iscussion list for Java 3D API
> Sent: Wednesday, September 13, 2000 10:16 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Java3d Compatable Tool 3d Output formats
>
> Carl,
>
> I gave Milkshape a quick five minute try. I'm impressed. It has a very
&g
Carl,
I gave Milkshape a quick five minute try. I'm impressed. It has a very
similiar look to 3D Studio Max (but obviously not as full featured - but
along with that comes some simplicity too). This could very well be an
excellent choice for a simple modeling program (certainly the price is
ri
Hi John,
At 17:25 12.09.00 , you wrote:
>Where can we find "Milkshape"??? Sounds great.
http://www.swissquake.ch/chumbalum-soft/ms3d1x/
(These folks did something right: The name of the product is sufficiently
unusual that practically any web search finds relevant matches)
I never heard about
Dave,
Where can we find "Milkshape"??? Sounds great.
Nendo ($99 - http://www.nichimen.com/) is another slick modeling
program. Nendo is very easy to use. Nendo has had some nice writeups
and initially we were planning to seriously use it, but we've found it
unstable and have encountered a lot
> Reply To: Discussion list for Java 3D API
> Sent: Tuesday, September 12, 2000 12:38 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Java3d Compatable Tool 3d Output formats
>
> Yazel, David J. ([EMAIL PROTECTED]) wrote:
> > There is a simple
Yazel, David J. ([EMAIL PROTECTED]) wrote:
> There is a simple little tool called Milkshape that can write out
> wavefront OBJ's. This tool can read a zillion formats including Halflife
> and Quake models. It also allows you to create some simple objects very
> easily. It also handles n
>Any users of any of these programs? Furthermore, assuming everything
>simply works as advertised (LOL), are there any particular recommendations
>or endorsements of 3D rendering/animation tools?
We've tried to support the formats to the best of our abilities, given the
specifications that are a
There is a simple little tool called Milkshape that can write out
wavefront OBJ's. This tool can read a zillion formats including Halflife
and Quake models. It also allows you to create some simple objects very
easily. It also handles normals, texture mapping and materials. It also
han
If you make a search on loaders on the e-mail archive I'm
sure you will find plenty users of loaders. There is a
special WEB page for loaders:
http://www.billday.com/Java3DArchive/index.html
I don't believe the loader archive is totally up to date ???
Ole Vilmann
Danish Maritime Institute
-
I believe this would be a VERY good subject for the J3D.org FAQ. For
example, just because someone has a loader, doesn't mean it is fully
operational.
3DS format is the perfect example. Several of us have written our own
3DS loaders to support texturing, lighting, hierarchy, animation, etc.
I p
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