I want to create a lot of text
fields to display information on the stage and dont want to
do it by hand. So i thought to create a script to generate
child objects and display them on the screen. I can easily
cretae a new field in the cast, but how can i assign that new
cast member to a sprite usin
AIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, June 20, 2003 11:29 PM
Subject: Re: creating a new sprite using lingo
> On Friday, Jun 20, 2003, at 19:57 America/Chicago, Diego Landro wrote:
>
> > Thanks a lot for the info you provided, but what i was trying to do was
&g
Hi Diego,
If you open up director then use the open command to open a new movie, in the
dialog box the comes up select "internet" then paste this url in:
http://www.manibus.com/testzone/dynamicSprite/dynaSprite.dir
this is a movie that demonstrates creating sprites out of nowhere. It is possibl
On Friday, Jun 20, 2003, at 19:57 America/Chicago, Diego Landro wrote:
Thanks a lot for the info you provided, but what i was trying to do was
creating a sprite out of nowhere (meaning no placeholder on the stage)
and
from the info you provided i deduce that{s not possible if there are no
placeho
June 20, 2003 5:07 PM
Subject: Re: creating a new sprite using lingo
> On Friday, Jun 20, 2003, at 10:53 America/Chicago, Diego Landro wrote:
>
> > I am trying to create new sprite with lingo, is that possible. I
> > couldnĀ“t
> > find how. The thing is this. I want
At 12:03 PM -0400 6/20/03, you wrote:
> I want to create a lot of text
fields to display information on the stage and dont want to
do it by hand. So i thought to create a script to generate
child objects and display them on the screen. I can easily
cretae a new field in the cast, but how can i
On Friday, Jun 20, 2003, at 11:49 America/Chicago, Buzz Kettles wrote:
Have you checked out 'score recording' in the Help System?
One caveat. In the Score recording example there's reference to setting
the sprite's type. Don't do that. It results in an error and no sprite
being put onstage at al
On Friday, Jun 20, 2003, at 12:19 America/Chicago, Kerry Thompson wrote:
puppetSprite someChannel, TRUE
sprite(someChannel).member = theMemberYouWant
sprite(someChannel).ink = theInkYouWant
sprite(someChannel).loc = theLocYouWant
In case you think Howdy's recommendations re puppeting conflict with
> puppetSprite someChannel, TRUE
> sprite(someChannel).member = theMemberYouWant
> sprite(someChannel).ink = theInkYouWant
> sprite(someChannel).loc = theLocYouWant
In case you think Howdy's recommendations re puppeting conflict with
mine, they don't. I said that it was no longer necessary to us
On Friday, Jun 20, 2003, at 10:53 America/Chicago, Diego Landro wrote:
I am trying to create new sprite with lingo, is that possible. I
couldnĀ“t
find how. The thing is this. I want to create a lot of text fields to
display information on the stage and dont want to do it by hand. So i
thought to c
Have you checked out 'score recording' in the Help System?
hth
-Buzz
At 12:53 PM -0300 6/20/03, you wrote:
Hello colisters,
I recentely joined the list and still was not able to contribute to the list
since i am still getting to know the current issues and how the list works.
i am having trouble
> I want to create a lot of text
> fields to display information on the stage and dont want to
> do it by hand. So i thought to create a script to generate
> child objects and display them on the screen. I can easily
> cretae a new field in the cast, but how can i assign that new
> cast member
Hello colisters,
I recentely joined the list and still was not able to contribute to the list
since i am still getting to know the current issues and how the list works.
i am having trouble and was wondering if i coul get some help
I am trying to create new sprite with lingo, is that possible. I c
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