that's really great. Thank you!
On Tue, Feb 26, 2019 at 12:09 PM Michael Gogins
wrote:
> Thanks for doing this.
>
> Mike
>
> On Wed, Feb 27, 2019, 04:40 Robert Marsanyi wrote:
>
>> That’s a phenomenal resource. Thanks, Bram.
>>
>> --rbt
>>
>> On Feb 26, 2019, at 7:16 AM, Jacob Penn wrote:
>>
I have only used libraries for resampling myself. I haven't looked at their
source, but it's available. The two libraries I'm aware of are at
http://www.mega-nerd.com/SRC/download.html
and
https://kokkinizita.linuxaudio.org/linuxaudio/zita-resampler/resampler.html
perhaps they can give you some
On Wed, Oct 3, 2018 at 3:17 AM Alex Dashevski wrote:
>
> if I do resampling before and after processing. for example, 48Khz -> 8Khz
> and then 8Khz -> 48Khz then will it help ?
>
Lowering sample rate can help achieve lower latencies by giving you fewer
samples to process in the same amount of
Alex:
Any algorithm with a deterministic computation time can be applied in
real-time if latency is sufficient enough. Are you familiar with the idea
of copying the stream to a buffer then applying the algorithm and
outputting the older data which the algorithm has already been applied to?
Adding
Resonance is the characteristic of some systems to store and release energy
at particular frequencies. It's not limited to filters, mechanical systems
like springs or pendulums have resonance (get on a swing at the park and
try to change your frequency and you'll feel the effects of resonance).
I certainly found it interesting. Thanks for sharing!
I find it interesting though that (aside from the limiter threshold in the
first example) you are moving from a parametric interface to an empirical
one. It seems to me to be used more powerfully in realtime or with
automation, in a live
Wow, thanks all for the replies!
If I used a reverb would it end up giving the sustained voice too much
character? I was thinking of taking freeverb and removing the comb
filters and just using the allpass filters with 100% feedback thinking
it would make it a "cleaner" sustain. I'm leaning this
On Fri, Sep 16, 2016 at 11:24 AM, gm wrote:
> Did you consider a reverb or an FFT time stretch algorithm?
>
I haven't looked into an FFT algorithm. I'll have to read up on that,
but what do you mean with reverb? Would you feed the loop into a
reverb or apply some
Hi all:
First post on the list. Quite some time ago I set out to create a lv2
plugin re-creation of the electroharmonix freeze guitar effect. The
idea is that when you click the button it takes a short sample and
loops it for a drone like effect, sort of a granular synthesis
sustainer thing.