[osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Alexandre Amalric
Hi osg-users, I would like if it's possible to set the osg viewer display setting the way we can use linearly polarized glasses (like Ice Age 3 in 3D)? For info from wikipedia : *To present a stereoscopic motion picture, two images are projected superimposed onto the same screen through **orthog

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
Hi http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings and 2 monitor\proector () :) 2009/8/17 Alexandre Amalric : > Hi osg-users, > > I would like if it's possible to set the osg viewer display setting the way > we can use linearly polarized glasses (like Ice Age

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Alexandre Amalric
Hi Maxim, Isn't it possible to set passive stereo with polarized glasses on a single classic LCD screen ? Or the only way to do this is to plug 2 projector (aligned) on 2 output from a graphic card ? My goal is to know if a standard OSG application running on a computer desktop (with a GUI) can be

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Pierre BOURDIN
Hi Alexandre, to have a stereo rendering, you need a to have 2 images on the device separated by the polarised barrier... This gives you plenty of possible configurations, like 1 projector and a filter wheel or 2 projectors with 2 filters etc... There is now some "new" passive stereo monitor mostly

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
Hi. One monitor? shutter - NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista or 7\(Linux?) or Zalman 3D monitor. 2009/8/17 Pierre BOURDIN : > Hi Alexandre, > to have a stereo rendering, you need a to have 2 images on the device > separated by the polarised barrier... This gives

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Alexandre Amalric
Hi Maxim, Does NVidia 3DVision works with OSG, has someone already tried to set an osg application with it ?? I thought it was only working with DirectX... 2009/8/17 Maxim Gammer > Hi. > > One monitor? > shutter - > NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista > or 7\(Li

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
Hi nvidia 3D vision support active stereo in nvidia Quadro cards (OpenGL) 2009/8/17 Alexandre Amalric : > Hi Maxim, > > Does NVidia 3DVision works with OSG, has someone already tried to set an osg > application with it ?? > I thought it was only working with DirectX... > > 2009/8/17 Maxim Gamm

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Pierre BOURDIN
2009/8/17 Maxim Gammer > Hi. Hi Maxim, > > > One monitor? > shutter - > NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista > or 7\(Linux?) or > Zalman 3D monitor. Yes, it's not passive but active stereo in this case... The last news I've read on nvidia's forum was talking

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
Ok. passive stereo two DLP !!! proectors + two Circular / Linear Polarization filters + Circular / Linear Polarization Glasses + special screen + Nvidia + TwinView (two monitors 2048*768 example) + OSG (VERTICAL_SPLIT STEREO setting) ok?) 2009/8/18 Pierre BOURDIN : > > > 2009/8/17 Maxim

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread David d'Angelo
Hi Pierre, One monitor? shutter - NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista or 7\(Linux?) or Zalman 3D monitor. Yes, it's not passive but active stereo in this case... The last news I've read on nvidia's forum was talking about an Linux vers

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Pierre BOURDIN
2009/8/17 David d'Angelo > Hi Pierre, > Hi David, > > One monitor? >> shutter - >> NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista >> or 7\(Linux?) > > or >> Zalman 3D monitor. > > Yes, it's not passive but active stereo in this case... > The last news I've read on nvidi

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Pierre BOURDIN
Hi Maxim, 2009/8/17 Maxim Gammer > Ok. passive stereo > > two DLP !!! proectors + two Circular / Linear Polarization filters + > Circular / Linear Polarization Glasses + special screen + Nvidia + > TwinView (two monitors 2048*768 example) + OSG (VERTICAL_SPLIT STEREO > setting) > > ok?)

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-18 Thread David Angelo
Hi folks, I tried the Linux-NVIDIA driver a few weeks ago and it did not support 3D >> Vision. >> Hardware: NVIDIA Quadro + Samsung 120Hz monitor. >> > > Thanks a lot for this info... > Can you tell us more ? > > Was OSG QUAD_BUFFER stereo working ? > The monitor doesn't have to be use with 3DVIS