Also have server fps spikes and generally much lower server fps since the
halloween update. Running on windows. Haven't installed the optional update
though.
On Sun, Oct 28, 2012 at 2:38 PM, Frank wrote:
> Anyone else getting this when trying to enter your servers - seems a map
> reset fixes it
My MvM server is running with the newest metamod snapshot and SM disabled
on mvm_coaltown, and hasn't crashed.
On Fri, Oct 26, 2012 at 7:09 PM, Joel Zhang wrote:
> I don't understand why MvM crashes as soon as someone joins a class.
>
> Anyone else getting this problem? I'm not running MM or SM,
What effects are you seeing in-game?
On , frog wrote:
I'm hoping to get some advice from the undoubted wealth of experience
subscribed to this list.
We've got dedicated server, 6 x 2.3ghz (AMD Opteron 6276), 16GB RAM,
200GB HDD, which struggles to run a full 24 slot TF2 server smoothly.
The ammo purchasing details are where exactly? The link I clicked (and
yes it was the first of the two) took me to the bug list for inferno and
train.
Jason you might wanna check that and repost it.
M3PH
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linu
>From experience I can also assure you that old Compaq servers make
really good make-shift seats :D
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of tom
nikitopoulos
Sent: 28 July 2010 01:57
To: Half-Life ded
I have had friends experience this in l4d2 but not had it myself so i
have been unable to attempt a diagnosis. I am not sure if it would be
related to TF2 but the problem is exactly the same
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.
This little article came to my attention today. Thought it might be of
interest to you guys
http://news.bbc.co.uk/go/rss/-/1/hi/technology/10105978.stm
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Harry
ind this humorous. I did until I had to
reassemble everything back the way was at 2am :)
Dave Williams:
>>I would be interested to see what the kernel actually thinks the
>>processor/processors is/are and what processor specific options
>>are being loaded. Just a random thought
I would be interested to see what the kernel actually thinks the
processor/processors is/are and what processor specific options are
being loaded. Just a random thought.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On
Ok, i'm a little out of practise with all this but a couple of things
you can try.
1. run the installer with -verify_all at the install directory.
2. iirc, doesn't centOS chroot the home directory to stop people running
apps from there? If so i would suggest creating a folder on the root of
the d
can't do it by using positive numbers any more
(e.g. build 2 1), but you *can* still do it by using *negative* numbers - e.g.
"build 2 -10".
As of right now the only way to stop people using the exploit completely is
still to use a plugin.
-Dave
On Friday, April 30, 2010, a
ffected because we run it
>all with sv_pure 1
>
>But anyway - thanks :)
>
>Dave Kellaway schrieb:
>> Turns out they also brought back the bug that lets Spies build Dispensers.
>> Fun times all around!
>>
>> Here's an updated plugin that blocks that too:
&
game.
---
Dave Kellaway
On Thursday, April 29, 2010, at 09:41PM, "D3vilfish - Simiancage.org"
wrote:
>Thanks
>
>-Original Message-
>From: hlds_linux-boun...@list.valvesoftware.com
>[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Dave
>Kellaw
Here's a Sourcemod plugin I threw together that blocks the exploit (source is
included):
http://davejk.net/crap/sourcemod/engyblock.zip
---
Dave Kellaway
On Thursday, April 29, 2010, at 08:47PM, "D3vilfish - Simiancage.org"
wrote:
>Just counted 27 sentries on 1
You can make it work quite well with crossover. I was just playing TF2
in osx via steam and crossover.
If you're looking for a temp solution.
On Tue, Oct 27, 2009 at 1:22 PM, Nikolay Shopik wrote:
> On 27.10.2009 19:49, gamead...@127001.org wrote:
>> I can't find the details, but there was one u
uld be. I assumed the option was for a friends-only game, not
> just the lobby, but I could be mistaken. So is there no good way to
> only play with friends, short of creating a Steam group and putting up
> an exclusive server for it?
>
> Thanks,
> Dave
>
> gulfy32
Now, i would suggest that your chip *could* be being identified incorrectly. If
this is the case it would be the kernel that is most likely at fault. Do you
know if you have symmetric multi processing support enabled in your kernel?
Also, what is the OS that you are using?
-Original Message
Nightbox,
I really do have to say from a professional and players point of view
that if your GSP is restricting SSH on your nix box then they are
nothing but morons and you really should switch. It's not difficult to
restrict ssh access to certain folders on a per user basis. If your GSP
can't man
Unless you were/are using 50% normal, optimal bandwidth and all of a
sudden you lose 75% of that. That would mean you would be 25% over
maximum capacity for the VM compared to the real hardware.
Theory flawed.
Dave M3PH Williams
-Original Message-
From: hlds_linux-boun
Has it really been that long?
Interestingly my steam client lost connection to the master servers
right after the sdk base finished updating. Anyone think that's related?
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com]
Why do i get the feeling that valve has lost interest in CSS?
On that same not i noticed that my DOD:S client updated at the same time
the patch was released
M3PH
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Beha
My suggestion would be get rid of that awful processor and replace it
with an athlon x2 or similar. Simply because sempron's are half assed
upgrades of the good ol' duron and they suck even at normal windows
desktop tasks. You may be able to get away with an optimized kernel and
trimming out the un
isconnect from a server a few hundred
> times, effectively delisting it.
>
> Just my $0.02 (USD).
>
> - Dave
>
> Donnie Newlove wrote:
> > On Fri, Mar 13, 2009 at 5:10 AM, Brian Rak wrote:
> >> I'm a bit worried about this new server delisting system.. I see
tv_transmitall 1
> tv_enable 1
> tv_maxclients 8
> tv_password "ngtv"
> tv_port 27020"
>
> Do you think it could be SourceTV causing this?
>
> --- AE
>
> ___
> To unsubscribe, edit your l
ctims, more problems when they recover those accounts.
By all means, ban them if they use those accounts to abuse your server,
but being "proactive" in this case is not a great idea.
Dave
JäKë T wrote:
> Hello there, someone tried to get my account info on steam friends.
> H
No, you dont. screen -x will let you reattach to any user's screen -
you may have to chmod the user's TTY, though.
On Fri, Nov 14, 2008 at 1:17 PM, J T <[EMAIL PROTECTED]> wrote:
> The problem is that you have to be logged on as the user you're that you
> su'd into.
>
> Just su - into the server
I have figured out my problem.
Since the DOD:S update you cannot co-exist hl2mp or mods using it in the same
directory heirarchy.
I created a fresh hl2mp install and shifted the mods' directories under it and
they now functioning again.
--
Hi,
More info regarding my problems with hl2mp based servers since DoD:S update...
Error reported is:
AppFramework : Unable to load module bin/engine_i686.so!
Unable to load interface VEngineCvar003 from bin/engine_i686.so
Fri Jul 4 10:05:39 EST 2008: Server restart in 10 seconds
I have two se
box/dod
The DoD:S server is up to date and running however since the update to take
the dod server to the orangebox engine, the other servers fail.
Is anyone else having this problem. O/S is FC8. All servers were functional
prior to the recent update.
Thoughts ? Suggestions ? Sympath
m, but I'm not going to vouch for their
support. They respond, but it is often with less urgency than I would
like. I'm sure that's not a ringing endorsement in your eyes at this
moment. :)
Dave
Patrick Shelley wrote:
> This is what i get with both changelevel types:
>
I would verify the install and if that failed, I would reinstall the whole
thing. It sounds like something didn't quite install properly to me.
Dave
-Original message-
From: "Patrick Shelley" [EMAIL PROTECTED]
Date: Fri, 13 Jun 2008 09:54:22 -0400
To: "Half-Life de
Saint K. wrote:
> Any details on the changes?
>
> Saint K.
>
You must be new here! :)
If it fixes the cart in Goldrush, I will be REALLY impressed!
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://li
Can't test it until tonight (EDT).
Is there anyone here who can test text vs no text?
Is there anyone here who doesn't see this problem at all?
-Original message-
From: "Keeper" [EMAIL PROTECTED]
Date: Wed, 11 Jun 2008 10:21:05 -0400
To: "'Dave Reid
vanishes. The
only other text sent is the responses to "nextmap".
It would be awesome to track down and fix this bug. It would really improve
the experience on Goldrush.
Dave
-Original message-
From: "Flaming Maniac" [EMAIL PROTECTED]
Date: Wed, 11 Jun 2008 08:58:29
I'm hoping that the display at the bottom of the screen in payload maps will be
fixed!
-Original message-
From: "1nsane ." [EMAIL PROTECTED]
Date: Fri, 09 May 2008 14:09:50 -0400
To: "Half-Life dedicated Linux server mailing
list"hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux
I want to thank you guys for getting this update out earlier than
usual. It is much easier for us to update if we can do it earlier.
Today's update was hardly an inconvenience at all.
Dave
Jason Ruymen wrote:
> The required Team Fortress 2 update is now available. Pl
Saint K. wrote:
> So just that I understand it correctly, setting mp_maxrounds 2 on dustbowl
> would ultimately cause both teams to defend once (or 3 times if the other
> team completes the stages), and once to attack?
>
>
Correct.
Set mp_maxrounds to 2 and set mp_winlimit to 0.
_
v_maxwins or something along those lines?
>>
>> Cheers,
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Dave Reid
>> Sent: Sunday, May 04, 2008 10:32 PM
>> To: Half-Life dedicated Linux server mailin
Saint K. wrote:
> Hiya,
>
> Is there a CVAR which you can use on maps such as goldrush and dustbowl were
> you can set that both teams attack once, and defend once, and then it should
> change maps?
>
mp_maxrounds "2"
___
To unsubscribe, edit your li
Last I checked, this applied to names with "" and ()
We noticed it on a TF2 server in early February when people were showing no
steamid for "status".
Dave
-Original message-
> > I use HLSW and RCON but i am unable to kick any player with quotes in
> >
I was going to make this exact same request. I would love to be able to run a
24-players server and have 2 extra non-player slots for SourceTV and Reserved
Slots. Moving our server in among the other custom servers is too high a cost
for this functionality, so we are stuck with a 22-player ser
> GameSurge is small and laggy network because it doesn't have much
> servers outside US.
http://gamesurge.net/servers/ I see 7 Europe and 7 US.
> Therefore it is a bad choice of network for that
> kind of channel. Besides, QuakeNet has far more users and servers in
> Europe and in the US.
I can bring a bunch of people to help fill your servers, but it will
have to be at a specific target time/date. If you leave it open for any
old time, you will just get a few people joining here and there. If you
get lots of people joining all at once, those people will attract more,
and you'll
discussion any further in public. You have my
address if you want to inform me of any further spelling errors.
I apologize to the group for this. I had only hoped to reduce the spam and not
spur a response.
Dave
-Original message-
> 1. Can't remember ever agreeing to a "don
It's funny how so many people can break the rule of "Don't spam a
mailing list with off-topic crap" in order to argue about something
which has been argued ad nauseum in every other forum imaginable.
Please, take this thread as an example of why there is no point in
writing those messages. If the
No, they dont. you are making it so they get 0 points for moving, say,
a dispenser up to where a heavy can use it, rather than leaving it
back beside some sentry gun in a flag room.
What im saying is, you are altering the scoring system and essentially
nerfing the engineers contrary to the way val
Sure it can be used for padding, but on the other hand, you're going
to (essentially) penalize the engineers who do destroy old items to
move them up and keep them in the fight -- Or the engineers who have
to keep rebuilding destroyed items. Your algorithm needs to support
counting and timing - As
--
[ Picked text/plain from multipart/alternative ]
I just noticed my tf2 server is insecure. This was not only the case, just
recently. Any idea what's up?
*Command line to start server:*
screen -A -m -d -S srcds ./srcds_run -game tf +map ctf_2fort -ip
my.ip.address.here -port 27015 -tickrat
God i hope so. FF off is ruining the spy class imo.
On 9/28/07, Jani Tiira <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Is friendly fire ever coming back? :P
> --
>
> ___
> To unsubscribe, edit your list preferenc
Hi,
Whoops ... forgot to show you how...
Add -username yourusename -passowrd yourpassword to your steam commandline eg.
./steam -command update -game tf -dir . -username youruser -password yourpass
--Dave
___
To unsubscribe, edit your list
username/password (in the the old days you needed one) try
specifying this on the command line you are using to update and I think you
will get around the problem.
Either that or just re-try in 5 minutes and see if the number of sessions has
dropped enough fo
his)...
#!/bin/sh
result=1
while [ ! $result ]
do
./steam -command update -game tf -dir . -verify_all
sleep 5
result=$?
done
exit 0
-- Dave
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
ht
er/pass and using my own
user/pass avoided the number of sessions problem instantly.
Other than that I guess you just have to keep trying or hope either more
resources are throw at it.
--Dave (aka Ludo)
___
To unsubscribe, edit your list preferences, o
Hi,
These are symptoms of the server supplying the updates simply being overloaded.
> I get various responses, ranging from "Connection Reset", at which point I
> re-run the command, to just hanging on downloading a file. I think once it
> got to nearly 5%, but most of the time it sticks on like
aking two source files
lightglow.cpp & mathlib.cpp
Anyone ?
-- Dave
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
usage: taskset [options] [mask | cpu-list] [pid | cmd [args...]]
set or get the affinity of a process
-p, --pid operate on existing given pid
-c, --cpu-list display and specify cpus in list format
-h, --help display this help
-v, --version
Not a great idea to run steam as root from a security perspective, for steam or
anything that doesn't actually require it. Definitely chown it to cookie
The problem has been correctly diagnosed as your permissions 700 as shown only
allow the non-existant user (1016) to execute steam.
A 'man chm
t;
>> get the newest version 1.1.5, this will do the job.
>> hlsw.net is simply down atm, dunno why (but certainly its not
>> discontinued).
>>
>> Dave "M3PH" Williams schrieb:
>> > just been playing with my test server and need to discover the fps the
>> &g
cheers man
Timo Hilbertz wrote:
> get the newest version 1.1.5, this will do the job.
> hlsw.net is simply down atm, dunno why (but certainly its not
> discontinued).
>
> Dave "M3PH" Williams schrieb:
>> just been playing with my test server and need to discover th
just been playing with my test server and need to discover the fps the
server was running at. I decided that hlsw would do just the job so
installed it in wine and added my server.. I used to use it in wine a
lot a and it worked perfectly but it was always on remote servers. This
one is local and i
only 1.
>
> Dennis
>
> -Oprindelig meddelelse-
> Fra: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] På vegne af Dave "M3PH"
> Williams
> Sendt: 28. december 2006 19:04
> Til: hlds_linux@list.valvesoftware.com
> Emne: Re: SV: [hlds_linux] Spike p
i agree with that. and also if the players get why there is a shut down
they may actually bring some more weight to the argument. In saying that
tho there will inevitably be a few players that don't care and will
complain bitterly but in fairness those are the same people that should
be banned from
i found a great solution for that. set ace rates to force raters to
rejoin. it will kick them and force a rejoin every time it runs a cycle.
most people will set there rates within the limits and the one's that
don't get attacked by my ban button (damn assholes). the one thing this
restrict cvar di
most kernels need to be recompiled as the default is 250. best way to
check is to run make xconfig as root in /usr/src/linux.
Bart van den Heuvel wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Hi,
>
>
>
> Bought a biggy machine. I no
ahh thanks. will do and see how i go.
Ronny Schedel wrote:
> This is C, it's not commented out, what you see are defines with a
> starting
> "#". Yes, you have to apply this patch.
> A comment in C starts with //
>
> Regards
> Ronny
>
>
> - Origina
[ Converted text/html to text/plain ]
well fyi i was the guy who confirmed hlsw fully working in wine :-) . so i use
that.
Andrew Forsberg wrote:
On Tue, 2006-12-19 at 00:37 +, Dave "M3PH" Williams wrote:
Screen for
me is a necessity for me as when we get our hardware in (atm t
creen_name
And to deattach it, press control-a followed by control-d
Simon
On 12/18/06, Matjaz Debelak <[EMAIL PROTECTED]>[1] wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Andrew Forsberg wrote:
On Sun, 2006-12-17 at 15:02 +, D
i had a look thru that how to just out of interest to see if there was
anything i could do to improve performance any more than i have (part of
the linux learning curve) and i found something very interesting. my
whole param.h is one big comment. For both i386 and x86_64. I'm running
suse 10.2 and
as you guys are probably aware i'm new to this whole running linux
servers thing. I've been doing some reading on screen as i know some of
you guys use it. But there is one concept i don't understand. how do i
get screen to capture the running tty session in a bash script?
if i can master this all
hear hear. shame vavle will probably ignore it
Timo Hilbertz wrote:
> great posting, /signed !
>
>
> ics schrieb:
>> There are some things which are rather disturbing. Like news and
>> information about latest outbreak (yes, downtime of services)
>>
>> No news about steam being offline, except a s
a force major is having a pane drop on your head. A blatant fuck up is
what valve seem to manage every week if not every day.
way it goes
Rikard Bremark wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> why should i?
> a generator can
well actually yeah they could. they kind of weather that caused the
otuage is common in the seattle area this time of year. and anyway what
id ever happen to redundancy and UPS systems
Rikard Bremark wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/al
hey guys.
i'm having a stupid 5 mins and i can't seem to find the convar to
disable dynamic weapon pricing. doesn't seem to documented in the wiki.
spent 20 minutes running searches and it's not showing up.
cheers for indulging me.
___
To unsubscribe,
ok further to my post a few days ago on forgetting the switch to disable
dynamic weapon pricing. i have since remembered and tried to load my
server. I know get two errors and it takes ages to load the maps.
the errors are:
Unknown command "mp_dynamicprice" and
Incorrect price blob version! Updat
my server has been up and running fine since just after 12am GMT.
Alfred, i know it's obvious but wouldn't it be any idea to sporadically
located the auth servers around the globe? then if you get this problem
again the network won't die. I thought this would have been an obvious
thing to do consid
run a memory check and make sure all your apps are up to date.
Yami Kaitou wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> This started appearing during the auto-update part when I start the server
> about a few weeks ago. I always start with a fresh install whenever I decide
> to
" The gaming companies really need to start go through all the
costs on all levels. Sooner or later all the communties will stop
supporting the games and they have to set up all the servers themself and
administrating them will not be an easy task"
EA, i believed tried this once and quickly change
i think i just might kill myself. i've been playing counter-strike 1.6
since i was 17 and @ no point did i thik it was ok to adverts on the
maps themselves. of course if it is done i a similar way to how mani
does his then it might be ok but if they are huge, colour full and
distracting then that's
cheers that much appreciated. i'm still configuring the server atm. But
i was wondierng how easy/hard it would be compile metamod for my cpu
seeing the server is running those otpimizations as well
Erik Hollensbe wrote:
>
> On Dec 6, 2006, at 9:09 PM, TwoEyedHuman wrote:
>
>> As root,
>> *ln -s /u
at might be what i'm looking for. can anyone
>> confirm?
>>
>> Once i get passed the installation i should be able to get by on my own
>> but we'll see what happens.
>>
>> Cheers guys in advance i know there isn't
Hi,
Don't be fooled by this ...
> > Bad challenge from 68.142.232.33:27243."
This is one of All-Seeing Eye's scanner systems (part of their server browser
thing) prodding your server to see if its alive.
dig -x 68.142.232.33
shows it as scan2.ase.games.re
basically here's the score as far as i am aware. while the client has
cl_restrict_server_commands set to 1 or 2 it is impossible to write
anything to the client. this includes server redirection. i've been off
the scene a couple of weeks and there may be a work around for this but
the latest i hear
ovanett.no
>
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dave
> "M3pH!sT0pL3s" Williams
> Sent: Wednesday, December 06, 2006 4:58 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Rcon commands
ting this i think that might be what i'm looking for. can anyone
>> confirm?
>>
>> Once i get passed the installation i should be able to get by on my own
>> but we'll see what happens.
>>
>> Cheers guys in advance i know there isn't that many of
you checked your firewalls and routers/switches are setup correctly and
that valve aren't having problems (again)
Andreas Kang Schøyen wrote:
> I mean like sending rcon say "You have only one hour left"
> For instance. :)
>
> Btw, anyone know why I cant get my servers VAC secure? Some of them are
xpect to see the file /var/run/console/root:1 exist.
Check the info to be found in /usr/share/doc/libpam-foreground/README.Debian .
This only mentions logging in but all the abovementioned, pam-supervised things
will probably cause the same thing to happen.
--Dave
__
Sorry folks. Found it vouched for on www.dayofdefeat.net/forums
Back to real questions now :)
-- Dave
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
csrsc.exe as being a trojan or
spyware and being involved in botnets.
Does anyone have accurate info about this ?
-- Dave
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo
Could be an outdated DLL file too tbh. I'd redo mani from scratch with
the latest download
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
than 20MB.
I suspect it might be at 256 entries but I haven't experimented as yet.
Thought anyone ? (other than my thats a big ban list :)
-- Dave
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
you are using
> FreeBSD make sure you enable the SSE option (FreeBSD guys, what is
> the magic command line to make this happen?)
-- Dave
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesof
not need that or the glibc-kernel-headers .
I would suggest trying the following (as root):
yum update glibc-2.3.5
and see how that goes for you.
--Dave
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit
tation needed but DF set". Have a look at
http://www.cisco.com/warp/public/105/38.shtml for more info about this sort of
problem and for how to turn off PMTUD on different several operating systems.
-- Dave
___
To unsubscribe, edit your list p
once more. If it all starts to
work then you have a workaround :-)
-- Dave
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
If you are in europe it should be
sv_region 3
- Original Message -
From: "regime" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, August 30, 2005 10:17 AM
Subject: Re: [hlds_linux] Linux Server doesn't show up. LAN or Internet
Hi,
First of all (just in case u looked over it yourself) sv_lan is
hi lads,
i've attempted to set up a counter-strike source server, to no avail.
i can't even get the thing to start up. here's what i'm getting:
mybox:/srcds_l$ ./srcds_run -console -game
cstrike -port 27015 +ip xxx.xxx.xxx.xxx +map de_dust +maxplayers 20
Auto detecting CPU
Using default binary.
A
As far as contacting the ISP is concerned, what is the general
procedure for doing so? Are their logs that should be produced and
e-mailed along with the complaint? Is there a general format? Sorry
for so many qestions, I'm just trying to stop these children.
thanks,
Dave
On Tue, 15 Mar
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hello All:
I've been having a lot of trouble with a small group of people
recently, and banning them has become difficult. It seems as though these 5
people have endless steamID's and thank
this in the mod server.cfg,.as far as I know you cannot set the actual afk
time any where else
- Original Message -
From: "Chris Jones" <[EMAIL PROTECTED]>
To:
Sent: Friday, February 11, 2005 2:20 AM
Subject: Re: [hlds_linux] mp_autokick idle time
Original message from
mp_afktime 240 in server.cfg, alter to suit your sever this kicks on mine
after 4 mins afk
- Original Message -
From: "Christoph Franke" <[EMAIL PROTECTED]>
To:
Sent: Thursday, February 10, 2005 4:22 PM
Subject: [hlds_linux] mp_autokick idle time
--
Hello there,
just a short question. The
1 - 100 of 107 matches
Mail list logo