Hi all Windows users (and others too, I'm not doing discrimination ;) ),
Under Linux (& co), packages can have dependencies. Under Windows, we're far to
have such an easy system.
Question is: how could we redistribute efficiently the OSG binaries (I mean
when not linking statically) alongside ou
??!! -- oops age
showing)
PhilT
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org]on Behalf Of Sukender
Sent: 23 February 2009 23:51
To: OpenSceneGraph Users
Subject: [osg-users] Packaging distribution under Windows
Hi
On Mon, Feb 23, 2009 at 6:51 PM, Sukender wrote:
> Hi all Windows users (and others too, I'm not doing discrimination ;) ),
>
> Under Linux (& co), packages can have dependencies. Under Windows, we're
> far to have such an easy system.
> Question is: how could we redistribute efficiently the OSG
ilto:osg-users-boun...@lists.openscenegraph.org]on Behalf Of Sukender
> Sent: 23 February 2009 23:51
> To: OpenSceneGraph Users
> Subject: [osg-users] Packaging distribution under Windows
>
>
> Hi all Windows users (and others too, I'm not doing discrimination ;) ),
>
>
Hi Phillip,
Interesting project. Thank you for going in that direction.
However I'm not sure it adresses my problem. I just want:
- Windows users to be able to download a game and not having to worry about
anything else
- Not having a huge file to download (that's just a small app)
- Not taking
[I reply a to a direct mail on the mailing list - See copy of the mail below]
Hi Thomas,
Thank you for the info and inno link. Has someone compared inno to nullsoft
installer ( http://nsis.sourceforge.net )?
I guess I'll have to go and script everything (this is not the case at the
moment); so
Sukender ha scritto:
[I reply a to a direct mail on the mailing list - See copy of the mail below]
Hi Thomas,
Thank you for the info and inno link. Has someone compared inno to nullsoft
installer ( http://nsis.sourceforge.net )?
I guess I'll have to go and script everything (this is not the ca
Luigi Calori wrote:
> I think that cpack support one windows installer (do not rimember
> which as I really hate installers: the best one is zip: install=unzip
> uninstall=remove)
> I agree that including dll is the bet way to go, in that case, I wouls
> suggest to include alsoMSVC runtime with th
Hi Sukender,
On this subject I won't offer much input, because IMHO on Windows it's
up to the application developer to make sure their app can find all its
dependencies. How you do it is up to you.
One option I'd like to point out that you didn't seem to have in your
list is that there could
9 matches
Mail list logo