[Mesa3d-dev] [Bug 16653] Mesa 7.1 tracker

2008-07-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16653 Bug 16653 depends on bug 14441, which changed state. Bug 14441 Summary: Compiz shows only black screen on i965 http://bugs.freedesktop.org/show_bug.cgi?id=14441 What|Old Value |New Value -

[Mesa3d-dev] glxinfo and "client glx vendor string" with ATI cards

2008-07-25 Thread Alexandre Conrad
Hello, I don't really know if this is a Mesa issue or a ATI issue. Here is goes: I'm trying to benefit from Adobe Flash Player 9.0.115.0 (and above) capabilities for fullscreen hardware rendering. Adobe's blog[1] explains the following: """ Also, for fullscreen OpenGL acceleration, the Flash P

Re: [Mesa3d-dev] glxinfo and "client glx vendor string" with ATI cards

2008-07-25 Thread Michel Dänzer
On Fri, 2008-07-25 at 12:04 +0200, Alexandre Conrad wrote: > > I'm trying to benefit from Adobe Flash Player 9.0.115.0 (and above) > capabilities for fullscreen hardware rendering. Adobe's blog[1] explains > the following: > > """ > Also, for fullscreen OpenGL acceleration, the Flash Player req

Re: [Mesa3d-dev] glxinfo and "client glx vendor string" with ATI cards

2008-07-25 Thread Philipp Klaus Krause
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Alexandre Conrad schrieb: > Hello, > > I don't really know if this is a Mesa issue or a ATI issue. Here is goes: > > I'm trying to benefit from Adobe Flash Player 9.0.115.0 (and above) > capabilities for fullscreen hardware rendering. Adobe's blog[1

[Mesa3d-dev] [Fwd: Re: glxinfo and "client glx vendor string" with ATI cards]

2008-07-25 Thread Alexandre Conrad
Sorry, I replied privatly rather than to the ML. I'll forward responses back to the ML for the record. Original Message Subject: Re: [Mesa3d-dev] glxinfo and "client glx vendor string" with ATI cards Date: Fri, 25 Jul 2008 12:41:45 +0200 From: Michel Dänzer <[EMAIL PROTECTE

Re: [Mesa3d-dev] glxinfo and "client glx vendor string" with ATI cards

2008-07-25 Thread Philipp Klaus Krause
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Alexandre Conrad schrieb: to start reporting a wrong string just >> as a workaround for flash. > > I'm not saying I would like you guys (or ATI) to put incorrect > information of course. I'm just trying to know if this "client glx > vendor string" is

Re: [Mesa3d-dev] glxinfo and "client glx vendor string" with ATI cards

2008-07-25 Thread Alexandre Conrad
Philipp Klaus Krause wrote: >>""" >>Maybe this affects only the fglrx driver since I get this with my NVIDIA >>card: >> >>:~$ glxinfo | grep "client glx vendor" >>client glx vendor string: NVIDIA Corporation >>""" >> >>So the NVIDIA drivers (proprietary) seem to put some information here >>(thus e

Re: [Mesa3d-dev] glxinfo and "client glx vendor string" with ATI cards

2008-07-25 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Alexandre Conrad wrote: | Hello, | | I don't really know if this is a Mesa issue or a ATI issue. Here is goes: | | I'm trying to benefit from Adobe Flash Player 9.0.115.0 (and above) | capabilities for fullscreen hardware rendering. Adobe's blog[1] exp

[Mesa3d-dev] [Bug 9681] rendering errors on unichrome

2008-07-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=9681 Benno Schulenberg <[EMAIL PROTECTED]> changed: What|Removed |Added Status|NEW |RESOLVED R

[Mesa3d-dev] [Bug 16849] New: GLSL linker cannot handle multiple same-type shaders

2008-07-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16849 Summary: GLSL linker cannot handle multiple same-type shaders Product: Mesa Version: CVS Platform: Other OS/Version: All Status: NEW Severity: normal Priority: mediu

[Mesa3d-dev] [Bug 16849] GLSL linker cannot handle multiple same-type shaders

2008-07-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16849 Ian Romanick <[EMAIL PROTECTED]> changed: What|Removed |Added CC||[EMAIL PROTECTED] -

[Mesa3d-dev] [Bug 16851] New: GL_SHADING_LANGUAGE_VERSION reports wrong value

2008-07-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16851 Summary: GL_SHADING_LANGUAGE_VERSION reports wrong value Product: Mesa Version: CVS Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium

[Mesa3d-dev] [Bug 16854] New: GLSL function call at global scope causes SEGV

2008-07-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16854 Summary: GLSL function call at global scope causes SEGV Product: Mesa Version: CVS Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium

[Mesa3d-dev] [Bug 16856] New: GLSL indexing of unsized array results in assertion failure

2008-07-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16856 Summary: GLSL indexing of unsized array results in assertion failure Product: Mesa Version: CVS Platform: Other OS/Version: All Status: NEW Severity: norma