On 2/12/07, Michael Kidder <[EMAIL PROTECTED]> wrote:
> .NET doesn't suck. I'm suprised people would hate it, since it's
> fairly easy to port a .NET program to Mono and run it on Linux / OSX.
_Sort of_.
If it's command line, it'll run without modification. If you use a
GUI, have fun. It usuall
On 2/12/07, Michael Kidder <[EMAIL PROTECTED]> wrote:
> .NET doesn't suck. I'm suprised people would hate it, since it's
> fairly easy to port a .NET program to Mono and run it on Linux / OSX.
> An example of a great .NET program is Paint.NET (
> http://www.getpaint.net ) which is being ported to L
.NET doesn't suck. I'm suprised people would hate it, since it's
fairly easy to port a .NET program to Mono and run it on Linux / OSX.
An example of a great .NET program is Paint.NET (
http://www.getpaint.net ) which is being ported to Linux/Mono by
someone.
Of note, any programming language or pr
On Mon, Feb 12, 2007 at 09:11:23PM -0600, Keith Gable wrote:
> -snip-
> > This coming from someone who limited the script buffer to 256kb? What
> > you're talking about is loading the entire RPG into memory. If not,
> > then you're not gaining anything by reading directly from the RPG
> > except di
On 2/13/07, Mike Caron <[EMAIL PROTECTED]> wrote:
> Mike
> >I fail to see what this has to do with anything. Alt-F1/2/3 is nowhere
to be
> found under the windows column (or, Mac OSX, for that matter)
>
> :) My work here is done.
>
Explain, please. I don't follow your logic. If you're refering
> Mike
> >I fail to see what this has to do with anything. Alt-F1/2/3 is nowhere to be
> found under the windows column (or, Mac OSX, for that matter)
>
> :) My work here is done.
>
Explain, please. I don't follow your logic. If you're refering to my
comment from before, please realize that it was
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=302
--- Comment #9 from [EMAIL PROTECTED] 2007-02-12 19:29 ---
Mike
>I fail to see what this has to do with anything. Alt-F1/2/3 is nowhere to be
found under the windows column (or, Mac OSX, for that matter)
:) My
-snip-
> This coming from someone who limited the script buffer to 256kb? What
> you're talking about is loading the entire RPG into memory. If not,
> then you're not gaining anything by reading directly from the RPG
> except disk space, and losing the ability to muck with the lumps on
> the fly.
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=302
--- Comment #8 from [EMAIL PROTECTED] 2007-02-12 18:47 ---
(In reply to comment #6)
> Mike, I thought you reckoned Windows was a real platform. But clearly not.
> http://en.wikipedia.org/wiki/Table_of_keyboard_s
On 2/12/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote:
> On 2/13/07, Keith Gable <[EMAIL PROTECTED]> wrote:
> > On 2/12/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote:
> > > On 2/13/07, Keith Gable <[EMAIL PROTECTED]> wrote:
> > > > Hey guys,
> > > >
> > > > I'm in a class where we're learning C++
On 2/13/07, Keith Gable <[EMAIL PROTECTED]> wrote:
> On 2/12/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote:
> > On 2/13/07, Keith Gable <[EMAIL PROTECTED]> wrote:
> > > Hey guys,
> > >
> > > I'm in a class where we're learning C++ data structures. I've been
> > > thinking
> > > of some useful dat
On 2/12/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote:
> On 2/13/07, Keith Gable <[EMAIL PROTECTED]> wrote:
> > Hey guys,
> >
> > I'm in a class where we're learning C++ data structures. I've been thinking
> > of some useful dataset I can work on to help make sure I know what I'm
> > doing. Then i
On 2/13/07, Keith Gable <[EMAIL PROTECTED]> wrote:
> Hey guys,
>
> I'm in a class where we're learning C++ data structures. I've been thinking
> of some useful dataset I can work on to help make sure I know what I'm
> doing. Then it hit me -- you guys are still loading .RPG files from
> FreeBasic!
Hey guys,
I'm in a class where we're learning C++ data structures. I've been thinking
of some useful dataset I can work on to help make sure I know what I'm
doing. Then it hit me -- you guys are still loading .RPG files from
FreeBasic! :) So, I'm wondering
1) How useful would a native code l
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=300
[EMAIL PROTECTED] changed:
What|Removed |Added
Status|NEW |RESOLVED
james
2007-02-12 16:21:47 -0800 (Mon, 12 Feb 2007)
33
One more fix for gfx_sdl bug 300
---
U wip/allmodex.bas
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james
2007-02-12 16:11:56 -0800 (Mon, 12 Feb 2007)
22
finish fix for bug 300
---
U wip/gfx_sdl.bas
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Cool. I converted Scripts: to a real namespace
On Mon, Feb 12, 2007 at 03:29:24PM -0800, Adam Perry wrote:
>Digging this back up:
>
>
> http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php/Scripts:Counter
>
>Feel free to change the namespace/layout/whatever. Do what you want
Digging this back up:
http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php/Scripts:Counter
Feel free to change the namespace/layout/whatever. Do what you want with
this page and I'll model future pages off it.
On 1/23/07, Adam Perry <[EMAIL PROTECTED]> wrote:
No, the script library is
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=300
[EMAIL PROTECTED] changed:
What|Removed |Added
Summary|gfx_sdl hangs on black |gfx_sdl blanks
james
2007-02-12 08:54:33 -0800 (Mon, 12 Feb 2007)
85
gfx_sdl: Partial fix for bug 300. No longer hangs, but now blanks screen on
getkey:(
---
U wip/allmodex.bas
U wip/allmodex.bi
U wip/gfx.bi
U wip/gfx_alleg.bas
U wip/gfx_fb.bas
U wip/gfx_sdl.bas
U wip/gfx_smooth2x.bas
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=302
--- Comment #7 from [EMAIL PROTECTED] 2007-02-12 08:24 ---
I like ALT+1 ALT+2 ALT+3
That doesn't confligt with anything, is consistent with the shortcuts for
switching tabs in Firefox (and tabs in just about ev
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=302
--- Comment #6 from [EMAIL PROTECTED] 2007-02-12 02:31 ---
Mike, I thought you reckoned Windows was a real platform. But clearly not.
http://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts
It's nice to know yo
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