Re: [Mesa3d-dev] ARB draw buffers + texenv program

2010-04-13 Thread Alex Deucher
On Tue, Apr 13, 2010 at 2:21 PM, Corbin Simpson mostawesomed...@gmail.com wrote: On Tue, Apr 13, 2010 at 6:42 AM, Roland Scheidegger srol...@vmware.com wrote: On 13.04.2010 02:52, Dave Airlie wrote: On Tue, Apr 6, 2010 at 2:00 AM, Brian Paul bri...@vmware.com wrote: Dave Airlie wrote: Just

Re: [Mesa3d-dev] Move lists to freedesktop.org?

2010-04-08 Thread Alex Deucher
On Thu, Apr 8, 2010 at 6:21 PM, Brian Paul bri...@vmware.com wrote: Unless there's some objection I'm going to subscribe everyone to the new FD.O-based mesa-dev mailing list who's on the mesa3d-dev list. Probably in the next 24 hours. Then, some of you may have to log into the mailman

Re: [Mesa3d-dev] [PATCH] Correct GL_EQUIV code in r67/7xx.

2010-03-16 Thread Alex Deucher
On Sun, Mar 14, 2010 at 9:18 PM, Matthew W. S. Bell matt...@bells23.org.uk wrote: From 247e121106e8d3e389f2e5a6edf13ea70ac18df7 Mon Sep 17 00:00:00 2001 These seem to be documented in http://www.svgopen.org/2003/papers/RasterOperationsUsingFilterElements/index.html. ---  

Re: [Mesa3d-dev] r600 pixel_buffer_object for 7.8?

2010-03-08 Thread Alex Deucher
2010/3/7 Ian Romanick i...@freedesktop.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Török Edwin wrote: I've run the piglit tests using tests/r500.tests, with glean in quick mode. With patch: 620/686 pass Without patch: 614/679 pass (I opened a bugreport about these failures here:

Re: [Mesa3d-dev] r600 pixel_buffer_object for 7.8?

2010-03-06 Thread Alex Deucher
2010/3/6 Corbin Simpson mostawesomed...@gmail.com: HoN needs PBOs? How annoying. I'll pull in the patch if nobody else says anything, but I'd much prefer that Alex or somebody else more familiar with r600 do it. Is that patch all that's needed for pbos? I was under the impression there was

Re: [Mesa3d-dev] Move lists to freedesktop.org?

2010-03-04 Thread Alex Deucher
On Thu, Mar 4, 2010 at 3:37 PM, Jesse Barnes jbar...@virtuousgeek.org wrote: Would anyone have objections if these lists moved to freedesktop.org? Yes please! The recent thread with Linus about the drm pull request highlights the post lag and non-subscriber aspect of the current lists, and

Re: [Mesa3d-dev] move normalized texel coordinates bit to sampler view

2010-02-25 Thread Alex Deucher
On Thu, Feb 25, 2010 at 12:39 PM, michal mic...@vmware.com wrote: Roland Scheidegger wrote on 2010-02-24 15:18: On 24.02.2010 12:48, Christoph Bumiller wrote: This wasn't a problem before because textures and samplers were linked 1:1, but in view of the gallium-gpu4-texture-opcodes branch,

Re: [Mesa3d-dev] light_twoside RE: [PATCH] glsl: put varyings in texcoord slots

2010-02-03 Thread Alex Deucher
On Wed, Feb 3, 2010 at 4:42 AM, Luca Barbieri l...@luca-barbieri.com wrote: I tested this on Windows, using nVidia driver 195 on nv40, and it seems we are all partially wrong. SM3 does indeed allow semantics unrelated to hardware resources. However, the semantic indices for any semantic type

Re: [Mesa3d-dev] light_twoside RE: [PATCH] glsl: put varyings in texcoord slots

2010-02-02 Thread Alex Deucher
On Tue, Feb 2, 2010 at 1:16 PM, Luca Barbieri l...@luca-barbieri.com wrote:  Personally I'm going to take a break from this thread, spend a couple of days looking at i965, etc, to see what can be done to improve things there, and maybe come back with an alternate proposal. Yes, I think that

Re: [Mesa3d-dev] [PATCH] glsl: put varyings in texcoord slots

2010-01-29 Thread Alex Deucher
On Fri, Jan 29, 2010 at 12:31 PM, Brian Paul brian.e.p...@gmail.com wrote: On Fri, Jan 29, 2010 at 9:49 AM, Brian Paul brian.e.p...@gmail.com wrote: On Fri, Jan 29, 2010 at 12:48 AM, Luca Barbieri l...@luca-barbieri.com wrote: I'd like to have some more definitive review comments on this

Re: [Mesa3d-dev] [PATCH] glsl: put varyings in texcoord slots

2010-01-29 Thread Alex Deucher
On Fri, Jan 29, 2010 at 12:55 PM, Luca Barbieri l...@luca-barbieri.com wrote: FWIW, I think DX10 required or at least encouraged semantic mapping support in hardware.  R6xx+ radeons support this and r3xx-r5xx hardware do to a lesser degree.  You can use arbitrary, driver specific ids and the

Re: [Mesa3d-dev] perrtblend merge

2010-01-26 Thread Alex Deucher
at 7:00 AM, Alex Deucher alexdeuc...@gmail.com wrote: On Tue, Jan 26, 2010 at 9:44 AM, Roland Scheidegger srol...@vmware.com wrote: Hi, I'm planning on merging this branch to master soon. This will make it possible to do per render target blend enables, colormasks, and also per rendertarget

Re: [Mesa3d-dev] mesa_7_7_branch - master merges

2010-01-25 Thread Alex Deucher
On Mon, Jan 25, 2010 at 12:17 PM, Eric Anholt e...@anholt.net wrote: On Mon, 25 Jan 2010 13:04:10 +, José Fonseca jfons...@vmware.com wrote: mesa_7_7_branch and master are becoming quite different, because of all the gallium interface changes that have been going into master, so merging

Re: [Mesa3d-dev] [PATCH] glsl: put varyings in texcoord slots

2010-01-18 Thread Alex Deucher
On Mon, Jan 18, 2010 at 10:52 AM, Marek Olšák mar...@gmail.com wrote: On Mon, Jan 18, 2010 at 3:22 PM, Luca Barbieri l...@luca-barbieri.com wrote: I think this is not necessary and fixing the rasterizer setup in the driver would by better than fixing the state tracker. In r300g, we

Re: [Mesa3d-dev] Mystery of u_format.csv

2010-01-06 Thread Alex Deucher
2010/1/6 Michel Dänzer mic...@daenzer.net: On Wed, 2010-01-06 at 15:18 +, Keith Whitwell wrote: On Wed, 2010-01-06 at 07:13 -0800, José Fonseca wrote: On Wed, 2010-01-06 at 06:51 -0800, Michel Dänzer wrote: On Wed, 2010-01-06 at 14:32 +, José Fonseca wrote: On Wed, 2010-01-06 at

Re: [Mesa3d-dev] Yet more r300g fear and loathing...

2009-12-21 Thread Alex Deucher
On Mon, Dec 21, 2009 at 12:49 PM, tom fogal tfo...@alumni.unh.edu wrote: Corbin Simpson mostawesomed...@gmail.com writes: So, yet another thing that r300 sucks balls at: NPOT textures. We've been talking it over on IRC, and here's the options. 1) Don't do NPOT. Stop advertising PIPE_CAP_NPOT,

Re: [Mesa3d-dev] Mesa Radeon Compile Problem

2009-12-05 Thread Alex Deucher
On Sat, Dec 5, 2009 at 6:18 PM, Mike Lothian m...@fireburn.co.uk wrote: Hi I had a compile error with the latest git mesa The error is: x86_64-pc-linux-gnu-gcc -c -I. -I../../../../../src/mesa/drivers/dri/common -Iserver -I../../../../../include -I../../../../../src/mesa

Re: [Mesa3d-dev] r600/r700 compiler future?

2009-11-28 Thread Alex Deucher
On Sat, Nov 28, 2009 at 5:36 AM, Pierre Ossman pierre-l...@ossman.eu wrote: I'm sorry this reply is so late. I completely forgot about this thread... On Mon, 2 Nov 2009 10:35:16 -0500 Li, RichardZ richardz...@amd.com wrote: Yes, you are right. When the compiler code was put there, as Alex

Re: [Mesa3d-dev] [RFC] Proposed Mesa 7.7 / 7.6.1 release schedule

2009-11-18 Thread Alex Deucher
On Wed, Nov 18, 2009 at 10:26 AM, Brian Paul bri...@vmware.com wrote: Julien Cristau wrote: On Wed, Nov 18, 2009 at 07:44:46 -0700, Brian Paul wrote: The 7.6.1 release should be ready to go at any time since it's just bug fixes.  So I'd like to make a release candidate today, and release

Re: [Mesa3d-dev] [RFC] Proposed Mesa 7.7 / 7.6.1 release schedule

2009-11-18 Thread Alex Deucher
On Wed, Nov 18, 2009 at 11:13 AM, Brian Paul bri...@vmware.com wrote: Alex Deucher wrote: On Wed, Nov 18, 2009 at 10:26 AM, Brian Paul bri...@vmware.com wrote: Julien Cristau wrote: On Wed, Nov 18, 2009 at 07:44:46 -0700, Brian Paul wrote: The 7.6.1 release should be ready to go at any

Re: [Mesa3d-dev] r600/r700 compiler future?

2009-11-01 Thread Alex Deucher
On Sun, Nov 1, 2009 at 9:34 AM, Pierre Ossman pierre-l...@ossman.eu wrote: I'm looking at r600/r700 compiler with the ambition of filling in the missing pieces. I've just read through the documentation and the basic structure of the compiler, and I'm having a hard time understanding the design

Re: [Mesa3d-dev] texformat-rework branch

2009-10-29 Thread Alex Deucher
On Thu, Oct 29, 2009 at 9:49 AM, Brian Paul bri...@vmware.com wrote: Alex Deucher wrote: On Wed, Oct 28, 2009 at 11:44 PM, Brian Paul brian.e.p...@gmail.com wrote: OK, the merge is done. Here's a quick summary of the changes: * The old gl_texture_format struct is replaced by a new

Re: [Mesa3d-dev] texformat-rework branch

2009-10-28 Thread Alex Deucher
On Wed, Oct 28, 2009 at 11:44 PM, Brian Paul brian.e.p...@gmail.com wrote: OK, the merge is done. Here's a quick summary of the changes: * The old gl_texture_format struct is replaced by a new gl_format enum. * The new formats are defined in formats.h and all the helper functions are in

Re: [Mesa3d-dev] r600: implement ARB_occlusion_query

2009-10-27 Thread Alex Deucher
On Mon, Oct 26, 2009 at 5:32 PM, Alex Deucher alexdeuc...@gmail.com wrote: On Mon, Oct 26, 2009 at 4:55 AM, Stephan Schmid stephan_2...@gmx.de wrote: This implements GL_ARB_occlusion_query for RV610 Currently it results in a huge performance gain in games that take advantage of ARB_oq

Re: [Mesa3d-dev] texformat-rework branch

2009-10-27 Thread Alex Deucher
On Mon, Oct 26, 2009 at 3:06 PM, Brian Paul bri...@vmware.com wrote: Alex Deucher wrote: On Fri, Oct 23, 2009 at 5:23 PM, Brian Paul bri...@vmware.com wrote: Alex, Nicolai, Would you guys please test the texformat-rework branch again? If it looks OK, I'd like to merge to master soon

Re: [Mesa3d-dev] texformat-rework branch

2009-10-26 Thread Alex Deucher
On Fri, Oct 23, 2009 at 5:23 PM, Brian Paul bri...@vmware.com wrote: Alex, Nicolai, Would you guys please test the texformat-rework branch again? If it looks OK, I'd like to merge to master soon, but probably not until next week. Most apps assert: radeon_create_renderbuffer: Unknown format

Re: [Mesa3d-dev] r600: implement ARB_occlusion_query

2009-10-26 Thread Alex Deucher
On Mon, Oct 26, 2009 at 4:55 AM, Stephan Schmid stephan_2...@gmx.de wrote: This implements GL_ARB_occlusion_query for RV610 Currently it results in a huge performance gain in games that take advantage of ARB_oq such as sauerbraten (cube2). issues: - this was tested so far only on RV610. I

Re: [Mesa3d-dev] Blit support for r300

2009-10-23 Thread Alex Deucher
On Fri, Oct 23, 2009 at 2:37 AM, Maciej Cencora m.cenc...@gmail.com wrote: Hi, as you may already know r300 classic driver is in pretty good shape these days, but there's one thing that causes major slowdowns in many games: lack of hardware accelerated blit operation. Currently all

Re: [Mesa3d-dev] texformat-rework branch

2009-10-22 Thread Alex Deucher
On Thu, Oct 22, 2009 at 11:40 AM, Brian Paul bri...@vmware.com wrote: Nicolai, I made some changes on the texformat-rework branch last night.  Could you re-test?  There may still be issues but I'll work with you to fix them. I did a quick test of the branch on r600. openarena works ok.

Re: [Mesa3d-dev] texformat-rework branch

2009-10-22 Thread Alex Deucher
On Thu, Oct 22, 2009 at 1:31 PM, Brian Paul bri...@vmware.com wrote: Alex Deucher wrote: On Thu, Oct 22, 2009 at 11:40 AM, Brian Paul bri...@vmware.com wrote: Nicolai, I made some changes on the texformat-rework branch last night.  Could you re-test?  There may still be issues but I'll

Re: [Mesa3d-dev] texformat-rework branch

2009-10-22 Thread Alex Deucher
On Thu, Oct 22, 2009 at 2:24 PM, Brian Paul bri...@vmware.com wrote: Alex Deucher wrote: On Thu, Oct 22, 2009 at 1:31 PM, Brian Paul bri...@vmware.com wrote: Alex Deucher wrote: On Thu, Oct 22, 2009 at 11:40 AM, Brian Paul bri...@vmware.com wrote: Nicolai, I made some changes

Re: [Mesa3d-dev] [RFC] gallium-blitter

2009-10-16 Thread Alex Deucher
On Thu, Oct 15, 2009 at 10:58 PM, Younes Manton youne...@gmail.com wrote: On Thu, Oct 15, 2009 at 8:54 PM, Corbin Simpson mostawesomed...@gmail.com wrote: URL: http://cgit.freedesktop.org/~csimpson/mesa/log/?h=gallium-blitter So, with r600g right around the corner, I'd like to do something

Re: [Mesa3d-dev] Initial version of GL_MESA_gpu_program3

2009-10-14 Thread Alex Deucher
On Wed, Oct 14, 2009 at 3:02 PM, Nicolai Hähnle nhaeh...@gmail.com wrote: Alex, I added you to the CC in case you can help clarify the points on R500 vertex programs. Am Wednesday 14 October 2009 08:20:42 schrieb Ian Romanick: Issue 2: 1) R500 supports unstructured branching in fragment

Re: [Mesa3d-dev] [HD3470/R600] graphics corruption, GPU lockup...

2009-09-30 Thread Alex Deucher
On Wed, Sep 30, 2009 at 10:20 AM, Daniel J Blueman daniel.blue...@gmail.com wrote: When running 2.6.32-rc1 with modesetting on a HD3470/R600 GPU [1] with updated userland [2], I experience a GPU lockup 2-3 seconds after starting glxgears under compiz. We also see intermittent rendering buffer

Re: [Mesa3d-dev] r600: 2 patches to correct blend functionality

2009-09-28 Thread Alex Deucher
On Mon, Sep 28, 2009 at 12:48 PM, Andre Maasikas amaasi...@gmail.com wrote: gets nexuiz explosions working, also correct doom3 title screen Andre, These look good after a quick review. I won't be able to test or commit them until I get back from xdc on Thursday. Alex

Re: [Mesa3d-dev] RFC: Proposed mesa_7_5_branch and mesa_7_6_branch freeze for release

2009-09-24 Thread Alex Deucher
On Tue, Sep 22, 2009 at 4:46 PM, Ian Romanick i...@freedesktop.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I would like to open XDC by shipping Mesa 7.5.2 and 7.6.  In order to make that happen, I propose the following: - - Freeze both branches at 12:01AM PDT 9/25 (this

Re: [Mesa3d-dev] RFC: Proposed mesa_7_5_branch and mesa_7_6_branch freeze for release

2009-09-24 Thread Alex Deucher
2009/9/24 Michel Dänzer mic...@daenzer.net: On Thu, 2009-09-24 at 14:34 -0400, Alex Deucher wrote: On Thu, Sep 24, 2009 at 2:07 PM, Alex Deucher alexdeuc...@gmail.com wrote: I've pulled in most of the r600 driver fixes from master into 7.6 and at this point the driver is pretty solid

Re: [Mesa3d-dev] [PATCH] r600: add support for cube textures

2009-09-23 Thread Alex Deucher
On Wed, Sep 23, 2009 at 7:37 AM, Andre Maasikas amaasi...@gmail.com wrote: Needs quite a few extra instructions, please test/review if I got them all right. Looks good thanks! Alex -- Come build with us! The

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Alex Deucher
On Mon, Sep 21, 2009 at 12:29 PM, Jeremy Murphy jeremy.william.mur...@gmail.com wrote: On Tue, 22 Sep 2009 01:50:45 am Brian Paul wrote: Jeremy Murphy wrote: Hi there, I've come up against a bug, but I'm not sure if it's in Mesa or something else.  I was testing the example programs from

Re: [Mesa3d-dev] Bug in Mesa3d, or something else?

2009-09-21 Thread Alex Deucher
On Mon, Sep 21, 2009 at 12:51 PM, Jeremy Murphy jeremy.william.mur...@gmail.com wrote: On Tue, 22 Sep 2009 02:43:04 am Alex Deucher wrote: On Mon, Sep 21, 2009 at 12:29 PM, Jeremy Murphy jeremy.william.mur...@gmail.com wrote: On Tue, 22 Sep 2009 01:50:45 am Brian Paul wrote: Jeremy Murphy

Re: [Mesa3d-dev] g3dvl and xvmc indention and location

2009-09-17 Thread Alex Deucher
On Thu, Sep 17, 2009 at 1:21 PM, Younes Manton youne...@gmail.com wrote: On Thu, Sep 17, 2009 at 12:43 PM, Zack Rusin za...@vmware.com wrote: Hey, I'm going to start adding XvMC acceleration to the Gallium's xorg state tracker. I'd like to move src/xvmc to

Re: [Mesa3d-dev] More on Mesa branching / bug-fix model

2009-09-16 Thread Alex Deucher
On Wed, Sep 16, 2009 at 3:11 PM, Keith Whitwell kei...@vmware.com wrote: On Wed, 2009-09-16 at 11:54 -0700, Alex Deucher wrote: On Tue, Sep 15, 2009 at 5:25 PM, Brian Paul bri...@vmware.com wrote: Alex Deucher wrote: On Sun, Sep 13, 2009 at 4:21 AM, Ian Romanick i...@freedesktop.org

Re: [Mesa3d-dev] More on Mesa branching / bug-fix model

2009-09-15 Thread Alex Deucher
On Sun, Sep 13, 2009 at 4:21 AM, Ian Romanick i...@freedesktop.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Brian Paul wrote: The main problem right now is we have 3 active branches (master, 7.6 and 7.5) and it can be confusing.  I wasn't really planning on another 7.5.x

Re: [Mesa3d-dev] Mesa 7.6 branch coming

2009-09-04 Thread Alex Deucher
On Fri, Sep 4, 2009 at 1:53 PM, Corbin Simpsonmostawesomed...@gmail.com wrote: On 09/03/2009 03:57 PM, Alex Deucher wrote: On Thu, Sep 3, 2009 at 6:51 PM, Dave Airlieairl...@linux.ie wrote: I've been holding off, its the problem with merging code from 3 drivers with different white space

Re: [Mesa3d-dev] Mesa 7.6 branch coming

2009-09-03 Thread Alex Deucher
On Thu, Sep 3, 2009 at 6:51 PM, Dave Airlieairl...@linux.ie wrote: Funny you should mention whitespace.  I've been looking at the radeon code a bit lately.  What a mess.  Within a single source file I've seen 3 different levels of indentation (3/4 space and 8-space tabs). I'd be happy to see

[Mesa3d-dev] mesa: fix saturation logic in emit_texenv()

2009-09-02 Thread Alex Deucher
This commit seems to break redbook texbind and texsub on r600: http://cgit.freedesktop.org/mesa/mesa/commit/?id=956e6c3978abe918348377cf05e5c92971e50d3f Has anyone else had any problems with these apps on other hardware? Thanks, Alex

Re: [Mesa3d-dev] [PATCH 0/4] RESEND: Fix races in glapi

2009-08-24 Thread Alex Deucher
On Mon, Aug 24, 2009 at 1:48 PM, Brian Paulbri...@vmware.com wrote: Chia-I Wu wrote: Hi, This patch series was sent about 1 month ago.  It went through several iterations, and should have resolved all concerns.  The patches were scattered in that thread. This mail resends the series, with

Re: [Mesa3d-dev] radeon: Optimise dma buffer handling.

2009-08-18 Thread Alex Deucher
On Tue, Aug 18, 2009 at 1:04 PM, Pauli Nieminensuok...@gmail.com wrote: There has been some updates to master branch again which conflict with these patches so here is updated versions. These looks good and fix the geometry corruption issues on r6xx/r7xx. I've gone ahead and pushed them. As

Re: [Mesa3d-dev] [PATCH] r300: Movde debug output from stdout to stderr in copiler.

2009-08-18 Thread Alex Deucher
On Fri, Aug 14, 2009 at 7:55 AM, Pauli Nieminensuok...@gmail.com wrote: Signed-off-by: Pauli Nieminen suok...@gmail.com Pushed. thanks! ---  .../drivers/dri/r300/compiler/r3xx_vertprog_dump.c |   16  1 files changed, 8 insertions(+), 8 deletions(-) diff --git

Re: [Mesa3d-dev] Blender: problem with offset menus on ATI R200/R300

2009-08-14 Thread Alex Deucher
On Fri, Aug 14, 2009 at 4:44 AM, Terry Barnabyter...@beam.ltd.uk wrote: I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora 11 base platform. There was a problem with Blenders menu's being painted in black/white, that has now been fixed (Thanks to whoever !). However,

Re: [Mesa3d-dev] Blender: problem with offset menus on ATI R200/R300

2009-08-14 Thread Alex Deucher
On Fri, Aug 14, 2009 at 11:29 AM, Terry Barnabyter...@beam.ltd.uk wrote: On 08/14/2009 03:56 PM, Alex Deucher wrote: On Fri, Aug 14, 2009 at 4:44 AM, Terry Barnabyter...@beam.ltd.uk  wrote: I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora 11 base platform

Re: [Mesa3d-dev] [PATCH] radeon: Add protection against recursive DRM locking.

2009-08-02 Thread Alex Deucher
. Alex On Fri, Jul 31, 2009 at 6:44 PM, Alex Deucher alexdeuc...@gmail.com wrote: On Fri, Jul 31, 2009 at 7:18 AM, Pauli Nieminensuok...@gmail.com wrote: Hi. Some clean up to code so it is better thread safety even tough it is not 100% without locking or atomic operations. (Now it works same

Re: [Mesa3d-dev] [PATCH] radeon: Add protection against recursive DRM locking.

2009-08-02 Thread Alex Deucher
On Sun, Aug 2, 2009 at 1:58 PM, Pauli Nieminensuok...@gmail.com wrote: yes. It was missing the fix because of no git add before git commit --amend. Looks like you attached the same patch :) On Sun, Aug 2, 2009 at 8:35 PM, Alex Deucher alexdeuc...@gmail.com wrote: On Sun, Aug 2, 2009 at 12

Re: [Mesa3d-dev] [PATCH] radeon: Add protection against recursive DRM locking.

2009-07-31 Thread Alex Deucher
On Fri, Jul 31, 2009 at 7:18 AM, Pauli Nieminensuok...@gmail.com wrote: Hi. Some clean up to code so it is better thread safety even tough it is not 100% without locking or atomic operations. (Now it works same way as intel does recursion prevention) Another adittion is to make debug output

Re: [Mesa3d-dev] [PATCH] radeon: Add r6xx/r7xx chip family to get_chip_family_name

2009-07-27 Thread Alex Deucher
On Mon, Jul 27, 2009 at 10:13 AM, Pauli Nieminensuok...@gmail.com wrote: This fixes problem that glxinfo was reporting r600+ cards as unknown. pushed, thanks! -- ___

Re: [Mesa3d-dev] mesa r6xx-rewrite git is missing a file?

2009-07-22 Thread Alex Deucher
On Wed, Jul 22, 2009 at 11:52 AM, e...@cs.bgu.ac.ile...@cs.bgu.ac.il wrote: hello. I've want to test the r6xx-rewrite mesa, I've got the code from git and I'm trying to compile it, the compilation fails at one stage when the file eglcurrent.c is said to be missing, no reference to the file

Re: [Mesa3d-dev] build failure in current r6xx-rewrite branch

2009-07-17 Thread Alex Deucher
On Fri, Jul 17, 2009 at 7:09 PM, Radu Beneakitanat...@gmail.com wrote: gmake[3]: Entering directory `/root/build/mesa/src/egl/main' Makefile:87: depend: No such file or directory gmake[3]: *** No rule to make target `eglcurrent.c', needed by `depend'. Stop. Fixed in mesa master. r6xx/r7xx

Re: [Mesa3d-dev] Another round of patches for r300

2009-05-16 Thread Alex Deucher
On Thu, May 14, 2009 at 4:03 PM, Maciej Cencora m.cenc...@gmail.com wrote: Dnia czwartek, 14 maja 2009 o 03:09:41 Maciej Cencora napisał(a): Hi, this patch-set isn't yet ready for being committed, but it's near. What's inside: 1) fallback handling has been rewritten to work with SWTCL I

Re: [Mesa3d-dev] Another round of patches for r300

2009-05-15 Thread Alex Deucher
On Thu, May 14, 2009 at 4:03 PM, Maciej Cencora m.cenc...@gmail.com wrote: Dnia czwartek, 14 maja 2009 o 03:09:41 Maciej Cencora napisał(a): Hi, this patch-set isn't yet ready for being committed, but it's near. What's inside: 1) fallback handling has been rewritten to work with SWTCL I

Re: [Mesa3d-dev] More radeon-rewrite patches

2009-05-07 Thread Alex Deucher
On Thu, May 7, 2009 at 12:03 PM, Maciej Cencora m.cenc...@gmail.com wrote: Hi, two cleanup patches and one bug fix this time. Any comments? Pushed. BTW, you really should get an account so you can push this stuff yourself :)

Re: [Mesa3d-dev] One patch for radeon-rewrite branch

2009-05-04 Thread Alex Deucher
Here's updated patch based on informations from Alex Deucher. Pushed. Thanks. It doesn't look like RS4xx cards need this, but I'm attempting to get a definitive answer. Alex -- Register Now Save for Velocity, the Web

Re: [Mesa3d-dev] More radeon-rewrite patches

2009-04-27 Thread Alex Deucher
On Mon, Apr 27, 2009 at 10:52 AM, Maciej Cencora m.cenc...@gmail.com wrote: Hi, another round of patches against radeon-rewrite branch. Any comments? These look good. The vertex shader program limits should be updated for r5xx as well. Alex

Re: [Mesa3d-dev] More radeon-rewrite patches

2009-04-27 Thread Alex Deucher
On Mon, Apr 27, 2009 at 10:52 AM, Maciej Cencora m.cenc...@gmail.com wrote: Hi, another round of patches against radeon-rewrite branch. Pushed. -- Crystal Reports #45; New Free Runtime and 30 Day Trial Check out the

Re: [Mesa3d-dev] Another radeon-rewrite patchset

2009-04-26 Thread Alex Deucher
On Fri, Apr 24, 2009 at 12:00 PM, Maciej Cencora m.cenc...@gmail.com wrote: On piątek, 24 kwietnia 2009 17:00:07 Maciej Cencora wrote: On piątek, 24 kwietnia 2009 16:42:53 you wrote: Hi, among some general cleanup this patchset contains performance regression fix for non TCL cards, and

Re: [Mesa3d-dev] r300 fragment program fix

2009-04-21 Thread Alex Deucher
On Mon, Apr 20, 2009 at 8:04 PM, Maciej Cencora m.cenc...@gmail.com wrote: Hi, this patch fixes fragment programs where input modifier (negate or abs) was used for texture instruction - r300 hw doesn't support it, so add MOV inst with necessary modifiers before the tex inst. It fixes

Re: [Mesa3d-dev] r300 swtcl cleanup

2009-03-25 Thread Alex Deucher
On 3/25/09, Ian Romanick i...@freedesktop.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Maciej Cencora wrote: On piątek, 20 marca 2009 21:23:45 you wrote: Hi, here is a simple cleanup patch for r300 dri driver. It's pretty trivial so I think it can be commited

Re: [Mesa3d-dev] texture tiling, sw fallbacks and bufmgrs.

2009-03-21 Thread Alex Deucher
On 3/21/09, Dave Airlie airl...@linux.ie wrote: Hi all, So I had to drop texture tiling when I did the radeon-rewrite but I'd like to bring them back. Now with traditional drivers, we have the mesa copy of the texture and the card copy, and we usually texture from VRAM only, so we can

Re: [Mesa3d-dev] r300 swtcl cleanup

2009-03-20 Thread Alex Deucher
On 3/20/09, Maciej Cencora m.cenc...@gmail.com wrote: Hi, here is a simple cleanup patch for r300 dri driver. It's pretty trivial so I think it can be commited without a problem. Looks good to me. Alex -- Apps

Re: [Mesa3d-dev] Mesa (master): r300-gallium: Add unaccelerated surface_copy.

2009-03-05 Thread Alex Deucher
On Thu, Mar 5, 2009 at 11:45 AM, Michel Dänzer mic...@daenzer.net wrote: On Thu, 2009-03-05 at 08:37 -0800, Corbin Simpson wrote: Okay, so the commented-out code following that fallback is the blitter setup. It's simple, straightforward, and clean, but it requires a massive flush before and

Re: [Mesa3d-dev] R2xx

2008-08-26 Thread Alex Deucher
On Tue, Aug 26, 2008 at 9:48 AM, [EMAIL PROTECTED] wrote: Does anyone know if the datasheets programming guides for AMD's old R2xx cards have been released? If so, where could I find them? They are not yet available without an NDA. Alex

Re: [Mesa3d-dev] R2xx

2008-08-26 Thread Alex Deucher
taken longer than expected. Alex Dee Sharpe -Original Message- From: Alex Deucher [EMAIL PROTECTED] To: [EMAIL PROTECTED] Cc: mesa3d-dev@lists.sourceforge.net; [EMAIL PROTECTED] Sent: Tue, 26 Aug 2008 8:54 am Subject: Re: [Mesa3d-dev] R2xx On Tue, Aug 26, 2008 at 9:48 AM

Re: [Mesa3d-dev] Yet another r300 memory management tree

2008-08-04 Thread Alex Deucher
On Mon, Aug 4, 2008 at 11:40 AM, Roland Scheidegger [EMAIL PROTECTED] wrote: On 04.08.2008 15:05, Nicolai Hähnle wrote: Am Montag 04 August 2008 14:51:37 schrieb Roland Scheidegger: On 03.08.2008 00:40, Nicolai Hähnle wrote: Hi there, seeing as lacking a memory manager is a pretty

Re: [Mesa3d-dev] [Fwd: Re: glxinfo and client glx vendor string with ATI cards]

2008-07-28 Thread Alex Deucher
On Mon, Jul 28, 2008 at 4:22 AM, Alexandre Conrad [EMAIL PROTECTED] wrote: Hey Corbin, I'm forwarding this email to the public ML. Thanks for the feedback. Regrads, Original Message Subject: Re: [Mesa3d-dev] glxinfo and client glx vendor string with ATI cards Date: Fri,

Re: [Mesa3d-dev] [Fwd: Re: glxinfo and client glx vendor string with ATI cards]

2008-07-28 Thread Alex Deucher
On Mon, Jul 28, 2008 at 10:36 AM, Corbin Simpson [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Alex Deucher wrote: On Mon, Jul 28, 2008 at 4:22 AM, Alexandre Conrad [EMAIL PROTECTED] wrote: Hey Corbin, I'm forwarding this email to the public ML. Thanks

Re: [Mesa3d-dev] Combining Mesa3D and DRI mailing lists and/or sites?

2008-06-12 Thread Alex Deucher
On Thu, Jun 12, 2008 at 12:56 PM, Tomas Carnecky [EMAIL PROTECTED] wrote: Keith Whitwell wrote: The DRI list has in effect become the list for development of the drm kernel module, libdrm, and the various memory manager implementations. While Mesa is an important client of these, it is far

Re: [Mesa3d-dev] Sudden pinkness with r300 git

2008-02-26 Thread Alex Deucher
On Mon, Feb 25, 2008 at 8:18 PM, Chris Rankin [EMAIL PROTECTED] wrote: Hi, Something added to git tonight has turned menu boxes in World or Warcraft bight pink :-)! (I'd provide a screenshot, but trying to run WoW while sharing the screen with another application always locks up the

Re: [Mesa3d-dev] Help offered

2007-12-26 Thread Alex Deucher
the latest code and dive in. write small demos or play with the code until you start to get a feel for it. That's how we all learned :) If there's anything you don't understand, please ask on the list. Alex On Dec 26, 2007 7:46 AM, Alex Deucher [EMAIL PROTECTED] wrote: On Dec 21, 2007 7:39

Re: [Mesa3d-dev] Help offered

2007-12-25 Thread Alex Deucher
On Dec 21, 2007 7:39 PM, Hugo Gomes [EMAIL PROTECTED] wrote: Hello, i'm a student from portugal,and would like to help out with everything i can, on the development of the mesa3d lib. Any suggestions where to start ? What aspect are you looking to hack on? HW drivers? GLSL? Alex

Re: [Mesa3d-dev] [PATCH] unichrome: just a bit of code cleanup

2007-11-09 Thread Alex Deucher
On Nov 9, 2007 10:58 AM, Brian Paul [EMAIL PROTECTED] wrote: Benno Schulenberg wrote: Alex Deucher wrote: Benno, Since you seem to be the only one working on unichrome support, you might as well get a freedesktop account so you can commit patches directly: Thanks

Re: [Mesa3d-dev] [PATCH] unichrome: just a bit of code cleanup

2007-11-08 Thread Alex Deucher
Benno, Since you seem to be the only one working on unichrome support, you might as well get a freedesktop account so you can commit patches directly: http://www.freedesktop.org/wiki/AccountRequests Alex On Nov 8, 2007 6:22 PM, Benno Schulenberg [EMAIL PROTECTED] wrote: Signed-off-by:

Re: [Mesa3d-dev] [RFC] Potential patch for R200 accelerated TFP

2007-08-12 Thread Alex Deucher
On 8/12/07, Chris Rankin [EMAIL PROTECTED] wrote: OK, here it is - the final version. Now given that I am running Fedora 7 at the moment, exactly what will I need to update in order to test it? Are there any official Xorg packages that I will need to grab and compile, or is everything

Re: [Mesa3d-dev] 3D support for 2048x2048 on intel drivers

2007-07-25 Thread Alex Deucher
On 7/25/07, Chase Douglas [EMAIL PROTECTED] wrote: Brian Paul wrote: The rendering code is spread across many files, both in the driver and core Mesa. There's no single point that everything goes through for rendering. I see that there are a lot of functions in i915_state.c that deal

Re: [Mesa3d-dev] Tricky problem with dark corners

2007-03-22 Thread Alex Deucher
On 3/22/07, Michel Dänzer [EMAIL PROTECTED] wrote: On Wed, 2007-03-21 at 00:58 +0300, malc wrote: On Tue, 20 Mar 2007, Michel D?nzer wrote: On Thu, 2007-03-15 at 21:36 +0300, malc wrote: Apparently the problem is that pages obtained by the call to get_user_pages admit caching, so

Re: [Mesa3d-dev] comments on r300_fragprog.c commit

2007-03-15 Thread Alex Deucher
On 3/15/07, Brian Paul [EMAIL PROTECTED] wrote: Some code comments below: Oliver McFadden wrote: src/mesa/drivers/dri/r300/r300_fragprog.c | 91 src/mesa/drivers/dri/r300/r300_state.c | 14 ++-- src/mesa/drivers/dri/r300/r300_state.h |

Re: [Mesa3d-dev] Nouveau DRI in mesa git ?

2006-12-19 Thread Alex Deucher
On 12/19/06, Stephane Marchesin [EMAIL PROTECTED] wrote: Hello, We are considering moving the nouveau DRI driver from sourceforge CVS to another place (it's currently at http://nouveau.cvs.sourceforge.net/nouveau/nouveau/). We were wondering if Mesa would accept having an experimental driver

Re: [Mesa3d-dev] vbo heads up

2006-11-02 Thread Alex Deucher
On 11/2/06, Jerome Glisse [EMAIL PROTECTED] wrote: On 11/2/06, Keith Whitwell [EMAIL PROTECTED] wrote: Jerome Glisse wrote: On 11/2/06, Keith Whitwell [EMAIL PROTECTED] wrote: Keith Whitwell wrote: OK, the first round of work on the VBO branch seems to have gone quite smoothly.

Re: [Mesa3d-dev] Merged texmem branch

2006-11-01 Thread Alex Deucher
I just wanted to say thanks to everyone that worked on this. This is a major step forward for open source drivers! Cheers! Alex On 11/1/06, Keith Whitwell [EMAIL PROTECTED] wrote: We've just merged the texmem-0-3-branch code. This has been a major project, probably much bigger than we