[opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Marine Kelley
Hello all, I am currently working at integrating the RLV code into the latest 2.1.2 viewer in "viewer-development". Some users might have noticed that the "MultipleAttachments" debug setting was set to FALSE by default in order to stay compatible with 1.x, because 1.x users cannot see attachments

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Sythos
On Thu, 26 Aug 2010 21:45:14 +0200 Marine Kelley wrote: > I for one would very much like to see the MultipleAttachments debug > setting come back and stay ! i use multiple attachments, quite all users (but not emerald neither imprudence) see them correctly, all kirsten viewers (on kirsten is en

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Aidan Thornton
On Thu, Aug 26, 2010 at 8:53 PM, Altair Sythos wrote: > On Thu, 26 Aug 2010 21:45:14 +0200 > Marine Kelley wrote: > > >> I for one would very much like to see the MultipleAttachments debug >> setting come back and stay ! > > i use multiple attachments, quite all users (but not emerald neither > i

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Sythos
On Thu, 26 Aug 2010 21:06:53 +0100 Aidan Thornton wrote: > >> I for one would very much like to see the MultipleAttachments debug > >> setting come back and stay ! > > > > i use multiple attachments, quite all users (but not emerald neither > > imprudence) see them correctly, all kirsten viewers

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Trilo Byte
Trying to confirm the change (and how attachments look/don't look to 1.x clients), and am finding that in 2.1.2 (298569) multiple attachments just appears to be broken. I don't see a debug setting, I'm not finding a preference option, and the feature is definitely not working in-world. Putting

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Nyx Linden
"MultipleAttachments" was a debug setting we were using for testing multi-attachments internally because we didn't have sufficient UI for specifying what happened when you went to wear an item on your avatar. To be clear, the setting "MultipleAttachments" affected the "wear" option for atta

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Sythos
On Thu, 26 Aug 2010 16:24:08 -0400 Nyx Linden wrote: > Let me know if this clarifies things. yeah i'm on Second Life 2.1.2 (208569) Aug 26 2010 05:22:24 (Second Life Development) now, it work as you said, just noticed something weird and tryiong to reproduce: if i crash when relog all attac

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Trilo Byte
My mistake, then. When I performed the same action to wear an item as I had in previous builds and got the unexpected/unwanted result, and saw that the debug option was gone, I thought it had broken (like anti-aliasing did in the latest build). When this viewer gets released. it would be helpfu

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Nyx Linden
Correct, that is what most people will do, and that's why we wanted to keep the behavior of double click / "wear" to be consistent with how the functionality worked in 1.23.X, as that's what most people are used to those functions doing. Since multi-wearables is a new feature, using the new fun

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Marine Kelley
I understand, it makes sense, thanks for your reply Nyx. I did see the Add option on 2.1.0 along with MultipleAttachments there too so I assumed both were needed for some reason (this debug setting was used in a few places in the code). On 26 August 2010 22:43, Nyx Linden wrote: > Correct, that

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Marine Kelley
I'd like to chime in and say that this happens to me often as well. Attachments are worn twice on relog, approx. once a day. Since the attachments I'm wearing usually say things with llOwnerSay and I see them say their messages twice, I do know this is not only a viewer-side problem. I have never o

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Dave Booth
On 8/26/2010 15:54, Marine Kelley wrote: > I understand, it makes sense, thanks for your reply Nyx. I did see the > Add option on 2.1.0 along with MultipleAttachments there too so I > assumed both were needed for some reason (this debug setting was used > in a few places in the code). > So, M

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Brian McGroarty
There were some fixes in 1.42 that dealt with a related MultipleAttachments issue, and should have addressed the more general case. If anyone encounters this while logging in with an account where you've crashed or logged out today or later, would you please follow up with me in direct email? If y

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Francesco Rabbi
I think may be more usefull add all you asked in the jira opened about multiattachments double worn :) -- Sent by iPhone Il giorno 27/ago/2010, alle ore 00:50, Brian McGroarty ha scritto: There were some fixes in 1.42 that dealt with a related MultipleAttachments issue, and should have address

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Aleric Inglewood
The following has been proposed before: * Add new bits to each object (all existing objects should act as if all bits are set). * Give the bits a default meaning (read: human readable word, which can be different per attachment point), but allow each user to override those descriptions locally.

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Francesco Rabbi
You lost quite all good taste of this feature Ppl should be free to add everything in funny/weird way, and creators cannot be limited matching which bit another creator use... The solution is resident side: outfits folders, may be interesting mark boxes or vendors to create automatically outfi

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Aleric Inglewood
I fail to see how your example could undermine the bits-proposal. For a start, the bits *only* add possibilities (254 per object!). Currently the ONLY existing behavior is as if my bits are already in place, but set to when you 'wear' something, and to when you 'add' something. Ad

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Francesco Rabbi
Maybe i not understand well, now if i want i can wear a collar from a creator on a shirt made by somebody else, if viewer lock me on a fixed wearing strutture imho is a pain IF a user want create fast combination of clothes and attachments without waste time clicking one per time each item can

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Tony Dodd
x27; rules. > -Original Message- > From: opensource-dev-boun...@lists.secondlife.com > [mailto:opensource-dev-boun...@lists.secondlife.com] On > Behalf Of Francesco Rabbi > Sent: 27 August 2010 13:57 > To: Aleric Inglewood > Cc: opensource-dev > Subject: R

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Marine Kelley
On 27 August 2010 17:52, Tony Dodd wrote: > Are we saying it will actually be impossible for a scripter to prevent > users > attaching other objects at the same point as the object being scripted? Or > even detect that another attachment is using the same point? Combat systems > tend to rely on t

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Trilo Byte
Nyx, I did also notice that if you wear an outfit folder that makes use of mutliple attachments in v2.1.2, it no longer works properly. Instead of putting on all the items in the user-specified folder, it only puts on the first attachment the viewer gets to. Any additional ones are left un-worn,

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Kadah
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 8/27/2010 8:37 AM, Trilo Byte wrote: > Nyx, I did also notice that if you wear an outfit folder that makes > use of mutliple attachments in v2.1.2, it no longer works properly. > > Instead of putting on all the items in the user-specified folder,

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Trilo Byte
I thought that was the whole point of creating outfit folders to begin with. Get your avatar looking exactly the way you want, attachments and all, then save it to a folder for fast/easy/fun one click wardrobe change. New behavior makes outfit folders decidedly less fast/easy/fun to work with. On

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Nyx Linden
Its a bug. We're going to fix it. This isn't the final behavior. -Nyx Trilo Byte wrote: > I thought that was the whole point of creating outfit folders to begin with. > Get your avatar looking exactly the way you want, attachments > and all, then save it to a folder for fast/easy/fun one click >

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Sythos
On Fri, 27 Aug 2010 17:39:38 -0400 Nyx Linden wrote: > Its a bug. We're going to fix it. This isn't the final behavior. dunno if related or not, just asking before open a JIRA now in mouselook i see hair and other face attachments (piercing, cigarette, hair), is this right? _

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Kadah
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 8/27/2010 3:03 PM, Altair Sythos Memo wrote: > dunno if related or not, just asking before open a JIRA now in > mouselook i see hair and other face attachments (piercing, cigarette, > hair), is this right? Me too, I opened a Jira for it; VWR-21

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-30 Thread Suz Dollar
*cough* If the point of this is to make people *want* 2.x a lot of nice tags that say 'to see me properly, use viewer 2.x... I have more attachments than you do' might be a good way to go. *cough* Ok, a bit snarky, but seriously, if we HIDE the COOL stuff, where's the fire to get people ov

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-30 Thread Kadah
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 8/30/2010 1:39 PM, Suz Dollar wrote: > If the point of this is to make people *want* 2.x a lot of > nice tags that say 'to see me properly, use viewer 2.x... I have more > attachments than you do' might be a good way to go. It worked for Emer

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-30 Thread Sythos
On Mon, 30 Aug 2010 13:44:04 -0700 Kadah wrote: > > If the point of this is to make people *want* 2.x a lot of > > nice tags that say 'to see me properly, use viewer 2.x... I have > > more attachments than you do' might be a good way to go. > > It worked for Emerald. Emerald use a "tweaked

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-30 Thread Alexandrea Fride
The way emerald works and others is no good solution couse as you sayd you can only see it with those viewers AND it dosent even work for hud objects, how viewer 2 works now is it do works accross all viewers AND it works for hud objects and as for the radar thing, Kristens viewer already added

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-30 Thread Sythos
On Mon, 30 Aug 2010 23:15:17 +0200 "Alexandrea Fride" wrote: > The way emerald works and others is no good solution couse as you > sayd you can only see it with those viewers AND it dosent even work > for hud objects, > > how viewer 2 works now is it do works accross all viewers AND it > works f

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-30 Thread Kadah
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 8/30/2010 2:04 PM, Altair Sythos Memo wrote: > On Mon, 30 Aug 2010 13:44:04 -0700 > Kadah wrote: > >>> If the point of this is to make people *want* 2.x a lot of >>> nice tags that say 'to see me properly, use viewer 2.x... I have >>> more at

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-30 Thread David Couchenour
On 8/30/2010 3:04 PM, Altair Sythos Memo wrote: > On Mon, 30 Aug 2010 13:44:04 -0700 > Kadah wrote: > >>> If the point of this is to make people *want* 2.x a lot of >>> nice tags that say 'to see me properly, use viewer 2.x... I have >>> more attachments than you do' might be a good way to g

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-30 Thread Dave Booth
On 8/30/2010 19:38, David Couchenour wrote > Someone can edit and add the additional attachment points to the > avatar_lad.xml file for the other viewer(s). I've done this for the > 2.1.2 viewer and it seems to work. Note that you can't simply copy the > avatar_lad.xml from Emerald to 2.x. > > Th

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-31 Thread Argent Stonecutter
On 2010-08-30, at 15:39, Suz Dollar wrote: > *cough* If the point of this is to make people *want* 2.x a lot of > nice tags that say 'to see me properly, use viewer 2.x... I have more > attachments than you do' might be a good way to go. If I can't talk without jumping I'm not going to go to

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-31 Thread Francesco Rabbi
Il giorno 31/ago/2010, alle ore 12:11, Argent Stonecutter ha scritto: > On 2010-08-30, at 15:39, Suz Dollar wrote: >> *cough* If the point of this is to make people *want* 2.x a lot of >> nice tags that say 'to see me properly, use viewer 2.x... I have more >> attachments than you do' might b

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-31 Thread Lance Corrimal
On Tuesday 31 August 2010 12:24:31 Francesco Rabbi wrote: > Il giorno 31/ago/2010, alle ore 12:11, Argent Stonecutter > > ha scritto: > > On 2010-08-30, at 15:39, Suz Dollar wrote: > >> *cough* If the point of this is to make people *want* 2.x a lot of > >> nice tags that say 'to see me prope

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-31 Thread Glen Canaday
Been over that and over that on the list. The only way to get that taken care of is to fix it ourselves and have LL merge it in. I'd do it if I were 'up to the task' but anyone who does do it just needs to remember to have it set up as a pref setting. Gamers like it broken like it is now, people w

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-09-01 Thread Argent Stonecutter
On 2010-08-31, at 22:40, Glen Canaday wrote: > Gamers like it broken like it is now, people who SOCIALIZE here (since > SL is, in fact, *not* a game... ahem) like it broken the way it's > historically been. It wasn't broken historically: it was a prefs setting. Also, gamers don't like it the way

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-09-01 Thread Kadah
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 9/1/2010 4:09 AM, Argent Stonecutter wrote: > It wasn't broken historically: it was a prefs setting. > > Also, gamers don't like it the way it is, seems like they want to completely > lose the chat bar on hitting enter: > > http://jira.secondlife

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-09-01 Thread Sythos
On Wed, 01 Sep 2010 13:46:10 -0700 Kadah wrote: > I prefer WASD movement, but the current method has a lot of focus > control issues where enter doesn't always bring focus to the chat bar. > I'm having to use the mouse all the time to do this. I htink is better give as option to residents, a lo

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-09-01 Thread Glen Canaday
People on this list got pretty vitriolic about it only a few months ago - I was under the impression the gamers wanted it the way it is. Where was this ever a pref setting? I don't recall ever seeing it. --GC On Wed, 2010-09-01 at 06:09 -0500, Argent Stonecutter wrote: > On 2010-08-31, at 22:40,

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-09-02 Thread Nyx Linden
This is fixed internally in the ECC project branch. Once that merges into viewer-development (we have the same submission process for merging as you guys do!), I'll post here to ask everyone to test out the fix. Thanks! -Nyx Nyx Linden wrote: > Its a bug. We're going to fix it. This isn't the