Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Jim Anderson
> -Original Message- > > lets try a zip and the original and see if they both make it this time. This time the .BY file attached is 32kb. (it also compares cleanly against the copy inside the zip file) Interestingly, I loaded the 28kb .BY file into REXCPM and it accepted it - I was

Re: [M100] TPDD logic board errors

2020-07-07 Thread RETRO Innovations
On 7/7/2020 9:39 PM, Josh Malone wrote: I've recently dealt with 3 TPDD repairs, but my fixes all turned out to be mechanical. Happy to talk w/ you about comparing symptoms though. Feel free to email me direct On Tue, Jul 7, 2020 at 10:36 PM RETRO Innovations mailto:go4re...@go4retro.com>>

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Gary Weber
They're both coming through fine for me. On Tue, Jul 7, 2020 at 8:04 PM Stephen Adolph wrote: > lets try a zip and the original and see if they both make it this time. > > On Tue, Jul 7, 2020 at 10:49 PM Josh Malone wrote: > >> Ah - I never even tried to LOADM it - duh! :-D >> >> Thanks for

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Stephen Adolph
lets try a zip and the original and see if they both make it this time. On Tue, Jul 7, 2020 at 10:49 PM Josh Malone wrote: > Ah - I never even tried to LOADM it - duh! :-D > > Thanks for the info -very good to know. > > On Tue, Jul 7, 2020 at 10:47 PM Gary Weber wrote: > >> Josh, >> >> The

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Josh Malone
Ah - I never even tried to LOADM it - duh! :-D Thanks for the info -very good to know. On Tue, Jul 7, 2020 at 10:47 PM Gary Weber wrote: > Josh, > > The first six bytes of any .CO file has the load, length, and exe address > in 16-bit addresses. > > But beyond that, you can actually load the

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread Gary Weber
I like living dangerously. :) And thank you, by the way, for creating this on the fly. Gary On Tue, Jul 7, 2020 at 7:22 PM Brian K. White wrote: > OK this version should be good. > If you want to wait I'll order a set and check it out. > But I think it's pretty likely to be ok now. >

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Gary Weber
Josh, The first six bytes of any .CO file has the load, length, and exe address in 16-bit addresses. But beyond that, you can actually load the .CO file into your file system, and attempt a LOADM"ASTRO.CO". It will give you an ?OM Error, but it will at least show you those three values that I

Re: [M100] TPDD logic board errors

2020-07-07 Thread Josh Malone
I've recently dealt with 3 TPDD repairs, but my fixes all turned out to be mechanical. Happy to talk w/ you about comparing symptoms though. Feel free to email me direct On Tue, Jul 7, 2020 at 10:36 PM RETRO Innovations wrote: > Anyone have a service manual for the TPDD? With the assistance of

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread Brian K. White
OK this version should be good. If you want to wait I'll order a set and check it out. But I think it's pretty likely to be ok now. https://oshpark.com/shared_projects/Yw7tRYf7 -- bkw On 7/7/20 7:29 PM, Gary Weber wrote: Brian, that looks to be a great solution actually!  I may indeed have

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Josh Malone
On Tue, Jul 7, 2020 at 8:27 PM Gary Weber wrote: > The EXE address is 47104. You could try to drop to BASIC and "CALL > 47104", and see if that works maybe? > I'm really curious how the EXE address is determined. But, yeah - that works as long as you keep the "loader" from clearing it. -Josh

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Jim Anderson
I’ve had this issue before but I can’t remember with which TPDD emulator (maybe mcomm for windows?)… basically that it didn’t sometimes write the final block of a file until you closed it, and so you’d end up copying a small file and it would only be 0kb, or large files would be a few kb short.

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Stephen Adolph
Yah that's odd. It isn't the right size. Binary file problem? On Tuesday, July 7, 2020, Jim Anderson wrote: > Oops, did something happen to that image file? It’s only about 28kb > > > > > > > > > > > > > > > > jim > > > > *From:* M100

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Jim Anderson
Oops, did something happen to that image file? It’s only about 28kb jim From: M100 [mailto:m100-boun...@lists.bitchin100.com] On Behalf Of Stephen Adolph Sent: Tuesday, July 7, 2020 5:36 PM To: m...@bitchin100.com Subject: Re: [M100] ASTRO.CO (Asteroids Game) CAUTION

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Josh Malone
Excellent! I had to make my own image (yours had mismatched memory size) but it works. I modified the load afterwards to CALL47104 instead of RUNM so now I have a menu entry for it in that image. Thanks! How did you come up with that entry point of 47104? That's the/a part that I missed. -Josh

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Stephen Adolph
yep I have an image. just load the entire image and Call 47104 On Tue, Jul 7, 2020 at 8:27 PM Gary Weber wrote: > The EXE address is 47104. You could try to drop to BASIC and "CALL > 47104", and see if that works maybe? > > On Tue, Jul 7, 2020 at 5:23 PM Josh Malone wrote: > >> Well, I

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Stephen Adolph
I think if you modified the loader; from this 50 RUNM"0:ASTRO.CO" 60 CLEAR 256,MAXRAM:MENU to this 50 LOADM"0:ASTRO.CO" 60 end combined with the knowledge of the exe location, it might work. save that image immediately after the loader quits. On Tue, Jul 7, 2020 at 8:23 PM Josh Malone wrote:

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Gary Weber
The EXE address is 47104. You could try to drop to BASIC and "CALL 47104", and see if that works maybe? On Tue, Jul 7, 2020 at 5:23 PM Josh Malone wrote: > Well, I tried saving the memory from VT into a file, then loading that > into REX as a RAM image. I get that far, but after restoring the

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Josh Malone
Well, I tried saving the memory from VT into a file, then loading that into REX as a RAM image. I get that far, but after restoring the RAM image, the system reboots to the menu. I need to somehow make it jump into the game. I'm nowhere near sophisticated enough to manage that, though. :( On Tue,

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Stephen Adolph
that seems like a good challenge. create a rex image that auto-starts astro.co On Tue, Jul 7, 2020 at 7:54 PM Josh Malone wrote: > It's even more playable on real hardware! This thing is amazing. Even more > than starblaze! Too bad I can't store it on my REX but, oh well. > > On Tue, Jul 7,

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Josh Malone
It's even more playable on real hardware! This thing is amazing. Even more than starblaze! Too bad I can't store it on my REX but, oh well. On Tue, Jul 7, 2020 at 7:42 PM Stephen Adolph wrote: > yah great score! > > On Tue, Jul 7, 2020 at 7:35 PM Josh Malone wrote: > >> Holy carp! This game is

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Gary Weber
It actually plays pretty well on real hardware. I'm surprised it was never released by any other means than buying a Booster Pak, they could probably have made $20-$30/ea off the game way back then. On Tue, Jul 7, 2020 at 4:42 PM Stephen Adolph wrote: > yah great score! > > On Tue, Jul 7, 2020

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread Gary Weber
No worries Brian. Consider me your alpha tester when you get it finished though, I'll order it and let you know how things turn out. Gary On Tue, Jul 7, 2020 at 4:32 PM Brian K. White wrote: > Don't rush to actually order this one just yet! I think I made the holes > too small for the

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Stephen Adolph
yah great score! On Tue, Jul 7, 2020 at 7:35 PM Josh Malone wrote: > Holy carp! This game is Amazing! I gotta load it on real hardware next > > On Tue, Jul 7, 2020 at 7:32 PM Stephen Adolph > wrote: > >> hey this is great! I tried to extract it from the binaries and failed. >> awesome! >> >>

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Josh Malone
Holy carp! This game is Amazing! I gotta load it on real hardware next On Tue, Jul 7, 2020 at 7:32 PM Stephen Adolph wrote: > hey this is great! I tried to extract it from the binaries and failed. > awesome! > > > On Tue, Jul 7, 2020 at 7:24 PM Gary Weber wrote: > >> And here's the link: >>

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread Brian K. White
Don't rush to actually order this one just yet! I think I made the holes too small for the through-hole connector. I forgot I was supposed to check the actual connector before finishing up. -- bkw On 7/7/20 7:29 PM, Gary Weber wrote: Brian, that looks to be a great solution actually!  I may

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Stephen Adolph
hey this is great! I tried to extract it from the binaries and failed. awesome! On Tue, Jul 7, 2020 at 7:24 PM Gary Weber wrote: > And here's the link: > http://club100.org/memfiles/index.php?direction===Gary%20Weber; > > On Tue, Jul 7, 2020 at 4:23 PM Gary Weber wrote: > >> For anyone who's

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread Gary Weber
Brian, that looks to be a great solution actually! I may indeed have Oshpark build me one. Yes it does require USB power and I've been trying to figure out how to supply that by alternate means. I believe the WiModem232 with OLED would draw way too much current to power from a BCR port though.

Re: [M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Gary Weber
And here's the link: http://club100.org/memfiles/index.php?direction===Gary%20Weber; On Tue, Jul 7, 2020 at 4:23 PM Gary Weber wrote: > For anyone who's interested in playing this game which originally came > with the Booster Pak on ROM, you can download it here: > > > -- > Gary Weber >

[M100] ASTRO.CO (Asteroids Game)

2020-07-07 Thread Gary Weber
For anyone who's interested in playing this game which originally came with the Booster Pak on ROM, you can download it here: -- Gary Weber g...@web8201.com

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread Brian K. White
Looking at the wimodem... how about this? https://oshpark.com/projects/1DZoRBEt Untested since I just drew it up now. It acts as a male-male gender-changer for the rs232 pins, connecting pin2 to pn2, 3 to 3 etc, for pins 1,2,3,4,5,6,7,8,20,22 The WiModem stands up instead of projecting out

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Stephen Adolph
you can get drive solutions pretty readily that do just that, so 2 3.5 inch floppy drives can fit mechanically into a single 5.25 drive bay. Slim server floppies are like that. I used those to mount 2 3.5 floppies in a dead TPDD case for use with Color computer. It turned out pretty well! On

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Mike Stein
Just another thought: If you were up to making some custom cables and mounting brackets one possible solution to your dilemma might be to squeeze two 1/4 height 3.5" floppy drives into a single 'normal' 3.5" half height bracket, freeing the other bay for the 5 1/4" drive, with a switch to

Re: [M100] Booster Pak - RAM only version?

2020-07-07 Thread Gary Weber
> Just seems weird that they'd eliminate the ability to even stuff a ROM chip into any > of the sockets without a lot of trouble.. Or am I completely misinformed that this > version of the board can deal with either a RAM or ROM chip in these sockets without > changing the jumped signals at

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Mike Stein
Well, as I said it was meant more as a 'wouldn't this be nice' picture, not one of an actual fully functional configuration; still, it wouldn't be impossible... As an OT aside; one of the things on my list is the opposite challenge, namely to modify the speed of the 3.5" drive from 300rpm to

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Mike Stein
Yup; should be fine. I don't recall what the DVI came with, it might even have been a Chinon drive. I replaced mine with two matching 'normal' 360K drives way back when; the only issue IIRC when replacing one drive was that the interface connector was on the opposite edge and the cable didn't

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread James Zeun
The replacement drive I've bought was this https://www.ebay.co.uk/itm/224046494179 My understanding was the stock drive in the DVI where 180k On Tue, 7 Jul 2020, 8:15 pm Chris Fezzler, wrote: > Nice setup there! > > On Tuesday, July 7, 2020, 07:29:28 AM EDT, Mike Stein > wrote: > > > ...or

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Chris Fezzler
Nice setup there! On Tuesday, July 7, 2020, 07:29:28 AM EDT, Mike Stein wrote: ...or maybe even:  - Original Message - From: James Zeun To: M100 Mailing List Sent: Friday, July 03, 2020 7:31 PM Subject: Re: [M100] DVI replacement floppy drive Wait, you actually have

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Mike Stein
Sorry; the 4-drive picture was not meant entirely seriously since no matter what the DVI only provides for two drives; the 5 1/4" drive does indeed normally spin at 360rpm instead of 300 but since we're talking about non-standard formats anyway that shouldn't necessarily matter. Looks cool

[M100] Booster Pak - RAM only version?

2020-07-07 Thread Gary Weber
Greetings all, So I recently acquired a Tandy 102 with a Booster Pak. The machine booted fine but the Booster Pak wasn't able to be initialized. Turns out it had a completely dead 3V battery, which I replaced, and finally an OUT 5,0 & CALL 911 allowed the thing to come up. Fantastic! This

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread B 9
On Tue, Jul 7, 2020 at 9:47 AM Gary Weber wrote: > > Won't you run into the same (actually worse) problem in that case? > > Jim, you're absolutely right; trying to adapt that would be even worse... > > Also, J.K. Rowling disapproves of such operations. 

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread Gary Weber
> Won't you run into the same (actually worse) problem in that case? Jim, you're absolutely right; trying to adapt that would be even worse... On Tue, Jul 7, 2020 at 8:16 AM Jim Anderson wrote: > > -Original Message- > > I'm halfway tempted to desolder the female DB25 on my

Re: [M100] revised REXCPM pricing

2020-07-07 Thread Greg Swallow
Confirm a 2mb order sir. Jul 7, 2020 8:05:40 AM Stephen Adolph : > Folks, > > I've updated the price list for REXCPM. > > Please see > > http://bitchin100.com/wiki/index.php?title=Ordering_Information#Price_List > > I've adjusted the price of the 4MB version of REXCPM to accommodate the >

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Gregory McGill
no that is a high density drive without any real configuration abilities.. it is hard wired for d0 d1 internally AND they are at a different spindle speed than a single/double density drive so you wont be able to read disks with it written on other drives and vice versa On Tue, Jul 7, 2020 at

Re: [M100] RS-232 Gender Changers

2020-07-07 Thread Jim Anderson
> -Original Message- > I'm halfway tempted to desolder the female DB25 on my WiModem232 and > replace it with a male version just to eliminate the gender change > entirely. Won't you run into the same (actually worse) problem in that case? The pin order of the male connector is

[M100] revised REXCPM pricing

2020-07-07 Thread Stephen Adolph
Folks, I've updated the price list for REXCPM. Please see http://bitchin100.com/wiki/index.php?title=Ordering_Information#Price_List I've adjusted the price of the 4MB version of REXCPM to accommodate the higher price of 4MB SRAMs. thanks, Steve

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Mike Stein
In general terms as long as a floppy drive can handle the density and has enough tracks it doesn't care about the disk format any more than a cassette player cares about the kind of music; that is mainly determined by the controller, the software and the diskette type (DD vs. HD). Technically,

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Greg Swallow
They work, but not as 1.44mb drives. Not even 720k or double-sided. That would require hardware changes/additions. Since later drives support formatting to former technology, I thought it would be worth a try. I made sure the drives had jumper blocks for drive select. My DVI came with the

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread James Zeun
Now I do like that!! I've never seen one of those before! On Tue, 7 Jul 2020, 12:29 pm Mike Stein, wrote: > ...or maybe even: > > > - Original Message - > *From:* James Zeun > *To:* M100 Mailing List > *Sent:* Friday, July 03, 2020 7:31 PM > *Subject:* Re: [M100] DVI replacement

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Mike Stein
...or maybe even: - Original Message - From: James Zeun To: M100 Mailing List Sent: Friday, July 03, 2020 7:31 PM Subject: Re: [M100] DVI replacement floppy drive Wait, you actually have 3.5" floppy drives working on the DVI? Would not have expected that On Fri,

Re: [M100] DVI replacement floppy drive

2020-07-07 Thread Mike Stein
Why not? - Original Message - From: James Zeun To: M100 Mailing List Sent: Friday, July 03, 2020 7:31 PM Subject: Re: [M100] DVI replacement floppy drive Wait, you actually have 3.5" floppy drives working on the DVI? Would not have expected that On Fri, 3 Jul