Re: [hlds_linux] 1. Re: Linux Crashes - Team Fortress 2/Day of Defeat: Source Update Released (MoggieX)

2009-08-13 Thread Bruce Potter
FYI, I just reran the updatetool (CentOS) and got a TON more content. With SM disabled I was able to get my servers started with no core dumps. bruce On Aug 13, 2009, at 8:24 PM, Keeper wrote: Valve has always said they are not responsible for keeping us in the loop. We have nicely

Re: [hlds_linux] L4D log file parsing

2009-06-30 Thread Bruce Potter
The code available from hlstats seems pretty decent at handling most usernames. We've used it for our TF2 tourney scoreboard (http://www.nomoose.org/?p=122 ) without much hassle. It's all perl regex's that grab pretty much everything you'd need. Worth a look and pretty easy to strip out

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-21 Thread Bruce Potter
FYI, getting logs full of these: (SERVER) LoadItems on Account 10184752 returned FAILCODE of 7 (k_EItemRequestResultNotLoggedOn). CreateFragmentsFromFile: 'downloads/37759e85.dat' doesn't exist. Also, I'm back to getting crashes when my server fills up. CentOS on AMD Opteron. Had similar

Re: [hlds_linux] Best/worst of running game servers

2009-04-20 Thread Bruce Potter
For those that are interested (I had a number of folks ping me off list about this) the powerpoint and the video of the talk can be found here: http://www.nomoose.org/?p=114 It's probably not groundbreaking material to the more seasoned on these lists, but maybe interesting nonetheless.

[hlds_linux] Best/worst of running game servers

2009-04-14 Thread Bruce Potter
Howdy all, I'm giving a talk at a conference this weekend on game servers. Basically focusing on the technology behind them, how to secure them (both from cheaters/griefers and from actual dedicated attackers), the culture around running servers, and whatever else I have time to cover.

Re: [hlds_linux] Team Fortress 2 Update Released

2009-03-13 Thread Bruce Potter
W00t! For the last few months we've been batting crashes and lags and general craziness on CentOS/Opteron boxen. But after the second update tonight, we've removed -NoQueuedPacketThread and everything starts first time and seems to be running well. I'm off to actually play instead of

Re: [hlds_linux] Team Fortress 2 Update Released

2009-03-06 Thread Bruce Potter
Got the update loaded. REALLY freaked out my client when I connect to non-upgraded servers. I'd join games and have very long arms and crazy high mouse sensitivity. For the record, my server is crashing even more often than ever at startup for TF2. Took 6 hours today for one of my

Re: [hlds_linux] Team Fortress 2 Update Released

2009-03-06 Thread Bruce Potter
, at 9:03 PM, Bruce Potter wrote: Got the update loaded. REALLY freaked out my client when I connect to non-upgraded servers. I'd join games and have very long arms and crazy high mouse sensitivity. For the record, my server is crashing even more often than ever at startup for TF2. Took 6 hours

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-02-25 Thread Bruce Potter
To add another data point... I've got two servers that won't even start.. even with the normal let it segfault for a while, it eventually starts they're dead in the water The one that does start was launching dustbowl as it's initial map. I'm using SM to limit the spy class to zero based on

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Bruce Potter
Got a number of scouts on my server that already have all three upgrades. Methinks something strange is afoot. On Feb 24, 2009, at 10:41 PM, Fyren wrote: As ever since the January 28th update, my Linux server still segfaults on startup more often than it goes up. -Fyren

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Bruce Potter
: cp_dustbowl system: uname -a Linux iceberg.blah.com 2.6.18-92.el5PAE #1 SMP Tue Jun 10 19:22:41 EDT 2008 i686 athlon i386 GNU/Linux arch: 2 x dual core opteron 2220 bruce On Feb 24, 2009, at 10:45 PM, Bruce Potter wrote: Got a number of scouts on my server that already have all three upgrades

Re: [hlds_linux] New update (crashes immediately)

2009-01-28 Thread Bruce Potter
To throw in my 0.02: [gd...@ixxx twl-srv]$ uname -a Linux iceberg..com 2.6.18-92.el5PAE #1 SMP Tue Jun 10 19:22:41 EDT 2008 i686 athlon i386 GNU/Linux CentOS box on a 2xOpteron 2220. Totally dead in the water at the moment. All servers seg faulting. later bruce On Jan 28, 2009, at

Re: [hlds_linux] different cpu-cores - different performance

2009-01-20 Thread Bruce Potter
What game and what type of CPU (Q6600, etc). thanks bruce On Jan 20, 2009, at 4:04 PM, Matthias Bleile wrote: Hi everybody. So i wasted 1 week of free time and i still wasn't able to find out.. We got a Intel Quad Core and 4 hlds Servers. Each server is assigned to 1 CPU using taskset.

Re: [hlds_linux] Teleport and health logging

2009-01-16 Thread Bruce Potter
...@utica.edu wrote: Sorry to hear that it didn't work. It's a valid cvar, but the description is too vague and generic to really know what it does. - Dave Bruce Potter wrote: Dave, Thanks for this. I tried it and unfortunately it doesn't log the tele and heal points. Truth be told, I

Re: [hlds_linux] Processor choice

2009-01-16 Thread Bruce Potter
entirely full. -Atreus On Thu, Jan 15, 2009 at 5:29 PM, Bruce Potter gd...@shmoo.com wrote: Howdy, Quick (but I'm sure not simple) question regarding processor choice. I've been running some TF2 servers (and now L4D servers as well) on an AMD-based server with CentOS for a while

Re: [hlds_linux] Teleport and health logging

2009-01-15 Thread Bruce Potter
you're looking for, though. I hope this helps. - Dave Bruce Potter wrote: Howdy, I'm not sure this is entirely the right list, but I figure I'll give it a shot as there are some ppl here with a lot more experience than I have with HLDS. We're writing a custom scoreboard for a TF2

[hlds_linux] Processor choice

2009-01-15 Thread Bruce Potter
Howdy, Quick (but I'm sure not simple) question regarding processor choice. I've been running some TF2 servers (and now L4D servers as well) on an AMD-based server with CentOS for a while. Currently have 2 x dual core 2.8GHz previous-gen Opterons in the box. FYI, the machine is on a

[hlds_linux] Teleport and health logging

2009-01-11 Thread Bruce Potter
Howdy, I'm not sure this is entirely the right list, but I figure I'll give it a shot as there are some ppl here with a lot more experience than I have with HLDS. We're writing a custom scoreboard for a TF2 tourney we're hosting at ShmooCon (a hacker con in DC

Re: [hlds_linux] Server usage

2008-12-01 Thread Bruce Potter
I've been running a couple of L4D servers (CentOS) since the demo came out. Very stock config, but I do have it associated with a Steam group. Server is east coast US. The first week the two servers will filled with ppl nearly 24/7. Now it's trailed off a bit, but still from about 10a