Hey folks,
I was wondering if the Mac midi output issue has been resolved.
Any word on a new build?
Thanks,
Anthony
Hey folks,
I was wondering if the Mac midi output issue has been resolved.
Any word on a new build?
Thanks,
Anthony
On Fri, Dec 9, 2011 at 1:06 PM, Anthony Palomba wrote:
> Hey René,
>
>
> Thanks for the update. I appreciate all your effort.
> Looking forward to doing s
I think last I heard MIDI output was not working.
It seems to not be included in the current build.
Anthony
On Wed, Jan 4, 2012 at 5:40 PM, John Jameson wrote:
> I have a new Macbook Pro running 10.6 Snow Leopard and when I do:
>
> import pygame
>
> pygame.init()
>
> print pygame.midi.get_
, at 2:06 PM, Anthony Palomba wrote:
>
> Hey René,
>
>
> Thanks for the update. I appreciate all your effort.
> Looking forward to doing some MIDI output on the
> Mac with pygame.
>
>
>
> -ap
>
>
>
> On Fri, Dec 9, 2011 at 12:47 PM, René Dudfield w
ll
> try again.
>
> cu.
>
>
>
> On Thu, Dec 8, 2011 at 5:51 PM, Anthony Palomba wrote:
>
>> Hey folks,
>>
>> I was wondering if the Mac midi output issue has been resolved.
>>
>> Any word on a new build?
>>
>>
>>
>> Thanks,
&
Hey folks,
I was wondering if the Mac midi output issue has been resolved.
Any word on a new build?
Thanks,
Anthony
On Mon, Nov 28, 2011 at 3:16 PM, Anthony Palomba wrote:
> Hey folks,
>
> I was wondering if the Mac midi output issue has been resolved.
>
> Any word
Hey y'all
Thanks for the suggestions. After looking at things, I think Pyslide
would be the best thing to start working with.
Anthony
On Sat, Dec 3, 2011 at 10:37 AM, Jake b wrote:
> See also: project's tagged #gui at http://www.pygame.org/tags/gui
>
> --
> Jake
>
Hy folks,
I want to use pygame to create a simple interface. Ideally I want to be
able to create buttons, and handle key as well as mouse input.
Are there examples some where that implement something like this?
Any advice would be welcome.
Thanks,
Anthony
w.edu>) wrote:
>>>
>>> > Hi,
>>> >
>>> > here are the port midi compilation instructions:
>>> >c. OS X: - change to PortMidi subdirectory pm_mac
>>> > - compile. Type: xcodebuild -project pm_mac.pbproj
ctory pm_mac
> - compile. Type: xcodebuild -project pm_mac.pbproj
> - copy newly created libportmidi.a to a lib path
>
> cheers,
>
>
>
>
> On Tue, Oct 18, 2011 at 11:58 PM, Russell E. Owen wrote:
>
>> In article
>> ,
>> Anthony Palomba
>&
gt; Hello,
>
> where did you install pygame from? It looks like the pygame.pypm module is
> not there.
>
>
>
>
>
> On Mon, Oct 17, 2011 at 9:03 PM, Anthony Palomba
> wrote:
>
>> I running OSX 6.8 with python 2.7 (from python.org). I installed pygame
>> 1.9.1
>
I running OSX 6.8 with python 2.7 (from python.org). I installed pygame
1.9.1
and am trying to get MIDI output to work.
When I run the example midi.py, I get the following error:
ImportError: No module named pypm
File "/Developer/Python/pygame/Examples/midi.py", line 820, in
print_device_info(
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