Hey folks,

I was wondering if the Mac midi output issue has been resolved.

Any word on a new build?



Thanks,
Anthony



On Mon, Nov 28, 2011 at 3:16 PM, Anthony Palomba <apalo...@austin.rr.com>wrote:

> Hey folks,
>
> I was wondering if the Mac midi output issue has been resolved.
>
> Any word on a new build?
>
>
>
> Thanks,
> Anthony
>
>
>
>
>
> On Fri, Oct 28, 2011 at 5:13 AM, René Dudfield <ren...@gmail.com> wrote:
>
>> Hi,
>>
>> hrmm.  It seems the xcode 4.2 installer moved some stuff into
>> "/Developer-old" folder and the ppc compilers are still in there.  So maybe
>> that will work.  I'll give it a go later.
>>
>> Also, this is the guide I plan to use for ppc support on Lion.
>>
>> http://stackoverflow.com/questions/5333490/how-can-we-restore-ppc-ppc64-as-well-as-full-10-4-10-5-sdk-support-to-xcode-4
>>
>> cu.
>>
>>
>>
>> On Fri, Oct 28, 2011 at 11:56 AM, René Dudfield <ren...@gmail.com> wrote:
>>
>>> Hey,
>>>
>>> I'll try and make a "32-bit intel+PPC static portmidi library,
>>> compatible with 10.4 and later" this weekend.
>>>
>>> It's a bit hard for me, since I'm on OSX Lion and xcode 4.2 now.  Apple
>>> removed PPC support in their compiler here.  Which means PPC support is
>>> impossible without installing xcode 3 too.  So I need to install xcode 3
>>> first to a separate directory, then install xcode 4.2 again, then do some
>>> symlinking in order to get them both working.
>>>
>>> Note, to see the architectures in a dylib
>>>     lipo -info /usr/local/lib/libportmidi.dylib
>>>
>>> To remove the x64 architecture, and create a new version in /tmp/:
>>>     lipo /usr/local/lib/libportmidi.dylib -remove x86_64 -output
>>> /tmp/libportmidi.dylib
>>>
>>> Then to see what it is linked against...
>>>     otool -L /usr/local/lib/libportmidi.dylib
>>>
>>>
>>>
>>> cheers,
>>>
>>>
>>>
>>> On Tue, Oct 25, 2011 at 12:37 AM, Russell Owen <ro...@uw.edu> wrote:
>>>
>>>>
>>>>
>>>> So far I've had no luck building portmidi--either the current release
>>>> or the trunk you provided. I get tons of errors that suggest fundamental .h
>>>> files aren't being found. (And yes, I do have CMake installed and running).
>>>> I suspect this is because the xcode project file was saved with too recent
>>>> a version of xcode (as it reports when I open it in XCode).
>>>>
>>>> Also, it has no PPC target (based on opening the project on my main
>>>> 10.6.8 machine). That will cause trouble with python.org's 32-bit
>>>> python. I don't use xcode so I'm not sure how easy it would be to add a PPC
>>>> target. Another option is to try an older version of portmidi, though I
>>>> doubt users who rely on portmidi would want to go too far back.
>>>>
>>>> If somebody wants to provide me a 32-bit intel+PPC static portmidi
>>>> library, compatible with 10.4 and later, I'll use it. Or you can try more
>>>> complete instructions (including minimum version of XCode and MacOS X on
>>>> which to attempt the build) and I'll see if I can find time to go that
>>>> route.
>>>>
>>>> -- Russell
>>>>
>>>> On Oct 24, 2011, at 2:31 PM, René Dudfield (by way of "Russell E. Owen"
>>>> <ro...@uw.edu>) wrote:
>>>>
>>>> > Hi,
>>>> >
>>>> > here are the port midi compilation instructions:
>>>> >        c. OS X:  - change to PortMidi subdirectory pm_mac
>>>> >                  - compile. Type: xcodebuild -project pm_mac.pbproj
>>>> >                  - copy newly created libportmidi.a to a lib path
>>>> >
>>>> > cheers,
>>>> >
>>>> >
>>>> >
>>>> > On Tue, Oct 18, 2011 at 11:58 PM, Russell E. Owen
>>>> > <rowen-lfcs8c3m...@public.gmane.org> wrote:
>>>> >
>>>> >> In article
>>>> >> <CAFZXy=
>>>> esdhtjoe7ygus9r31kvs6tds6p0ucnjjg3qjr3gvuo6g-jsoawuisxosn+bqq9rb...@public.gmane.org
>>>> >,
>>>> >> Anthony Palomba <apalomba-bs+dck7cjk954taoqty...@public.gmane.org>
>>>> >> wrote:
>>>> >>
>>>> >>> I installed it from the installer I downloaded from the gygame
>>>> website.
>>>> >>> *pygame-1.9.1release-python.org-32bit-py2.7-macosx10.3.dmg<
>>>> >> http://pygame.org/f
>>>> >>> tp/pygame-1.9.1release-python.org-32bit-py2.7-macosx10.3.dmg>
>>>> >>
>>>> >> I built that binary installer. Unfortunately it does not include midi
>>>> >> support because I've not figured out how to build portmidi on MacOS X
>>>> >> 10.4 (the platform I use to build 32-bit python binary installers).
>>>> I've
>>>> >> not tried on more recent MacOS X.
>>>> >>
>>>> >> -- Russell
>>>> >>
>>>> >>
>>>>
>>>>
>>>>
>>>
>>
>

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