Worst...email...ever.
Followed closely by this one.
--
Eric (the Deacon remix)
In a bold display of creativity, Adam Thorn wrote:
http://forums.steampowered.com/forums/showthread.php?t=486424&page=10
Thats how.. Refer to the forums..
You have to raise your kernel hz above 1000hz.
Thanks,
Adam
In a bold display of creativity, linux penguin wrote:
I've read somewhere that athlons dont operate right for this type of thing
is this true?
That's the weirdest thing I've heard in a very long time. Who told you
this, and what was the reasoning given?
> Im thinking of getting an Athlon X2(2
In a bold display of creativity, [EMAIL PROTECTED] wrote:
I have read that in general for 1.6 servers you allow 50 MHz of processor
and 20 MB of RAM per player. Is this accurate? Can anyone give me some
figures for CS:Source?
That depends wildly on a number of factors including what CPU you'r
In a bold display of creativity, Ondřej Hošek wrote:
However, as I stated previously, this is only valid for the Northern
Hemisphere.
So? Valve is in the northern hemisphere, as is all of the US, Canada,
Mexico, Europe, Russia, India, and almost all of Asia. We go by the
northern hemisphere.
In a bold display of creativity, Ondřej Hošek wrote:
http://arstechnica.com/journals/thumbs.ars/2006/11/10/5918. I've tried
to analyze what "Summer 2007" may mean.
It means summer of 2007. Generally between, say, June and August.
--
Eric (the Deacon remix)
___
In a bold display of creativity, Deacon - Digital Gaming eXtreme wrote:
> For the last few hours people have been randomly kicked from one of
> our DOD servers. Your connection times out and then you can't ping or
> connect to the server for several minutes.
That's just me exacting revenge for u
In a bold display of creativity, Kevin H wrote:
When will people learn that a players ping/latency does not cause lag
to the server.
May be in the early 90's it did. But not now.
The game didn't exist in the early 90's. It barely existed in the late
90's, arriving just in time for the end-of-y
In a bold display of creativity, Martin Zwickel wrote:
Personally, I think gettimeofday() is alot better than what microsoft
has for timekeeping.
No clue what Microsoft offers for timekeeping.
Sundials, is the inevitable answer ;)
--
Eric (the Deacon remix)
_
In a bold display of creativity, Dan E wrote:
And yet you CONTINUE to be a hypocrite... you do
realize you posted this to the entire list, not a
personal message, right? :D
O.o
I responded in the public forum in which I was addressed.
--
Eric (the Deacon remix)
__
In a bold display of creativity, Glenn Shannon wrote:
> Why, that would go against every fiber in his body, being that he's a
> born-to-lose troll.
In a bold display of creativity, Stan Bubrouski wrote:
It's simple, eric is a flamer. He's been needlessly flaming people on
this list for years.
In a bold display of creativity, Jordan Bagwell wrote:
You know what Eric? Hlds has some major problems and I wanted some
answers. The rest of the guys on this list that responded were glad of
those answers. If you don't have anything to contribute then why the hell
don't you keep your mouth s
> Updates are supposed to fix things... not break stuff that's been
> working fine.
Welcome to the world of extremely complex software ;)
I think I speak for all GSPs when I say that we'd like a server engine
that's stable and not full of programming worthy of windows.
Is that supposed to mak
In a bold display of creativity, Stan Bubrouski wrote:
Just because you don't have the bugs doesn't mean they don't exist.
Check the list archives and you'll find people traced these bugs back
to certain hlds updates.
I think he was suggesting that it might not necessarily be an issue with
hlds
In a bold display of creativity, forb wrote:
They released a faulty update that wasn't tested.
They released a faulty update that wasn't tested.
They released a faulty update that wasn't tested.
They released a faulty update that wasn't tested.
They released a faulty update that wasn't tested.
Th
In a bold display of creativity, Neil Lathwood wrote:
Ah yes, those valve STAFF who get paid by the people who play on our
servers. I run cs:s servers for fun so don't make any money out of doing so,
it's the people I provide the free service to that are paying for Valve's
developers time.
Actu
In a bold display of creativity, [EMAIL PROTECTED] wrote:
They still have not woken up and sniffed that cofee have they?
I'm just amazed at how well they deal with hostile little peckerwoods.
--
Eric (the Deacon remix)
___
To unsubscribe, edit your
In a bold display of creativity, Xavier Kerestesy wrote:
What is it that valve has agains Linux? First they release an update
that causes choke and loss, now it does nothing but crashes.
I'm guessing it's specifically you they're out to get. They're scheming
up ways to make your life difficul
In a bold display of creativity, Charles wrote:
top
bottom
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
In a bold display of creativity, Scott Pettit wrote:
cmd/update at 101 = 101 updates/s - hence why I can't see a point in having
1000fps and so on - all those extra frams would just be dumped.
What's the point in being able to push so many clock cycles? All those
extra cycles would just be dum
In a bold display of creativity, Craig Moore wrote:
To those who wish to turn this into a flame war or reply directly to
me telling me how stupid/arrogant/ignorant/thoughtless I am
What about those who might congratulate you for suggesting the obvious
and calling Valve on it?
--
Eric (the Deac
In a bold display of creativity, Dagok wrote:
Majority of people do not view the mailing lists in a threaded view.
Instead they view them as normal emails.
Even assuming this speculation is true, how does that excuse you?
Because you do view them in a threaded view does not make you special.
In a bold display of creativity, Glenn Shannon wrote:
Of course, next comes the debate about "top-posting" like this is friggin
usenet or something.
Rarely an issue except in extreme circumstances.
Outlook 2003 displays the threads separately.
No, it separates threads based on subject line.
In a bold display of creativity, Dagok wrote:
Notice how this has it's own topic and is not using "Re: [hlds_linux]
Confused Steam-IDs" ?
This is in it's own thread, and that is what Eric replied to, not whatever
you are refering to being said in another thread.
So stop trying to be the mailing
In a bold display of creativity, Derek Evan Mart wrote:
Hey, all. The console command 'quit' no longer drops out to a 10 second
restart routine. What must I do to enable this once again?
You must go into your mail client, create a brand new email from
scratch, and then send in this question so
In a bold display of creativity, m0gely wrote:
All it takes is a single person on this list to get some viral piece of
code to look for email addy's. And unfortunatly, that's pretty likely.
Dammit! Outlook Express keeps crashing!
--
Eric (the Deacon remix)
_
In a bold display of creativity, Jesse Garcia wrote:
Hey rawcsserver, nublett stop posting hack sites, while most here know
better then to hack your not makeing the problem any better by posting them.
Also if you knew anything you could go to the steam forums PM a MOD and the
MODS will get the si
In a bold display of creativity, StonedSmurf wrote:
I agree, things like this should be reported directly to Valve. When posted
in public places it only spreads the fire, so to speak.
Meh. It's been bandied about for years on this list. The kind of
cheat-seekers who'd actually bother to lurk
In a bold display of creativity, Martin Zwickel wrote:
If I understood Alfred correctly in a private email exchange, hlds
have a resend packet system included.
Hopefully!!! Or some kind of FEC ;)
Freakin Error Control? :P
--
Eric (the Deacon remix)
__
In a bold display of creativity, ScratchMonkey wrote:
Closed source is rewarded by money.
Open source is rewarded by ego.
If ego could pay my bills, I'd be rich.
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the
In a bold display of creativity, Ian mu wrote:
Hiya, feel free to mail me off list as have setup both windows/linux Q4
servers and tested a fair amount on them.
If you can, I'd suggest contributing at least some of that knowledge to
the ServerWiki project :)
--
Eric (the Deacon remix)
___
In a bold display of creativity, Martin Zwickel wrote:
Why don't you update to Steam?!
It's like people who still run Win98 or RedHat5, you know, "because it's
better."
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or vi
In a bold display of creativity, Joseph Laws wrote:
LOL :) I think we're on the same wavelength here, however you'd think a
patch would be tested before release instead of needing another patch
within a few hours. Am I right?
Are you saying it wasn't tested? You think they do a full system t
In a bold display of creativity, Joseph Laws wrote:
EA is worse, of course. However, I'm not sure if EA releases two
patches in one day: one to patch the game, one to patch what they broke
in the patch earlier in the day.
Exactly. That second patch would be released another two or three
mont
In a bold display of creativity, Joseph Laws wrote:
You're right, I can't think of another game creator that makes people
pay to beta test their software instead of making sure it works in-house
first...
I can't tell if that's sarcastic or not, but if not, you need to get out
more. Have you ev
(actiontec for sure).
Gee, that sounds awfully familiar.
- Original Message -
From: "Eric (Deacon)" <[EMAIL PROTECTED]>
To:
Sent: Friday, October 28, 2005 3:29 PM
Subject: Re: [hlds_linux] Losing net connection when I refresh the
server list
Well then what is it? I
In a bold display of creativity, Dagok wrote:
This is no joke.
Well then what is it? If it's a general problem experienced with your
client, take it to the SteamPowered forums or wherever you get client
help where people can suggest things like updating your router's
firmware, etc.
If this is
In a bold display of creativity, DLinkOZ wrote:
Whatever happened to the, at the time, monster server you ran "way back
when"? Wasn't it some 8 way that ran an insane number of hlds instances
(back when about 350mhz of a cpu is all any single instance needed)?
It was shut down sometime around
In a bold display of creativity, Ook wrote:
Hmm, I think I remember you. I was here 4 years ago when you left (has it
really been that long?). If you are the Eric I remember, you had (still
have?) a sharp tongue, and half of us missed you while the other half of us
were glad you left LOL.
That
In a bold display of creativity, ScratchMonkey wrote:
Where does one learn about "non-developer language"?
In the real world, in business :) Ah, marketing and the human psyche.
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferenc
In a bold display of creativity, hondaman wrote:
Yay! Thats all we need. More elitism amongst linux users. Nice idea.
I cant be bothered by all these useless questions by people having
trouble running cs on linux. SIGN ME UP!
Out of curiosity, would it be possible to set up a one-way mirror
In a bold display of creativity, Deacon @[dgx] wrote:
Deacon
You, sir, are hereby ordered to cease and desist the use of my name :(
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
In a bold display of creativity, Jason L. Schwab wrote:
As far as psychostats displaying goes, I found a nice mod for
psychostats, that came with a theme, that actually displays theese
characters properly in your web browsers (tested in IE and Firefox).
See, stuff like ŋ¤¤βҜỉﺇﺈΞЯ™ is just tota
In a bold display of creativity, JCHost.net - Support wrote:
Agreed linux server's are much better anyways :D yay linux.
Going out on a limb with a bold statement on a linux-based list, eh? :)
--
Eric (the Deacon remix)
___
To unsubscribe, edit your
In a bold display of creativity, ScratchMonkey wrote:
Everybody seems to be under the misimpression that I'm a Linux zealot. My
objective is not to determine *whether* HLDS works better on Windows, but
*why*. What needs to happen to improve the Linux side? Is the problem in
the kernel, the proces
In a bold display of creativity, ScratchMonkey wrote:
If a Windows install is better, we should determine exactly what the issue
is that keeps Linux from matching it. The first step to that objective is
to establish exactly what we're measuring.
By the way, IIRC the conclusion reached by people
In a bold display of creativity, ScratchMonkey wrote:
What do you suppose
accounts for the difference? Poor compiler? Choice of optimizations?
Specific other processes stealing cycles? (Recall that neither Win32 nor
Linux are monolithic and exact objects; both are assemblies of varying and
versio
In a bold display of creativity, ScratchMonkey wrote:
Because the truth is HLDS runs better on windows.
Numbers, please. I'm not saying it's false, just that it's unscientific
flame bait unless you specify precisely what you mean by that, in a form
that allows us to reproduce your test and see
In a bold display of creativity, Chris wrote:
Funny i run 3 amd boxs and 3 p4 with 3.0 to 3.4 for a cpu and the
amd blows away the windows p4 and linux p4 in cs and cs source so
guess its in the set up also useing centos helps !
Performance is not going to vary much from distro to distro. The
In a bold display of creativity, Michael McKoy wrote:
Yet they seem perfectly willing to pay people to remove those "shortcuts"?
Sometimes fixing a broken fence means some schoolkid's shortcuts get cut
off.
--
Eric (the Deacon remix)
___
To unsubscr
In a bold display of creativity, kama wrote:
I can only se benefits for both valve and the community to include such
options.
You also don't have to pull out your wallet to pay people to accomodate
whatever hack coders out there come up with next.
--
Eric (the Deacon remix)
__
In a bold display of creativity, Simon Lange wrote:
enough flamed kid?
if u got problems write me directly, kid.
Heh, buddy, I'm not the one with the problems ;)
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the
lolz no u r annoying omg am i rite guyz lol so gr8 ib4tl
--
Eric (the Deacon remix)
In a bold display of creativity, Simon Lange wrote:
Hi
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Jason L. Schwab
Sent: Friday, September 23, 2005 8:55 PM
To: h
Heh, yeah, there's "anal" and then there's ridiculously paranoid :P
--
Eric (the Deacon remix)
In a bold display of creativity, Scott Tuttle wrote:
Actually my question was more of a does an non ackownledged packet come IN
from the outside on that port. Once the outbound connection is made I w
In a bold display of creativity, sprout wrote:
so just put netrate in your server configs thats kinda screwy that that
would help at all
He actually said to comment out any netrate commands. Note that it
seems to be netrate not net_rate. Just putting straightup netrate with
no arguments in th
In a bold display of creativity, Matt Donnon wrote:
Thousands of times, theoretically, when you consider
holding the mouse button down is sending the signal that
you're doing so...
and that still only makes your weapon discharge a single
round
...if you're firing a semi-auto weapon, I guess.
In a bold display of creativity, Matt Donnon wrote:
now I gotta admit that makes me curious, how many times per
second can you click a mouse button?
Thousands of times, theoretically, when you consider holding the mouse
button down is sending the signal that you're doing so...
--
Eric (the Dea
In a bold display of creativity, Steve Dalberg wrote:
But instead of getting input, I get you being
Flava-Flav to Alfred's Chuck D..
As silly as that analogy is, seriously, you win just for the reference.
Nice. That cracked me up :)
--
Eric (the Deacon remix)
___
In a bold display of creativity, Steve Dalberg wrote:
Wow Eric, you are helpful..
Thanks ;)
As to "just do what he said" I would, but first I would like to
understand it...
Hell, that's how I started learning computers in general and Linux in
particular. Trust what people say, follow it, a
In a bold display of creativity, [EMAIL PROTECTED] wrote:
They are from a source server, but it looks like they got copied over when
source came out, and just kinda hung out... That being said, they
shouldn't be doing anything that damages game play, correct?
How about you just do what he said
In a bold display of creativity, Alfred Reynolds wrote:
I know how to disable source TV via the command line, but what about
bots?? Alfred, you didn't forget to add it did you ?
It has always been "-nobots".
- Alfred
BAM! Knawked it up another nawtch...
--
Eric (the Deacon remix)
In a bold display of creativity, EqualHate wrote:
I have a mac mini that I manage to load VirtualPC onto from MS, and run
a linux virtual server on top of that layer so that I could run the
SRCDS linux version
You never did ask a question or point out an area in which you need help.
--
Eric (t
In a bold display of creativity, Clayton Macleod wrote:
mute? I think you meant to say moot.
Yes, he did. It's a common mistake to make and a pretty poor basis for
a response. But since you're all about the correct spellings of
homonyms, why not send us a URL of the pic you took with WWW.ANSW
In a bold display of creativity, Andrew Armstrong wrote:
Dont run cheats? Thats a fix!
What fix? Nobody asked for a "fix" which makes your reply sound really
really stupid. And childish. And many other such things.
--
Eric (the Deacon remix)
___
In a bold display of creativity, Roc wrote:
What on are is your problem? Why do you need confirmation?
Is it so you can then remove the rest of the cheats on your PC?
The confirmation is you being banned Mr. Green thumb!
What the hell is wrong with you jackasses? The dude fired off a quick
e
In a bold display of creativity, Dagok wrote:
Then cry on a forum that someone cares about you being banned.
Who's crying? This is the kind of stupid shit that makes me wonder what
the fuck is going on in the server community these days. What the hell
is wrong with you?
--
Eric (the Deacon r
In a bold display of creativity, Alfred Reynolds wrote:
I find myself being asked quite often about what CPU/net requirements it
takes to run a server. I have answers based upon our internal
playtesting but I would also like to hear what you guys use in the wild.
If I may make a suggestion, wou
In a bold display of creativity, Ondřej Hošek wrote:
How about dropping this flame war? I don't want to waste my monthly
bandwidth transferring your screaming at each other.
Out of curiosity, what kind of connection do you have in which you pay
for bandwidth by the byte and where a few plain-te
In a bold display of creativity, Kennycom wrote:
BAH... since the last restart with -dev in the command line it has stayed on
the master list
Sheesh...you'd think that'd be a *good* thing. I swear, there's just no
pleasing some people ;)
--
Eric (the Deacon remix)
___
In a bold display of creativity, Kyle Milnes wrote:
I've checked setmaster
Mmm...talk sexy to me some more ;)
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftw
In a bold display of creativity, m0gely wrote:
So, this brings us to our next point of the discussion. Since VALVe
promised
to offer the plugin developers full assistence, I am wondering the
following:
I read "flexible" somewhere. Where did you see "full assistance"?
Right there on his Magic
In a bold display of creativity, Brian J. holmes wrote:
A "hack" is a funny thing to call a user message nicely documented in
cl_dll/menu.cpp.
A set of functionality existed for a particular, obscure purpose. To
use that functionality in going way above and beyond its intended
use--indeed, it
In a bold display of creativity, Brian J. holmes wrote:
What needs to happen in my opinion is that Valve needs to respond to the
needs and wants of the server admin community by extending their menu
API t allow for in-game menu's
See, I think that's reasonable.
--
Eric (the Deacon remix)
In a bold display of creativity, Frash wrote:
A fact is that VALVe does this all to maintain control.
I doubt that, honestly, but even if it's true, it's certainly
reasonable. Basically, it's like someone driving across a public park
to avoid having to go around and getting pissed when the cit
In a bold display of creativity, Rash wrote:
Trust me guys, VALVe will revert it. They have to, or nobody will take them
serious anymore.
Just FYI, as an ardent pedant, it's difficult for me to take anyone
seriously who says things like "take them serious anymore." Serious is
an adjective. Se
In a bold display of creativity, Chris Jones wrote:
They have no obligation to do any such thing.
What, *legally* is what you're talking about? I have no idea what their
legal responsibilities are, but I would suggest that it makes good
business sense to support your clients and perform maintenanc
In a bold display of creativity, 3in4 wrote:
Well im not running CSS. Im running Half Life 2 Deathmatch dedicated on
linux. does that link still apply?
Perhaps try it and see, if you can't get the answer with a simple 30
seconds worth of research?
--
Eric (the Deacon remix)
In a bold display of creativity, Clayton Macleod wrote:
yech, freakin' crow feathers...forgot about that fix
I've found that crow feathers get an unnecessarily bad rap :/
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view t
In a bold display of creativity, wArgOd wrote:
A review of our ban list turned up some steamid's that should not be
banned.
Uhhh...a little clarification, please?
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the list
In a bold display of creativity, ScratchMonkey wrote:
Yeah, with only 64,000 ports to choose from, I can see how 4 UDP ports per
server would limit you! ;)
That's a bit like saying, "What? You complain about traffic congestion
during your morning commute? Yeah, with only MILLIONS of miles of open
In a bold display of creativity, kama wrote:
Whatever made you think he was asking about source?
I'm assuming: because that's the current iteration of the software out
there and has been for a good while. If someone says, "I'm having a
problem with RedHat," do you immediately assume it's version 7
In a bold display of creativity, Jay Carter wrote:
> It's a shame
Valve didn't license or attempt to hire a good anticheat
coder like the author of the original Cheating Death.
Agreed. Especially since Steam is in place, now, meaning Valve has
real-time control over the game client, you'd think an
So, it's by design that when a server cycles to a map that's not
particularly popular that server is doomed to keep that map up until
someone decides to change it? I mean, how much cpu time does it take
to change the map when mp_timelimit is reached?
IIRC, it only happens when the first round has n
In a bold display of creativity, Elmer Fudd wrote:
and that does what?
No idea. I made it up.
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listi
In a bold display of creativity, Christoph Franke wrote:
what function do these ain files have
Accelerated Infrastructure Network
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://l
In a bold display of creativity, Daniel wrote:
I find a 16 player source server uses about 60% peak of a 1gig processor.
1GHz what? P3? Xeon? Athlon? What else running on it? What do you
mean "source server"? CS:Source? HL2MP? Something else? Unfortunately,
the information is not enough to pa
In a bold display of creativity, Michael Webber wrote:
Please only reply if you know from EXP or have benchmarks.
That's kind of brusque, don't you think, for someone who had no
compunction about asking questions with only the most tenuous grasp on
the subject matter he himself was bringing up?
--
In a bold display of creativity, kama wrote:
Hopefully they are creating a better client than blizzard. Its easier and
faster to take the bt-file and use a 3rdparty client, the internal is a
hog and my whole system are not responding fast during the download.
Agreed. Thankfully there are a number
In a bold display of creativity, Nathan Marcus wrote:
This is rediculous talking
about starting with Gentoo, and Debian can be scary when you dont know
whats going on.
That really depends on you knowledge and competency with computers in
general. While I wasn't a *complete* noob to Linux, I wou
In a bold display of creativity, ploc wrote:
out of those 4 I have heard debian spoken about well particularly a
distrobution of debian called gentoo good stuff really depends on the
line on how many it can handle the server itself depending on speed of
ram I would imagin probably 32 easy bandwi
In a bold display of creativity, Simon Garner wrote:
The flashbangs actually used to release shrapnel (back in about beta 6?)
- dunno why they removed that. They used to do about 5hp dmg if you were
close enough, IIRC. Back in the day...
Hehehe...oldschoolers crawling out of the woodwork. No, that
In a bold display of creativity, Mariusz Zielinski wrote:
Luckly decent e-mail client can sort mail by date from local "Received:"
header (aka date of arrival) - rather countermeasure than a feature :-(
Heh, yeah. Of course, I'm viewing messages sorted into threads, so time
really doesn't play int
In a bold display of creativity, Kevin T. Chau wrote:
Im planing to do what David did. Thanks!!!
Whle you're planning on doing that, you might want to double-check your
system clock, which appears to be exactly 2 years behind (reading
2003-02-23). Unless maybe it's an external SMTP server that's m
In a bold display of creativity, Kingsley Foreman wrote:
im guessing it will be ready when it is ready
I'm guessing it won't be ready then, either, but hey :)
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the list arch
In a bold display of creativity, Melissa Carley wrote:
Instead of writing back useless threads of bitching and carrying on,
why not actually write back something constructive?
Because you couldn't be bothered to communicate clearly in the first
place? Here's your entire request for info:
> I was j
In a bold display of creativity, Peter Kirby wrote:
> There are many places in the world where broadband is absolutely
> unobtainable or prohibitively expensive. So it doesn't surprise me a
> great deal to hear this kind of thing.
Lies. This is a SERVER he's talking about running, not a client. H
You're bothering to reply? I thought this thread was a joke...
--
Eric (the Deacon remix)
In a bold display of creativity, Peter Kirby wrote:
On Tue, 25 Jan 2005 15:26:26 +1030, Melissa Carley <[EMAIL PROTECTED]> wrote:
Hi!
I was just wondering if anyone had a good sample server.cfg file for a
CS
In a bold display of creativity, Steven Hartland wrote:
Thanks for the info there Alfred but this is only broken from the command
line. It works from the console and in a map list so still a bug?
Then add it to your autoexec and move on...
--
Eric (the Deacon remix)
In a bold display of creativity, The Fool wrote:
Any ideas, suggestions?
Most leagues embrace 3rd party apps both because they can't really stop
their use and because it's a brilliant communications tool. On pub
servers "ghosting", as it's often called, is not usually very cool, but
if you catch p
In a bold display of creativity, William Warren wrote:
what is +attack? is the the primary fire button?
Exactly. Usually it's the left mouse button.
--
Eric (the Deacon remix)
___
To unsubscribe, edit your list preferences, or view the list archives, pl
In a bold display of creativity, William Warren wrote:
so is there anyway to cvar to force the server to instantly
change the maps instead of it ignoring the mp_chattime which it
apparently does?
Just a bit of anecdotal deduction, here, but it sounds like mp_chattime
functionally sets the minimum t
1 - 100 of 602 matches
Mail list logo