jim skolmoski wrote
> listers,
> I have created this timer behaviour below.
> I drag it to a frame script, and specify the delay.
> It seems to work fine. However, ocassionally, I can see
> via the trace that this frame behavior is executing in frames that
> the behaviour is n
listers,
I have created this timer behaviour below.
I drag it to a frame script, and specify the delay.
It seems to work fine. However, ocassionally, I can see
via the trace that this frame behavior is executing in frames that
the behaviour is not attached to. I can see no reason why this
is
>Can anyone told me hoe to create a 10 seconds count down timer?
This is assuming you have Director 8 or later.
Disclaimer: untested Lingo. You may have to debug it yourself.
-- attach this behavior to a button
-- assumes you have a field on-screen named "count display"
global
Hi,
Can anyone told me hoe to create a 10 seconds count down timer?
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Lingo-L is for learning
I'm not sure if it's your problem or not, but you are trying to spawn a
navigation from a beginSprite handler - in your case from a handler called
by beginSprite. This is a no-no, you can't navigate from beginSprite.
> on beginSprite me
> pickColor
> end
> on pick
e(1).color = rgb(255,0,0)
end case
updateStage
if the timer < 60 then
go to the frame
else
go to frame 1
end if
end
According to the debugger no stimulus is presented
until the pickColor handler is finished and the
program goes to the end command in the beginSprite
h
Like this:
on startmovie
set the timeOutScript="myTimeoutScript"
set the timeOutLength=16*60 -- 16 seconds , 60 ticks
end
on myTimeoutScript
-- do whatever you like
startTimer -- resets the timer
end
regards, Florian
karin kaineder wrote:
>
> hi all
> how can i
hi all
how can i make a timer, that tells my projector to scan a col of a list
every 16 seconds and start at the beginning if he is ready?
please help me!
thanx
-karin
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I need help scripting a count up timer that can be stopped with a mouse
click.
_
Get your FREE download of MSN Explorer at http://explorer.msn.com
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http
>Have a look at the Tempo palette. If you check the second radio box from
the
> top - "Wait", it will pause the frame for up to 60 seconds.
> Interesting. I do almost everything through Lingo, so I've started to
> forget the old ways :-)
The thing with that though is that the playback head will
Don't mention YHOO, they're downsizing fast!
At 14:12 12/04/01 +0100, Leon McComish wrote:
>
>> way too many ones done by "Lingo Cowboys" who insist on doing
>> everything in
>> 1 frame and OOP code. it's is generally overly complex & way hard to work
>> on. (not to mention that there are us
> way too many ones done by "Lingo Cowboys" who insist on doing
> everything in
> 1 frame and OOP code. it's is generally overly complex & way hard to work
> on. (not to mention that there are usually no comments & bad variable
> names - but that's another rant )
>
>
> just my NSHO,
>
> Al Ho
> Can you imagine, trying to reconcile a totally OOP approach
> with a linear
> score? The brain hurts just thinking about it :)
sorry, but I just don't agree with this. coding-wise I use a very OOP
approach to things. however, many times it makes absolutely no sense to
approach some animated po
> Interesting. I do almost everything through Lingo, so I've started to
> forget the old ways :-)
>
That's because you don't have a paranoid Art Director who thinks that
anything can be done linear must be done linear. But I haven't used that
feature myself in a long time ...Because I certainly
>Have a look at the Tempo palette. If you check the second radio box from the
>top - "Wait", it will pause the frame for up to 60 seconds.
Interesting. I do almost everything through Lingo, so I've started to
forget the old ways :-)
Cordially,
Kerry Thompson
Learning Network
[To remove yours
I think what Kerry was on about, as I thought the original comment meant,
was that you can't get the Tempo through the CONTROL PANEL (i.e. the overal
movie tempo) to go 1 frame per 10 seconds...
The tempo channel will do this, as we all know, but the problems with that
have already been pointed o
hi Kerry
im using director 8.0
rgds
sreedhar
--- Kerry Thompson <[EMAIL PROTECTED]>
wrote:
>
> >i need to insert a
> >simple timer which makes the header jump to the
> next
> >question after finishing a time of 10 secs
>
> Sreedhar--
>
> Which ve
Use the timer script in the library palette of director set to 10
secs.Give the script to the timer field that :
on exitframe
if the text of member "myfield" is "00" then
go next
else
go to the frame
end
& watch it happen.
[To remove yourself from th
Hey Kerry,
> Huh? There's no way you can set the tempo to 1 frame every 10
> seconds. You
> can't do a 10-second delay with the tempo.
Yes, you can :)
Have a look at the Tempo palette. If you check the second radio box from the
top - "Wait", it will pause the frame for up to 60 seconds.
But it
are three ways: the milliseconds, the ticks, and a timeout object. A
timeout object is probably the easiest to use.
I posted this a couple of hours ago, but I'll do it again to keep it in
this thread.
First, wherever you want to start the timer--say in a mouseUp handler--you
do this:
time
sentation im creating i need to insert a
> simple timer which makes the header jump to the next
> question after finishing a time of 10 secs, can
> anybody help me with the script please
> rgds
> sreedhar
>
> __
> Do You Yahoo!?
>i need to insert a
>simple timer which makes the header jump to the next
>question after finishing a time of 10 secs
Sreedhar--
Which version of Director are you using. If you're using 8, I can give you
a timeout script that's easy & reliable--much better t
reating i need to insert a
simple timer which makes the header jump to the next
question after finishing a time of 10 secs, can
anybody help me with the script please
rgds
sreedhar
__
Do You Yahoo!?
Get email at your own domain with Yahoo! Ma
hello all
In the presentation im creating i need to insert a
simple timer which makes the header jump to the next
question after finishing a time of 10 secs, can
anybody help me with the script please
rgds
sreedhar
__
Do You Yahoo!?
Get email at
yt [mailto:[EMAIL PROTECTED]]
Gesendet: Dienstag, 16. Januar 2001 23:38
An: [EMAIL PROTECTED]
Betreff: mpg timer/counter
yeah.. i was wondering if anyone could give me some advice either on how to
do this, or where to go to look: what i want to do is create a counter/timer
(like in quicktime, m
I think you can do it by checking "the movietime"
But I´ll have a look at it...just a moment!
TIm
-Ursprüngliche Nachricht-
Von: jennifer swyt [mailto:[EMAIL PROTECTED]]
Gesendet: Dienstag, 16. Januar 2001 23:38
An: [EMAIL PROTECTED]
Betreff: mpg timer/counter
ye
yeah.. i was wondering if anyone could give me some advice either on how to
do this, or where to go to look: what i want to do is create a counter/timer
(like in quicktime, mediaplayer, etc) where it shows the current time code
of the movie playing--- but i want to do this for an mpeg video
Hello Thanks for that Junaid, i will check it out.
Cheers
Jonathan
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of JUNAID ALAM
Sent: 07 January 2001 22:57
To: [EMAIL PROTECTED]
Subject: Re: Timer
hi jonathan,
i faced the same problem in one of my
hi jonathan,
i faced the same problem in one of my project
but fortunately i had to make a reverse counting timer
which is already given in the behaviour library.
if ur case is same u can use it freely.
actually theres a problem in director if we make it
repeat a loop or make it count or
>on exiteframe me
> set timex to timex+1
> put timex into member "showTime"
>end
>
>It works ok but it seems to slow the whole game down a lot, is this regular?
>Should i use someting lse to represent a timer?
It does seem odd that it would be slowing things d
I am using a timer in my project and it works like this :
Property timex
on exiteframe me
set timex to timex+1
put timex into member "showTime"
end
It works ok but it seems to slow the whole game down a lot, is this regular?
Should i use someting lse to represent a timer?
Alvin,
Check out the on timeOut and timeOutLength in the Director dictionary.
The default timeOutLength is 10800 ticks or 3 mins but you can always
set it to the length you want. It should be placed in a movie script.
on timeOut
go to "intro"
end
Hope this helps.
John Erazo
- Orig
Hi everybody!
I have this project that when left alone with no mouse
movement or any key pressed in a period of time should
go back to the intro(or somewhere). Where should I
put the script? Any links/suggestions to a similar
situation? Thanks in advance!
Yours,
Alvin
___
>Does anyone know of a way to make a button that will jump to a certain frame
>or marker after the user has pressed it down and held it for a set period of
>time?
Frank...
You can try something like this.
UNTESTED email lingo follows
property pMillis
on mouseDown me
pMillis = the millisec
>Does anyone know of a way to make a button that will jump to a certain frame
>or marker after the user has pressed it down and held it for a set period of
>time?
Are you using Director 8? A timeout object would be the answer if you are.
Off the top of my head, an untested sprite behavior:
pro
Does anyone know of a way to make a button that will jump to a certain frame
or marker after the user has pressed it down and held it for a set period of
time? I tried using the timer command inside of a custom handler but it
doesn't seem to be working. it seems like the mousedown eve
but remember the timeout("secondHand").forget() when you don't want it any longer,
cause it continues until it gets the forget() function...
John
> You can use the timeout() object in Director 8 to accomplish
> this. Read
> the documentation for more details. Here's a quick example:
>
>
At 2:55 PM -0300 9/11/00, Renato Tegon Forti wrote:
>how developer this?
>
>If multiple timers are required, you must create and manage your own.
>These can be properties in a behavior, a global list, or even a parent
>script. Typically, you use the ticks property to track time in this
>manner.
R
how developer this?
If multiple timers are required, you must create and manage your own.
These can be properties in a behavior, a global list, or even a parent
script. Typically, you use the ticks property to track time in this
manner.
--
Renato Tegon Forti
[EMAIL PROTECTED]
RTF Interactive
ww
Wish generate 2 timer comand into 1 function
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Lingo-L is for learning and helping with
> You are helping more than one person with your answer
> so please keep up the complete solutions you include
> I always go through it and familiarize myself with it.
Then this makes it worth the time. Thanks!
/*
* Rob Wingate, Software Human*
* http://ww
> For one, Dennis Acton just came to the battle for you. :-)
Thanks Dennis!
> it's only reasonable that it's up to everyone to decide wether
> they will learn from others code or just use it in bliss.
Agreed -- really, I feel exactly the same way you do about this. I suppose
if I were to be com
- Original Message -
From: Robert Wingate <[EMAIL PROTECTED]>
Subject: RE: visible timer
> > I'm sure David won't go to bed hungry... today!! ;-)
>
> I was hoping the actual contents of the behavior would serve to "teach him
> to fish". T
Rob,
I happen to need the same timer feature. You are helping more than one
person with your answer so please keep up the complete solutions you include
in your answers if you have the time. Since I don't like having code I
don't understand in my projects, I always go thro
> I'm sure David won't go to bed hungry... today!! ;-)
I was hoping the actual contents of the behavior would serve to "teach him
to fish". That's how I learn, anyway, by studying on my own what others
have done. But you're right -- maybe I should've left at least the
modifications up to Davi
- Original Message -
From: Robert Wingate <[EMAIL PROTECTED]>
Subject: RE: visible timer
*complete and excellent solution snipped*
Sorry, Rob, no offence, I know the question was very simple (to some) and I think I
did read something between the lines in your answer, but I
> How do I get the timer do display seconds and minutes?
1) click http://www.mediamacros.com
2) click LINGO, then click BEHAVIORS
3) search BEHAVIOR NAME : STOPWATCH TIMER
4) click VIEW
5) copy and paste that behavior into a new script on your machine
6) change the exitFrame handler to r
I've no idea where to start on this one.
How do I make a timer that is visible to the viewer?
I want the timer to go for 25 minutes and then beep.
How do I get the timer do display seconds and minutes?
thanks
david
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