[Machinekit] GUI Geared towards Embedded Platforms

2018-09-22 Thread Travis Gillin
I'm working on a GUI that's meant for embedded applications with fairly low resources. It's C and C++ based and runs entirely without X, deals directly with the framebuffer and evdev for mouse & keyboard. (Touchscreen also supported) I have a post here about it https://forum.linuxcnc.org/41-gu

Re: [Machinekit] GUI Geared towards Embedded Platforms

2018-09-24 Thread Travis Gillin
ntains the includes etc. > > I suspect you may have just installed machinekit, whereas you need 'apt > install machinekit machinekit rt-preempt' for instance. > > I will check the package contents later, but see no reason why those would > be missing. > > regards &g

Re: [Machinekit] GUI Geared towards Embedded Platforms

2018-09-24 Thread Travis Gillin
kit machinekit rt-preempt' for instance. >> >> I will check the package contents later, but see no reason why those >> would be missing. >> >> regards >> >> On 9/22/2018 8:07 PM, Travis Gillin wrote: >> >> I'm working on a GUI that

Re: [Machinekit] GUI Geared towards Embedded Platforms

2018-09-24 Thread Travis Gillin
Anyone who is interested in this project, here is a link to a video up the UI making some cuts https://youtu.be/qyyjcHG_G4M On Monday, September 24, 2018 at 1:41:45 PM UTC-4, Travis Gillin wrote: > > Hi Chris, > > This is not a special version of Machinekit. This is merely a GUI

[Machinekit] Re: GUI Geared towards Embedded Platforms

2018-09-25 Thread Travis Gillin
Hey Aurelien, I don't see any reason why it would not work on your lathe but the viewer is currently hardcoded to the XY plane but we would like to add DZ and other planes of view as well later down the road. As for the toolchnager, you can toggle HAL pins or even execute system commands from

Re: [Machinekit] Re: GUI Geared towards Embedded Platforms

2018-10-17 Thread Travis Gillin
Hey Aurelien, Yes it is now public at https://github.com/UnfinishedBusiness/Xmotion There is a stable branch that I split off before I implemented a Javascript Engine that is going to give the user a way to design GUI's very easily and quickly but it is unstable right now. You can use the stable

Re: [Machinekit] Re: GUI Geared towards Embedded Platforms

2018-10-17 Thread Travis Gillin
Hey Aurelien, I actually just ran across this today. Up until today I've been testing this on linuxcnc on a I386 system, which it compiles on properly. My target is an ARM7 platform with machinekit. I actually need to consult with Schooner, I think he may have already solved this problem... On We

Re: [Machinekit] Re: GUI Geared towards Embedded Platforms

2018-10-18 Thread Travis Gillin
Hey Schooner, So I changed the includes in /usr/share/linuxcnc/interp_base.hh which is what is causing the bug that is keeping this from compiling on machinekit. I changed #include and #include to #include "emcpos.h" and #include "modal_state.hh" and that fixed the include errors. I don't un

Re: [Machinekit] Re: GUI Geared towards Embedded Platforms

2018-10-21 Thread Travis Gillin
Hey Aurelien, I've done a whole lot to get everything up and running with machinekit. I wasted a lot of time trying to keep with the native C NML system but all efforts failed me there when it came to compiling against machinekit vs linuxcnc (Which works fine...). Right now I'm fighting with a mem