Re: [music-dsp] Musicdsp.org finally updated

2019-02-26 Thread Spencer Jackson
that's really great. Thank you! On Tue, Feb 26, 2019 at 12:09 PM Michael Gogins wrote: > Thanks for doing this. > > Mike > > On Wed, Feb 27, 2019, 04:40 Robert Marsanyi wrote: > >> That’s a phenomenal resource. Thanks, Bram. >> >> --rbt >> >> On Feb 26, 2019, at 7:16 AM, Jacob Penn wrote: >>

Re: [music-dsp] Resampling

2018-10-03 Thread Spencer Jackson
I have only used libraries for resampling myself. I haven't looked at their source, but it's available. The two libraries I'm aware of are at http://www.mega-nerd.com/SRC/download.html and https://kokkinizita.linuxaudio.org/linuxaudio/zita-resampler/resampler.html perhaps they can give you some

Re: [music-dsp] Resampling

2018-10-03 Thread Spencer Jackson
On Wed, Oct 3, 2018 at 3:17 AM Alex Dashevski wrote: > > if I do resampling before and after processing. for example, 48Khz -> 8Khz > and then 8Khz -> 48Khz then will it help ? > Lowering sample rate can help achieve lower latencies by giving you fewer samples to process in the same amount of

Re: [music-dsp] WSOLA on RealTime

2018-09-27 Thread Spencer Jackson
Alex: Any algorithm with a deterministic computation time can be applied in real-time if latency is sufficient enough. Are you familiar with the idea of copying the stream to a buffer then applying the algorithm and outputting the older data which the algorithm has already been applied to? Adding

Re: [music-dsp] What is resonance?

2018-07-20 Thread Spencer Jackson
Resonance is the characteristic of some systems to store and release energy at particular frequencies. It's not limited to filters, mechanical systems like springs or pendulums have resonance (get on a swing at the park and try to change your frequency and you'll feel the effects of resonance).

Re: [music-dsp] Music software interface design

2017-04-18 Thread Spencer Jackson
I certainly found it interesting. Thanks for sharing! I find it interesting though that (aside from the limiter threshold in the first example) you are moving from a parametric interface to an empirical one. It seems to me to be used more powerfully in realtime or with automation, in a live

Re: [music-dsp] Help with "Sound Retainer"/Sostenuto Effect

2016-09-16 Thread Spencer Jackson
Wow, thanks all for the replies! If I used a reverb would it end up giving the sustained voice too much character? I was thinking of taking freeverb and removing the comb filters and just using the allpass filters with 100% feedback thinking it would make it a "cleaner" sustain. I'm leaning this

Re: [music-dsp] Help with "Sound Retainer"/Sostenuto Effect

2016-09-16 Thread Spencer Jackson
On Fri, Sep 16, 2016 at 11:24 AM, gm wrote: > Did you consider a reverb or an FFT time stretch algorithm? > I haven't looked into an FFT algorithm. I'll have to read up on that, but what do you mean with reverb? Would you feed the loop into a reverb or apply some

[music-dsp] Help with "Sound Retainer"/Sostenuto Effect

2016-09-16 Thread Spencer Jackson
Hi all: First post on the list. Quite some time ago I set out to create a lv2 plugin re-creation of the electroharmonix freeze guitar effect. The idea is that when you click the button it takes a short sample and loops it for a drone like effect, sort of a granular synthesis sustainer thing.