what might be causing the crashes, please email them to me. Thanks. -Eric ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] PHP auto reload crashed server.

2011-07-21 Thread Björn Rohlén
That looks a lot like FiDos code. You sure you MADE IT? -The G On Thu, Jul 21, 2011 at 9:43 PM, E3pO e...@wmclan.net wrote: After the recent update and the server crashing non stop I made a little php script so I could go to sleep ?php define('PACKET_SIZE', '1400');

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Loïc PERY
Got my server full running since 10h with 32 people: no crash debian squeeze 2011/7/21 Eric Smith er...@valvesoftware.com We're trying to investigate the crashes Linux servers are experiencing. If you have .dmp files or details about what might be causing the crashes, please email them to

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Michael Johansen
I'd love to email you my whole 200 mb folder of .dmp's i'd like to send you, however, since the 100% cpu bug is happening, i've been locked out. From: er...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 21 Jul 2011 20:48:40 + Subject: Re: [hlds_linux] Team Fortress

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread DarthNinja
Well aren't you SPECIAL! On Thu, Jul 21, 2011 at 4:53 PM, Loïc PERY louloubi...@gmail.com wrote: Got my server full running since 10h with 32 people: no crash debian squeeze 2011/7/21 Eric Smith er...@valvesoftware.com We're trying to investigate the crashes Linux servers are

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Kyle Sanderson
I thought the same initially. Just crashed a couple hours ago. On Thu, Jul 21, 2011 at 1:53 PM, Loïc PERY louloubi...@gmail.com wrote: Got my server full running since 10h with 32 people: no crash debian squeeze 2011/7/21 Eric Smith er...@valvesoftware.com We're trying to investigate the

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread msleeper
I'm running Squeeze and I -am- getting crashes, so not sure if that's related. It's not instantaneous either, mine were up for a while and this morning I saw they were dead. On Thu, Jul 21, 2011 at 4:53 PM, Loïc PERY louloubi...@gmail.com wrote: Got my server full running since 10h with 32

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Sazpaimon
http://x-cult.org/dumps.tar.gz Here are all of my dump files from today and last night. FYI, I'm running on Gentoo. On 7/21/2011 4:48 PM, Eric Smith wrote: We're trying to investigate the crashes Linux servers are experiencing. If you have .dmp files or details about what might be causing

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Sazpaimon
Also, if it helps, here are some outputs of the resulting core dumps: http://pastebin.com/mLBWTHdF http://pastebin.com/LXG63qD1 On 7/21/2011 5:22 PM, Sazpaimon wrote: http://x-cult.org/dumps.tar.gz Here are all of my dump files from today and last night. FYI, I'm running on Gentoo. On

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread James Puckett
Yep, my server is crashing constantly. Its also at full load, can't even login to ssh. On Thu, Jul 21, 2011 at 2:33 PM, Sazpaimon sazpai...@x-cult.org wrote: Also, if it helps, here are some outputs of the resulting core dumps: http://pastebin.com/mLBWTHdF http://pastebin.com/LXG63qD1 On

Re: [hlds_linux] PHP auto reload crashed server.

2011-07-21 Thread E3pO
I made the script to check and reload server. I didn't make the rcon code. On Jul 21, 2011 2:12 PM, Björn Rohlén bjorn.roh...@gmail.com wrote: That looks a lot like FiDos code. You sure you MADE IT? -The G On Thu, Jul 21, 2011 at 9:43 PM, E3pO e...@wmclan.net wrote: After the recent update

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread atomy
exactly the same on my box, but saw it only happening on map changes gentoo//glibc 2.12.2//x86_64 On 21.07.2011 17:16, Anthony Stoyanov wrote: First freeze for me too. Got this at the end of the screen :) eb40-eb4e1000 rwxp 00:00 0 eb4e1000-eb50 ---p 00:00 0

[hlds_linux] Memory Leak

2011-07-21 Thread molnár lászló
Hy I tried it on Fedora 64Bit too now, but got the same results.Start is at 230Mb and it#39;s climbig up. Cheers! Szoke ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Sir Jake
Well think we've all sent in a good amount of dumps on this, now to hope it gets fixed before the weekend. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread doc
I read somewhere that Valve's own servers are being effected by this so I'm pretty sure they know about the issue already but has anyone gotten any info from them that they know of this? It's getting close to the weekend and I'd hate to think they'd leave something like this unfixed until they

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Alfred Reynolds
The team has been doing nothing else all day and we look like we have a fix, it should be out soon. - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- boun...@list.valvesoftware.com] On Behalf Of doc Sent: Thursday, July 21, 2011 9:18 PM

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Ross Bemrose
By soon do you mean later tonight? 'cause I was about to go to bed, but if you're going to issue a server update... On 7/22/2011 12:19 AM, Alfred Reynolds wrote: The team has been doing nothing else all day and we look like we have a fix, it should be out soon. - Alfred -Original

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Alfred Reynolds
Not tonight, get your sleep. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, July 21, 2011 9:22 PM To: Half-Life dedicated Linux server mailing list Subject: Re:

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Mike jons
What time tomorrow do you guys plan on doing it? And will it just be for linux or for both linux and windows? Thanks From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Fri, 22 Jul 2011 04:31:16 + Subject: Re: [hlds_linux] Server crashes after today's update

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Ross Bemrose
Well, luckily for me, I'm going to finish converting my servers to use nemrun tomorrow morning when my second server is empty, so even if this update *does* hit while I'm at work, I should be covered. On 7/22/2011 12:35 AM, Mike jons wrote: What time tomorrow do you guys plan on doing it? And

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Alfred Reynolds
Don't make me point to our dev wiki ;-) It will be both win32 and linux, hopefully earlier in the day. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- boun...@list.valvesoftware.com] On Behalf Of Mike jons Sent: Thursday, July 21, 2011 9:35 PM

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread msleeper
Nemrun is rad, it will save your life. On Fri, Jul 22, 2011 at 12:37 AM, Alfred Reynolds alf...@valvesoftware.com wrote: Don't make me point to our dev wiki ;-) It will be both win32 and linux, hopefully earlier in the day. -Original Message- From:

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Sir Jake
Will the update notes let players know this was an issue that made servers running on linux crash. It would be great for players to know this rather than thinking the servers all of us host are shit that crashed all week :) Date: Fri, 22 Jul 2011 00:49:30 -0400 From:

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread doc
Oh man replied right after I said it now I feel bad! :( I didn't doubt you were working on it, I just wanted to say something to my peoples! Thank you very much for taking the time out (at such a late time) to respond! On Thu, Jul 21, 2011 at 9:19 PM, Alfred Reynolds alf...@valvesoftware.com