People still ban by IP?
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Thanks Emil Larsson, I never knew of that parameter.
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I for one support updates.
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Ouch meng, go talk to steam support mofo brotha wassup laterz
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Your paragraph is oxymoron to your point.
On Tue, Feb 28, 2012 at 4:06 PM, John Marbury barreltr...@gmail.com wrote:
Hey can we get a short-bus list for all the retards who think the mailing
list is their personal blog and/or trolling ground?
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'nice'
On Tue, Feb 21, 2012 at 5:36 AM, Eric Riemers riem...@binkey.nl wrote:
Since we are all in the tools time i've bumped SSMS to version 1.0.0
Still rough around the edges but one of the new things supported now is the
youtube crawler for tf2.
Basicly it will store all the map id's and
No linux client = poor service. Valve is run by shitheads-
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yuki dont be a dick
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ok
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Why can't you tie servers to steam groups. Add unique ID's then give the
ability to assign them to a group where it is then shown in your server
browser as a group server and on the groups page.
Why does Valve never come up with these amazing idea's?
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The idea isn't to force them, but give the ability to attach a server to a
groupID not a individuals steamID and force a unique id so you can find the
server easily, especially if the IP is changed.
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No need to yell, but the 'negative' you proposed is already wild in
counter-strike 1.6 without even exploiting the said proposal and Valve has
yet to do anything about it.
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The engine works fine for me, I just spectated a turny on my servers for
about 2 hours which is more then enough time for a few games. No crashes.
I think its just you guys.
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Two hours of testing is more then enough, who plays for 2+ hours straight..
it just gets boring.
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Because they're working on HL3 DS? /optimistic
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I'm not experiencing these issues, but it probably won't happen as Valve is
too busy for the community.
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Its their fault for abusing the games general populous into believing their
joining a full server, when in reality they arent. This is a good set of
regulations.
However announcing it won't catch everybody, its similar to people not
reading EULA's, and people break them on a daily basis but nobody
Support this
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? If
you're going to announce it at all, why not do it properly?
On 25/01/2012 21:40, James Puckett wrote:
Its their fault for abusing the games general populous into believing
their
joining a full server, when in reality they arent. This is a good set
of
regulations
Obey.
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Spending any more then $0 on TF2 is overkill so my point
remains, gimmick content isn't worth money and the said hacked user is
gullible.
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If you don't like the idiots that post in this mail feel free to
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Its his own fault for investing $20,000 into a game. Idiot needs to learn
how to secure his PC.
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He is in the right mailing list,
No there are no MW3 linux files.. not sure how it runs in Wine either.
On Tue, Jan 17, 2012 at 2:12 PM, Mitchell Huang mhuang2...@gmail.comwrote:
I think you're in the wrong mailing list.
--
Mitchell Huang
On Jan 17, 2012, at 5:07 PM, Game Company | Timo
Yeah but its Activision,
Its either Wine or Windows.
On Tue, Jan 17, 2012 at 3:45 PM, Niko Montonen montonen.n...@gmail.comwrote:
I've heard it works fine, but no personal experience.
Obviously not a real solution to the problem.
On Jan 18, 2012 12:16 AM, James Puckett jamesrichardpuck
Why would you host a server with Windows..?
On Sat, Jan 14, 2012 at 6:35 AM, Nomaan Ahmad n0man@gmail.com wrote:
Hi, Thanks for this. Windows support would be awesome :)
On 14 January 2012 11:38, Eric Riemers riem...@binkey.nl wrote:
All,
My contribution to management and automatic
Why would you come into hlds_linux asking weather it works on Windows or
not?
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No, what is your problem for using Windows as a server.
On Sat, Jan 14, 2012 at 2:46 PM, Nomaan Ahmad n0man@gmail.com wrote:
What's your problem? I was asking the tool developer.
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Okay I am sorry for disrupting the entire mail with my opinion.
On Sat, Jan 14, 2012 at 4:23 PM, Ominous Gaming
supp...@ominousgaming.comwrote:
@James, this really doesn't need to devolve into another Windows vs Linux
debate. People are free to use whatever operating system they wish to use,
barreltr...@gmail.com nuff said.
On Sat, Jan 14, 2012 at 4:46 PM, John Marbury barreltr...@gmail.com wrote:
Mac OS X Server is the only worthwhile server os.
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Great news
On Wed, Jan 4, 2012 at 4:13 PM, doc drga...@gmail.com wrote:
One month? Fletch we now have tasted blood you must chum the water with
these servers.
BLOOD FOR THE HAT GOD
On Wed, Jan 4, 2012 at 4:10 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
* Preventing IP addresses
I've gotten that same message before, could be aliens.
On Sat, Dec 31, 2011 at 5:27 PM, E3pO e...@wmclan.net wrote:
Netchannel: unknown net message (24) from 24.246.163.218:27005.
Tend to get this in server console every once in awhile..
Dono if its some type of dos attempt or if its just
...@guipinto.com wrote:
[image: 12746697.jpg]
Happy new years everyone!
On Sat, Dec 31, 2011 at 8:42 PM, James Puckett
jamesrichardpuck...@gmail.com wrote:
I've gotten that same message before, could be aliens.
On Sat, Dec 31, 2011 at 5:27 PM, E3pO e...@wmclan.net wrote
to the original poster, cable connections are generally very easy when it
comes to acquiring a new IP address. All that is required is changing your
MAC address of your router and then rebooting.
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Cheat engine is detected...
VAC isn't thaat bad, its bad but not horrible.
On Fri, Dec 23, 2011 at 10:09 PM, Juliano mirando...@gmail.com wrote:
VAC is banning people who use cheat engine?
What happens when a complaint is made by the cheater profile page? (Report
violation)
All complaints
Neat, thanks for the heads up!
On Thu, Dec 15, 2011 at 4:54 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
It's the whole Christmas update. I'm just bringing attention to the new
map because I know operators will want to configure their servers
appropriately.
- Fletch
From:
The problem is, when you ban a user they will most likely DDoS you from my
experience as skiddies are becoming quite a problem in the community.
On Sun, Dec 11, 2011 at 2:41 PM, Jesse Molina je...@opendreams.net wrote:
It's not so much that he might be doing something that is causing users
using
some crappy flooding tool from their PC, but an actual DDoS?) WTF kind of
users do you have playing on your server?
On Sun, Dec 11, 2011 at 8:55 PM, James Puckett
jamesrichardpuck...@gmail.com wrote:
The problem is, when you ban a user they will most likely DDoS you from
my
? (not just using
some crappy flooding tool from their PC, but an actual DDoS?) WTF kind
of
users do you have playing on your server?
On Sun, Dec 11, 2011 at 8:55 PM, James Puckett
jamesrichardpuck...@gmail.com wrote:
The problem is, when you ban a user they will most likely DDoS you
Damn, okay thanks for letting us know.
On Fri, Dec 9, 2011 at 9:37 AM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
Hello all,
There's a bug in the server browser right now where adding or removing
bots causes the total player count to change.
We're investigating this problem and will
Maybe this will clean up the community abit.
On Thu, Dec 8, 2011 at 4:55 PM, Jesse Porter reacherg...@gmail.com wrote:
Cry havoc and let slip the dorks of war!
On Thu, Dec 8, 2011 at 5:39 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
Date for expected compliance: right now.
I run a Brink server with wine and have no issues on my end. I can't find
any noticeable performance drop either, however my box is is not a piece of
shit either. The only drawback is the need to run x.
On Wed, Dec 7, 2011 at 2:24 AM, Niko Montonen montonen.n...@gmail.comwrote:
Nobody wants to
I've noticed this, I usually have to connect via console.. I too would be
interested in some fixes.
On Sun, Dec 4, 2011 at 12:32 AM, Rippple 3000 ripple3...@gmail.com wrote:
I have a few counter-strike 1.6 servers running on Debian and for whatever
reason I am not able to see the servers, or
You people are so stupid sometimes, mainly ICS. Instead of posting about
how much you hate him for posting this shut up.
To the OP, yes you can make a ranked server with a special configuration
however it fucks up the player models so you must always run FFA which is a
pain.
On Sat, Dec 3, 2011
Since it takes it out of the server list aren't you achieving the same
security as a password, just tell your friend or whatever to connect via
console?
2011/12/1 Никита Булаев [Nikita Bulaev] djfireb...@gmail.com
Confirm! This bug exists from the start of L4D2!
2011/12/1
You know MW3 isnt produced by EA misleeper?
On Mon, Nov 14, 2011 at 12:49 PM, msleeper mslee...@ismsleeperwrong.comwrote:
You would get better answers on some sort of MW3 or EA specific
mailing list or forum. 99.9% of us are familiar with Source and Valve
games and have no idea how to operate
kirjoitti:
No I have no idea who produces MW3. I assumed it was EA because who
else would churn out recycled garbage year after year.
On Mon, Nov 14, 2011 at 4:01 PM, James Puckett
jamesrichardpuck...@gmail.com** wrote:
You know MW3 isnt produced by EA misleeper?
On Mon, Nov 14, 2011 at 12:49
KF Free weekend?
On Thu, Oct 27, 2011 at 7:35 AM, John Gibson
j...@tripwireinteractive.comwrote:
Everyone,
I wanted to give you all a heads up that we've doing a special event for
Killing Floor for Halloween. This will be a required server update. I can't
give out any details just yet, but
Forum = moderation.
On Tue, Oct 25, 2011 at 6:39 AM, Kigen theki...@gmail.com wrote:
I think I can fix our forum vs email problem with both sides being happy.
:D
Just got a coding idea. We'll see where it goes.
On Tue, Oct 25, 2011 at 4:37 AM, Eric Riemers riem...@binkey.nl wrote:
I
So... I'm for having a forum.
On Tue, Oct 25, 2011 at 6:59 AM, James Puckett
jamesrichardpuck...@gmail.com wrote:
Forum = moderation.
On Tue, Oct 25, 2011 at 6:39 AM, Kigen theki...@gmail.com wrote:
I think I can fix our forum vs email problem with both sides being happy.
:D
Just got
Thanks for clearing this up.
On Tue, Oct 25, 2011 at 6:51 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
There has been a bug in the TF2 server reputation trend calculation.
Previously, it would only report that the reputation was either slightly
upward or downward fast.
It will be
repost it? I've had this several times aswell.
On Sat, Oct 1, 2011 at 5:18 PM, clad iron cladi...@gmail.com wrote:
Who is over the mail list ?
I made a post:
date Tue, Sep 27, 2011 at 4:23 PMsubject map error kick
I then got a message shortly later saying:
Your mail to 'hlds_linux' with
Thanks!
On Tue, Aug 30, 2011 at 6:01 PM, Jon Lippincott j...@valvesoftware.comwrote:
The replay system has been added and is now live.
You can find the document on setting up a replay server here
http://forums.steampowered.com/forums/showthread.php?p=22333197.
Please post feedback about
*sigh*
On Mon, Aug 29, 2011 at 3:14 PM, Eric Riemers riem...@binkey.nl wrote:
http://www.game-monitor.com/search.php?vars=os=linuxgame=tf2
then type windows in the url for os.
You end up with the same conclusion. Linux has more servers.
-Original Message-
From:
I bought RO2 and got alot of my friends to buy RO2 so we could play on my
server together. Guess not :(
On Mon, Aug 29, 2011 at 3:24 PM, James Puckett
jamesrichardpuck...@gmail.com wrote:
*sigh*
On Mon, Aug 29, 2011 at 3:14 PM, Eric Riemers riem...@binkey.nl wrote:
http://www.game
Its just Valve being retarded. I'd like to see this change.
On Fri, Aug 26, 2011 at 2:17 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
That's a shame for consoles. But if MM is only 5v5, there will still be a
huge push towards the community, which is quite alright with me. The state
of
no problems on my end. I think voice is fixed.
On Wed, Aug 17, 2011 at 2:02 PM, Alfred Reynolds
alf...@valvesoftware.comwrote:
Anyone having a problem with this beta version? Voice is fixed right? Any
other outstanding regressions that need looking at?
-Original Message-
From:
Now, if only there was a solution to fake advertisement servers/redirect
servers which clog the server list and create unfair competition.
On Wed, Aug 17, 2011 at 2:38 PM, James Puckett
jamesrichardpuck...@gmail.com wrote:
no problems on my end. I think voice is fixed.
On Wed, Aug 17, 2011
of you posting on the list. The odds of either of
these things happening are, sadly, equal.
On Wed, Aug 10, 2011 at 1:41 AM, James Puckett
jamesrichardpuck...@gmail.com wrote:
meh okay. I'd still like to see more fixes and less promotional items.
On Tue, Aug 9, 2011 at 9:36 PM, Ross Bemrose
Yay! Maybe they fixed some cra oh more promotional hats to fund Gabe
Newells money pool.
On Tue, Aug 9, 2011 at 3:39 PM, Harry Strongburg harry.h...@harry.luwrote:
On Wed, Aug 10, 2011 at 01:00:53AM +0300, Bajdechi Nightbox Alexandru
wrote:
sounds good, but any news about crashes ?
And
.
On Wednesday, 10 August 2011, James Puckett jamesrichardpuck...@gmail.com
wrote:
Yay! Maybe they fixed some cra oh more promotional hats to fund Gabe
Newells money pool.
On Tue, Aug 9, 2011 at 3:39 PM, Harry Strongburg harry.h...@harry.lu
wrote:
On Wed, Aug 10, 2011 at 01:00:53AM +0300
/9/2011 10:06 PM, James Puckett wrote:
They made 500 million off Steam in the first quarter of 2011 so says the
news.. they must use that money to fund TF2 hat development or something.
On Tue, Aug 9, 2011 at 5:23 PM, Saul
Rennisonsaul.rennison@gmail.**comsaul.renni...@gmail.com
wrote
-ETSG-5417
Of course, Team Fortress 2 is the only game that supports it now, although
Portal 2 is supposed to gain it shortly.
On 8/9/2011 10:10 PM, James Puckett wrote:
Steam guard is useless and annoying, what the hell is cross-game trading.
On Tue, Aug 9, 2011 at 7:07 PM, Ross
no, im complaining about how instead of fixing crashes they waste time on
hats.
On Tue, Aug 9, 2011 at 8:08 PM, Yuki d...@dazzozo.com wrote:
Get back to SPUF.
On 10 August 2011 03:20, James Puckett jamesrichardpuck...@gmail.com
wrote:
Micro transactions are for idiots... who would
to think that it might be different people/teams
designing/drawing hats than those that code on SRCDS?
HERP
On 10/08/2011 3:55 p.m., James Puckett wrote:
no, im complaining about how instead of fixing crashes they waste time on
hats.
On Tue, Aug 9, 2011 at 8:08 PM, Yukid...@dazzozo.com wrote
of goldsrc and has nothing to do with srcds.
None of these people are modelers or artists.
On 8/10/2011 12:25 AM, James Puckett wrote:
I don't know, does the TF2 team not work on the TF2 for srcds or is there
one seperate team for all games using srcds. Can you show me where you got
your
on that.
Cheers,
John Gibson
President
Tripwire Interactive
On Wed, Aug 3, 2011 at 8:22 PM, James Puckett
jamesrichardpuck...@gmail.com
wrote:
I don't think John is still letting people do this, I emailed him
twice and I got no response.(once a month ago and once a few days ago
Yes, a courtesy No would be fine..
On Thu, Aug 4, 2011 at 2:59 AM, James Puckett jamesrichardpuck...@gmail.com
wrote:
ya
On Thu, Aug 4, 2011 at 12:08 AM, Flubber flub...@gmail.com wrote:
Same here, i'd like to know. And i hope even rejection will be reply , by
courtesy.
Flubber
Why are you going off topic?
On Thu, Aug 4, 2011 at 3:55 AM, Harry Strongburg harry.h...@harry.luwrote:
On Thu, Aug 04, 2011 at 02:59:34AM -0700, James Puckett wrote:
Yes, a courtesy No would be fine..
On Thu, Aug 4, 2011 at 2:59 AM, James Puckett
jamesrichardpuck...@gmail.com
wrote
no, I thought ya might look like spam
On Thu, Aug 4, 2011 at 6:26 AM, Harry Strongburg harry.h...@harry.luwrote:
On Thu, Aug 04, 2011 at 06:08:23AM -0700, James Puckett wrote:
Why are you going off topic?
No reason, just thought it was funny how it looks like you tried to
agree
you're spam.
On Thu, Aug 4, 2011 at 7:06 AM, Mart-Jan Reeuwijk mreeu...@yahoo.comwrote:
By now it IS spam.
From: James Puckett jamesrichardpuck...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent
Yeah, I had alot of steam outages today aswell. Flaky service...
On Thu, Aug 4, 2011 at 9:47 PM, ics i...@ics-base.net wrote:
3:04 am (which was about 4 hours 45 mins ago) all our servers emptied from
players. Each player got disconnected with No Steam logon error and my
friends went offline
I don't think John is still letting people do this, I emailed him twice and
I got no response.(once a month ago and once a few days ago)
On Tue, Aug 2, 2011 at 1:17 PM, Mike jons darkcloud...@hotmail.com wrote:
Sorry for the late reply on the beta, but I was wondering if I could still
get
Atleast the srcds updates are being fixed faster then episode 3 is being
developed.
On Sat, Jul 30, 2011 at 1:47 PM, msleeper mslee...@ismsleeperwrong.comwrote:
If you don't like how things are being done - the bugs that are
showing up, the frequency of the updates, or whatever it is you are
don't think they sit down and go right, how are
we going to break the game today, we really have been lacking in
20-something year olds bitching at us
On Wed, Jul 27, 2011 at 8:42 PM, James Puckett
jamesrichardpuck...@gmail.com** wrote:
Because its valve and they like to fuck over
Its text, and I don't have a cap on my 100/100 connection.
On Thu, Jul 28, 2011 at 12:21 AM, Eric Riemers riem...@binkey.nl wrote:
You can also just stop emailing, your wasting bandwidth on the mailing
list.
On Wed, 27 Jul 2011 23:16:04 -0700, James Puckett
jamesrichardpuck...@gmail.com
I'd use it but chances are valve won't check it and creating a account is a
hassle.
On Thu, Jul 28, 2011 at 7:55 PM, E3pO e...@wmclan.net wrote:
Some people have been requesting this so I setup an unofficial bugzilla for
srcds.
http://bugzilla.lowlagfrag.com/
yes it is
On Wed, Jul 27, 2011 at 12:21 PM, Marcel hlds_li...@vermasslt.de wrote:
Hi,
when enabling sourcetv srcds automatically adds a new slot to maxplayer -
that's okay and it's shown correctly at status. But the server query
responds the value set via +maxplayers. So the server in
Who even uses rcon...
On Wed, Jul 27, 2011 at 1:35 PM, ics i...@ics-base.net wrote:
Just mail those dumps directly to Fletcher as i did before. That way it's
more secure.
-ics
27.7.2011 23:30, Jesse Molina kirjoitti:
Valve guys
Can you please set up an anonymous FTP server or
sm plugins to verify the plugin version
you are using, load or unload plugins, etc. I'm sure other admins might
have other uses for it as well.
--
Ravnox
Quoting James Puckett jamesrichardpuck...@gmail.com**:
Who even uses rcon...
On Wed, Jul 27, 2011 at 1:35 PM, ics i...@ics
their
neckbeard.
On Wed, Jul 27, 2011 at 5:21 PM, James Puckett
jamesrichardpuck...@gmail.com wrote:
but I just sit in my server window mode and run a SSH client in the
background much easier then typing in rcon binds.
On Wed, Jul 27, 2011 at 2:04 PM, Ravnox rav...@arkanox.net wrote:
It's
Because its valve and they like to fuck over the community every now and
then. Am I right Valve employees?
On Wed, Jul 27, 2011 at 7:54 PM, netshr...@gmail.com wrote:
I've suggested a public tracker for issues before and gotten no response at
all.
On 28/07/2011, at 12:34 PM, John Schoenick
I have a static ip provided free of charge to me. Then again, not every ISP
is a good ISP.
On Tue, Jul 26, 2011 at 6:23 PM, hlds h...@gmx.com wrote:
I doubt that Valve took any measures regarding infinite free accounts.
Currently is quite impossible to ban a F2P player because it can create
Funny, because I never found a tutorial that mentioned adding map parameter
to your server.cfg.. maybe you should stop criticizing others for your lack
of research?
On Tue, Jul 26, 2011 at 9:34 PM, Jesse Molina je...@opendreams.net wrote:
Some feedback here for Valve:
I went through the
Hey, I'm a server owner/admin and I would like to participate in this server
beta.
On Sat, Jul 23, 2011 at 1:25 PM, John Gibson
j...@tripwireinteractive.comwrote:
Hopefully it is OK to send this message out here, I thought it was the best
way to get in touch with as many server admins/GSPs as
Appearently VeryGames is and I quote,
VG|Mole no they already have but we're bypassing that limit
I call shenanagins.
On Thu, Jul 21, 2011 at 1:34 AM, Steven Hartland kill...@multiplay.co.ukwrote:
For reference this isn't all versions of libstdc++v6, you actually need a
specific
subversion
oops wrong mail sorry guys.
On Thu, Jul 21, 2011 at 6:02 AM, José Santos frostfl...@netvisao.pt wrote:
Yes, the statically linked libsteam.so to libstdc++ seems to fixed the
issue.
On 21 July 2011 13:52, C Szabo sza...@hotmail.com wrote:
With the latest beta i now see my servers in the
Yep, my server is crashing constantly. Its also at full load, can't even
login to ssh.
On Thu, Jul 21, 2011 at 2:33 PM, Sazpaimon sazpai...@x-cult.org wrote:
Also, if it helps, here are some outputs of the resulting core dumps:
http://pastebin.com/mLBWTHdF
http://pastebin.com/LXG63qD1
On
useful, also no need for the warnings, its fairly obvious what it can do.
2011/7/18 Björn Rohlén bjorn.roh...@gmail.com
Afraid I don't have a server handy (on vacation), but you can find it on
your own if its there:
*** WARNING: DO NOT RUN LINE BELOW UNLESS YOU UNDERSTAND WHAT IT DOES --
Do want
On Mon, Jul 18, 2011 at 10:34 AM, Loïc PERY louloubi...@gmail.com wrote:
Hi Valve,
We love playing Half-Life 2 Deathmatch Source but we can only play as 16
players. Can you upgrade the limit to 32 please ?
Please answer.
Best regards.
Can anything be done about the fake servers? I notice alot of the redirect
servers do not work anyways, and some redirect to servers that
unbindall,infinite screenshot etc for no appearent reason.
On Mon, Jul 18, 2011 at 3:53 PM, Alfred Reynolds
alf...@valvesoftware.comwrote:
Not at this time,
released
Yes, it would be really nice if something could be done about this. I
can
see hundred of them by just opening the server browser.
2011/7/19 James Puckett jamesrichardpuck...@gmail.com
Can anything be done about the fake servers? I notice alot of the
redirect
I noticed the pun, thanks valve.
On Fri, Jul 15, 2011 at 4:53 PM, daniel jokiaho daniel.joki...@gmail.comwrote:
me to :-)
On 16 Jul 2011 00:32, Carl aidsf...@gmail.com wrote:
A P2P system would propagate the updates faster. I'd surrender some of
my bandwidth if everyone else did too.
I want to say this, do you know how hard it is to setup a community and get
a server populated? You people act as if its your right to have a populated
server from the second you start it. It takes time, maybe if some of you
newcomers actually bothered to play the game, make friends and gradually
I run SRCDS on several VM's hosted on my box and experience no lag.
On Sun, Jul 3, 2011 at 3:40 PM, Steven Hartland kill...@multiplay.co.ukwrote:
Sounds like a VM, if so that's your problem.
Regards
Steve
- Original Message - From: Ryan Morrison
ryan.morriso...@gmail.com
To:
of vphysics are compiled with a strange version of GCC.
On Fri, Jun 24, 2011 at 5:07 AM, James Puckett
jamesrichardpuck...@gmail.com** wrote:
Its been a long time, where have you been valve?
On Thu, Jun 23, 2011 at 11:07 PM, Christoffer Pedersenv...@vrod.dk
wrote:
But making a unfinished
Why bother trying to run GMod on Linux, Valve has a potato up their vagina
at the moment and don't want to bother fixing vphysics.so
On Sun, Jun 26, 2011 at 3:57 AM, Marcel hlds_li...@vermasslt.de wrote:
On 26.06.2011 12:46, Matt Stevens wrote:
This message has been answered so many times
Whats the point of helping him? Its broken.
On Sun, Jun 26, 2011 at 11:32 AM, Saul Rennison saul.renni...@gmail.comwrote:
If you know how to answer his question then do it and stop acting like
a douche. Don't join a server help list if you don't want to help
people.
On Sunday, 26 June 2011,
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