Re: [hlds_linux] Re: XEON or Opteron?

2007-01-18 Thread Eric (Deacon)
Worst...email...ever. Followed closely by this one. -- Eric (the Deacon remix) In a bold display of creativity, Adam Thorn wrote: http://forums.steampowered.com/forums/showthread.php?t=486424&page=10 Thats how.. Refer to the forums.. You have to raise your kernel hz above 1000hz. Thanks, Adam

Re: [hlds_linux] AMD Athlon X2 and CS?

2007-01-07 Thread Eric (Deacon)
In a bold display of creativity, linux penguin wrote: I've read somewhere that athlons dont operate right for this type of thing is this true? That's the weirdest thing I've heard in a very long time. Who told you this, and what was the reasoning given? > Im thinking of getting an Athlon X2(2

Re: [hlds_linux] MHz and RAM recommendations

2006-11-13 Thread Eric (Deacon)
In a bold display of creativity, [EMAIL PROTECTED] wrote: I have read that in general for 1.6 servers you allow 50 MHz of processor and 20 MB of RAM per player. Is this accurate? Can anyone give me some figures for CS:Source? That depends wildly on a number of factors including what CPU you'r

Re: [hlds_linux] psssssst.... Valve's been up to something.

2006-11-11 Thread Eric (Deacon)
In a bold display of creativity, Ondřej Hošek wrote: However, as I stated previously, this is only valid for the Northern Hemisphere. So? Valve is in the northern hemisphere, as is all of the US, Canada, Mexico, Europe, Russia, India, and almost all of Asia. We go by the northern hemisphere.

Re: [hlds_linux] psssssst.... Valve's been up to something.

2006-11-11 Thread Eric (Deacon)
In a bold display of creativity, Ondřej Hošek wrote: http://arstechnica.com/journals/thumbs.ars/2006/11/10/5918. I've tried to analyze what "Summer 2007" may mean. It means summer of 2007. Generally between, say, June and August. -- Eric (the Deacon remix) ___

Re: [hlds_linux] random kicking from servers

2006-10-22 Thread Eric (Deacon)
In a bold display of creativity, Deacon - Digital Gaming eXtreme wrote: > For the last few hours people have been randomly kicked from one of > our DOD servers. Your connection times out and then you can't ping or > connect to the server for several minutes. That's just me exacting revenge for u

Re: [hlds_linux] HPK (High Ping Kicking)

2006-08-13 Thread Eric (Deacon)
In a bold display of creativity, Kevin H wrote: When will people learn that a players ping/latency does not cause lag to the server. May be in the early 90's it did. But not now. The game didn't exist in the early 90's. It barely existed in the late 90's, arriving just in time for the end-of-y

Re: [hlds_linux] HLDS and SRCDS system time-sensitive?

2006-06-06 Thread Eric (Deacon)
In a bold display of creativity, Martin Zwickel wrote: Personally, I think gettimeofday() is alot better than what microsoft has for timekeeping. No clue what Microsoft offers for timekeeping. Sundials, is the inevitable answer ;) -- Eric (the Deacon remix) _

Re: [hlds_linux] Eric (the deacon)

2006-01-15 Thread Eric (Deacon)
In a bold display of creativity, Dan E wrote: And yet you CONTINUE to be a hypocrite... you do realize you posted this to the entire list, not a personal message, right? :D O.o I responded in the public forum in which I was addressed. -- Eric (the Deacon remix) __

Re: [hlds_linux] Eric (the deacon)

2006-01-15 Thread Eric (Deacon)
In a bold display of creativity, Glenn Shannon wrote: > Why, that would go against every fiber in his body, being that he's a > born-to-lose troll. In a bold display of creativity, Stan Bubrouski wrote: It's simple, eric is a flamer. He's been needlessly flaming people on this list for years.

Re: [hlds_linux] Eric (the deacon)

2006-01-15 Thread Eric (Deacon)
In a bold display of creativity, Jordan Bagwell wrote: You know what Eric? Hlds has some major problems and I wanted some answers. The rest of the guys on this list that responded were glad of those answers. If you don't have anything to contribute then why the hell don't you keep your mouth s

Re: [hlds_linux] Question for Alfred

2006-01-14 Thread Eric (Deacon)
> Updates are supposed to fix things... not break stuff that's been > working fine. Welcome to the world of extremely complex software ;) I think I speak for all GSPs when I say that we'd like a server engine that's stable and not full of programming worthy of windows. Is that supposed to mak

Re: [hlds_linux] Wake up Valve, wake up!

2006-01-13 Thread Eric (Deacon)
In a bold display of creativity, Stan Bubrouski wrote: Just because you don't have the bugs doesn't mean they don't exist. Check the list archives and you'll find people traced these bugs back to certain hlds updates. I think he was suggesting that it might not necessarily be an issue with hlds

Re: [hlds_linux] Crashes

2005-12-22 Thread Eric (Deacon)
In a bold display of creativity, forb wrote: They released a faulty update that wasn't tested. They released a faulty update that wasn't tested. They released a faulty update that wasn't tested. They released a faulty update that wasn't tested. They released a faulty update that wasn't tested. Th

Re: [hlds_linux] Crashes

2005-12-22 Thread Eric (Deacon)
In a bold display of creativity, Neil Lathwood wrote: Ah yes, those valve STAFF who get paid by the people who play on our servers. I run cs:s servers for fun so don't make any money out of doing so, it's the people I provide the free service to that are paying for Valve's developers time. Actu

Re: [hlds_linux] Crashes

2005-12-21 Thread Eric (Deacon)
In a bold display of creativity, [EMAIL PROTECTED] wrote: They still have not woken up and sniffed that cofee have they? I'm just amazed at how well they deal with hostile little peckerwoods. -- Eric (the Deacon remix) ___ To unsubscribe, edit your

Re: [hlds_linux] Crashes

2005-12-21 Thread Eric (Deacon)
In a bold display of creativity, Xavier Kerestesy wrote: What is it that valve has agains Linux? First they release an update that causes choke and loss, now it does nothing but crashes. I'm guessing it's specifically you they're out to get. They're scheming up ways to make your life difficul

Re: [hlds_linux] Re: Re: Re: Rediculous CPU usage

2005-12-13 Thread Eric (Deacon)
In a bold display of creativity, Charles wrote: top bottom -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Recompiling the kernel

2005-12-11 Thread Eric (Deacon)
In a bold display of creativity, Scott Pettit wrote: cmd/update at 101 = 101 updates/s - hence why I can't see a point in having 1000fps and so on - all those extra frams would just be dumped. What's the point in being able to push so many clock cycles? All those extra cycles would just be dum

Re: [hlds_linux] Alfred...another update today?

2005-12-02 Thread Eric (Deacon)
In a bold display of creativity, Craig Moore wrote: To those who wish to turn this into a flame war or reply directly to me telling me how stupid/arrogant/ignorant/thoughtless I am What about those who might congratulate you for suggesting the obvious and calling Valve on it? -- Eric (the Deac

Re: [hlds_linux] Oh no a new subject line!

2005-11-27 Thread Eric (Deacon)
In a bold display of creativity, Dagok wrote: Majority of people do not view the mailing lists in a threaded view. Instead they view them as normal emails. Even assuming this speculation is true, how does that excuse you? Because you do view them in a threaded view does not make you special.

[hlds_linux] Oh no a new subject line!

2005-11-27 Thread Eric (Deacon)
In a bold display of creativity, Glenn Shannon wrote: Of course, next comes the debate about "top-posting" like this is friggin usenet or something. Rarely an issue except in extreme circumstances. Outlook 2003 displays the threads separately. No, it separates threads based on subject line.

Re: [hlds_linux] quit -> no restart, huh?

2005-11-27 Thread Eric (Deacon)
In a bold display of creativity, Dagok wrote: Notice how this has it's own topic and is not using "Re: [hlds_linux] Confused Steam-IDs" ? This is in it's own thread, and that is what Eric replied to, not whatever you are refering to being said in another thread. So stop trying to be the mailing

Re: [hlds_linux] quit -> no restart, huh?

2005-11-27 Thread Eric (Deacon)
In a bold display of creativity, Derek Evan Mart wrote: Hey, all. The console command 'quit' no longer drops out to a 10 second restart routine. What must I do to enable this once again? You must go into your mail client, create a brand new email from scratch, and then send in this question so

Re: [hlds_linux] Spammers harvesting from this list?

2005-11-21 Thread Eric (Deacon)
In a bold display of creativity, m0gely wrote: All it takes is a single person on this list to get some viral piece of code to look for email addy's. And unfortunatly, that's pretty likely. Dammit! Outlook Express keeps crashing! -- Eric (the Deacon remix) _

Re: [hlds_linux] [HELP] CD-Proof hacks are in fact the safest vac2 hacks!!

2005-11-15 Thread Eric (Deacon)
In a bold display of creativity, Jesse Garcia wrote: Hey rawcsserver, nublett stop posting hack sites, while most here know better then to hack your not makeing the problem any better by posting them. Also if you knew anything you could go to the steam forums PM a MOD and the MODS will get the si

Re: [hlds_linux] [HELP] CD-Proof hacks are in fact the safest vac2 hacks!!

2005-11-15 Thread Eric (Deacon)
In a bold display of creativity, StonedSmurf wrote: I agree, things like this should be reported directly to Valve. When posted in public places it only spreads the fire, so to speak. Meh. It's been bandied about for years on this list. The kind of cheat-seekers who'd actually bother to lurk

Re: [hlds_linux] motd.txt not working

2005-11-15 Thread Eric (Deacon)
In a bold display of creativity, Martin Zwickel wrote: If I understood Alfred correctly in a private email exchange, hlds have a resend packet system included. Hopefully!!! Or some kind of FEC ;) Freakin Error Control? :P -- Eric (the Deacon remix) __

Re: [hlds_linux] motd.txt not working

2005-11-14 Thread Eric (Deacon)
In a bold display of creativity, ScratchMonkey wrote: Closed source is rewarded by money. Open source is rewarded by ego. If ego could pay my bills, I'd be rich. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] [OT] Quake IV server help

2005-11-07 Thread Eric (Deacon)
In a bold display of creativity, Ian mu wrote: Hiya, feel free to mail me off list as have setup both windows/linux Q4 servers and tested a fair amount on them. If you can, I'd suggest contributing at least some of that knowledge to the ServerWiki project :) -- Eric (the Deacon remix) ___

Re: [hlds_linux] counterstrike 1.5 server - is data encrypted?

2005-11-04 Thread Eric (Deacon)
In a bold display of creativity, Martin Zwickel wrote: Why don't you update to Steam?! It's like people who still run Win98 or RedHat5, you know, "because it's better." -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or vi

Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Eric (Deacon)
In a bold display of creativity, Joseph Laws wrote: LOL :) I think we're on the same wavelength here, however you'd think a patch would be tested before release instead of needing another patch within a few hours. Am I right? Are you saying it wasn't tested? You think they do a full system t

Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Eric (Deacon)
In a bold display of creativity, Joseph Laws wrote: EA is worse, of course. However, I'm not sure if EA releases two patches in one day: one to patch the game, one to patch what they broke in the patch earlier in the day. Exactly. That second patch would be released another two or three mont

Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Eric (Deacon)
In a bold display of creativity, Joseph Laws wrote: You're right, I can't think of another game creator that makes people pay to beta test their software instead of making sure it works in-house first... I can't tell if that's sarcastic or not, but if not, you need to get out more. Have you ev

Re: [hlds_linux] Losing net connection when I refresh the server list

2005-10-28 Thread Eric (Deacon)
(actiontec for sure). Gee, that sounds awfully familiar. - Original Message - From: "Eric (Deacon)" <[EMAIL PROTECTED]> To: Sent: Friday, October 28, 2005 3:29 PM Subject: Re: [hlds_linux] Losing net connection when I refresh the server list Well then what is it? I

Re: [hlds_linux] Losing net connection when I refresh the server list

2005-10-28 Thread Eric (Deacon)
In a bold display of creativity, Dagok wrote: This is no joke. Well then what is it? If it's a general problem experienced with your client, take it to the SteamPowered forums or wherever you get client help where people can suggest things like updating your router's firmware, etc. If this is

Re: [hlds_linux] Sickened by arrogant GSPs

2005-10-16 Thread Eric (Deacon)
In a bold display of creativity, DLinkOZ wrote: Whatever happened to the, at the time, monster server you ran "way back when"? Wasn't it some 8 way that ran an insane number of hlds instances (back when about 350mhz of a cpu is all any single instance needed)? It was shut down sometime around

Re: [hlds_linux] Sickened by arrogant GSPs

2005-10-16 Thread Eric (Deacon)
In a bold display of creativity, Ook wrote: Hmm, I think I remember you. I was here 4 years ago when you left (has it really been that long?). If you are the Eric I remember, you had (still have?) a sharp tongue, and half of us missed you while the other half of us were glad you left LOL. That

Re: [hlds_linux] Independent developers

2005-10-16 Thread Eric (Deacon)
In a bold display of creativity, ScratchMonkey wrote: Where does one learn about "non-developer language"? In the real world, in business :) Ah, marketing and the human psyche. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferenc

Re: [hlds_linux] GSP only list

2005-10-14 Thread Eric (Deacon)
In a bold display of creativity, hondaman wrote: Yay! Thats all we need. More elitism amongst linux users. Nice idea. I cant be bothered by all these useless questions by people having trouble running cs on linux. SIGN ME UP! Out of curiosity, would it be possible to set up a one-way mirror

Re: [hlds_linux] 5 Empty Slots???

2005-10-07 Thread Eric (Deacon)
In a bold display of creativity, Deacon @[dgx] wrote: Deacon You, sir, are hereby ordered to cease and desist the use of my name :( -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Source Engine and ASCII Charts

2005-10-05 Thread Eric (Deacon)
In a bold display of creativity, Jason L. Schwab wrote: As far as psychostats displaying goes, I found a nice mod for psychostats, that came with a theme, that actually displays theese characters properly in your web browsers (tested in IE and Firefox). See, stuff like ŋ¤¤βҜỉﺇﺈΞЯ™ is just tota

Re: [hlds_linux] day of defeat source server release

2005-09-27 Thread Eric (Deacon)
In a bold display of creativity, JCHost.net - Support wrote: Agreed linux server's are much better anyways :D yay linux. Going out on a limb with a bold statement on a linux-based list, eh? :) -- Eric (the Deacon remix) ___ To unsubscribe, edit your

Re: [hlds_linux] hardware?

2005-09-25 Thread Eric (Deacon)
In a bold display of creativity, ScratchMonkey wrote: Everybody seems to be under the misimpression that I'm a Linux zealot. My objective is not to determine *whether* HLDS works better on Windows, but *why*. What needs to happen to improve the Linux side? Is the problem in the kernel, the proces

Re: [hlds_linux] Deficient Linux performance

2005-09-25 Thread Eric (Deacon)
In a bold display of creativity, ScratchMonkey wrote: If a Windows install is better, we should determine exactly what the issue is that keeps Linux from matching it. The first step to that objective is to establish exactly what we're measuring. By the way, IIRC the conclusion reached by people

Re: [hlds_linux] Deficient Linux performance

2005-09-25 Thread Eric (Deacon)
In a bold display of creativity, ScratchMonkey wrote: What do you suppose accounts for the difference? Poor compiler? Choice of optimizations? Specific other processes stealing cycles? (Recall that neither Win32 nor Linux are monolithic and exact objects; both are assemblies of varying and versio

Re: [hlds_linux] hardware?

2005-09-25 Thread Eric (Deacon)
In a bold display of creativity, ScratchMonkey wrote: Because the truth is HLDS runs better on windows. Numbers, please. I'm not saying it's false, just that it's unscientific flame bait unless you specify precisely what you mean by that, in a form that allows us to reproduce your test and see

Re: [hlds_linux] hardware?

2005-09-24 Thread Eric (Deacon)
In a bold display of creativity, Chris wrote: Funny i run 3 amd boxs and 3 p4 with 3.0 to 3.4 for a cpu and the amd blows away the windows p4 and linux p4 in cs and cs source so guess its in the set up also useing centos helps ! Performance is not going to vary much from distro to distro. The

Re: [hlcoders] RE: [hlds_linux] Engine update

2005-09-23 Thread Eric (Deacon)
In a bold display of creativity, Michael McKoy wrote: Yet they seem perfectly willing to pay people to remove those "shortcuts"? Sometimes fixing a broken fence means some schoolkid's shortcuts get cut off. -- Eric (the Deacon remix) ___ To unsubscr

Re: [hlcoders] RE: [hlds_linux] Engine update

2005-09-23 Thread Eric (Deacon)
In a bold display of creativity, kama wrote: I can only se benefits for both valve and the community to include such options. You also don't have to pull out your wallet to pay people to accomodate whatever hack coders out there come up with next. -- Eric (the Deacon remix) __

Re: [hlds_linux] RE: Mandatory Source engine update later today...

2005-09-23 Thread Eric (Deacon)
In a bold display of creativity, Simon Lange wrote: enough flamed kid? if u got problems write me directly, kid. Heh, buddy, I'm not the one with the problems ;) -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] RE: Mandatory Source engine update later today...

2005-09-23 Thread Eric (Deacon)
lolz no u r annoying omg am i rite guyz lol so gr8 ib4tl -- Eric (the Deacon remix) In a bold display of creativity, Simon Lange wrote: Hi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason L. Schwab Sent: Friday, September 23, 2005 8:55 PM To: h

Re: [hlds_linux] Counter-Strike and Half-Life 1: Engine update

2005-08-09 Thread Eric (Deacon)
Heh, yeah, there's "anal" and then there's ridiculously paranoid :P -- Eric (the Deacon remix) In a bold display of creativity, Scott Tuttle wrote: Actually my question was more of a does an non ackownledged packet come IN from the outside on that port. Once the outbound connection is made I w

Re: [hlds_linux] low fps - high cpu

2005-07-12 Thread Eric (Deacon)
In a bold display of creativity, sprout wrote: so just put netrate in your server configs thats kinda screwy that that would help at all He actually said to comment out any netrate commands. Note that it seems to be netrate not net_rate. Just putting straightup netrate with no arguments in th

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-12 Thread Eric (Deacon)
In a bold display of creativity, Matt Donnon wrote: Thousands of times, theoretically, when you consider holding the mouse button down is sending the signal that you're doing so... and that still only makes your weapon discharge a single round ...if you're firing a semi-auto weapon, I guess.

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-12 Thread Eric (Deacon)
In a bold display of creativity, Matt Donnon wrote: now I gotta admit that makes me curious, how many times per second can you click a mouse button? Thousands of times, theoretically, when you consider holding the mouse button down is sending the signal that you're doing so... -- Eric (the Dea

Re: [hlds_linux] low fps - high cpu

2005-07-12 Thread Eric (Deacon)
In a bold display of creativity, Steve Dalberg wrote: But instead of getting input, I get you being Flava-Flav to Alfred's Chuck D.. As silly as that analogy is, seriously, you win just for the reference. Nice. That cracked me up :) -- Eric (the Deacon remix) ___

Re: [hlds_linux] low fps - high cpu

2005-07-11 Thread Eric (Deacon)
In a bold display of creativity, Steve Dalberg wrote: Wow Eric, you are helpful.. Thanks ;) As to "just do what he said" I would, but first I would like to understand it... Hell, that's how I started learning computers in general and Linux in particular. Trust what people say, follow it, a

Re: [hlds_linux] low fps - high cpu

2005-07-11 Thread Eric (Deacon)
In a bold display of creativity, [EMAIL PROTECTED] wrote: They are from a source server, but it looks like they got copied over when source came out, and just kinda hung out... That being said, they shouldn't be doing anything that damages game play, correct? How about you just do what he said

Re: [hlds_linux] Disable bots via commandline?

2005-07-02 Thread Eric (Deacon)
In a bold display of creativity, Alfred Reynolds wrote: I know how to disable source TV via the command line, but what about bots?? Alfred, you didn't forget to add it did you ? It has always been "-nobots". - Alfred BAM! Knawked it up another nawtch... -- Eric (the Deacon remix)

Re: Subject: Re: [hlds_linux] Linux on virutal server

2005-06-27 Thread Eric (Deacon)
In a bold display of creativity, EqualHate wrote: I have a mac mini that I manage to load VirtualPC onto from MS, and run a linux virtual server on top of that layer so that I could run the SRCDS linux version You never did ask a question or point out an area in which you need help. -- Eric (t

Re: [hlds_linux] VAC2 actually detecting & banning?

2005-06-18 Thread Eric (Deacon)
In a bold display of creativity, Clayton Macleod wrote: mute? I think you meant to say moot. Yes, he did. It's a common mistake to make and a pretty poor basis for a response. But since you're all about the correct spellings of homonyms, why not send us a URL of the pic you took with WWW.ANSW

Re: [hlds_linux] VAC2 actually detecting & banning?

2005-06-18 Thread Eric (Deacon)
In a bold display of creativity, Andrew Armstrong wrote: Dont run cheats? Thats a fix! What fix? Nobody asked for a "fix" which makes your reply sound really really stupid. And childish. And many other such things. -- Eric (the Deacon remix) ___

Re: [hlds_linux] VAC2 actually detecting & banning?

2005-06-18 Thread Eric (Deacon)
In a bold display of creativity, Roc wrote: What on are is your problem? Why do you need confirmation? Is it so you can then remove the rest of the cheats on your PC? The confirmation is you being banned Mr. Green thumb! What the hell is wrong with you jackasses? The dude fired off a quick e

Re: [hlds_linux] VAC2 actually detecting & banning?

2005-06-18 Thread Eric (Deacon)
In a bold display of creativity, Dagok wrote: Then cry on a forum that someone cares about you being banned. Who's crying? This is the kind of stupid shit that makes me wonder what the fuck is going on in the server community these days. What the hell is wrong with you? -- Eric (the Deacon r

Re: [hlds_linux] Server specs

2005-06-17 Thread Eric (Deacon)
In a bold display of creativity, Alfred Reynolds wrote: I find myself being asked quite often about what CPU/net requirements it takes to run a server. I have answers based upon our internal playtesting but I would also like to hear what you guys use in the wild. If I may make a suggestion, wou

Re: [hlds_linux] cl_interpolate 0 cheat/abuse

2005-06-08 Thread Eric (Deacon)
In a bold display of creativity, Ondřej Hošek wrote: How about dropping this flame war? I don't want to waste my monthly bandwidth transferring your screaming at each other. Out of curiosity, what kind of connection do you have in which you pay for bandwidth by the byte and where a few plain-te

Re: [hlds_linux] Master server list dropping servers

2005-06-02 Thread Eric (Deacon)
In a bold display of creativity, Kennycom wrote: BAH... since the last restart with -dev in the command line it has stayed on the master list Sheesh...you'd think that'd be a *good* thing. I swear, there's just no pleasing some people ;) -- Eric (the Deacon remix) ___

Re: [hlds_linux] Auth errors

2005-05-31 Thread Eric (Deacon)
In a bold display of creativity, Kyle Milnes wrote: I've checked setmaster Mmm...talk sexy to me some more ;) -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftw

Re: [hlds_linux] Re: VALVe getting critism from 3 sides for blocking the "fancy menu hack"

2005-05-22 Thread Eric (Deacon)
In a bold display of creativity, m0gely wrote: So, this brings us to our next point of the discussion. Since VALVe promised to offer the plugin developers full assistence, I am wondering the following: I read "flexible" somewhere. Where did you see "full assistance"? Right there on his Magic

Re: [hlds_linux] VALVe getting critism from 3 sides for blocking the "fancy menu hack"

2005-05-21 Thread Eric (Deacon)
In a bold display of creativity, Brian J. holmes wrote: A "hack" is a funny thing to call a user message nicely documented in cl_dll/menu.cpp. A set of functionality existed for a particular, obscure purpose. To use that functionality in going way above and beyond its intended use--indeed, it

Re: [hlds_linux] VALVe getting critism from 3 sides for blocking the "fancy menu hack"

2005-05-21 Thread Eric (Deacon)
In a bold display of creativity, Brian J. holmes wrote: What needs to happen in my opinion is that Valve needs to respond to the needs and wants of the server admin community by extending their menu API t allow for in-game menu's See, I think that's reasonable. -- Eric (the Deacon remix)

Re: [hlds_linux] VALVe getting critism from 3 sides for blocking the "fancy menu hack"

2005-05-21 Thread Eric (Deacon)
In a bold display of creativity, Frash wrote: A fact is that VALVe does this all to maintain control. I doubt that, honestly, but even if it's true, it's certainly reasonable. Basically, it's like someone driving across a public park to avoid having to go around and getting pissed when the cit

Re: [hlds_linux] VALVe getting critism from 3 sides for blocking the "fancy menu hack"

2005-05-21 Thread Eric (Deacon)
In a bold display of creativity, Rash wrote: Trust me guys, VALVe will revert it. They have to, or nobody will take them serious anymore. Just FYI, as an ardent pedant, it's difficult for me to take anyone seriously who says things like "take them serious anymore." Serious is an adjective. Se

Re: Subject: Re: [hlds_linux] cs-1.6 -- definitive memory leak

2005-05-12 Thread Eric (Deacon)
In a bold display of creativity, Chris Jones wrote: They have no obligation to do any such thing. What, *legally* is what you're talking about? I have no idea what their legal responsibilities are, but I would suggest that it makes good business sense to support your clients and perform maintenanc

Re: [hlds_linux] Http fast download

2005-04-20 Thread Eric (Deacon)
In a bold display of creativity, 3in4 wrote: Well im not running CSS. Im running Half Life 2 Deathmatch dedicated on linux. does that link still apply? Perhaps try it and see, if you can't get the answer with a simple 30 seconds worth of research? -- Eric (the Deacon remix)

Re: [hlds_linux] CS:Source weapon changes in last update?

2005-04-15 Thread Eric (Deacon)
In a bold display of creativity, Clayton Macleod wrote: yech, freakin' crow feathers...forgot about that fix I've found that crow feathers get an unnecessarily bad rap :/ -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view t

Re: [hlds_linux] Re: [hlds] Request to clear steam id's from global ban lists

2005-04-08 Thread Eric (Deacon)
In a bold display of creativity, wArgOd wrote: A review of our ban list turned up some steamid's that should not be banned. Uhhh...a little clarification, please? -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] Counter-Strike: Source and Source Engine update

2005-04-07 Thread Eric (Deacon)
In a bold display of creativity, ScratchMonkey wrote: Yeah, with only 64,000 ports to choose from, I can see how 4 UDP ports per server would limit you! ;) That's a bit like saying, "What? You complain about traffic congestion during your morning commute? Yeah, with only MILLIONS of miles of open

Re: [hlds_linux] FPS on a LINUX CS server

2005-03-31 Thread Eric (Deacon)
In a bold display of creativity, kama wrote: Whatever made you think he was asking about source? I'm assuming: because that's the current iteration of the software out there and has been for a good while. If someone says, "I'm having a problem with RedHat," do you immediately assume it's version 7

Re: [hlds_linux] Re: [hlds] Now have 850 banned Steam ID's from crash & cheat & abusive players

2005-03-26 Thread Eric (Deacon)
In a bold display of creativity, Jay Carter wrote: > It's a shame Valve didn't license or attempt to hire a good anticheat coder like the author of the original Cheating Death. Agreed. Especially since Steam is in place, now, meaning Valve has real-time control over the game client, you'd think an

Re: [hlds_linux] Re: mp_timelimit

2005-03-08 Thread Eric (Deacon)
So, it's by design that when a server cycles to a map that's not particularly popular that server is doomed to keep that map up until someone decides to change it? I mean, how much cpu time does it take to change the map when mp_timelimit is reached? IIRC, it only happens when the first round has n

Re: [hlds_linux] ain files

2005-03-08 Thread Eric (Deacon)
In a bold display of creativity, Elmer Fudd wrote: and that does what? No idea. I made it up. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listi

Re: [hlds_linux] ain files

2005-03-08 Thread Eric (Deacon)
In a bold display of creativity, Christoph Franke wrote: what function do these ain files have Accelerated Infrastructure Network -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://l

Re: [hlds_linux] Hyperthreading

2005-03-04 Thread Eric (Deacon)
In a bold display of creativity, Daniel wrote: I find a 16 player source server uses about 60% peak of a 1gig processor. 1GHz what? P3? Xeon? Athlon? What else running on it? What do you mean "source server"? CS:Source? HL2MP? Something else? Unfortunately, the information is not enough to pa

Re: [hlds_linux] amd 64 good bad?

2005-03-03 Thread Eric (Deacon)
In a bold display of creativity, Michael Webber wrote: Please only reply if you know from EXP or have benchmarks. That's kind of brusque, don't you think, for someone who had no compunction about asking questions with only the most tenuous grasp on the subject matter he himself was bringing up? --

Re: [hlds_linux] Steam update cs_office.bsp error

2005-03-01 Thread Eric (Deacon)
In a bold display of creativity, kama wrote: Hopefully they are creating a better client than blizzard. Its easier and faster to take the bt-file and use a 3rdparty client, the internal is a hog and my whole system are not responding fast during the download. Agreed. Thankfully there are a number

Re: [hlds_linux] server hosting question.

2005-03-01 Thread Eric (Deacon)
In a bold display of creativity, Nathan Marcus wrote: This is rediculous talking about starting with Gentoo, and Debian can be scary when you dont know whats going on. That really depends on you knowledge and competency with computers in general. While I wasn't a *complete* noob to Linux, I wou

Re: [hlds_linux] server hosting question.

2005-02-27 Thread Eric (Deacon)
In a bold display of creativity, ploc wrote: out of those 4 I have heard debian spoken about well particularly a distrobution of debian called gentoo good stuff really depends on the line on how many it can handle the server itself depending on speed of ram I would imagin probably 32 easy bandwi

Re: [hlds_linux] ROFL, nice bug!

2005-02-23 Thread Eric (Deacon)
In a bold display of creativity, Simon Garner wrote: The flashbangs actually used to release shrapnel (back in about beta 6?) - dunno why they removed that. They used to do about 5hp dmg if you were close enough, IIRC. Back in the day... Hehehe...oldschoolers crawling out of the woodwork. No, that

Re: [hlds_linux] [OT]: Making a Hot-swap drive.

2005-02-23 Thread Eric (Deacon)
In a bold display of creativity, Mariusz Zielinski wrote: Luckly decent e-mail client can sort mail by date from local "Received:" header (aka date of arrival) - rather countermeasure than a feature :-( Heh, yeah. Of course, I'm viewing messages sorted into threads, so time really doesn't play int

Re: [hlds_linux] [OT]: Making a Hot-swap drive.

2005-02-22 Thread Eric (Deacon)
In a bold display of creativity, Kevin T. Chau wrote: Im planing to do what David did. Thanks!!! Whle you're planning on doing that, you might want to double-check your system clock, which appears to be exactly 2 years behind (reading 2003-02-23). Unless maybe it's an external SMTP server that's m

Re: [hlds_linux] Where is VAC for Source ???

2005-02-06 Thread Eric (Deacon)
In a bold display of creativity, Kingsley Foreman wrote: im guessing it will be ready when it is ready I'm guessing it won't be ready then, either, but hey :) -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list arch

Re: [hlds_linux] Counter Strike 1.6 Dialup Server config file

2005-01-25 Thread Eric (Deacon)
In a bold display of creativity, Melissa Carley wrote: Instead of writing back useless threads of bitching and carrying on, why not actually write back something constructive? Because you couldn't be bothered to communicate clearly in the first place? Here's your entire request for info: > I was j

Re: [hlds_linux] Counter Strike 1.6 Dialup Server config file

2005-01-25 Thread Eric (Deacon)
In a bold display of creativity, Peter Kirby wrote: > There are many places in the world where broadband is absolutely > unobtainable or prohibitively expensive. So it doesn't surprise me a > great deal to hear this kind of thing. Lies. This is a SERVER he's talking about running, not a client. H

Re: [hlds_linux] Counter Strike 1.6 Dialup Server config file

2005-01-25 Thread Eric (Deacon)
You're bothering to reply? I thought this thread was a joke... -- Eric (the Deacon remix) In a bold display of creativity, Peter Kirby wrote: On Tue, 25 Jan 2005 15:26:26 +1030, Melissa Carley <[EMAIL PROTECTED]> wrote: Hi! I was just wondering if anyone had a good sample server.cfg file for a CS

Re: [hlds_linux] srcds command line argument parsing is broken

2005-01-09 Thread Eric (Deacon)
In a bold display of creativity, Steven Hartland wrote: Thanks for the info there Alfred but this is only broken from the command line. It works from the console and in a map list so still a bug? Then add it to your autoexec and move on... -- Eric (the Deacon remix)

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread Eric (Deacon)
In a bold display of creativity, The Fool wrote: Any ideas, suggestions? Most leagues embrace 3rd party apps both because they can't really stop their use and because it's a brilliant communications tool. On pub servers "ghosting", as it's often called, is not usually very cool, but if you catch p

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread Eric (Deacon)
In a bold display of creativity, William Warren wrote: what is +attack? is the the primary fire button? Exactly. Usually it's the left mouse button. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, pl

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread Eric (Deacon)
In a bold display of creativity, William Warren wrote: so is there anyway to cvar to force the server to instantly change the maps instead of it ignoring the mp_chattime which it apparently does? Just a bit of anecdotal deduction, here, but it sounds like mp_chattime functionally sets the minimum t

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