Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-12 Thread Vlad (e-Plutonia Inc.)
You can hit that sorta FPS rate and lock into it. I just find it useless. Gary has worked on this extensively and has the capacity to do it with FreeBSD Current. I've played with it enough times to tell you that until at least the server is opened, we'll keep seeing horrid performance. On 10/12/0

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-12 Thread cant sleep
-- [ Picked text/plain from multipart/alternative ] Fedora 7 x86_64 runs @ 1000 by default On 10/6/07, David Williams <[EMAIL PROTECTED]> wrote: > > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > soory for commenting on a possibly dead thread but i'm bored and i yhave > been meaing to read th

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-06 Thread David Williams
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 soory for commenting on a possibly dead thread but i'm bored and i yhave been meaing to read this. anyway i do agree, and Linus has acknowledged that,the current scheduler in the 2.6 kernel is rubbish but ingo molonars CFS is going to be included in 2

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-04 Thread [EMAIL PROTECTED]
Do you have sysstat package installed? http://perso.orange.fr/sebastien.godard/ If so, please give us the results of: mpstat A 1Khz kernel should show a very low intr/s. =) Theo Macris wrote: -- [ Picked text/plain from multipart/alternative ] ok...so how do I find out what mine currently is

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-04 Thread Ryan Burke
> -- > [ Picked text/plain from multipart/alternative ] > ok...so how do I find out what mine currently is? I have done some > research > and some are saying CentOS default is 1k others are saying default is 250. > I > have no entry in my config file so is there any other way to query this > info?

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-04 Thread Theo Macris
-- [ Picked text/plain from multipart/alternative ] ok...so how do I find out what mine currently is? I have done some research and some are saying CentOS default is 1k others are saying default is 250. I have no entry in my config file so is there any other way to query this info? -Theo On 10/4/0

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-04 Thread [EMAIL PROTECTED]
1khz for Linux is superior to the default (often 250 hz). You can certainly feel it in online in a game server with a machine that is set to 1Khz for the kernel. There is no doubt about that. Even TTimo (id Software Linux developer) advocates 1Khz kernel for game servers. Mariusz Zieliński wrote:

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-04 Thread Mariusz Zieliński
On Wednesday 03 of October 2007 20:17:45 Theo Macris wrote: > -- > [ Picked text/plain from multipart/alternative ] > CentOS4 x86 > CONFIG_HZThat does not seem to be a part of my config. > > [EMAIL PROTECTED] boot]$ cat config-2.6.9-55.plus.c4smp|grep -i hz > CONFIG_MACHZ_WDT=m > > I did come u

[hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Roberto Omezzolli
x digest, Vol 1 #5742 - 3 msgs (tesi 83) --__--__-- Message: 1 Date: Wed, 3 Oct 2007 10:34:06 -0700 From: "Theo Macris" <[EMAIL PROTECTED]> To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] The 1000 FPS Fairy Tale Reply-To: hlds_linux@list.valvesoftware.com -- [ Picked t

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Theo Macris
-- [ Picked text/plain from multipart/alternative ] CentOS4 x86 CONFIG_HZThat does not seem to be a part of my config. [EMAIL PROTECTED] boot]$ cat config-2.6.9-55.plus.c4smp|grep -i hz CONFIG_MACHZ_WDT=m I did come up with some "similar" stuff via freq: [EMAIL PROTECTED] boot]$ cat config-2

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread magnus.ringdahl
in /boot/ you have a file named config-blaha. Open it with nano/pico/vim whatever your editor of choise is. Search for CONFIG_HZ and you will know. Regards On Wed, 3 Oct 2007 10:34 , Theo Macris <[EMAIL PROTECTED]> sent: >-- >[ Picked text/plain from multipart/alternative ] >Is there a comman

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] No problems On 10/4/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > I'm sorry, i didnt meant to comment your answer. > I'm just frustrated that most people on this mailinglist assume that its > srcds > that is the main focus on this list. >

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Theo Macris
-- [ Picked text/plain from multipart/alternative ] Is there a commandline that will let me know what Hz my kernel is comiled at? On 10/3/07, Whisper <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > You know, I'm pretty sure I used the term SRCDS mutliple time

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread magnus.ringdahl
I'm sorry, i didnt meant to comment your answer. I'm just frustrated that most people on this mailinglist assume that its srcds that is the main focus on this list. And when a discussion comes up regarding FPS (serveride) then most people assume its srcds there talking about. So please sort it out

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] You know, I'm pretty sure I used the term SRCDS mutliple times in the post you decided to respond to. On 10/4/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > Why dont valve make another list srcds_linux? > So all you guys that whant to talk

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Svensk Ljud & Ljus Produktion
FedoraCore´s kernel is default 1000Hz and if I got a kernel and srcds running at same Hz, then it might be problems then the srcds is trying to compensate for diffrent ping. it will get out of headroom. If I got kernel at 1000Hz and srcds at 500Hz then I got some headroom ! Or is I thinking wro

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread magnus.ringdahl
Why dont valve make another list srcds_linux? So all you guys that whant to talk about the srcds can post in there? Learn that there is a BIG difference between hlds_linux and srcds_linux. I have testet ALOT of server running 75fps - 1000fps. And YES, the higher the FPS and sys_tickrate the server

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread tsuehpsyde
-- [ Picked text/plain from multipart/alternative ] For the record, 250HZ is the default for the linux kernel. ;) And people say 1000fps for their server the same little kids put OC48 or something similarly silly in their server name. It's a marketing gimmick that little kids fall for. The real se

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Heh Server fps is not a calculation under SRCDS Server fps is how often per second the SRCDS process does Input & Output A few interesting points to note. The default fps_max is 300 The default sv_maxupdaterate is 60 The default tickrate is 33

Re: AW: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Dan E
nable. -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Dan E Gesendet: Mittwoch, 3. Oktober 2007 15:03 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] The 1000 FPS Fairy Tale -- [ Picked text/plain from multipart/alternative ] Now here&

AW: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Lefty
x27;s good for is questionable. -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Dan E Gesendet: Mittwoch, 3. Oktober 2007 15:03 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] The 1000 FPS Fairy Tale -- [ Picked text/plain from mult

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Dan E
-- [ Picked text/plain from multipart/alternative ] Now here's the biggest issue I have with that article: "Here 1000 FPS are also counterproductive. If the server is under heavy load and can’t calculate its 1000 FPS anymore, it decides to send the clients fewer updates and to process fewer comm

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Crazy Canucks
I am fully aware that client and server fps are two different things, but I'm betting most clients aren't, and even the ones that are, 1000 fps sounds damned impressive when the really hard core gamers are spending big money and putting in lots of hours trying to squeeze out a few extra fps on the

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Crazy Canucks
ll copies of the original message. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Guillaume Parent Sent: Tuesday, October 02, 2007 11:03 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] The 1000 FPS Fairy Tale I don't actually sell ser

RE: Re[2]: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Ryan Gurney
Why is every man and his dog posting this crap. google.com, thanks. - R -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Daz @ Dustworld Sent: Wednesday, 3 October 2007 9:00 PM To: Crazy Canucks Subject: Re[2]: [hlds_linux] The 1000 FPS Fairy Tale And

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Jamie Gray
ehalf Of Gary Stanley > > } Sent: Tuesday, October 02, 2007 10:49 PM > > } To: hlds_linux@list.valvesoftware.com; > hlds_linux@list.valvesoftware.com > > } Subject: Re: [hlds_linux] The 1000 FPS Fairy Tale > > } > > } At 10:05 PM 10/2/2007, Guillaume Parent wrote: > &g

Re[2]: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Daz @ Dustworld
ECTED] [mailto:hlds_linux- >> } [EMAIL PROTECTED] On Behalf Of Gary Stanley >> } Sent: Tuesday, October 02, 2007 10:49 PM >> } To: hlds_linux@list.valvesoftware.com; >> hlds_linux@list.valvesoftware.com >> } Subject: Re: [hlds_linux] The 1000 FPS Fairy Tale >> } >&g

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Crazy Canucks
t: Re: [hlds_linux] The 1000 FPS Fairy Tale } } At 10:05 PM 10/2/2007, Guillaume Parent wrote: } >That's where the brain comes in. Client sees big number. Client believes } >it works better, even though it's exactly the same. Client buys 1000 FPS } >server. } } There's no way to tell wh

RE: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Martin Nicholls
> "That's where the brain comes in. Client sees big number. Client > believes > it works better, even though it's exactly the same. Client buys 1000 > FPS > server." [..] > So basically you are saying clients are stupid. Boy, I hope your > clients > don't read this mailing list. My company gear

RE: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Jerry \"Shotglass\" Davis
-- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Guillaume Parent Sent: Tuesday, October 02, 2007 11:03 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] The 1000 FPS Fairy Tale I don't actually sell servers. I'm just saying if I was buying a server, and

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread jlaws
In Reply To:"Guillaume Parent" <[EMAIL PROTECTED]> > I don't actually sell servers. I'm just saying if I was buying a server, > and tested two different ones, knowing beforehand which ones were higher > FPS, I'd probably buy the higher FPS one because in my head I thought it > played better. >

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Guillaume Parent
I don't actually sell servers. I'm just saying if I was buying a server, and tested two different ones, knowing beforehand which ones were higher FPS, I'd probably buy the higher FPS one because in my head I thought it played better. Have you ever tried hosting 2 servers, one with 300 FPS and one

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread jlaws
In Reply To:"Guillaume Parent" <[EMAIL PROTECTED]> "That's where the brain comes in. Client sees big number. Client believes it works better, even though it's exactly the same. Client buys 1000 FPS server." - So bas

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Guillaume Parent
I disagree. Until VALVe chimes in, everybody is left! I disagree, until Valve chimes in, everybody is right! Guy ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinf

RE: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Guy Watkins
} -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Gary Stanley } Sent: Tuesday, October 02, 2007 10:49 PM } To: hlds_linux@list.valvesoftware.com; hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] The 1000 FPS Fairy Tale } } At

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Gary Stanley
At 10:05 PM 10/2/2007, Guillaume Parent wrote: That's where the brain comes in. Client sees big number. Client believes it works better, even though it's exactly the same. Client buys 1000 FPS server. There's no way to tell what higher FPS does, since the engine source is closed. Unless valve c

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Guillaume Parent
That's where the brain comes in. Client sees big number. Client believes it works better, even though it's exactly the same. Client buys 1000 FPS server. Assuming your comments are true...why do clients buy the 1000fps if they are given the choice between all of the above and test all of the abov

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread jlaws
Assuming your comments are true...why do clients buy the 1000fps if they are given the choice between all of the above and test all of the above? One thing I've learned in this business is that theoretical performance is less important than the actual performance the client sees. If what you say i

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Crazy Canucks
tionable IMO. - Original Message - From: "HLDS" To: Sent: Tuesday, October 02, 2007 4:58 PM Subject: [hlds_linux] The 1000 FPS Fairy Tale ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http:/

Re[2]: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Daz @ Dustworld
hich is not a > good thing. Again, ticrate is not the same as server FPS, there are two > parameters here. > Server companies that sell "1000fps servers" have always been questionable > IMO. > ----- Original Message - > From: "HLDS" > To: > Sen

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread Kevin Ottalini
een questionable IMO. - Original Message - From: "HLDS" To: Sent: Tuesday, October 02, 2007 4:58 PM Subject: [hlds_linux] The 1000 FPS Fairy Tale Hi, I found an interestic article about server side FPS.. You can read it here http://www.meatfactory.net/index.php?option=com_content&am

[hlds_linux] The 1000 FPS Fairy Tale

2007-10-02 Thread HLDS
Hi, I found an interestic article about server side FPS.. You can read it here http://www.meatfactory.net/index.php?option=com_content&task=view&id=220&Itemid=2 After reading the article, I totally agree, and I've always thought the same thing myself.