Hi Jeff,
My issues could come down to the performance of my MacBook it is pretty old a
dual core, 4gb of ram, how much better does monodevelop run on a quad core, I
see my CPU max'ed out for many minutes at a time when compiling is happening,
memory seems to be ok so I am guessing there is not
The release notes for MT 5.4 tell that it is the last version to
support OS X 10.6, so yes, you will have to upgrade.
http://docs.xamarin.com/ios/releases/MonoTouch_5/MonoTouch_5.4
On Fri, Sep 28, 2012 at 6:10 AM, stevehatch wrote:
> This is a little bit ridicules, I have never had a problem upda
I've never seen "pending an apple release"
I've seen "pending DEVELOPER release" - thats when you say "I'll
release it when I want to, not as soon as it's done". You have to go
into itunes connect and release it (good if you are doing PR at the
same time)
Of course, Google says:
http://news.ycom
Hi Steve
As someone else pointed out: what version of OSX are you running?
Nic
On Fri, Sep 28, 2012 at 5:10 AM, stevehatch wrote:
> This is a little bit ridicules, I have never had a problem updating monotouch
> until this update. I know i'm not the only one having problems as there are
> many
yeah, I just posted is as an "incase", and it's REALLY REALLY not an
obvious bug. If it wasn't for Sebastien's quick thinking, and a bit of
quick debugging at my end, I'd have never found it.
On Fri, Sep 28, 2012 at 3:56 AM, Chris_M wrote:
>
> Thanks, Alex! That helps.
>
> Nic, I don't seem to ha
On Thu, Sep 27, 2012 at 10:26 PM, Adam Kemp wrote:
> You can support iPhone 5 (taller screens) by just including a splash
> screen with the right size. That's how the iPhone 5 decides whether to
> letterbox your app. You don't actually need to use any particular version
> of the SDK.
Yup, this is
Steve,
Can you do the same thing and post your results?
--
Can you try the following:
sudo /usr/sbin/installer -pkg
~/Library/Caches/XamarinInstaller/MonoTouch/downloads/monotouch-6.0.0.pkg
-target / -verboseR
and attach the output? Please inform of any dialogs you're shown too.
Also,
Hi Alex,
It's worth investigating. I can make no guarantees that your current
hardware is the cause of the xcode syncing problem, of course, but it's
possible. Upgrading your hardware certainly wouldn't hurt. A year ago when
I was doing a lot of work on the Xcode syncing stuff, I was finding that
Hi Jeff,
Thanks for looking at the logs you have found what I thought you would, race
conditions, of course in the perfect world we would have perfect performance so
that some of these did not occur, but as with all things programming, if it can
go wrong it is only a matter of time before it do
Hi Adam,
Thanks for the reply, I have recoded things and I am much happier with outcome,
I was trying to get the scrolling to work in a way that I was happy with but
hitting all sorts of issues, mainly with bouncing and the table scrolling out
the bounds, this was why I was looking at paging, I
Hi Alex,
I've uploaded a pre-release (we haven't bumped the version yet, so it's
still called 3.0.4.7):
https://files.xamarin.com/~jeff/MonoDevelop-3.0.4.7.dmg
Let me know how that works out.
Jeff
On Fri, Sep 28, 2012 at 10:44 AM, Alex White wrote:
> Hi Jeff,
>
> Thanks for looking at the log
Hi Alex, maybe useless but that's my spec and I have no issues (I'm not yet
with MonoTouch 6) and all is done with IB, with more than 30 xibs/forms cross
platform with Windows Mobile:
Nome do Modelo: MacBook Pro
Identificador do Modelo:MacBookPro7,1
Nome do Processador:Intel Core 2
Hi there,
I'm new to both C# and iOS and I'm looking for an example of how to
implement ABAddressBook.RequestAccess. Here is my code so far:
private bool GetAddressBook ()
{
if (UIDevice.CurrentDevice.CheckSystemVersion (6, 0)) {
NSError err;
iPhoneAddressB
Thanks Karl for the feedback, my memory is on the low side and maybe causing
some of the issues, the hdd is a bit clunky too, I certainly notice a slow down
when disk writes/reads are happening, so the ssd should make a difference in
that area, it is funny how apple and windows are very closely
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