Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-07 Thread Exo Verse
y.oracle.com/community/developer/english/java/javafx/javafx_2.0_and_later > > Regards, > John > > -Original Message- > From: openjfx-dev [mailto:openjfx-dev-boun...@openjdk.java.net] On Behalf > Of Exo Verse > Sent: Monday, April 07, 2014 9:53 AM > To: openjfx-dev@

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-07 Thread Exo Verse
52 PM, Exo Verse wrote: > > Ahh yes, the lwjglfx solution. Yes it is ingenious what they guy did. I > would have to draw to an image anyhow with other GUI designs, so this is no > different. And with a buffer, you would only need to update it IF the GUI > has changed. If no change, t

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-07 Thread Exo Verse
:47 PM, Stephen F Northover < steve.x.northo...@oracle.com> wrote: > The lwjglfx solution. > > Steve > > > On 2014-04-07 12:45 PM, Exo Verse wrote: > >> @ Steve >> Which approach are you referring too ? The lwjglfx solution or this >> transparency backgrou

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-07 Thread Exo Verse
rts that to an FX image. This is a good approach because it uses > API and does not rely on any internals of FX. Hopefully it is fast enough > for you. > > Steve > > > On 2014-04-06 12:41 PM, Exo Verse wrote: > >> Yea the OpenGL comes with your graphics drivers for your

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-07 Thread Exo Verse
GOT IT !!! I put this under STYLE -> "-fx-background-color: TRANSPARENT;" That is on the AchorPane ---> STYLE So it works now. :) Torak On Mon, Apr 7, 2014 at 11:31 AM, Exo Verse wrote: > Image 1 -- Shows transparency without button > http://imgur.com/O2f

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-07 Thread Exo Verse
Image 1 -- Shows transparency without button http://imgur.com/O2fWblv Image 2 -- No transparency when I add the exit button http://imgur.com/B4J7NFL On Mon, Apr 7, 2014 at 11:27 AM, Exo Verse wrote: > Here is the java and fxml code so you can see what I am doing. This is > just an e

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-07 Thread Exo Verse
The problem is, if you take out the button ( I used scene builder to remove the button and the pane its on ) then the transparency works. But as soon as I re-add the button in the code / Scene Builder, then the transparency is gone. Ideas ? Torak On Mon, Apr 7, 2014 at 11:19 AM, Exo Verse wrote

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-07 Thread Exo Verse
ttons are not overriding it. Ideas ? Torak On Mon, Apr 7, 2014 at 11:12 AM, Richard Bair wrote: > When you get your game finished, let us know :-). > > On Apr 6, 2014, at 10:09 AM, Exo Verse wrote: > > > Windows makes its own separate stack space for each OpenGL context > &

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-06 Thread Exo Verse
into > your javafx application, not? > > Tom > > Von meinem iPhone gesendet > > > Am 06.04.2014 um 18:41 schrieb Exo Verse : > > > > Yea the OpenGL comes with your graphics drivers for your video card. So > > your correct that it doesn't ship with Jav

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-06 Thread Exo Verse
er which one they used > > Tom > > Von meinem iPhone gesendet > > > Am 06.04.2014 um 18:18 schrieb Exo Verse : > > > > Thanks, but as I mentioned in my original post, I don't like JOGL. It > > doesn't work with my setup. I use LWJGL because its on

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-06 Thread Exo Verse
GL pipeline > https://bitbucket.org/dejayberlin/joglfxpipeline/src! > > Tom > Von meinem iPhone gesendet > > > Am 06.04.2014 um 17:25 schrieb Exo Verse : > > > > Yea its a shame that using JavaFX as an option along with OpenGL wasn't > > even thought of to

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-06 Thread Exo Verse
X render on top of that or > add the possibility to ask JavaFX for the underlying context and mess with > that but this is not even officially planned or included on any roadmap > (AFAIK) so we can only keep our fingers crossed for that to happen. Like > you I would absolutely LOVE to use

Re: JavaFX 2 + with LWJGL ( OpenGL )

2014-04-06 Thread Exo Verse
sing LWJGL for example. > This would allow to render JavaFx content in an external OpenGL context for > example. > > Hervé > > Sent from my iPad > > > On 6 avr. 2014, at 14:42, Exo Verse wrote: > > > > Hello, I have been working with OpenGL and LWJGL for over 5

JavaFX 2 + with LWJGL ( OpenGL )

2014-04-06 Thread Exo Verse
Hello, I have been working with OpenGL and LWJGL for over 5 years now. I want to switch over to using JavaFX 2, because of its GUI abilities and still use LWJGL with it. But I can't seem to find a way to do this. I saw a 2 hour video that described the features of JavaFX 2 and it even shown the lay