I have upgraded to MM 1.17, I have AMX .96j.
It would not work for me UNTIL I created the config.ini file for MM.
Try it.
Also noted that ALL of the new .so's are chmod 644 by default.
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OK, since Steam will be updated weekly on Wednesdays, is there any way
to know when it will or will not include a server update (i.e., if it
is client-side only)? In the most recent Steam news, it reports a Steam
update for this evening, but not if this affects only clients or both
Clients and Serv
--- Matt Judge <[EMAIL PROTECTED]> wrote:
>
>
> I don't have any problems filling my servers,
that statement righ there nullifies your whole argument.
maybe its the 4-5 glenfidd's i've had tonight, but I am intensely
motivated to say stfu.
but maybe its the booze. who knows.
_
--- "Brian A. Stumm" <[EMAIL PROTECTED]> wrote:
> Valve may think a 1 week ban is the appropriate punishment. I may
> think a
> 1 month ban is a better punishment. Since I provide the server and
> make no
> money from it I should have a right to refuse service to anyone I
> want,
> including those
--- Delirium Tremens <[EMAIL PROTECTED]> wrote:
> Well if VALVe isn't logging the bans/kicks, etc then WHY IN THE HELL
> are
> we even bothering with running VSM ?
> If someone is cheating on -MY- server, I want to know about it...
> Correction... I have *EVERY RIGHT* to know about it, and for it
--- PiTaGoRaS <[EMAIL PROTECTED]> wrote:
> It usually shows a banner from the content server (althought I've
> seen it
> empty sometimes), not from the server you are connecting to. You
> could do
> this in the motd.txt...
>
> --
The MOTD is one thing... but, actually, you guys are confusing two
--- "Brian A. Stumm" <[EMAIL PROTECTED]> wrote:
>
> Does VAC even log bans? I've seen some posts since steam came out
> saying
> noone CS included is seeing logs of bans. I personally want to see a
> log
> of any warning or ban implemeneted... I know for a fact my users were
> warned for using spa
--- Alastair Grant <[EMAIL PROTECTED]> wrote:
> Might be a silly question, but have you checked the steam file is set
> to
> execute?
>
> As the owner of the file (or super user) do:
> chmod 755 steam
>
> That will set the file to be executed as well.
>
I have confirmed (as user "server") that st
--- Alastair Grant <[EMAIL PROTECTED]> wrote:
> Star your HLDS with -autoupdate in the command line. It will
> automatically update itself.
>
I added -update to my command line (as shown below):
screen -A -m -d -S servermatch ./hlds_run -game cstrike -port 27017
-autoupdate +maxplayers 12 +map
--- "Brian A. Stumm" <[EMAIL PROTECTED]> wrote:
> On Tue, 16 Sep 2003, tremens wrote:
>
> > I understand that the motd.txt file supports html tags now, but I
> cannot get
> > an image source to display in the MOTD using width="300"
> > height="79">
> > I've placed the logo.gif in just about all t
--- "Brian A. Stumm" <[EMAIL PROTECTED]> wrote:
> On Tue, 16 Sep 2003, tremens wrote:
>
> > I understand that the motd.txt file supports html tags now, but I
> cannot get
> > an image source to display in the MOTD using width="300"
> > height="79">
> > I've placed the logo.gif in just about all t
--- olo <[EMAIL PROTECTED]> wrote:
> Never mind, this is not a bug. I have found the reson.
>
> olo wrote:
> > This is bug of CS. WeaponList is not send at first map load.
does this mean we will see AMX 0.96k soon?
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To unsubscribe, edit your list pr
--- john <[EMAIL PROTECTED]> wrote:
> The only bit they could possibly cut off would be the STEAM_ as if
> you
> havent seen already, some steamids are of the kind STEAM_0:1:123456
>
> john
Even then, I thought I heard/read that there are VALVE_0:1:123456
IDs... so at that point, you can't reduce
google is your friend.
http://osdn.dl.sourceforge.net/bittorrent/bittorrent-3.2.1.exe
--- "Brian A. Stumm" <[EMAIL PROTECTED]> wrote:
>
> educate me on torrent? I need some special download software?
>
> On Sat, 13 Sep 2003, Justin Head wrote:
>
> > I made a torrent awhile ago for it along with 5
scratch that, the page just took 3 minutes to load, so it appeared that
only premium servers were available. may as well be, all free servers
were full.
--- Tony Di Schino <[EMAIL PROTECTED]> wrote:
> Theis is only for premium subscribers tho, no free servers listed.
>
> ---
Theis is only for premium subscribers tho, no free servers listed.
--- "Brian A. Stumm" <[EMAIL PROTECTED]> wrote:
>
> Your not getting this... Fileplanet did the steam thing, zipped up
> the new
> steam cache files and are offering them for DL so you don't have to
> sit
> through the god awful lo
--- Jorma <[EMAIL PROTECTED]> wrote:
> according to the blob-file deletion you would type:
> # rm -rf ~/.steam/ClientRegistry.blob
>
thanks fo rthat, but i think i found it out...
I read and reread the readme... it mentions if you use Y on the first
execution of your ./steam line (so that it will
> From memory... You have to install to an existing hlds install
I do not beleive that to be true. That means I have to install 311x
before I install 3120? that doesn't jive.
> something about a hidden file in your USER directory, /home/hlds or
> whatever. Seems like this WAS covered today or la
OK, I created my account, and ran my ./steam -update line:
./steam -update cstrike /home/server/hlds3/ [EMAIL PROTECTED] p4ssw0rd Y
/hlds3/ folder had an existing 3110 install.
the first time, i received this:
Checking Bootstrapper Version
Updating installation
CMultiFieldBlob(pSerialized):
--- [EMAIL PROTECTED] wrote:
> actually the + isnt necessary just put
>
> -game cstrike ip xxx.xxx.xxx.xxx port 2701x maxplayers ## map
> de_whatever
>
> Personally i run all mine with the port, ip, maxplayers, and start
> map in
> the autoexec.cfg.
>
> I start mine with
>
> screen -A -m -d -S hlds
--- Nander Paardekooper <[EMAIL PROTECTED]> wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> 3.) Any1 know how to give the hlds processes the highest priority?
>
> nice -adjust -20
My start line is:
screen -A -m -d -S servermain ./h
--- hondaman <[EMAIL PROTECTED]> wrote:
> What plugin do you use to make yourself invisible?
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Daniel
> Stroven
> Sent: Monday, August 18, 2003 12:24 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linu
--- Florian Zschocke <[EMAIL PROTECTED]> wrote:
> Mikkel \"Miklos\" Georgsen wrote:
> >
> > > No, I said rcon _restart.
> >
> > Do you have any commands that does a 'boot' of the server via rcon?
> > _restart doesn't work for me, hlds_l doesn't even react to it.
>
> I know _restart works when used
blah, blah blah blah.
http://csnation.counter-strike.net/files/news/Joolz_OpenLetter.pdf
why the grandiosity of a .pdf joolzy, why not just a post on your site?
To be honest, it sounds like a last grab for attention. but, whatever.
gl & hf with your 'legit' endeavors...
__
--- Joshua Gardiner <[EMAIL PROTECTED]> wrote:
> Yeah, that is a great idea. Because games are made for admins, not
> players.
>
> Boycotting 1.6 is one of the most worthless ideas I've seen come out
> of this list.
>
> Joshua
true to an extent. If 1.6 comes out, and the CPU performance hasn't
be
i am not experiencing that.
--- Nick McLaren <[EMAIL PROTECTED]> wrote:
>
>
> All of a sudden today I'm getting two of every message posted to any
> list
> hosted on this server. Am I it? If not, somebody might want to look
> into it
> ;)
>
> -
> Nick McLaren, CCNA, SCS
--- wandlampe <[EMAIL PROTECTED]> wrote:
> Well, the guy who published the proof-of-concept-exploit did us a big
> favour i think...
>
> If he hadn't released it, Valve would have done a shit about that
> hole...
>
> Next time, perhaps a Blackhat finds the hole, and not just some nice
> guy
> who
--- Game Servers <[EMAIL PROTECTED]> wrote:
>
> How do u keep an rcon secure if it's not encrypted? I have fixed
> this
rcon_password ""
rcon by nature is a vulnerability. use admin_mod or amx.
> gg if u have nothing constructive to say, please refrain from
> posting.
right back atcha, pally.
--- Game Servers <[EMAIL PROTECTED]> wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> How do I report a wonid to vac so that they can permanently ban it?
>
>
>
> The wonid is 660394. He hacked our server and is banning everyone,
> kic
can someone give me an example of how to incorporate nice into my
command line? Here is my existing command line:
screen -A -m -d -S servermain ./hlds_run -pingboost 3 -game cstrike
-restart -debug
where would I incorporate nice into that? and with what switches? I
have read the man and info page
--- "Kevin J. Anderson" <[EMAIL PROTECTED]> wrote:
> I am using cal's server side anticheat, which is more or less cal's
> calclient.cfg anticheat incorporated into a special amxmod plugin to
> force
> it onto all clients. It works quite well in fact. I have it set to
> start
> demos, record t
--- "Kevin J. Anderson" <[EMAIL PROTECTED]> wrote:
>
> ohhh, nice! I should make that standard for my lan tourneys...
> *goes
> off to edit the calserver.cfg*
>
> ; P
> kev
it's a cl_, so doesn't that mean it is client-side setting? Would
setting this in a server.cfg affect all clients? Or is
In searching the hlds_linux list, I find one occurence (about a year
ago) where some one inquired on the location of the hltv.tga and
hltv.wad files (no hits in the win32 archive). the person didn't get an
answer... I don't see these files in any of my folders.
I'm just going to try and drop them
--- Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> Not enough feedback from people testing (and we could always do with
> more
> linux servers in the steam beta :)
Honestly, I have not once been able to connect as a client on 1.6, I
always get the "this game is not available message". The only resp
> > - Original Message -
> > From: "Jon Dingman" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Monday, July 07, 2003 1:58 AM
> > Subject: [hlds_linux] best cpu for hl servers
> >
> >
also which company would you suggest for good
> > hosting (semi-cheap
> > > collocation) on the
Kevin, you have a virus...
W32.Bugbear.B.Dam
A file containing that virus was attached to a message (below) I just
received from you that didnt appear to be addressed to the list...
just wanted to let everyone know to be careful
T
--- "Kevin J. Anderson" <[EMAIL PROTECTED]> wrote:
> I'd h
--- matt gossage <[EMAIL PROTECTED]> wrote:
> Does anyone know of a similar plugin for HLDS_L, It might be possible
> with
> say AMX, but i think it'd make life easier for a lot of people as
> they can
> download maps at highger than 6 - 9 kbs a second
>
> Any ideas?
>
> Matt Gossage
>
Since I do
--- Jeremy Hilton <[EMAIL PROTECTED]> wrote:
> Yes that is it... But I am confused.
>
> I am starting my server specifying an alternate autoexec.cfg file
>
> +exec 1397120609autoexec.cfg
>
> map cs_assault is contained in the original autoexec.cfg not the
> alternate
> one. Removing So apparently
--- Michael Ressen <[EMAIL PROTECTED]> wrote:
> About 3 weeks ago, we went from a couple 20-man servers to a 32
> player
> one. I ended up modifying quite a few maps with additional spawn
> points. Here's the list of what I have that's playable now:
are you hosting them for DL? If so, I would
--- joe <[EMAIL PROTECTED]> wrote:
> I had a few people ask me about 32 player maps on my cs server in the
> last 2 days.
As discussed several weeks ago, I indicated I would try to host some 32
spawn maps that had been modded by Joe. I have the following official
maps hosted:
as_oilrig
de_nuke
d
--- DaiTengu <[EMAIL PROTECTED]> wrote:
> Most mail clients will auto-wrap if the line runs over...
I just switched from 99 column to 72... now all of my old messages look
like hell :o. Just as someone else commented that they learned
something today from my earlier message, I learned that 72 col
--- Steven Hartland <[EMAIL PROTECTED]> wrote:
> Nice idea but I think its you that needs to get a clue. Take
> the example that you run casual server on a machine at home
> and someone gets hold of said code cuz its freely available.
> They hack your machine and destroy all the data. Now
> you ca
--- m0gely <[EMAIL PROTECTED]> wrote:
> Zachary H. Sloane wrote:
> > I'm looking to rent a public server on the west coast...anyone know any GOOD
> > companies that a 20 player pub wouldn't cost $100+ US. Thx
> > --
> > Zack Sloane
> > AIM: Z teKno1ogy
>
> Here is a company a guy I know hosts on
Not sure if this has ever been brought up before. I Have noticed a bug with the
flashbangs in 1.5.
I don't know if it is new or old, and from what I can tell it is not consistent.
I was exposed to a flashbang in my immediate field of view, and experienced full
blindness. I knew
a second one was
anyone else pick up on the IBM/HAL connection there?
1337/1448
hmmm.
:) -quiv
--- "-=CSBadBoy:[StarLog]=-" <[EMAIL PROTECTED]> wrote:
> Got it 1448
>
>
> 66.28.75.126:27015 (CS multi-map) Miami, Florida.
> 67.8.12.198:27015 (CS multi-map) Orlando, Florida.
> csbb4.ctdn.net:2701
I heard it was beta so it may not be effective, and that it would most likely cause
lag. However,
it is worth a shot if you are getting a lot of speeders.
--- Jay Anstiss <[EMAIL PROTECTED]> wrote:
> Okay - I managed to get it running now - phew! Got a config question for
> other users out there:
--- Mad Scientist <[EMAIL PROTECTED]> wrote:
> > D) none of that excuses out of date install documentation on the site.
>
> No, out of date documentation comes as a result of free software where the
> team making the software can't find a volunteer to update the readme file.
> I used to (for a ve
ah, my first job out of college was as a TW. I got out of there before I could grow a
beard and
become a neurotic control freak...
well the beard part anyway.
--- shrodingers_catfish_uk <[EMAIL PROTECTED]> wrote:
> Someone asks for help, and this is what it starts?
> Feels like I never left the
27;t occur to most people that meta mod has any kind of
command interface,
most admins are busy with command interface with the MM plugins, eg, HLG, AM, AMX, etc.
--- Mad Scientist <[EMAIL PROTECTED]> wrote:
> Tony Di Schino said:
> > A) I don't read the changelog to see what
--- THC_Vaporizer <[EMAIL PROTECTED]> wrote:
> unitedadmins are not known for their extensive readme/installation files
> (christ for like 3 months their 'online documentation' was 404)...otherwise
> they really do try;)
I am thankful for HLGuard, don't get me wrong, and I try to participate
Sure. I am learning the intricacies of linux by trial and error, so i'm the epitomal
linux newbie
and just as much a mortal as the rest. This is not, by any means, elaborate. It is in
fact a very
simple script that just contains 2 SORT commands and the ncftp command.
The purpose of the shell scr
IP did the trick. thx for the help, I'm good to go!
--- DLinkOZ <[EMAIL PROTECTED]> wrote:
> Try it with IP instead of a hostname, it's a practice I try to keep with my
> cronjobs just to keep things simple.
>
>
> - Original Message -
> From: "T
buggy.
--- hondaman <[EMAIL PROTECTED]> wrote:
> yes
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Di
> Schino
> Sent: Thursday, March 13, 2003 4:00 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] OMG!
How is the new C-D able to work if it is not hooking the client .dll anymore?
--- Jeremy Brooking <[EMAIL PROTECTED]> wrote:
> On Mon, 2003-03-03 at 13:06, James Clark wrote:
> > Do what I do. Don't run C-D during the week and make it required during
> > the weekend. I'm starting to get the feel
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