When you start to have a complex movie, it's harder to track which sprite
visibility has been turned ON or OFF. Once you set it off, the entire sprite
span is set to OFF unless you turn it back ON at some point. It's better to
just move it offstage and bring it back when you need it.
Martha
--
Of course! Thanks Christian.
Martha
add
on exitFrame
if gCloseMiaw then
gOpenMiaw.close()
gOpenMiaw.forget()
gCloseMiaw = 0
end if
go the frame
end
after the forget command, otherwise
Of course! Thanks Christian.
add
>on exitFrame
> if gCloseMiaw then
> gOpenMiaw.close()
> gOpenMiaw.forget()
gCloseMiaw = 0
> end if
> go the frame
>end
after the forget command, otherwise you'll be forever trying to
close and forget the window.
Christian
___
Thanks Dave,
i used gOpenMiaw because i have 3 other MIAWs open from other buttons. This
is to keep reference to which MIAW is to close when the 'close' button is
pressed. I've tried the code you gave me, but still doesnt work. I use 'put
' command to check which MIAW window it's refering to,
Hi list,
I've tried to work out the problem i have when forgetting a MIAW. It gives
me the dialog box error of 'Object Expected' whenever i tried to 'forget'
the MIAW. If i take out the .forget() line and leave it with only .close(),
it works fine. Here's the scenario:
i have a button on stag
Hi list,
I've tried to work out the problem i have when forgetting a MIAW. It gives
me the dialog box error of 'Object Expected' whenever i tried to 'forget'
the MIAW. If i take out the .forget() line and leave it with only .close(),
it works fine. Here's the scenario:
i have a button on stag
I've seen some tutorials in www.director-online that explains it really
well. Search for "menu"...
-
Martha
Date: Wed, 13 Jun 2001 14:37:02 -0500
From: "Fred Westermeyer" <[EMAIL PROTECTED]>
Subject: Need some info
I need some info on doing a dropdown list. I looked in the help in D7.02 a
Thanks for letting me know :) I didnt realize it. I learned it from the book
and it never gives me any problems. But really, thanks for the tip.
-
With respect, this is NOT the way to close a MIAW. It will lead to crashes.
A better method is to set a flag which triggers the close and forge
I am not a lingo whiz, but i did have the same problem before, so this might
probably help.
In your main movie, where you want the sound to start looping :
(note: attaching the sound in the sound channel physically wont probably
work, so you better puppet it):
on exitFrame me
puppetSound 1,
---
on getURL me, stringFromFlash
set gRegionName = stringFromFlash
puppetTransition 51, 2, 20, FALSE
go to frame 246
end
- - Original Message -
From: "Martha Arifin" <[EMAIL PROTECTED]>
Subject: Re: checking boundaries for panning image
>Hi all,
>I
There are many good forums on Flash. They are not lists-like, though, but
they are really good... Post your questions and you'll mostly get some
answers. These are the two great ones:
http://www.flashkit.com
http://www.were-here.com
>From: "John Horn (Home)" <[EMAIL PROTECTED]>
>Subject: OT.
Hi all,
I am trying to build a lingo-based panorama. I have some code happening for
panning left/right & zooming in/out relative to mouse movement. It works
fine, except when it's on its max left edge (or max right if i pan to the
left) and you move your to the half bottom of the image (which s
(www.director-online.com) Also search for:
- I Want a Real Looking Menus
- Creating a Branching Menu
Also, another hyperlink from Director-Online that teach you how to do pop up
menu:
http://www.mcli.dist.maricopa.edu/director/tips/shocktip/popper.html
'Special Edition Using Dir8' book by Gary
e effect
Go with DMTools Wave effect. I have used it and it works well.
Good luck,
Brian
On Wednesday, May 30, 2001, Martha Arifin <[EMAIL PROTECTED]> wrote:
>Hi all,
>
>Im trying to achieve a kind of 'javascript' ripple effect (which we often
>see in websites) I ne
Hi all,
Im trying to achieve a kind of 'javascript' ripple effect (which we often
see in websites) I need to code it so whenever user rolls over a sprite
(text, in my case - it could be text member or bitmap), you'll get
ripple/wavy effect distorting the text.
Anyone can point me to the right
i've once asked the same question. One of the solutions is Movie in a movie
(but it didnt work well because most of the stuff dont work when a movie is
opened from within a movie). Then, we have the idea of resizing the stage to
fill the monitor, and use only the 800x600 as the area. That is fi
How do i restart the sound at its currentTime? I realise there's a
currentTime property, but how do i apply it?
>I am building a Director projector (Dir 8 on Mac). I have a button
>behavior that calls in a MIAW. The MIAW pops up perfectly until i
>click on the 'close' button and it stops the sou
I have tried the method of calling a handler on stage to close & forget MIAW
instead of having the MIAW to close & forget itself. Still, the sound stops
:(
Martha Arifin wrote
>This is the script that i attached to my CLOSE button on MIAW:
>on mouseUp me
>close (the activeWin
It returns 0 :(
set the preloadRAM = 2 * 1024 * 1024
put the preloadRAM
-- 0
_
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ht
Hi guys,
I am building a Director projector (Dir 8 on Mac). I have a button behavior
that calls in a MIAW. The MIAW pops up perfectly until i click on the
'close' button and it stops the sound that's playing from the main movie.
The sound is in Sound channel 1 playing as a looping background so
I would say delete the 'me' in "quit me":
on mouseUp me
quit
end
The thing to take into notice is that the 'quit' command does quit the
Director application while you are authoring, and sometimes it can be
annoying while you are testing it. Instead, use 'halt' command. In Director,
the 'halt'
>What is the difference between Navigation & Interaction?
Navigation is something that allow users to navigate within a page or site.
Say, click on the button and go somewhere. The button is the navigation.
Interaction is when something occurs as the result of user interactions with
something.
Thanks guys :)
The locZ is what im looking for. But somehow, the maxInteger only works once
for every sprite and it doesnt work when you click on the sprite for the
second time. I work around it and set the global gHighestNumber property,
and so far it works :))
Here's the code to share:
on m
I have 3 small swfs (from Flash) that i imported to Director and attached a
kind of 'draggable' behavior. How do i bring one object to the frontmost
when the object is clicked?
I realize there'a a moveToFront for window. Is there any similar command
that i can use for sprite?
Thanks in advanc
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