http://bugs.freedesktop.org/show_bug.cgi?id=23884
Gordon Jin changed:
What|Removed |Added
CC||t.ar...@mailcity.com
--- Comment #8 from
http://bugs.freedesktop.org/show_bug.cgi?id=27189
Summary: mesa 7.7 fails to compile xorg_crtc.c:238 : error
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority:
http://bugs.freedesktop.org/show_bug.cgi?id=27189
--- Comment #1 from oneforall 2010-03-18 22:33:33 PST ---
ah I finally found the patch
http://cgit.freedesktop.org/mesa/mesa/commit/?id=8db8adfd01a1ff1e2a160ae3b0199bd3daa4191a
althou I have a hard time of figuring out how to download them
http://bugs.freedesktop.org/show_bug.cgi?id=27189
--- Comment #2 from oneforall 2010-03-18 22:35:48 PST ---
err that 2nd one doesn't do what you think again :(
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http://bugs.freedesktop.org/show_bug.cgi?id=27189
Jakob Bornecrantz changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=24942
Corbin Simpson changed:
What|Removed |Added
CC||mostawesomed...@gmail.com
S
http://bugs.freedesktop.org/show_bug.cgi?id=27150
Chia-I Wu changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=27150
Sedat Dilek changed:
What|Removed |Added
CC||sedat.di...@gmail.com
--- Comment #5 fr
http://bugs.freedesktop.org/show_bug.cgi?id=27216
Summary: Assignment with a function call in an if statement
causes an assertion failure
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=25994
--- Comment #13 from Loose Vladimir 2010-03-21 08:51:23
PST ---
Happy to say, someone with nickname pino had looked at this bug report and
tested shader.c and Mortal fragment shader on his hardware:
Chipset: GM45
System architecture: x86
xs
http://bugs.freedesktop.org/show_bug.cgi?id=27150
--- Comment #6 from Alan 2010-03-21 18:58:07 PST ---
I also noticed that glBlitFramebufferEXT is defined on the header file but the
symbol is not exported into libGL.so for both 32bit and 64bit.
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http://bugs.freedesktop.org/show_bug.cgi?id=27150
--- Comment #7 from Chia-I Wu 2010-03-21 20:10:05 PST ---
The gl* functions are generated from glAPI XMLs and scripts. The original bug
was a bug in the scripts, and is fixed. On the other hand, the XMLs do say
that glBlitFramebuffer should
http://bugs.freedesktop.org/show_bug.cgi?id=27216
Vinson Lee changed:
What|Removed |Added
AssignedTo|mesa3d- |bri...@vmware.com
|d...@l
http://bugs.freedesktop.org/show_bug.cgi?id=27248
Summary: Mesa slang float to int casting bug
Product: Mesa
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Keywords: janitor
Severity: normal
http://bugs.freedesktop.org/show_bug.cgi?id=27250
Summary: glEnable(GL_VERTEX PROGRAM POINT SIZE) doesn't work
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=27254
Summary: glBlitFramebuffer is defined while glBlitFramebufferEXT
is hidden as described by the XMLs
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
http://bugs.freedesktop.org/show_bug.cgi?id=27254
--- Comment #1 from Tom Fogal 2010-03-22 17:41:58 PST
---
> EXT_framebuffer_object.xml specifies that BlitFramebufferEXT
> to be hidden while BlitFramebuffer is exposed as described in
> ARB_framebuffer_object.xml, is that intentional?
This
http://bugs.freedesktop.org/show_bug.cgi?id=27254
--- Comment #2 from Alan 2010-03-22 18:49:55 PST ---
(In reply to comment #1)
> > EXT_framebuffer_object.xml specifies that BlitFramebufferEXT
> > to be hidden while BlitFramebuffer is exposed as described in
> > ARB_framebuffer_object.xml, i
http://bugs.freedesktop.org/show_bug.cgi?id=22536
Kristian Høgsberg changed:
What|Removed |Added
CC||k...@bitplanet.net
Statu
http://bugs.freedesktop.org/show_bug.cgi?id=27254
--- Comment #3 from Ian Romanick 2010-03-23 00:09:37
PST ---
(In reply to comment #2)
> I guess I am just curious why this one is left out as all the other GL calls
> we
> use in our software are included in Mesa's libGL, especially when
>
http://bugs.freedesktop.org/show_bug.cgi?id=27254
--- Comment #4 from Chia-I Wu 2010-03-23 00:38:57 PST ---
I think I should brought this up since 7.8 is about to be released. In
gl_API.xml, we have
C and X86-64 dispatcher correctly hide glHistogramEXT. However, up until
recently, X86
http://bugs.freedesktop.org/show_bug.cgi?id=27261
Summary: GLSL Compiler fails on the following vertex shader
Product: Mesa
Version: 7.5
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: major
Prior
http://bugs.freedesktop.org/show_bug.cgi?id=27261
--- Comment #1 from Karthik Hariharakrishnan 2010-03-23
05:14:07 PST ---
Created an attachment (id=34360)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34360)
Failing Vertex Shader
Attaching one more vertex shader that fails
--
Con
http://bugs.freedesktop.org/show_bug.cgi?id=27261
--- Comment #2 from Karthik Hariharakrishnan 2010-03-23
05:17:17 PST ---
Created an attachment (id=34361)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34361)
Fragment shader with a lot of preprocessing fails
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http://bugs.freedesktop.org/show_bug.cgi?id=27261
--- Comment #3 from Brian Paul 2010-03-23 07:15:27
PST ---
The fragment shader / preprocessor bug has been fixed for Mesa 7.8.
I probably won't get around to the other bugs for a while. I really wish the
GLSL didn't allow all those goofy c
http://bugs.freedesktop.org/show_bug.cgi?id=27265
Summary: GLSL Compiler doesnt link the attached vertex shader
Product: Mesa
Version: 7.5
Platform: Other
OS/Version: All
Status: NEW
Severity: major
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=27265
--- Comment #1 from Karthik Hariharakrishnan 2010-03-23
07:33:37 PST ---
Created an attachment (id=34366)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34366)
source code - sample GLES app
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http://bugs.freedesktop.org/show_bug.cgi?id=27265
--- Comment #2 from Karthik Hariharakrishnan 2010-03-23
07:34:03 PST ---
Created an attachment (id=34367)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34367)
fragment shader used in main.c
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http://bugs.freedesktop.org/show_bug.cgi?id=27261
--- Comment #4 from Karthik Hariharakrishnan 2010-03-23
07:38:08 PST ---
(In reply to comment #3)
> The fragment shader / preprocessor bug has been fixed for Mesa 7.8.
>
> I probably won't get around to the other bugs for a while. I really
http://bugs.freedesktop.org/show_bug.cgi?id=27261
--- Comment #5 from Brian Paul 2010-03-23 07:46:01
PST ---
(In reply to comment #4)
> I will try the latest release candidate and see if the problem has been fixed.
> I have also been observing random failures in the GLES conformance suite
http://bugs.freedesktop.org/show_bug.cgi?id=27261
--- Comment #6 from Karthik Hariharakrishnan 2010-03-23
08:04:53 PST ---
(In reply to comment #5)
> (In reply to comment #4)
>
> > I will try the latest release candidate and see if the problem has been
> > fixed.
> > I have also been obse
http://bugs.freedesktop.org/show_bug.cgi?id=22536
Yu Dai changed:
What|Removed |Added
Status|ASSIGNED|RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=22536
Yu Dai changed:
What|Removed |Added
Status|RESOLVED|CLOSED
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http://bugs.freedesktop.org/show_bug.cgi?id=27265
Kristof Ralovich changed:
What|Removed |Added
Attachment #34365|application/octet-stream|text/x-csrc
mime type|
http://bugs.freedesktop.org/show_bug.cgi?id=27265
Kristof Ralovich changed:
What|Removed |Added
Attachment #34367|application/octet-stream|text/x-csrc
mime type|
http://bugs.freedesktop.org/show_bug.cgi?id=27265
--- Comment #3 from Brian Paul 2010-03-23 09:19:23
PST ---
Created an attachment (id=34368)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34368)
do varying var allocation upon usage to use fewer regs
The fragment shader is trying to r
http://bugs.freedesktop.org/show_bug.cgi?id=27261
--- Comment #7 from Brian Paul 2010-03-23 09:21:42
PST ---
(In reply to comment #6)
> It looks like 7.8rc2 fixes the issue but fails a whole lot of other shaders.
> More specifically lots of tests fail in the GL/build section in OpenGL ES
>
http://bugs.freedesktop.org/show_bug.cgi?id=27261
Ian Romanick changed:
What|Removed |Added
Attachment #34360|application/octet-stream|text/plain
mime type|
http://bugs.freedesktop.org/show_bug.cgi?id=27266
Summary: Cubosphere: undefined function 'texture2D' /
incompatible types in assignment
Product: Mesa
Version: git
Platform: Other
URL: http://sourceforge.net/projects/cub
http://bugs.freedesktop.org/show_bug.cgi?id=27268
Summary: using step function in vec4 constructor is not
completely correct
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NE
http://bugs.freedesktop.org/show_bug.cgi?id=27268
--- Comment #1 from Karthik Hariharakrishnan 2010-03-23
11:41:38 PST ---
Created an attachment (id=34372)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34372)
Output image with step function in vec4 constructor
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http://bugs.freedesktop.org/show_bug.cgi?id=27268
--- Comment #2 from Karthik Hariharakrishnan 2010-03-23
11:42:05 PST ---
Created an attachment (id=34373)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34373)
Reference image with no step constructor
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http://bugs.freedesktop.org/show_bug.cgi?id=27266
--- Comment #1 from Brian Paul 2010-03-23 15:15:23
PST ---
The problem is this line:
vec4 base = texture2D(base, uv);
base was previously declared as sampler2D. We're getting the scoping wrong
with the initializer. Perhaps you could su
http://bugs.freedesktop.org/show_bug.cgi?id=27273
Summary: Lightsmark2008 robot model is drawn flat
Product: Mesa
Version: 7.6
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
C
http://bugs.freedesktop.org/show_bug.cgi?id=27273
--- Comment #1 from Ruslan 2010-03-23 15:37:47 PST ---
Maybe this matters, i tested windows version of it, using WINE. Anyway, it does
work correctly on nVidia proprietary driver, so i guess it's Mesa bug.
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http://bugs.freedesktop.org/show_bug.cgi?id=27286
Summary: Mod function returns wrong value
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
C
http://bugs.freedesktop.org/show_bug.cgi?id=23884
--- Comment #9 from Artem S. Tashkinov 2010-03-24
04:37:49 PST ---
Unigine Heaven v2.0 demo/benchmark is out and also requires this extension in
order to run.
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http://bugs.freedesktop.org/show_bug.cgi?id=27286
Karthik Hariharakrishnan changed:
What|Removed |Added
OS/Version|All |Linux (All)
Platfor
http://bugs.freedesktop.org/show_bug.cgi?id=27286
--- Comment #2 from Brian Paul 2010-03-24 07:53:33
PST ---
Can you provide a stand-alone test program that demonstrates this?
I tried it myself and I got the expected result: mod(4.0, 2.0) returns 0.0
Mesa's mod() function is implemented j
http://bugs.freedesktop.org/show_bug.cgi?id=27286
--- Comment #3 from Karthik Hariharakrishnan 2010-03-24
08:13:10 PST ---
(In reply to comment #2)
> Can you provide a stand-alone test program that demonstrates this?
>
> I tried it myself and I got the expected result: mod(4.0, 2.0) return
http://bugs.freedesktop.org/show_bug.cgi?id=27286
--- Comment #4 from Brian Paul 2010-03-24 08:37:42
PST ---
OK, looks like I wasn't running w/ X86/SSE codegen enabled. Looks like a bug
in that code. I'll try to take a look in a while.
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http://bugs.freedesktop.org/show_bug.cgi?id=27300
Summary: r300_fs.c:209: r300_translate_fragment_shader: Assertion
`0' failed.
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=27301
Summary: r300g: segfault while running glxgears
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=27301
--- Comment #1 from Alex Deucher 2010-03-25 07:11:22 PST ---
IGP cards don't currently work properly with r300g.
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http://bugs.freedesktop.org/show_bug.cgi?id=27301
Joakim Sindholt changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=24942
Joakim Sindholt changed:
What|Removed |Added
CC||tstel...@gmail.com
--- Comment #2 f
http://bugs.freedesktop.org/show_bug.cgi?id=27312
Summary: glCopyTexImage2D Doesnt seem to work correctly (returns
incorrect alpha component )when internal format is
GL_RGB
Product: Mesa
Version: unspecified
Platfor
http://bugs.freedesktop.org/show_bug.cgi?id=27312
--- Comment #1 from Karthik Hariharakrishnan 2010-03-25
10:18:05 PST ---
Created an attachment (id=34439)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34439)
fragment shader used to reproduce bug
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http://bugs.freedesktop.org/show_bug.cgi?id=27312
--- Comment #2 from Brian Paul 2010-03-25 17:17:14
PST ---
Which driver are you using? swrast or softpipe or other?
I could probably look into this as soon as you provide a (glut) test program.
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http://bugs.freedesktop.org/show_bug.cgi?id=27286
--- Comment #5 from Brian Paul 2010-03-25 17:23:47
PST ---
Off-hand, I _think_ this is an issue with the SSE rcp (reciprocol) instruction.
Per the comment in the code, I think we need to produce a more accurate
result:
static void
emit_rcp
http://bugs.freedesktop.org/show_bug.cgi?id=27300
Corbin Simpson changed:
What|Removed |Added
Status|NEW |ASSIGNED
--- Comment #1 from Corbin
http://bugs.freedesktop.org/show_bug.cgi?id=27300
--- Comment #2 from Corbin Simpson 2010-03-26
04:57:09 PST ---
Tired, commented on wrong bug. Investigating yours now.
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--- Comment #3 from Corbin Simpson 2010-03-26
05:40:07 PST ---
Can't figure out how to build your program. :T
You hit the generic "error in shader compiler" assert. Could you run again with
RADEON_DEBUG=fp set, and attach that log here?
-
http://bugs.freedesktop.org/show_bug.cgi?id=27300
--- Comment #4 from Darren Salt 2010-03-26
08:21:21 PST ---
Created an attachment (id=34486)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34486)
Shader log from Oolite
One log file, as requested. (This is with shader-effects-level se
http://bugs.freedesktop.org/show_bug.cgi?id=27300
--- Comment #5 from Darren Salt 2010-03-26
08:31:41 PST ---
About compiling Oolite: "make -f Makefile pkg-deb" works here. ("debuild
binary" would be fine, but debian/changelog is generated.)
http://www.oolite.org/download has links to bina
http://bugs.freedesktop.org/show_bug.cgi?id=27312
--- Comment #3 from Karthik Hariharakrishnan 2010-03-26
09:22:01 PST ---
(In reply to comment #2)
> Which driver are you using? swrast or softpipe or other?
>
> I could probably look into this as soon as you provide a (glut) test program.
http://bugs.freedesktop.org/show_bug.cgi?id=27254
Ian Romanick changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=27312
--- Comment #4 from Karthik Hariharakrishnan 2010-03-26
10:44:37 PST ---
Created an attachment (id=34494)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34494)
Source code for reproducing the problem.
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http://bugs.freedesktop.org/show_bug.cgi?id=27312
--- Comment #5 from Karthik Hariharakrishnan 2010-03-26
10:44:59 PST ---
Created an attachment (id=34495)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34495)
header file included from source
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http://bugs.freedesktop.org/show_bug.cgi?id=27312
--- Comment #6 from Karthik Hariharakrishnan 2010-03-26
10:45:37 PST ---
Created an attachment (id=34496)
--> (http://bugs.freedesktop.org/attachment.cgi?id=34496)
Makefile for building app
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http://bugs.freedesktop.org/show_bug.cgi?id=27312
--- Comment #7 from Karthik Hariharakrishnan 2010-03-26
10:47:04 PST ---
(In reply to comment #2)
> Which driver are you using? swrast or softpipe or other?
>
> I could probably look into this as soon as you provide a (glut) test program.
http://bugs.freedesktop.org/show_bug.cgi?id=27018
Andrew Randrianasulu changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=27017
Andrew Randrianasulu changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=4860
Corbin Simpson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=5840
Corbin Simpson changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=17659
--- Comment #1 from George Sapountzis 2010-03-27
05:49:45 PST ---
(In reply to comment #0)
> Created an attachment (id=19010)
--> (http://bugs.freedesktop.org/attachment.cgi?id=19010) [details]
> half-hearted demo patch which makes valgrind
http://bugs.freedesktop.org/show_bug.cgi?id=24226
--- Comment #15 from George Sapountzis 2010-03-27
05:56:07 PST ---
(In reply to comment #14)
> The question is, when libGL.so is compiled with direct rendering support, how
> to decide if direct rendering is viable at runtime? The connectio
http://bugs.freedesktop.org/show_bug.cgi?id=21997
Corbin Simpson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=24942
Corbin Simpson changed:
What|Removed |Added
AssignedTo|mesa3d- |mostawesomed...@gmail.com
http://bugs.freedesktop.org/show_bug.cgi?id=27300
Corbin Simpson changed:
What|Removed |Added
Summary|r300_fs.c:209: |[r300g] Oolite fragment
http://bugs.freedesktop.org/show_bug.cgi?id=27312
--- Comment #8 from Chia-I Wu 2010-03-28 01:51:22 PST ---
(In reply to comment #0)
> tmpBuf = (GLubyte *)malloc(4*sizeof(GLubyte));
> glReadPixels(12, 12, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, tmpBuf);
>
> /*
http://bugs.freedesktop.org/show_bug.cgi?id=17659
--- Comment #2 from Kristof Ralovich 2010-03-29
12:54:52 PST ---
(In reply to comment #1)
> (In reply to comment #0)
> > Created an attachment (id=19010)
--> (http://bugs.freedesktop.org/attachment.cgi?id=19010) [details] [details]
> > half
http://bugs.freedesktop.org/show_bug.cgi?id=17659
--- Comment #3 from Kristof Ralovich 2010-03-29
12:56:10 PST ---
Also have a look at:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=ce0ad53281f236424a72ae021f293a3a5ca69217
and
http://cgit.freedesktop.org/mesa/mesa/commit/?id=e32b601e7d
http://bugs.freedesktop.org/show_bug.cgi?id=17659
--- Comment #4 from Kristof Ralovich 2010-03-29
12:57:15 PST ---
http://cgit.freedesktop.org/mesa/mesa/commit/?id=45f4e8842e3dae9d8be2a38769a57a524fdc335f
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--- Y
http://bugs.freedesktop.org/show_bug.cgi?id=27403
Summary: GLSL struct causing "Invalid src register file ..."
error
Product: Mesa
Version: 7.6
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=27418
Summary: latest eglut patches break build
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component
http://bugs.freedesktop.org/show_bug.cgi?id=27418
Chia-I Wu changed:
What|Removed |Added
AssignedTo|mesa3d- |olva...@gmail.com
|d...@li
http://bugs.freedesktop.org/show_bug.cgi?id=27403
--- Comment #1 from Ian Romanick 2010-04-01 21:18:05
PST ---
(In reply to comment #0)
> uniform sampler3D volShadSampler0;
>
> struct VolShad
> {
> sampler3D texture;
> int samples;
> int channels;
> mat4 wo
http://bugs.freedesktop.org/show_bug.cgi?id=27403
Brian Hall changed:
What|Removed |Added
CC||brian.h...@gmail.com
--- Comment #2 from
https://bugs.freedesktop.org/show_bug.cgi?id=2
Ruslan changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=27461
Summary: Mesa 7.8: Screen lock-ups, when drawing 3D built-in
figures (probably GLUT?)
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: Linux (All)
https://bugs.freedesktop.org/show_bug.cgi?id=27464
--- Comment #1 from Zbigniew 2010-04-05 05:47:15 PDT ---
Tested using Kernel 2.6.32.10, Glibc 2.10.1, Gobolinux 0.14 (32-bit), Mesa
7.8, Xorg 7.5, X-Server 1.7.6, IceWM 1.2.37, Pentium III/750, old mobo Intel
BX-based, ATI Technologies Inc RV2
https://bugs.freedesktop.org/show_bug.cgi?id=27464
Summary: Mesa 7.8: screen/keyboard frozen when using menus in
GLUT application
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: Linux (All)
Statu
https://bugs.freedesktop.org/show_bug.cgi?id=27469
Summary: Mesa 7.8: Problems with two games, using OpenGL
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=27469
Ian Romanick changed:
What|Removed |Added
Keywords||NEEDINFO
--- Comment #1 from Ian Romanick
https://bugs.freedesktop.org/show_bug.cgi?id=27461
--- Comment #1 from Ian Romanick 2010-04-05 13:09:26 PDT
---
Please don't submit zipped attachments. Just submit the .c file and make sure
the mime type is text/plain.
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https://bugs.freedesktop.org/show_bug.cgi?id=27469
Pauli changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=27464
Pauli changed:
What|Removed |Added
Keywords||NEEDINFO
Component|GLUT
https://bugs.freedesktop.org/show_bug.cgi?id=27461
Pauli changed:
What|Removed |Added
Component|GLUT|Drivers/DRI/r200
AssignedTo|mesa3d-...@l
https://bugs.freedesktop.org/show_bug.cgi?id=23494
Pauli changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
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