Le 7 mai 08 à 20:52, Luigi Rensinghoff a écrit :
Sorry for the confusion - the missing abstractions...
I investigated and actually it seems to be a Gem Problem...I tried
PD 0.41 - vanilla with a downloaded Gem and PD 0.39 - stable
always the same
I am working on a solution with two PD's
hi,
I am running into a new problem with msd, I want to create and delete
masses on the fly, and every mass has to be linked to all existing
masses to do bouncings. right now I don't have a good solution yet to
keep track of id's and tend to use python for this. but I had another
idea, maybe so
Oh I totally second that. This is great! I was looking for a nice
sounding reverb that didn't eat my poor little performance computer's
cycles. More then 1 Freeverbs was a bit too much.
I also second the request for packaging in rc-patches or mabey I'll just
use Chris's ...
On Wed, 2008-05-07
Dude I sent you this info already ... its called pywinauto, a Python
automation suite for controlling Windows apps. You can send key and
mouse events such as opening a file dialog, "typing in the filename",
and hitting enter. There are plenty of straightforward info in the
documentation.
I paire
Hallo,
Claude Heiland-Allen hat gesagt: // Claude Heiland-Allen wrote:
> I haven't tested this code thoroughly, I'm happy with my 0.41-4 install,
> let me know if you use older Pd versions and have trouble compiling.
Too late: I upgraded. ;)
Ciao
--
Frank
---<
>
> Luigi Rensinghoff
> [EMAIL PROTECTED]
> skype:gigischinke
> ichat:gigicarlo
>
>
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Frank Barknecht wrote:
> Hallo,
> Claude Heiland-Allen hat gesagt: // Claude Heiland-Allen wrote:
>
>> Mike McGonagle wrote:
>>> 2. Lua access to PD tables
>> Now implemented (lacking some things, like GUI refresh).
>
> This requires pd-0.41 now, doesn't it? On my current 0.40 install
> pdlua com
On Wed, May 7, 2008 at 10:29 AM, marius schebella <
[EMAIL PROTECTED]> wrote:
> I think hans can set a flag that the autobuild proceeds even if the pdlua
> build fails, so it should not cause any troubles. but I think I can speak
> for hans, sayeing that it is always some work (time...) to get the
Frank Barknecht wrote:
> Hallo,
> marius schebella hat gesagt: // marius schebella wrote:
>
>> an old version of pdlua (0.3) seems to be included, I had problems
>> yesterday to open franks turtle example.
>
> It should work, if you rename runturtle.pd_lua to the old format:
> runturtle.lua. I'm
For me, X crashes when I try to create a window. I'm using pd-extended 4/28
right now.. I'll try to get a newer build, and test with
GEM_SINGLE_CONTEXT=1. There haven't been any hardy autobuilds in the last
few days for whatever reason, and I'm having some build troubles of my own
(with hidio) that
Hallo,
marius schebella hat gesagt: // marius schebella wrote:
> an old version of pdlua (0.3) seems to be included, I had problems
> yesterday to open franks turtle example.
It should work, if you rename runturtle.pd_lua to the old format:
runturtle.lua. I'm not using any of the recent pdlua fe
Hallo,
Claude Heiland-Allen hat gesagt: // Claude Heiland-Allen wrote:
> Mike McGonagle wrote:
> > 2. Lua access to PD tables
>
> Now implemented (lacking some things, like GUI refresh).
This requires pd-0.41 now, doesn't it? On my current 0.40 install
pdlua complains about missing garray_getflo
hello,
i can't test, i' missing boids-single and fluide_mass3D.
are this abstractions or externals?
cyrille
Luigi Rensinghoff a écrit :
> Hi List
>
> i am quite desperate;-(
>
> Working on areally nice patch with boids and sound.
>
> I have the latest available OS-X extended for Intel, w
Hola ! from Madrid,
Thanx for all, opencv works now on my macosx, powerbookG4.
I use the Pd version 0.39.3-extended with the gem included.
++
Jack
Le 6 mai 08 à 13:21, Jack a écrit :
> Hello IOhannes, Lluis and PD users,
>
> Le 6 mai 08 à 08:09, IOhannes m zmoelnig a écrit :
>
>> Jack wrote:
>
Hi Luigi
I'd love to try this but gmail is turning your attachment into a
"noname" file and the usual solution for that isn't working. If you
have a sec could you zip or tar the file and resend it?
cheers
dafydd
On Wed, May 7, 2008 at 12:17 PM, Luigi Rensinghoff
<[EMAIL PROTECTED]> wrote:
> Hi
Luigi Rensinghoff wrote:
> Hi List
>
> i am quite desperate;-(
>
> Working on areally nice patch with boids and sound.
>
> I have the latest available OS-X extended for Intel, which is still from
> nightly autobuilds (20080505), because it has a working boid3D external.
>
> There is pmpd a
Hi Listi am quite desperate;-(Working on areally nice patch with boids and sound.I have the latest available OS-X extended for Intel, which is still from nightly autobuilds (20080505), because it has a working boid3D external.There is pmpd and Gem involved but the load meter is only a 30 perce
IOhannes m zmoelnig wrote:
> IOhannes m zmoelnig wrote:
>> Alexandre Castonguay wrote:
>>> Hi IOhannes,
>>>
>>> I'm using : Pd version 0.40.3-extended-20071017
>>
>>
>> indeed it doesn't work even here with 0.41-1 :-(
>
>
> however, it _does_ work with pd-vanilla 0.40.0!
additionally, i was als
IOhannes m zmoelnig wrote:
> Alexandre Castonguay wrote:
>> Hi IOhannes,
>>
>> I'm using : Pd version 0.40.3-extended-20071017
>
>
>
> indeed it doesn't work even here with 0.41-1 :-(
however, it _does_ work with pd-vanilla 0.40.0!
mfga.sdr
IOhannes
__
Mike McGonagle wrote:
> After some discussion with Hans, we decided that as pdlua is still
> changing rapidly it would be better to have pdlua as a separate
> download. Hans, can you confirm that pdlua is no longer included in
> the pd-extended builds?
>
>
> This is sad. While I
Claude Heiland-Allen wrote:
> After some discussion with Hans, we decided that as pdlua is still
> changing rapidly it would be better to have pdlua as a separate
> download. Hans, can you confirm that pdlua is no longer included in the
> pd-extended builds?
an old version of pdlua (0.3) seem
On Wed, May 7, 2008 at 9:37 AM, Claude Heiland-Allen <
[EMAIL PROTECTED]> wrote:
> Mike McGonagle wrote:
>
> > Unfortunately, I am not
> > really in a position at the moment to learn how to compile pdlua.
> >
>
> Which platform are you on? If you're able to get on IRC, #dataflow on
> irc.freenode
Mike McGonagle wrote:
> Unfortunately, I am not
> really in a position at the moment to learn how to compile pdlua.
Which platform are you on? If you're able to get on IRC, #dataflow on
irc.freenode.net, I could try and help you get it compiled, and
hopefully make it easier for others to compil
Well then,
I hereby clamor for its inclusion. =o)
And really anything else that allows abstractions to work and feel
like regular objects to the greatest extent possible -- the dynamic
patching of inlets and outlets and the hybrid inlet/inlet~ are really
the biggest ones for me: PD is as much a
Claude,
Thanks for the "speedy" turn around on these things. Unfortunately, I am not
really in a position at the moment to learn how to compile pdlua. I pretty
much depend on the extended version (thanks to Hans) for these things. Do
your sources automatically update those things? If not, how long
Alexandre Castonguay wrote:
> Hi IOhannes,
>
> I'm using : Pd version 0.40.3-extended-20071017
indeed it doesn't work even here with 0.41-1 :-(
the problem is, that i did make some assumptions on the protocol between
pd-dsp and pd-gui (despite my claim of not doing so...)
i'll have a look a
Mike McGonagle wrote:
> 2. Lua access to PD tables
Now implemented (lacking some things, like GUI refresh).
Check the [ltabdump] and [ltabfill] examples.
Still lacking some niceness, should be able to do:
local t = pd.Table:new():sync("mytable")
t[123] = 456
local x = t[789]
return #t
but that
> actually, i was looking for a pd-based reverb for my current project and
> the rev~* trilogy didn't quite fit my needs (i didn't find a way to
> create smaller rooms, even with short decays those sound like a big
> hall). your reverb sounds great (also the rev~* do, of course) and it is
On Wed, May 7, 2008 at 5:20 AM, Chris McCormick <[EMAIL PROTECTED]> wrote:
> Wow, great reverb! 0% CPU and it sounds sweet. Do you mind if I package
> it up into a GOP abstraction and include it in my s-abstractions
> collection (with appropriate credit to yourself of course)?
Thanks. Sure, use
hey great!
actually, i was looking for a pd-based reverb for my current project and
the rev~* trilogy didn't quite fit my needs (i didn't find a way to
create smaller rooms, even with short decays those sound like a big
hall). your reverb sounds great (also the rev~* do, of course) and it is
also
In real time? Can that be done?
On Tue, May 6, 2008 at 11:35 PM, Andy Farnell <[EMAIL PROTECTED]>
wrote:
>
>
> Write them to a text file then import them.
>
> On Tue, 6 May 2008 22:54:54 -0400
> "Hugh Sung" <[EMAIL PROTECTED]> wrote:
>
> > We're having a neat discussion about this in the Pure Da
On Tue, 2008-05-06 at 17:18 +0100, Claude Heiland-Allen wrote:
> Matt Barber wrote:
> > Hello,
> >
> > Thanks for this. Out of curiosity, what's the main difference between
> > [loadbang] and [initbang] for use in abstractions (does [initbang] not
> > send a bang when you open the abstraction fil
Tim wrote:
>
> This issue came after the Hardy upgrade though, right? weird. I may
> try compiling against opengl 1.5, as I did in gutsy.
oh, btw: Gem now makes runtime-checks based on glew; there is no need
nor possibility) to compile against a maximum openGL-version (1.5) any more.
fgmadsr
I
tommaso bianco wrote:
> Me too, I'm not able to play with Gem under Fedora 8 with fglrx driver.
> I'll give more info about this problem.
>
[...]
>
> Hope this helps :-)
unfortunately it does not.
i don't see any problems here...(but noticed that you are indeed using
the latest and greatest G
Me too, I'm not able to play with Gem under Fedora 8 with fglrx driver.
I'll give more info about this problem.
* Here's my Fedora and graphic driver versions:
Linux localhost.localdomain 2.6.24.4-64.fc8 #1 SMP Sat Mar 29 09:54:46
EDT 2008 i686 i686 i386 GNU/Linux
display: :0.0 screen: 0
Ope
Hallo,
Anton Hörnquist hat gesagt: // Anton Hörnquist wrote:
> Here's jon~, a reverb abstraction based on the algorithm in this
> article by Jon Dattorro:
> http://www.stanford.edu/~dattorro/EffectDesignPart1.pdf
>
> The allpass bit was taken from pd-list and the help file is copied
> from Miller
Hallo!
> i find it quite odd .. the idea of using matlab which is t00 sl0w!
Well, if you need calculations with bigger matrices then matlab (or
octave, numpy/scipy, ...) will be much faster !
LG
Georg
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On Mon, Apr 28, 2008 at 03:56:37PM +0200, Damien Henry - Voxler wrote:
> Hi list !
>
> Does anyone as already used matlab to make externals ?
i find it quite odd .. the idea of using matlab which is t00 sl0w!
but if really wish to check out - might look at the octave exteral ;]
i think i live in t
Hallo,
Matt Barber hat gesagt: // Matt Barber wrote:
> Is there an object that gets PD to search directories for
> abstractions, without resetting the -path flags on startup? And is
> there any way to do so recursively? I create an abstraction, say
> [frac] which returns the fractional value of
Derek Holzer wrote:
> Dear Pure Dataheads,
>
> following the PD FLOSS Booksprint in Croatia last month, the 0.1 version
> of the Pure Data FLOSS Manual is now online!
>
> http://flossmanuals.net/puredata
>
> Adam Hyde, Luka Prinčič and myself busted some serious ass to get this
> up, and now we'
Tim wrote:
> I have this problem too. I don't think it will be as simple as
> tweaking any config files though. Perhaps the eventual arrival of DRI2
> will improve things. I don't know too much about the fglrx situation
> either, other than what I've read at the Phoronix forums. Perhaps help
> can
On Thu, May 01, 2008 at 11:44:04PM +0900, hard off wrote:
>
>
> (oh, and sorry if this mail gets sent to the list twice - i forgot to add
> the [pd] bit to the subject first time)
in fact it is being added by the mailman program ;)
> ___
> PD-list@iem.a
Mirko Maier wrote:
> hi list,
> please, i need a hint, is there a possibilty for
> chromatic control over the fft bins?
>
> i think of the pd example "I03.resynthesis" but having an array with
> chromatic (or same-distant) intervals for the whole range.
i guess eric lyon's fftease library is wh
Matt Barber wrote:
> P.S. -- is [initbang] in vanilla?
no, unfortunately it is not.
i am not sure why, though :-)
> I don't find it in the windows
> version of 0.41-4 ... I will look at other platforms tomorrow.
Pd-vanilla is really cross-platform: you won't find an object on the
linux vers
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