Re: [pygame] Galcon mods - using pysafe

2007-05-01 Thread Phil Hassey
Nathan, A lot of it is in pygame -- but most of the game rendering is done in C with some swig modules. svn://www.imitationpickles.org/pyplus/trunk if you're interested in seeing some of that code. (Actually pygame 1.8 will include re-written versions of some of the additive blending function

Re: [pygame] Galcon mods - using pysafe

2007-05-01 Thread Nathan
Wow! I just downloaded Galcon for the first time and tried it out, having heard so much stuff about it. Nice work! Did you do that all in PyGame??? ~ Nathan On 4/30/07, Phil Hassey <[EMAIL PROTECTED]> wrote: Ben, Sure thing - I've sent you a single player reg. code so you can access the mod

RE: [pygame] Galcon mods - using pysafe

2007-04-30 Thread Phil Hassey
Ben, Sure thing - I've sent you a single player reg. code so you can access the mods. (Offer still stands to any other pygamers interested.) Have fun! - Phil Ben Woodhead <[EMAIL PROTECTED]> wrote: Hello Phil, Looks like an interesting project. I would be glad to test out the mod system if yo

RE: [pygame] Galcon mods - using pysafe

2007-04-30 Thread Ben Woodhead
Hello Phil, Looks like an interesting project. I would be glad to test out the mod system if you are still looking for beta testers. Ben Woodhead Telos Productions From: Phil Hassey <[EMAIL PROTECTED]> Reply-To: pygame-users@seul.org To: pygame Subject: [pygame] Galcon mods - using pysafe D